New Player Question About Earning Gold

Napalm_Death32
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Hello, i have a question, So i'm a new player, recently started playing since my girlfriend gave me the game last week.
Any way to earn gold? I have a main character level 6 currently in Bleakrock and dunno how to really earn gold, also i'm unsubbed, right now a sub is out of my reach
  • fizl101
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    doing daily crafting writs is an easy one, go to the main cities, do the quests to be shown how to do the various crafts and then pick up the dailies each day from the board. Sell any goods you don't need to merchants, it all builds up
    Soupy twist
  • redlink1979
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    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2360 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2190 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2345 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2090 CP
  • Ahkanji
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    At level 6 you can start doing daily crafting writs. You get some gold for each writ ( it gets more when you level up ) plus crafting materials and possibly gear, crafting surveys or master writs. To start you have to get certified, you can pick up the quest in the crafting area of every capital city.
  • bmnoble
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    Since your on your first character I would say don't worry about making gold at this point, focus on learning which class you enjoy most to make your main, take your time to level and find out whether you actually enjoy the game first before worrying about making gold, nothing urgent you need to buy right away.

    On your first character a lot of your first gold will come from saving up from quests and little bits and pieces of gold dropped from enemies.

    Once you get enough skill points you can try your hand at thieving, technically you can do it right away, start out stealing stuff in places with no guards and fencing it at the nearest outlaws refuge.

    Good place to start out is the ships in the Harbour of Daggerfall in Glenumbra, not witnesses inside the ships to call you out from stealing, steal enough to meet the daily fence limit(which will go up as you level the skill, which is why I say wait till you have more skill points) and you will start making a little bit of spending money, quicker than questing and normal mob loot.

    What to do with your first earnings?

    Make sure to stop by the stables each day to level your riding skills starting with speed or you will be stuck with a slow mount, takes 6 months to fully level the riding skills per character, that is why I say figure out which will be your main early on.

    Focus on increasing the bag and bank space on your character, there are pack merchants in each zone requiring more gold each time to increase your inventory by 10 slots. Those should be the first things you start focusing on.




    Make a point to deconstruct all the gear you no longer need or want at the relevant craft tables, eg Heavy armour, swords etc at a blacksmiths station, bows, shields staves at a wood worker station etc, to level up the crafting skill lines, it will help out a lot later down the track.

    At level 6 you unlock the option to be able to do the daily crafting quests, without the sub and the craft bag you will want to avoid bothering with the consumable mats, like enchanting, provisioning and alchemy the mats take up too much space.

    Focus instead on the equipment daily writs, with your thieving or quest gold savings, you can buy a few stack of the low level refined mats for each of the equipment crafts and still fit them in your bank without issue, you will need to keep a stock of your default unlocked style mats as well.

    Do those daily quest every day, the amount of gold you get is dependent on your characters level, at level 50 it maxes out around 464 gold from each of the quests you will be doing the equipment ones so times that by 4 each day be a bit less without ESO+ would work out to be a bit under 1856 gold per character.

    Might not seem like much till you realize you have all those extra character slots just waiting for you to make use of them. Build up a little bit of capital with your thieving and doing writs on your first character and slowly expand till your doing them on as many as your comfortable with.



    Store all the equipment surveys either in the bank or one of your alts to free up bank space, you will need to keep your crafting mats in the bank so that your alts can access them to do the writs. If your on PC I highly recommend getting the add on Lazy writ crafter will speed things up a lot.

    Now hold onto the surveys till you get your main till max level, with all the crafting passives maxed out and then (again if on PC get an add on called Lost treasure to show where the survey locations are) harvest the surveys you have been hoarding for max level raw mats, important do not refine them they are worth more raw, let others gamble refining them for upgrade mats.

    By that point you should make a point to also stop and harvest max level mats in the world, whenever you feel like it your just running past gold just sitting their on the ground up to you whether you pick it up or not.

    If you do decide to dedicate some time each week to mat farming best place to do it is in Craglorn for the potent and fortified nirn mat drops that can drop from equipment mat nodes on occasion and sell for a decent amount of gold.

    If your in no rush and enjoy fishing you can buy some bait and go around to the fishing holes in the zones catch fish, either sell the un filleted fish or fillet them yourself for a chance at perfect roe always sells for a good chunk of gold. think its going for around 50K a piece on PC/NA

    Then again if your on PC get the add on Tamriel Trade Center, which will give you a rough idea of the prices of mats, then you can either sell them directly in zone chat.

    Or once a week or month join a trade guild, make sure you have enough capital for the weekly fee(some guilds don't charge a fee, most have fees ranging from 10 - 20K+ of gold each week, others have high sales targets), sell all your wares, in your new trade guild.

    To sell stuff once you have joined a guild go to any banker in towns and choose the guild store option and list your items.

    Once everything has sold out, then you make the decisions of whether you want to stay with that guild or leave and join another later down the track when you have more stuff to sell, its not worth sticking with a guild and paying the weekly fee unless you have a lot to sell each week you better off leaving and stocking up on stuff the sell.


    That is about all I can think of off the top of my head hope that helps somewhat.

    Just take your time figure out if you actually enjoy this game first or not, don't get suckered into the fear of missing out stuff sales tactics this game uses a lot.
  • JKorr
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    When you can, increase your inventory space.

    Pick flowers, farm mats, go fishing. Find a good guild, social one that has a trader or trading guild that has no dues or sales requirements, sell the flowers, mats and tempers. Unrefined mats sell, refined mats sell, tempers you get from refining sell, Perfect Roe you get from fishing sells.
  • proprio.meb16_ESO
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    Absolutely what @bmnoble said.

    Dont get obsessed with gold, gear or even fast levelling if it's your first char... just enjoy the game your pace.

    You will get everything you need in a little while just doing the content you like most. There are plenty of guides and hints about gold you'll come across, and at a certain point unless you get too much into housing you'll have far more than you need... for sure earning gold in this game is not complicated.
    Edited by proprio.meb16_ESO on April 26, 2022 1:31PM
  • DreamyLu
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    Until level 50, you don't really need to bother about equipment. Just put on what you get from rewards, loots, chests and such. It's more than sufficient (unless you want to go into end game stuff before level 50 of course).

    Otherwise, for me at least, what made me earn lot of gold fast was trading. It works wonderfully. B)
    I'm out of my mind, feel free to leave a message... PC/NA
  • Napalm_Death32
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    Ahkanji wrote: »
    At level 6 you can start doing daily crafting writs. You get some gold for each writ ( it gets more when you level up ) plus crafting materials and possibly gear, crafting surveys or master writs. To start you have to get certified, you can pick up the quest in the crafting area of every capital city.

    writs?
  • JKorr
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    Yep. Crafting writs.

    https://en.uesp.net/wiki/Online:Crafting_Writs
    Crafting Writs are repeatable quests available to any certified crafter who is at least level 6. Crafting Writs can be accepted from writs boards located in major towns and cities. Accepting a writ begins an associated quest. Successful completion of a crafting writ will reward experience, gold, a consumable box of supplies, and inspiration for that profession. One writ for each profession may be completed per day.

    The higher your crafting skill, the higher the gold reward.
  • whitecrow
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    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.
  • Napalm_Death32
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    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.

    The title says it all, so how do you not understand such a basic question? ugh always gotta be someone like you
  • PeacefulAnarchy
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    JKorr wrote: »
    Yep. Crafting writs.

    The higher your crafting skill, the higher the gold reward.
    No, the gold is level scaled not skill scaled.
    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.
    Gold rewards scale by level. At level 6 the gear you get is worth like 3-5 gold and the quest rewards are like 10-20 gold. A new player will be very confused at how anyone makes 10s of thousands let alone millions when even a few hundred is daunting.

    To the OP, at level 6 you have three options:
    1. Sell things on guild traders. This is theoretically possible in that if you gave me a level 6 character on a new account I could make money this way, but requires an understanding of the in game economy and value of items that you're just not going to have. I would not recommend this to new players. Just know gold mats are very valuable, keep them and don't sell them until you know their worth. Gear you find you're better off deconstructing, ornate things with the gold symbol can be sold to vendors.
    2. Thievery: Fence vendor value of items is the only in game gold thing not level scaled, so if you need a few thousand gold right now, find a place without guards (some castles and ships are good for this) and steal to your daily limit. The items you'll get will be worth 40-100, not much for most people but a lot for a level 6. If you find recipes or furnishing plans or decorative wax, launder them and keep them.
    3. The actual correct answer is don't worry about gold until you're at least level 30. You can power level if for some reason you need gold now, or you can just let it come naturally and not worry about it until then. Max quest reward gold is at level 50, CP does not affect it.

    If you're on PC install TTC. No, the pricing isn't perfectly accurate, sometimes high sometimes low, but as a new player it gives you a ballpark and lets you know if the random thing you found is worth nothing, hundreds, thousands, tens of thousands, hundreds of thousands or maybe even millions. Helps you avoid accidentally vendoring something valuable or getting ripped off by players who try to buy low in zone chat.

    As noted above, crafting writs are a good consistent way that players make gold, but they don't give much at level 6. You will not see their power until higher levels. No harm in starting doing them now, but if it feels confusing or like busy work, it's fine to hold off on it until higher level.
  • whitecrow
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    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.

    The title says it all, so how do you not understand such a basic question? ugh always gotta be someone like you

    Honestly... just play... You will accumulate gold faster than you realise.
    Edited by whitecrow on April 26, 2022 3:54PM
  • Napalm_Death32
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    JKorr wrote: »
    Yep. Crafting writs.

    The higher your crafting skill, the higher the gold reward.
    No, the gold is level scaled not skill scaled.
    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.
    Gold rewards scale by level. At level 6 the gear you get is worth like 3-5 gold and the quest rewards are like 10-20 gold. A new player will be very confused at how anyone makes 10s of thousands let alone millions when even a few hundred is daunting.

    To the OP, at level 6 you have three options:
    1. Sell things on guild traders. This is theoretically possible in that if you gave me a level 6 character on a new account I could make money this way, but requires an understanding of the in game economy and value of items that you're just not going to have. I would not recommend this to new players. Just know gold mats are very valuable, keep them and don't sell them until you know their worth. Gear you find you're better off deconstructing, ornate things with the gold symbol can be sold to vendors.
    2. Thievery: Fence vendor value of items is the only in game gold thing not level scaled, so if you need a few thousand gold right now, find a place without guards (some castles and ships are good for this) and steal to your daily limit. The items you'll get will be worth 40-100, not much for most people but a lot for a level 6. If you find recipes or furnishing plans or decorative wax, launder them and keep them.
    3. The actual correct answer is don't worry about gold until you're at least level 30. You can power level if for some reason you need gold now, or you can just let it come naturally and not worry about it until then. Max quest reward gold is at level 50, CP does not affect it.

    If you're on PC install TTC. No, the pricing isn't perfectly accurate, sometimes high sometimes low, but as a new player it gives you a ballpark and lets you know if the random thing you found is worth nothing, hundreds, thousands, tens of thousands, hundreds of thousands or maybe even millions. Helps you avoid accidentally vendoring something valuable or getting ripped off by players who try to buy low in zone chat.

    As noted above, crafting writs are a good consistent way that players make gold, but they don't give much at level 6. You will not see their power until higher levels. No harm in starting doing them now, but if it feels confusing or like busy work, it's fine to hold off on it until higher level.

    where in Bleakrock is the fence though?
  • Gaeliannas
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    Hello, i have a question, So i'm a new player, recently started playing since my girlfriend gave me the game last week.
    Any way to earn gold? I have a main character level 6 currently in Bleakrock and dunno how to really earn gold, also i'm unsubbed, right now a sub is out of my reach

    Join a guild with a public trader, many are free to join, then harvest materials in your travels and sell them on the trader when you return to town. Low level materials sell great, alchemy materials can be worth a fortune also.
  • proprio.meb16_ESO
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    Bleakrock is a starting area with minimal amount of things, it has not everything you find in a proper zone, and it has no fences if i can remember well... complete quests there and move to next zone (also Bal Foyen is a starter area - to answer your question i think you need to reach Stonefalls at least).

    You can find fences in any Outlaws Refuge, which you can find in all principal cities.

    Edited by proprio.meb16_ESO on April 26, 2022 4:04PM
  • whitecrow
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    JKorr wrote: »
    Yep. Crafting writs.

    The higher your crafting skill, the higher the gold reward.
    No, the gold is level scaled not skill scaled.
    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.
    Gold rewards scale by level. At level 6 the gear you get is worth like 3-5 gold and the quest rewards are like 10-20 gold. A new player will be very confused at how anyone makes 10s of thousands let alone millions when even a few hundred is daunting.

    Then there must be a reason the game is designed that way.

    A new player shouldn't be concerned about how to make millions. Just like a new player shouldn't be concerned about having "BIS" gear. Despite bugs and things we wish were different, the game is actually well-designed to take care of new players.

    Gold accumulates faster than one might realize; if you just play through the story it will come fast enough.
  • wolfie1.0.
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    First as a new player. I wouldn't worry too much about gold just yet. Or getting top quality gear. Play the game, learn the game. Focus on getting to level 50 champion point 160 as well as completing the story quests. As you do so equip whatever gear you can find. If you do need gold at your level I suggest going fishing and selling un opened fish. Thieving is also a good gold generator when starting. Selling raw mats is also good. But like I said, focus on the gameplay first you don't need large sums of gold till much later in the game.
  • Napalm_Death32
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    So one major reason for wanting to build up my gold stockpile is to hopefully buy crowns and get a few dlc's, hope that explains it better
  • proprio.meb16_ESO
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    You cant build a lot until you get a decent level/skills... current rates for crown are about 2000:1, so you need 2m gold to get a 1000 crowns item (and DLCs costs 1500 to 3500 crowns).

    While getting 2m gold is not terribly difficult it actually is with a level 6 character, missing craft skills or enough experience to farm powerful gear/rare motifs... you need to get there gradually, which is what pretty everyone is trying to tell you.

    Edited by proprio.meb16_ESO on April 26, 2022 4:18PM
  • Gaeliannas
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    So one major reason for wanting to build up my gold stockpile is to hopefully buy crowns and get a few dlc's, hope that explains it better

    Also loot every urn, nightstand, chest, etc in your travels. Yeah you will end up destroying or deconning a lot of it (which levels crafting), but you can also loot some decent motifs or rare recipes that can be worth quite a bit to sell. And as I pointed outr above, you can sell the crafting materials from deconning stuff.
    Edited by Gaeliannas on April 26, 2022 4:11PM
  • PeacefulAnarchy
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    JKorr wrote: »
    Yep. Crafting writs.

    The higher your crafting skill, the higher the gold reward.
    No, the gold is level scaled not skill scaled.
    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.
    Gold rewards scale by level. At level 6 the gear you get is worth like 3-5 gold and the quest rewards are like 10-20 gold. A new player will be very confused at how anyone makes 10s of thousands let alone millions when even a few hundred is daunting.

    To the OP, at level 6 you have three options:
    1. Sell things on guild traders. This is theoretically possible in that if you gave me a level 6 character on a new account I could make money this way, but requires an understanding of the in game economy and value of items that you're just not going to have. I would not recommend this to new players. Just know gold mats are very valuable, keep them and don't sell them until you know their worth. Gear you find you're better off deconstructing, ornate things with the gold symbol can be sold to vendors.
    2. Thievery: Fence vendor value of items is the only in game gold thing not level scaled, so if you need a few thousand gold right now, find a place without guards (some castles and ships are good for this) and steal to your daily limit. The items you'll get will be worth 40-100, not much for most people but a lot for a level 6. If you find recipes or furnishing plans or decorative wax, launder them and keep them.
    3. The actual correct answer is don't worry about gold until you're at least level 30. You can power level if for some reason you need gold now, or you can just let it come naturally and not worry about it until then. Max quest reward gold is at level 50, CP does not affect it.

    If you're on PC install TTC. No, the pricing isn't perfectly accurate, sometimes high sometimes low, but as a new player it gives you a ballpark and lets you know if the random thing you found is worth nothing, hundreds, thousands, tens of thousands, hundreds of thousands or maybe even millions. Helps you avoid accidentally vendoring something valuable or getting ripped off by players who try to buy low in zone chat.

    As noted above, crafting writs are a good consistent way that players make gold, but they don't give much at level 6. You will not see their power until higher levels. No harm in starting doing them now, but if it feels confusing or like busy work, it's fine to hold off on it until higher level.

    where in Bleakrock is the fence though?
    There is no fence in bleakrock. If you want to do the stealing thing you need to break the natural order of things and travel to another zone. You can do this without any spoilers or narrative repercussions if you want by just avoiding picking up any quests.
    Fences are in the capital cities of every major zone. For a new player who doesn't have someone helping them I would recommend Daggerfall, which I think has an open wayshrine for starting players, empty ships to loot from and an outlaws refuge near the docks. Some people have preferences for other places to loot and every non starter zone has a capital city with an outlaws refuge, but to grind out a few thousand gold if that's your goal, they're all equivalent. Auridon is ok too, though thievery there is more risky, Davon's Watch is the least convenient of the starter cities for thievery. Elden Root and Wayrest are nice, but not starter cities. Vivec has a very nicely accessible Outlaws Refuge, but there's nothing convenient to steal en masse around there.

    As someone who did a lot of this when I started I can tell you that, looking back, I would have been much better off spending that time leveling, but I do understand the appeal of some relatively quick thousands of gold.

    Note that if you see some guides say you can make tens or hundreds of thousands by stealing they are talking about something else. They're talking about stealing for rare furnishing plans, which is reasonably effective but a jackpot kind of deal where you can go hours getting little of value and then get a rare plan that you launder and sell to other players. These aren't level scaled, so they could drop for you. It's worth keeping an eye out and why I recommend having TTC so you recognize if you stumble upon such a plan, but even if you get one finding a buyer even with a guild trader can take time.
  • Napalm_Death32
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    JKorr wrote: »
    Yep. Crafting writs.

    The higher your crafting skill, the higher the gold reward.
    No, the gold is level scaled not skill scaled.
    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.
    Gold rewards scale by level. At level 6 the gear you get is worth like 3-5 gold and the quest rewards are like 10-20 gold. A new player will be very confused at how anyone makes 10s of thousands let alone millions when even a few hundred is daunting.

    To the OP, at level 6 you have three options:
    1. Sell things on guild traders. This is theoretically possible in that if you gave me a level 6 character on a new account I could make money this way, but requires an understanding of the in game economy and value of items that you're just not going to have. I would not recommend this to new players. Just know gold mats are very valuable, keep them and don't sell them until you know their worth. Gear you find you're better off deconstructing, ornate things with the gold symbol can be sold to vendors.
    2. Thievery: Fence vendor value of items is the only in game gold thing not level scaled, so if you need a few thousand gold right now, find a place without guards (some castles and ships are good for this) and steal to your daily limit. The items you'll get will be worth 40-100, not much for most people but a lot for a level 6. If you find recipes or furnishing plans or decorative wax, launder them and keep them.
    3. The actual correct answer is don't worry about gold until you're at least level 30. You can power level if for some reason you need gold now, or you can just let it come naturally and not worry about it until then. Max quest reward gold is at level 50, CP does not affect it.

    If you're on PC install TTC. No, the pricing isn't perfectly accurate, sometimes high sometimes low, but as a new player it gives you a ballpark and lets you know if the random thing you found is worth nothing, hundreds, thousands, tens of thousands, hundreds of thousands or maybe even millions. Helps you avoid accidentally vendoring something valuable or getting ripped off by players who try to buy low in zone chat.

    As noted above, crafting writs are a good consistent way that players make gold, but they don't give much at level 6. You will not see their power until higher levels. No harm in starting doing them now, but if it feels confusing or like busy work, it's fine to hold off on it until higher level.

    where in Bleakrock is the fence though?
    There is no fence in bleakrock. If you want to do the stealing thing you need to break the natural order of things and travel to another zone. You can do this without any spoilers or narrative repercussions if you want by just avoiding picking up any quests.
    Fences are in the capital cities of every major zone. For a new player who doesn't have someone helping them I would recommend Daggerfall, which I think has an open wayshrine for starting players, empty ships to loot from and an outlaws refuge near the docks. Some people have preferences for other places to loot and every non starter zone has a capital city with an outlaws refuge, but to grind out a few thousand gold if that's your goal, they're all equivalent. Auridon is ok too, though thievery there is more risky, Davon's Watch is the least convenient of the starter cities for thievery. Elden Root and Wayrest are nice, but not starter cities. Vivec has a very nicely accessible Outlaws Refuge, but there's nothing convenient to steal en masse around there.

    As someone who did a lot of this when I started I can tell you that, looking back, I would have been much better off spending that time leveling, but I do understand the appeal of some relatively quick thousands of gold.

    Note that if you see some guides say you can make tens or hundreds of thousands by stealing they are talking about something else. They're talking about stealing for rare furnishing plans, which is reasonably effective but a jackpot kind of deal where you can go hours getting little of value and then get a rare plan that you launder and sell to other players. These aren't level scaled, so they could drop for you. It's worth keeping an eye out and why I recommend having TTC so you recognize if you stumble upon such a plan, but even if you get one finding a buyer even with a guild trader can take time.

    yeah the youtube channels are talking about writs etc and frankly us new players have zero clue what they're talking about, its similar to how Eve Online channels recommends pvp players which is a bad idea for newbies
  • Oreyn_Bearclaw
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    There just isnt a great way to amass large piles of gold at level 6 without simply buying it, AKA selling crowns. As you are trying to save for DLC, that clearly makes no sense.

    The better thing to do if you are in this game for the long haul is to start to set yourself up to make gold down the road. As said, start doing your crafting writs and decon everything you find to get your crafting lines as high as possible. While there is certainly an argument to not worry about gold and just play the game (good advice if brand new), it is not going to be the most direct path to getting wealthy. Virtually nothing you pick up in the open world is going to have any value, so just decon it to raise your crafting level. Gear below CP 160 is really only useful to others for filling their stickerbook (start filling your own book), and you just wont be powerful enough to make a lot of farms very efficient. The Mats you find will be low level as well.

    If making gold is your primary goal, there is certainly an argument to power level 5-6 toons early on and also power level their crafting. Once you are able to do half a dozen writs a day at close to max level, the gold will start to accumulate very quickly. The first toon is the hardest to level, and each one gets a little easier. The rewards from writs will help you level the next character. Deconstruct them all.

    Dont spend a penny on gear until CP 160. Pretty much the only thing you should spend gold on is leveling your horse and maybe bag/bank space. You can get one character to CP 160 in a day if you put your mind to it, certainly in a weekend. I would get one character at least that high before you start a second. If someone deleted my account and I was forced to start over, I start with a mageblade (best grinders IMO), grind it to 160, then do one of each class to level 50. That gives 6 characters to do writs, and also allows you to figure out what class you really like (or adapt to different metas). Once all are at level 50 crafting, keep making another until you run out of slots. A maxed account can make half a million plus in total rewards from doing writs (18 characters takes like 40 minutes), and you can do that every day one time.

    But again, there is something to be said about just playing the game on your first toon, at least through the main faction zone storylines. Gold will come.
  • PeacefulAnarchy
    PeacefulAnarchy
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    whitecrow wrote: »
    JKorr wrote: »
    Yep. Crafting writs.

    The higher your crafting skill, the higher the gold reward.
    No, the gold is level scaled not skill scaled.
    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.
    Gold rewards scale by level. At level 6 the gear you get is worth like 3-5 gold and the quest rewards are like 10-20 gold. A new player will be very confused at how anyone makes 10s of thousands let alone millions when even a few hundred is daunting.

    Then there must be a reason the game is designed that way.

    A new player shouldn't be concerned about how to make millions. Just like a new player shouldn't be concerned about having "BIS" gear. Despite bugs and things we wish were different, the game is actually well-designed to take care of new players.

    Gold accumulates faster than one might realize; if you just play through the story it will come fast enough.
    I agree, there are a lot of things new players shouldn't be concerned about. They shouldn't worry about gold, they shouldn't power level, they shouldn't worry about metas, etc. But some of them do and while we can tell them and try to explain to them why they shouldn't worry about that stuff, some of them for a variety of reasons will insist that their reasons are different and that they want to grind gold or power level or get the best gear etc.

    Long term, even if you only care about endgame or only care about being an ingame millionaire or getting meta gear you're still better off waiting, anything you try to do in those regards at low level will by very time inefficient. That time is better spent learning and playing the game, whether that be questing or running content, or doing pvp starting at level 10, or even dolmen grinding. But sometimes people want the short term boost and simply telling them they're wrong isn't very nice. I'll tell them their best options and let them choose, while warning them that they shouldn't bother doing things that way.
  • PeacefulAnarchy
    PeacefulAnarchy
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    So one major reason for wanting to build up my gold stockpile is to hopefully buy crowns and get a few dlc's, hope that explains it better
    As someone who did this very thing, let me put it to you this way:
    You can spend a month grinding out gold inefficiently at level 6-20, and make a million, or you can play the game, level to 50, get an understanding of what's valuable and after a month you might only have 200k, but you'll be able to make a million in a day or two if you want at that point.

    I would recommend the second option, it's more fun and time efficient and profitable, but you won't see the rewards of the approach for a bit.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    whitecrow wrote: »
    JKorr wrote: »
    Yep. Crafting writs.

    The higher your crafting skill, the higher the gold reward.
    No, the gold is level scaled not skill scaled.
    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.
    Gold rewards scale by level. At level 6 the gear you get is worth like 3-5 gold and the quest rewards are like 10-20 gold. A new player will be very confused at how anyone makes 10s of thousands let alone millions when even a few hundred is daunting.

    Then there must be a reason the game is designed that way.

    A new player shouldn't be concerned about how to make millions. Just like a new player shouldn't be concerned about having "BIS" gear. Despite bugs and things we wish were different, the game is actually well-designed to take care of new players.

    Gold accumulates faster than one might realize; if you just play through the story it will come fast enough.
    I agree, there are a lot of things new players shouldn't be concerned about. They shouldn't worry about gold, they shouldn't power level, they shouldn't worry about metas, etc. But some of them do and while we can tell them and try to explain to them why they shouldn't worry about that stuff, some of them for a variety of reasons will insist that their reasons are different and that they want to grind gold or power level or get the best gear etc.

    Long term, even if you only care about endgame or only care about being an ingame millionaire or getting meta gear you're still better off waiting, anything you try to do in those regards at low level will by very time inefficient. That time is better spent learning and playing the game, whether that be questing or running content, or doing pvp starting at level 10, or even dolmen grinding. But sometimes people want the short term boost and simply telling them they're wrong isn't very nice. I'll tell them their best options and let them choose, while warning them that they shouldn't bother doing things that way.

    Ill push back on that a bit. Nothing wrong with power leveling early on just to get the ball rolling on writs for half a dozen toons, as long as you understand the "hows" and they "whys". Spend a few weeks doing that early on. Then the beginning of your playtime each day is 20-30 minutes of writs, followed by taking the game at whatever pace you choose from a questing standpoint. That route, while unconventional, will have a lot more in game wealth than just playing one toon for 6 months and not giving that sort of thing a second thought.

    So if you really know you are going to be around for the long haul, and you have no aversions to grinding, I think there are smart and effective ways to do it early on that dont ruin the game. Not like you cant go back and do all the quests at CP 160 or CP 1600. Stories dont change and overland difficulty is a joke either way. This philosophy is reasonable both for accumulating wealth, but also if end game content is more your speed. Doing Cadwell's silver and gold is not going to make you better at vet dungeons. Doing vet dungeons is going to make you better at vet dungeons, and cant do that at level 6 (same applies to PVP).

    OP: If you are on PC/NA, shoot me a message if you want some good power leveling gear. Happy to make you some for free.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    So one major reason for wanting to build up my gold stockpile is to hopefully buy crowns and get a few dlc's, hope that explains it better
    As someone who did this very thing, let me put it to you this way:
    You can spend a month grinding out gold inefficiently at level 6-20, and make a million, or you can play the game, level to 50, get an understanding of what's valuable and after a month you might only have 200k, but you'll be able to make a million in a day or two if you want at that point.

    I would recommend the second option, it's more fun and time efficient and profitable, but you won't see the rewards of the approach for a bit.

    Again, not sure that's entirely true. If you just play the game, and take a month or two getting to 50, yep, you will have probably 100-200k. At that point if you go, you know what, I want to be wealthy so I am going to start doing writs, well, you are probably just grinding at that point for a week or two, and then you start making money at like the 2.5 month mark. If you do the grind right out of the gate, you were making money for 2 more months, so at the 2.5 month mark, you are at basically the same place, but a lot richer.

    Now of course, writs aren't the only way to make money, but they are arguably the best unless you are a highly skilled trader or are able to sell expensive carries, neither of which are happening at the 2.5 month mark of your time in ESO. You could be setup for 10-12 toons of doing writs in a week if you put your mind to it, and then you are generating 300-500k a day in gold and materials while you take your time through the story. By the time you complete the main story, you will have all the resources you need for an easy transition into end game. You will have gold, materials, and if smart, traits researched on most of your gear so you can make a lot of what you need. If it hasnt been mentioned, start researching traits on gear ASAP. Its one of the most important things to start early on, as it is primarily a time sink (same with feeding horses).

    While I certainly wouldn't recommend that approach to the majority of the population, it is worth the discussion and shouldn't be dismissed out of hand.
    Edited by Oreyn_Bearclaw on April 26, 2022 5:04PM
  • carolingnight
    carolingnight
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    Lots of good tips here, although remembering my experience when I was a new player, my opinion differs a bit from other posters here. I was absolutely struggling with gold in my first month or two, and I didn't always have enough gold for the day to get my daily stable training through typical gameplay. Once I managed to scrape enough gold for max bank space and max bag space, I stopped worrying about gold. Then it eventually became easy to earn lots of gold.
  • PeacefulAnarchy
    PeacefulAnarchy
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    whitecrow wrote: »
    JKorr wrote: »
    Yep. Crafting writs.

    The higher your crafting skill, the higher the gold reward.
    No, the gold is level scaled not skill scaled.
    whitecrow wrote: »
    Literally everything you can do in the game earns you gold, either directly or by selling items you don't want to merchants. I don't really understand this question.
    Gold rewards scale by level. At level 6 the gear you get is worth like 3-5 gold and the quest rewards are like 10-20 gold. A new player will be very confused at how anyone makes 10s of thousands let alone millions when even a few hundred is daunting.

    Then there must be a reason the game is designed that way.

    A new player shouldn't be concerned about how to make millions. Just like a new player shouldn't be concerned about having "BIS" gear. Despite bugs and things we wish were different, the game is actually well-designed to take care of new players.

    Gold accumulates faster than one might realize; if you just play through the story it will come fast enough.
    I agree, there are a lot of things new players shouldn't be concerned about. They shouldn't worry about gold, they shouldn't power level, they shouldn't worry about metas, etc. But some of them do and while we can tell them and try to explain to them why they shouldn't worry about that stuff, some of them for a variety of reasons will insist that their reasons are different and that they want to grind gold or power level or get the best gear etc.

    Long term, even if you only care about endgame or only care about being an ingame millionaire or getting meta gear you're still better off waiting, anything you try to do in those regards at low level will by very time inefficient. That time is better spent learning and playing the game, whether that be questing or running content, or doing pvp starting at level 10, or even dolmen grinding. But sometimes people want the short term boost and simply telling them they're wrong isn't very nice. I'll tell them their best options and let them choose, while warning them that they shouldn't bother doing things that way.

    Ill push back on that a bit. Nothing wrong with power leveling early on just to get the ball rolling on writs for half a dozen toons, as long as you understand the "hows" and they "whys". Spend a few weeks doing that early on. Then the beginning of your playtime each day is 20-30 minutes of writs, followed by taking the game at whatever pace you choose from a questing standpoint. That route, while unconventional, will have a lot more in game wealth than just playing one toon for 6 months and not giving that sort of thing a second thought.

    So if you really know you are going to be around for the long haul, and you have no aversions to grinding, I think there are smart and effective ways to do it early on that dont ruin the game. Not like you cant go back and do all the quests at CP 160 or CP 1600. Stories dont change and overland difficulty is a joke either way. This philosophy is reasonable both for accumulating wealth, but also if end game content is more your speed. Doing Cadwell's silver and gold is not going to make you better at vet dungeons. Doing vet dungeons is going to make you better at vet dungeons, and cant do that at level 6 (same applies to PVP).

    OP: If you are on PC/NA, shoot me a message if you want some good power leveling gear. Happy to make you some for free.
    I agree with you that power leveling is fine, and I think your other post above was also very good. But I'd say even if someone is willing to power level, they should play for a week or two to get a feel for the game. Then power level dolmens from 25 to CP160, if that's what they want, sure. But power leveling right from level 6 by running the dolmen train for 10-20 hours is soul crushing. "as long as you understand the "hows" and they "whys" " is the key thing in your post, and a lot of new players don't really understand the hows and whys even if they think they do.

    The best way to power level, is to get to level 10 and do your daily dungeon and BG. Do that in parallel on multiple characters, then don't worry about leveling outside of those dailies. You won't be done in a day or two like you could with dolmens, but you'll be up pretty quick, it's more playtime efficient and you get to actually experience a variety of content along the way. If you want to grind out a few extra levels along the way in dolmens or skyreach or w/e knock yourself out, but long term the extra few days it took you to get to 50 isn't a big deal.

    As for the crafting thing, I'll add this for the OP who is probably playing without ESO+. Max your bank space, yes it's a lot of gold, I assure you it's worth it. Get at least 4 bag upgrades too. If you're going to do the crafting writ thing, once you get to CP160 it's worth getting your crafts up to max just so you have a smaller variety of mats to juggle. There are ways to do this without buying a bunch of intricates or crafting/deconning for other characters. Deconning the gear you find or steal is a much better value proposition even if it takes a bit more time.
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