ZOS_MattFiror wrote: »Just a quick note to give everyone an update on our ongoing server/login issues. Over the past few weeks, we’ve seen a large increase in the number of players logging into the PC EU server.
redspecter23 wrote: »It's nice to see an admission that the login queue will occasionally break and be infinite at 1 second.
If you have the power to do so, please change the text on that queue message in game to read, "If this 1 second queue lasts longer than 10 seconds, please cancel and attempt to log in again."
You have a pile of new potential customers trying out your game and the absolute first thing they might encounter is an infinite load screen with no indication that it's broken. In the interest of not angering brand new customers, update the message on that login in queue splash screen to mention the bug. Ideally, you could just fix the bug, but changing the text should be a VERY easy band aid solution that will help new paying customers access your game.
we’ve seen a large increase in the number of players logging into the PC EU server.
NettleCarrier wrote: »redspecter23 wrote: »It's nice to see an admission that the login queue will occasionally break and be infinite at 1 second.
If you have the power to do so, please change the text on that queue message in game to read, "If this 1 second queue lasts longer than 10 seconds, please cancel and attempt to log in again."
You have a pile of new potential customers trying out your game and the absolute first thing they might encounter is an infinite load screen with no indication that it's broken. In the interest of not angering brand new customers, update the message on that login in queue splash screen to mention the bug. Ideally, you could just fix the bug, but changing the text should be a VERY easy band aid solution that will help new paying customers access your game.
This precisely! Same goes with the launcher issues, claiming it cannot download the patch manifest or requesting repair. New players don't know you can just exit and try again and then they fall into the trap of trying the repair and spending half their day trying to get in. Doubly worse if they also get the queue issue.
PapaJester wrote: »Making an effort to provide an explanation - Good.
Lack of apology, no conciliatory gesture - Bad.
Starting a Free Play event on the heels of the problems, during an event - ...questionable, to say the least.
On the one hand, Free Play events are a nice way to try and bring new players in, which is good for the ongoing health of the community. On the other hand, showcasing login problems, laggy gameplay, and bugs galore is a weird, "Best foot forward."
ZOS_MattFiror wrote: »Just a quick note to give everyone an update on our ongoing server/login issues. Over the past few weeks, we’ve seen a large increase in the number of players logging into the PC EU server. This caused some congestion and the issues you saw on that server including long load screens and guild traders not updating, to name a few. Now that things are more stable, we are continuing to very closely monitor server performance, especially during peak play times on our North American and European PC servers.
We are taking this very seriously, especially as our player logins have increased substantially over the last two weeks - this increase is normal during this time of year as we go through our Anniversary event in the run up to the annual Chapter launch. Additionally, we have the Free Play Event starting today on all platforms. So, if needed, we will institute a login queue on servers that are experiencing particularly heavy load due to the combination of the Anniversary and Free Play events. Doing so will throttle the number of players loading in at one time to help avoid issues once in-game. We anticipate this to be primarily on the PC servers, and if needed, just during prime times for each.
Please note there is an issue occasionally affecting the login queue where it will show you have 1 second left but will never actually progress – simply log out and back in which will get you to character select.
We will keep you posted if we have to take additional action other than login queues as we get through the next couple of weeks. Thanks for your patience and for being part of this amazing community.
MachineGod wrote: »ZOS_MattFiror wrote: »Just a quick note to give everyone an update on our ongoing server/login issues. Over the past few weeks, we’ve seen a large increase in the number of players logging into the PC EU server.
No it hasn't because as of last year comparing percetage numbers at a minumum the player base DECREASED 30% from last year's launch because of a number of factors with data pulled from a number of sources.
No real Apology either. Admit to the mistakes. Do better. Live up to the promises of updating the base code and bring people back. Free to play events and giving out chapters is putting a plaster on a large bleeding out wound. ESO managed to peak with the introduction of the morrowind based chaperts and then has been on a decline ever since and with the amount of potential this game has it's a waste to see what's been happening this past year.
ZOS_MattFiror wrote: »Please note there is an issue occasionally affecting the login queue where it will show you have 1 second left but will never actually progress – simply log out and back in which will get you to character select.
So tell me how having a Free Play event during some of the worst performance the game has experienced is a good idea. Many new players' first impressions of the game will be a laggy buggy mess, assuming they can even get passed the queue. How is that good? Wouldn't it be a better use of resources to get some of these things fixed first?
Parrot1986 wrote: »How can throttling players who can log in who have suffered with issues for weeks to accommodate a free to play event even be a sensible solution?
For years we have heard “EU has the highest concurrent players” as an excuse for EU generally having the worst of the performance for PC but this never seems to get fixed and instead of fixing it you put on a new event which will further impact performance at the expense of existing paying customers.
I’m amazed at how different this stance is to making PvP changes. You state there you don’t want to add new features or changes until you can get performance right but for the overall game you are happy to throw events like this on whilst you have such recent high impacting issues. But hey crowns are on sale so that makes it all good!