Mythgard1967 wrote: »El_Borracho wrote: »Because you should be able to do the content to get the sets. If you can't do the content, you don't need the set.
THIS...you dont need Trial gear to do Overland. You dont need Dungeon gear to run Overland. If you dont want to do Dungeons or Trials...why would you need Dungeon or Trial gear?????
Pay to win is when you can pay cash to get combat advantage.
World is colorful, not just good and bad. In ESO you can buy crowns with real world money, sell crowns for gold, use gold to buy veteran trial carry runs for perfected equipment, then use gold to buy golden equipment upgrade materials (including jewelry). Is it not pay to win by your definition?I disagree with the light pay to win term. It is either pay to win or it isn't. In this case it isn't. Not really pay for convenience either. At this point it might be pay to catch up.
Veteran trials are far not for everyone, but everyone can sell crowns and buy carry veteran trial runs.SeaGtGruff wrote: »Not according to my understanding of the term. But if you replace "can" with "must" then it would be "pay to win" as I've been led to understand it-- "Pay to win is when you must pay cash to get combat advantage."
World is colorful, not just good and bad. In ESO you can buy crowns with real world money, sell crowns for gold, use gold to buy veteran trial carry runs for perfected equipment, then use gold to buy golden equipment upgrade materials (including jewelry). Is it not pay to win by your definition?I disagree with the light pay to win term. It is either pay to win or it isn't. In this case it isn't. Not really pay for convenience either. At this point it might be pay to catch up.
Pay 2 win existed long before cash shops, which were introduced as a way to monetize the grey market of game items and currencies.
Pay to win existed before cash shops. Cash shops became popular around 2007-2008, before that we had the good old grey market. Even now there are grey markets, selling items directly for cash, avoiding the official cash shop.SeaGtGruff wrote: »No it is not PTW. PTW implies you must pay cash to gain an advantage over other players, and there is no in-game way to achieve that same advantage. Being as there are in-game ways to achieve any of those things, they are not PTW.
If ESO sold a sword or staff that guaranteed you to hit 130K DPS regardless of your skill level, that would be PTW. If they sold a Companion that did 50K DPS or HPS, that would be PTW as well. Converting gold obtained by any means into carries for gear available to everyone who does the content normally, is not PTW.
Pay to win existed before cash shops. Cash shops became popular around 2007-2008, before that we had the good old grey market. Even now there are grey markets, selling items directly for cash, avoiding the official cash shop.SeaGtGruff wrote: »No it is not PTW. PTW implies you must pay cash to gain an advantage over other players, and there is no in-game way to achieve that same advantage. Being as there are in-game ways to achieve any of those things, they are not PTW.
If ESO sold a sword or staff that guaranteed you to hit 130K DPS regardless of your skill level, that would be PTW. If they sold a Companion that did 50K DPS or HPS, that would be PTW as well. Converting gold obtained by any means into carries for gear available to everyone who does the content normally, is not PTW.
Golden jewelry is harder to get, it may take weeks or even months, so ESO is a light p2w game in my opinion.
Other MMOs have items that take years of farming to get. They are available without paying more than subscription, but not everyone can afford years of second job to get them.
Mythgard1967 wrote: »El_Borracho wrote: »Because you should be able to do the content to get the sets. If you can't do the content, you don't need the set.
THIS...you dont need Trial gear to do Overland. You dont need Dungeon gear to run Overland. If you dont want to do Dungeons or Trials...why would you need Dungeon or Trial gear?????
by this logic you would then have to farm your own resources to craft your own items and consumables as paying for them at vendors would completely ruin the game
Kiralyn2000 wrote: »Pay to win existed before cash shops. Cash shops became popular around 2007-2008, before that we had the good old grey market. Even now there are grey markets, selling items directly for cash, avoiding the official cash shop.SeaGtGruff wrote: »No it is not PTW. PTW implies you must pay cash to gain an advantage over other players, and there is no in-game way to achieve that same advantage. Being as there are in-game ways to achieve any of those things, they are not PTW.
If ESO sold a sword or staff that guaranteed you to hit 130K DPS regardless of your skill level, that would be PTW. If they sold a Companion that did 50K DPS or HPS, that would be PTW as well. Converting gold obtained by any means into carries for gear available to everyone who does the content normally, is not PTW.
Golden jewelry is harder to get, it may take weeks or even months, so ESO is a light p2w game in my opinion.
Other MMOs have items that take years of farming to get. They are available without paying more than subscription, but not everyone can afford years of second job to get them.
No. Pay to Win is when you can only get the advantage with cash - ie, people are actually forced to pay $ in order to compete.
It would make game more p2w. It is enough that you can p2w golden equipment upgrade, - with dungeon/trial sets tradeable newcomers would be able to sell crowns and get best equipment in game without doing a single dungeon/trial.
You can sell crowns (which cost real world money) to players for gold, then use gold to buy golden upgrade materials. If golden upgrade materials were bound - it would be a different matter, but i think a huge number of people would dislike this.How please is golden upgrade P2W? You cannot buy materials with real world money.
This is happening all the time and is in high demand. On PC-EU current price can go as high as 2500 gold for 1 crown, making it 356k gold per 1 dollar.MidniteOwl1913 wrote: »I thought this was against the terms of service?
They aren't tradeable because there has to be some reward for running a dungeon and taking the time to learn the mechanics to successfully complete them. I would be quite irate if, after investing time and effort to run a dungeon/trial, someone was just able to buy the same item I worked so hard for. For many of us it's the challenge and the sense of accomplishment when we succeed that keeps us interested in the game.
spartaxoxo wrote: »Kiralyn2000 wrote: »Pay to win existed before cash shops. Cash shops became popular around 2007-2008, before that we had the good old grey market. Even now there are grey markets, selling items directly for cash, avoiding the official cash shop.SeaGtGruff wrote: »No it is not PTW. PTW implies you must pay cash to gain an advantage over other players, and there is no in-game way to achieve that same advantage. Being as there are in-game ways to achieve any of those things, they are not PTW.
If ESO sold a sword or staff that guaranteed you to hit 130K DPS regardless of your skill level, that would be PTW. If they sold a Companion that did 50K DPS or HPS, that would be PTW as well. Converting gold obtained by any means into carries for gear available to everyone who does the content normally, is not PTW.
Golden jewelry is harder to get, it may take weeks or even months, so ESO is a light p2w game in my opinion.
Other MMOs have items that take years of farming to get. They are available without paying more than subscription, but not everyone can afford years of second job to get them.
No. Pay to Win is when you can only get the advantage with cash - ie, people are actually forced to pay $ in order to compete.
Hard disagree. If paying gives a significant advantage over not paying in terms of impacting gameplay performance when in competition with other players, then it's pay2win. The DLC model is typically excluded from that conversation as it's considered a new version of the game rather than a direct cash advantage.
spartaxoxo wrote: »Kiralyn2000 wrote: »Pay to win existed before cash shops. Cash shops became popular around 2007-2008, before that we had the good old grey market. Even now there are grey markets, selling items directly for cash, avoiding the official cash shop.SeaGtGruff wrote: »No it is not PTW. PTW implies you must pay cash to gain an advantage over other players, and there is no in-game way to achieve that same advantage. Being as there are in-game ways to achieve any of those things, they are not PTW.
If ESO sold a sword or staff that guaranteed you to hit 130K DPS regardless of your skill level, that would be PTW. If they sold a Companion that did 50K DPS or HPS, that would be PTW as well. Converting gold obtained by any means into carries for gear available to everyone who does the content normally, is not PTW.
Golden jewelry is harder to get, it may take weeks or even months, so ESO is a light p2w game in my opinion.
Other MMOs have items that take years of farming to get. They are available without paying more than subscription, but not everyone can afford years of second job to get them.
No. Pay to Win is when you can only get the advantage with cash - ie, people are actually forced to pay $ in order to compete.
Hard disagree. If paying gives a significant advantage over not paying in terms of impacting gameplay performance when in competition with other players, then it's pay2win. The DLC model is typically excluded from that conversation as it's considered a new version of the game rather than a direct cash advantage.
Aardappelboom wrote: »Isn't this also to incentivize people to buy DLC or ESO+?
If you want a set from a DLC dungeon you have to own it in some way, binding the gear to DLC releases effectively allows for them to be moneytized as a feature for a particular DLC.
BXR_Lonestar wrote: »Dungeon sets are some of the most powerful sets in the game. These sets are always at or near the top of Meta for their respective roles:
Crimson Oath
Spell Power Cure
Elemental Catalyst
Medusa
Kinra
Tzogvin
spartaxoxo wrote: »Kiralyn2000 wrote: »Pay to win existed before cash shops. Cash shops became popular around 2007-2008, before that we had the good old grey market. Even now there are grey markets, selling items directly for cash, avoiding the official cash shop.SeaGtGruff wrote: »No it is not PTW. PTW implies you must pay cash to gain an advantage over other players, and there is no in-game way to achieve that same advantage. Being as there are in-game ways to achieve any of those things, they are not PTW.
If ESO sold a sword or staff that guaranteed you to hit 130K DPS regardless of your skill level, that would be PTW. If they sold a Companion that did 50K DPS or HPS, that would be PTW as well. Converting gold obtained by any means into carries for gear available to everyone who does the content normally, is not PTW.
Golden jewelry is harder to get, it may take weeks or even months, so ESO is a light p2w game in my opinion.
Other MMOs have items that take years of farming to get. They are available without paying more than subscription, but not everyone can afford years of second job to get them.
No. Pay to Win is when you can only get the advantage with cash - ie, people are actually forced to pay $ in order to compete.
Hard disagree. If paying gives a significant advantage over not paying in terms of impacting gameplay performance when in competition with other players, then it's pay2win. The DLC model is typically excluded from that conversation as it's considered a new version of the game rather than a direct cash advantage.
spartaxoxo wrote: »Kiralyn2000 wrote: »Pay to win existed before cash shops. Cash shops became popular around 2007-2008, before that we had the good old grey market. Even now there are grey markets, selling items directly for cash, avoiding the official cash shop.SeaGtGruff wrote: »No it is not PTW. PTW implies you must pay cash to gain an advantage over other players, and there is no in-game way to achieve that same advantage. Being as there are in-game ways to achieve any of those things, they are not PTW.
If ESO sold a sword or staff that guaranteed you to hit 130K DPS regardless of your skill level, that would be PTW. If they sold a Companion that did 50K DPS or HPS, that would be PTW as well. Converting gold obtained by any means into carries for gear available to everyone who does the content normally, is not PTW.
Golden jewelry is harder to get, it may take weeks or even months, so ESO is a light p2w game in my opinion.
Other MMOs have items that take years of farming to get. They are available without paying more than subscription, but not everyone can afford years of second job to get them.
No. Pay to Win is when you can only get the advantage with cash - ie, people are actually forced to pay $ in order to compete.
Hard disagree. If paying gives a significant advantage over not paying in terms of impacting gameplay performance when in competition with other players, then it's pay2win. The DLC model is typically excluded from that conversation as it's considered a new version of the game rather than a direct cash advantage.
Zenimax opens up the DLCs for all to play every year, I think at least twice. That removes the P2W argument concerning teh DLC model.
Leftover_Pizza wrote: »spartaxoxo wrote: »Kiralyn2000 wrote: »Pay to win existed before cash shops. Cash shops became popular around 2007-2008, before that we had the good old grey market. Even now there are grey markets, selling items directly for cash, avoiding the official cash shop.SeaGtGruff wrote: »No it is not PTW. PTW implies you must pay cash to gain an advantage over other players, and there is no in-game way to achieve that same advantage. Being as there are in-game ways to achieve any of those things, they are not PTW.
If ESO sold a sword or staff that guaranteed you to hit 130K DPS regardless of your skill level, that would be PTW. If they sold a Companion that did 50K DPS or HPS, that would be PTW as well. Converting gold obtained by any means into carries for gear available to everyone who does the content normally, is not PTW.
Golden jewelry is harder to get, it may take weeks or even months, so ESO is a light p2w game in my opinion.
Other MMOs have items that take years of farming to get. They are available without paying more than subscription, but not everyone can afford years of second job to get them.
No. Pay to Win is when you can only get the advantage with cash - ie, people are actually forced to pay $ in order to compete.
Hard disagree. If paying gives a significant advantage over not paying in terms of impacting gameplay performance when in competition with other players, then it's pay2win. The DLC model is typically excluded from that conversation as it's considered a new version of the game rather than a direct cash advantage.
Nope. That's Pay To Not Play. P2W is what says it is.