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The Older Console Problem

FaylenSol
FaylenSol
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We've heard multiple times that ESO is being limited due to the older platforms (XB1/PS4) that is still being supported. This isn't a problem that is going to go away. Those consoles are quickly approaching 10 years old, which honestly wont cut it anymore. Because of the support for the older hardware we can't expect new classes, weapon skill lines, upgraded housing limitations, or anything that might introduce too much for the older equipment to handle.

This leaves Zenimax in a position they are eventually going to have to face. They can either:
  • Stop future content support for older hardware (Game on XB1/PS4 enter maintenance mode. No more updates).
  • Continue support for older hardware and never introduce the highly demanded content (New classes, weapon skill lines, etc.)
  • Fully stop support for older hardware (players on XB1/PS4 have a period to upgrade hardware or lose access to the game).

This is an unavoidable issue and I'm worried about how long Zenimax is going to wait to pull the trigger on their decision. How many years will we have to go without new classes or combat skill lines? It's about to be three years since we've received new combat skill lines and in a recent interview we were told the reason older housing items that look quite dated wont get an upgraded look because of older consoles. We can also assume that older outfit styles aren't getting updated for the same reason.

Personally I have a feeling they will have to make a decision once the demand for new consoles has died down and are more easily available. But there is no telling how long that is going to be.
  • spartaxoxo
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    They aren't going to cut off like half to two thirds their playerbase when they can't even buy a new machine
  • katanagirl1
    katanagirl1
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    Seems like there is a thread about this every day now.

    Performance is not much better on new consoles either, hence the need for server replacements and other optimizations by ZOS as they have already stated.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Thormar
    Thormar
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    The number of players ZOS is losing owing to frustration stemming from a lack of the features you mention is a lot smaller than what they'll lose should they jettison older consoles.
    ZOS has no incentive to make any decision on that any time soon.
    What if I go north? Disappear.
    Would you come after me?
  • ceiron
    ceiron
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    What actual verifyiable evidence to support that claim is there?

    Surely your ignoring steam? Pcs? Etc that are equally limiting if not top of the range hardware constantly.

    The biggest issues are zos own hardware and software. If they actually doent money in the right areas consistently then the game would be in a much better situation.

    I find it hilarious you think that a ps4 is the main reason they aren't adding more content etc


    Really?
  • Danikat
    Danikat
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    Do you have a source for ZOS saying they can't add new skills or classes because of older consoles? I can believe that's one factor in limiting the number of players in a house, but I find it hard to believe it has anything to do with adding new skills, especially since that's something they've done several times in the past.

    At the moment this looks like trying to mash the lack of new combat skills in High Isles together with the recent performance problems (mainly on PC servers incidentally) to get a conspiracy theory.
    Thormar wrote: »
    The number of players ZOS is losing owing to frustration stemming from a lack of the features you mention is a lot smaller than what they'll lose should they jettison older consoles.
    ZOS has no incentive to make any decision on that any time soon.

    Especially since if they made it impossible to run the game on older consoles that would also cut out older and lower end PCs so they'd lose a lot of players from the PC servers too. (Which I suppose would help with servers getting overloaded.)

    My PC is older than my PS4 and while I do want to upgrade it so I can play newer games and stop worrying about the hard drive dying I'd be annoyed if I was forced into it because a game it's been running for 8 years is suddenly incompatible. Also new graphics cards are nearly as hard to get hold of as a PS5 so it's not like everyone can just go and buy a new machine even if they wanted to.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • SerafinaWaterstar
    SerafinaWaterstar
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    ceiron wrote: »
    What actual verifyiable evidence to support that claim is there?

    Surely your ignoring steam? Pcs? Etc that are equally limiting if not top of the range hardware constantly.

    The biggest issues are zos own hardware and software. If they actually doent money in the right areas consistently then the game would be in a much better situation.

    I find it hilarious you think that a ps4 is the main reason they aren't adding more content etc


    Really?

    Totally agree - if you think that this game is limited by ‘older’ consoles, think again.

    Something festers in the heart of Zos, and its not having the game continue on these consoles.

    I question the state of their coding and database functionality - much more likely to affect the state of the game & ability to add new class/weapons.

    They managed to introduce necros without much issue iirc. May be they just don’t have plans but don’t want to say that outright?
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    FaylenSol wrote: »
    We've heard multiple times that ESO is being limited due to the older platforms (XB1/PS4) that is still being supported. This isn't a problem that is going to go away. Those consoles are quickly approaching 10 years old, which honestly wont cut it anymore. Because of the support for the older hardware we can't expect new classes, weapon skill lines, upgraded housing limitations, or anything that might introduce too much for the older equipment to handle.

    This leaves Zenimax in a position they are eventually going to have to face. They can either:
    • Stop future content support for older hardware (Game on XB1/PS4 enter maintenance mode. No more updates).
    • Continue support for older hardware and never introduce the highly demanded content (New classes, weapon skill lines, etc.)
    • Fully stop support for older hardware (players on XB1/PS4 have a period to upgrade hardware or lose access to the game).

    This is an unavoidable issue and I'm worried about how long Zenimax is going to wait to pull the trigger on their decision. How many years will we have to go without new classes or combat skill lines? It's about to be three years since we've received new combat skill lines and in a recent interview we were told the reason older housing items that look quite dated wont get an upgraded look because of older consoles. We can also assume that older outfit styles aren't getting updated for the same reason.

    Personally I have a feeling they will have to make a decision once the demand for new consoles has died down and are more easily available. But there is no telling how long that is going to be.

    Both ff14 and dcuo supported ps3 player until 2017 almost 4 year after the ps4 released and those where avaiable to purchase unlike ps5 and xsx wich are still hard to get.

    I dont think they can stop update for last gen as from my limited knowlege that would require spliting the server in 2. This would also make it harder for old gen to carry over to the new one whenever they purchase a new console as it would now be like a server transfer

    The more likely option is forthem to fully support old gen for a few more year then in the yearly reveal stream in january they would announce that when the chapter drop in june, ps4 and xb1 player wont be able to connect anymore
  • Lumenn
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    I'm much more inclined to believe [snip] the spaghetti code that's been built up over the years, and now physical hardware breaking down limits updates(as has been shown over the last two weeks) than "older consoles" that still seems to run just fine on everything else. I am actually lucky enough to have a series x AND a computer that makes the series x look like a toaster (my son's words. I see the difference but not by that much) so it wouldn't affect me but I don't think forcing so many to upgrade would change anything.

    [edited for bashing]
    Edited by ZOS_Icy on April 8, 2022 12:40PM
  • ceiron
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    ceiron wrote: »
    What actual verifyiable evidence to support that claim is there?

    Surely your ignoring steam? Pcs? Etc that are equally limiting if not top of the range hardware constantly.

    The biggest issues are zos own hardware and software. If they actually doent money in the right areas consistently then the game would be in a much better situation.

    I find it hilarious you think that a ps4 is the main reason they aren't adding more content etc


    Really?

    Totally agree - if you think that this game is limited by ‘older’ consoles, think again.

    Something festers in the heart of Zos, and its not having the game continue on these consoles.

    I question the state of their coding and database functionality - much more likely to affect the state of the game & ability to add new class/weapons.

    They managed to introduce necros without much issue iirc. May be they just don’t have plans but don’t want to say that outright?

    A lot of content exists ir existed in the code from the the beginning.

    They lost all the originally team over the years so that was why the game itself was rewritten as a more streamlined file.

    The big re download.

    So the problem is they probably do not know how to unlock or re add some content.

    They gave away a million dollars in the big giveaway. To a guy who payed for a few weeks then left. I never saw any mention of anyone else who got anything in the big sweepstake.

    No one really cared either.

    They could of spent all that money and effort on the actual game. In the long run they would of made more profit and have a happier player base.

    Sadly it seems its constant self gratification publicity from zos.

    Then the playe base just in fights and moans constantly.
  • K9002
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    Another thread about it was locked before I had the chance to reply. People who demand a massive engine overhaul are out of touch with reality. These days it's not just higher hardware prices and limited availability that poses a barrier to gaming. More and more people in Europe are concerned also about the energy consumption and rapidly increasing electricity prices. It's getting bad enough that electric heating systems, AC and even electric ovens are falling out of use. There are people getting rid of their kilowatt grade PCs and replacing them with something that strikes a better balance between performance and power consumption. This situation is not going to improve in foreseeable future. Any company that wants to retain the massive European playerbase has to be aware of such limitations and forget about pursuing the latest fanciest tech.

    I don't know about continents, how severely are they affected by the energy crisis, so I'd rather not say anything about them. I just know that historically the US had much lower fuel and energy prices than the EU.
  • Gaeliannas
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    For those asking for proof ESO is limited by older gen consoles, you can start about 12 minutes in, he very clearly states one of the goals is to continue to support them, and it has caused them issues and they had to rewrite things in order to do so:
    https://www.youtube.com/watch?v=ytVBCCPatI0

    Haven't found the older post, but they did in fact post that housing and some other limitations were because of older consoles and the memory limitations they had as well. They do elude to it here though when they state "While the core design philosophy behind housing is to give you the creative freedom to decorate the way you want to, we have to ensure that it is a stable experience for you and your visitors as well, regardless of anyone’s platform or hardware specifications."
    Source:
    https://forums.elderscrollsonline.com/en/discussion/512076/february-2020-furnishing-limit-status-update/p1
  • ceiron
    ceiron
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    Gaeliannas wrote: »
    For those asking for proof ESO is limited by older gen consoles, you can start about 12 minutes in, he very clearly states one of the goals is to continue to support them, and it has caused them issues and they had to rewrite things in order to do so:
    https://www.youtube.com/watch?v=ytVBCCPatI0

    Haven't found the older post, but they did in fact post that housing and some other limitations were because of older consoles and the memory limitations they had as well. They do elude to it here though when they state "While the core design philosophy behind housing is to give you the creative freedom to decorate the way you want to, we have to ensure that it is a stable experience for you and your visitors as well, regardless of anyone’s platform or hardware specifications."
    Source:
    https://forums.elderscrollsonline.com/en/discussion/512076/february-2020-furnishing-limit-status-update/p1

    The vifeo is only 12 minutes long. Its about 2 minutes in mentions consoles.

    However he says memory limits animations. Which is not the same as content etc

    Also says unless everyone was running constantly up to date high end hardware then all platforms would limit.

    I think nefas and yourself have misunderstood what is being said there.

    Thats mot verifyiable proof. It only states they need to rework the engine to provide more content for every platform as such. It is possible but they limited themselves in 2014 to enable cross platform.

    Also says no eso 2. Just constants updates and chapters here until people stop demanding it. So they are never going to swap engine and rewrite the game anyway so its a mute argument anyway.

    But the essence is with better coding and tech support they can do more. As ever its a financial decision.
  • svendf
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    They can´t cut off the older consols. They will loose alot of players, and OP should know, that´s bad for business.

    2nd. Op should also know that never consoles are "still" hard to get hold of.

    Op seems to be in a bubble, so to speak xD
  • Kalik_Gold
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    The jump from ps4 to ps5 only fixed load times and people loading in as black shadows.

    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • Wolfpaw
    Wolfpaw
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    Outside of a massive server zergs PS5 runs ESO real well, & not just faster loading screens and no shadows. I also play with players on next gen that still have issues, but they admittedly have lousy internet.
  • El_Borracho
    El_Borracho
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    spartaxoxo wrote: »
    They aren't going to cut off like half to two thirds their playerbase when they can't even buy a new machine

    I agree. If they are going to do what Rockstar did with GTA5, they will do a big announcement that PS4/Xbox 1 will no longer be supported by a certain date. It won't be done overnight
  • ceiron
    ceiron
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    As i said its physically impossible anyway.

    They created the game on an engine that had limits to enable console support.

    Unless they make a new engine hence eso2 then its a mute point and they have categorically said theres no eso2 proposal ever.
  • yurimodin
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    I play on PC and am an IT admin by day.......the console is just a client. The only thing the console is limiting is graphical quality and entities per instance.
  • PizzaCat82
    PizzaCat82
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    Maybe its time for ESO 2? Xbox Series X and PC exclusive, of course.
  • Aardappelboom
    Aardappelboom
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    Both Microsoft and Sony have some good systems in place to support both generations, even allowing different clients with the same base code, I don't think cutting off the older consoles will lead to better gameplay or graphics at all, they have ways to limit one client over the other in order to preserve memory.

    While I believe what they're saying about the animations that are in memory it says more about the way ESO is programmed than anything else, eventually newer hardware will quickly run out of memory if they want keep on adding new animations.

    as with all legacy software, taking out and rewriting both client and server code piece by piece is probably the way to go if they want Eso to be around.

    As far as I can tell, they're doing just that.

    What I can agree upon is that the older consoles make for extra overhead, but concidering the amount of players still on older consoles, I can imagine that's more than worth the money for the time being.
  • Marginis
    Marginis
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    Hey, as long as the older consoles still work in some capacity, and only crash as soon as they enter my guildhall, it's fine, right?
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • Finedaible
    Finedaible
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    Square Enix did the right thing with ending support for Final Fantasy on older consoles.

    Even Microsoft and Sony will eventually stop support for the oldest of their consoles after so long. It is not feasible, even pc players upgrade their *** within a 10 year window... This is why I don't buy ZoS's excuse excuse for not being able to make the game grow due to hardware limitations. I highly suspect they simply do not have the skill to do so.

    Meanwhile you got friggin' Warframe, which used to be more unstable than ESO, adding stupid amounts of player customization absolutely free on current consoles yet the best Zeni can do is monetize more rehashed skins and basic stuff within their gamble crates while touting the "We are F2P" mantra like it is a paragon. Like, come on, Warframe has you beat many times over on the F2P scope.
  • Marginis
    Marginis
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    Finedaible wrote: »
    Square Enix did the right thing with ending support for Final Fantasy on older consoles.

    Even Microsoft and Sony will eventually stop support for the oldest of their consoles after so long. It is not feasible, even pc players upgrade their *** within a 10 year window... This is why I don't buy ZoS's excuse excuse for not being able to make the game grow due to hardware limitations. I highly suspect they simply do not have the skill to do so.

    Meanwhile you got friggin' Warframe, which used to be more unstable than ESO, adding stupid amounts of player customization absolutely free on current consoles yet the best Zeni can do is monetize more rehashed skins and basic stuff within their gamble crates while touting the "We are F2P" mantra like it is a paragon. Like, come on, Warframe has you beat many times over on the F2P scope.

    Warframe has its advantages, but I'd hesitate to call it a better game than ESO. ESO by far surpasses it in community, game design, quality, support, and not being pay-to-win, in my opinion.
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • Finedaible
    Finedaible
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    Marginis wrote: »
    Finedaible wrote: »
    Square Enix did the right thing with ending support for Final Fantasy on older consoles.

    Even Microsoft and Sony will eventually stop support for the oldest of their consoles after so long. It is not feasible, even pc players upgrade their *** within a 10 year window... This is why I don't buy ZoS's excuse excuse for not being able to make the game grow due to hardware limitations. I highly suspect they simply do not have the skill to do so.

    Meanwhile you got friggin' Warframe, which used to be more unstable than ESO, adding stupid amounts of player customization absolutely free on current consoles yet the best Zeni can do is monetize more rehashed skins and basic stuff within their gamble crates while touting the "We are F2P" mantra like it is a paragon. Like, come on, Warframe has you beat many times over on the F2P scope.

    Warframe has its advantages, but I'd hesitate to call it a better game than ESO. ESO by far surpasses it in community, game design, quality, support, and not being pay-to-win, in my opinion.

    I never said it was a better game, but "ESO not being pay-to-win" is perhaps the most controversial statement in 2022 that I have ever heard in my life. In fairness, WF does have less players on screen then ESO does, but ESO has never been truly "F2P" in any possible interpretation of that term. DLC Mythics, power-creep sets, QoL DLC companions, and various other aspects of ESO like Jewelry Crafting being locked behind DLC is hard proof of Monetization over gameplay in my opinion. At least WF has had real cloth physics for several years now.
  • Karivaa
    Karivaa
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    I understand maybe those with an older console could do housing or trading or something, but why should those of us with brand new consoles suffer?
  • Lumenn
    Lumenn
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    Karivaa wrote: »
    I understand maybe those with an older console could do housing or trading or something, but why should those of us with brand new consoles suffer?

    I've heard people say "consoles are for single player games so why should PC have to suffer?" I play both (series x and a fairly high end PC) but I'd hate to lose 6 years on my Xbox account
  • Marginis
    Marginis
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    Finedaible wrote: »
    Marginis wrote: »
    Finedaible wrote: »
    Square Enix did the right thing with ending support for Final Fantasy on older consoles.

    Even Microsoft and Sony will eventually stop support for the oldest of their consoles after so long. It is not feasible, even pc players upgrade their *** within a 10 year window... This is why I don't buy ZoS's excuse excuse for not being able to make the game grow due to hardware limitations. I highly suspect they simply do not have the skill to do so.

    Meanwhile you got friggin' Warframe, which used to be more unstable than ESO, adding stupid amounts of player customization absolutely free on current consoles yet the best Zeni can do is monetize more rehashed skins and basic stuff within their gamble crates while touting the "We are F2P" mantra like it is a paragon. Like, come on, Warframe has you beat many times over on the F2P scope.

    Warframe has its advantages, but I'd hesitate to call it a better game than ESO. ESO by far surpasses it in community, game design, quality, support, and not being pay-to-win, in my opinion.

    I never said it was a better game, but "ESO not being pay-to-win" is perhaps the most controversial statement in 2022 that I have ever heard in my life. In fairness, WF does have less players on screen then ESO does, but ESO has never been truly "F2P" in any possible interpretation of that term. DLC Mythics, power-creep sets, QoL DLC companions, and various other aspects of ESO like Jewelry Crafting being locked behind DLC is hard proof of Monetization over gameplay in my opinion. At least WF has had real cloth physics for several years now.

    ...I don't think paying for game expansions is quite the same as "pay-to-win." I mean, in Warframe, one can directly buy their favorite gear set through the cash shop. On top of that, one doesn't need Summerset to get the best jewelry in the game. I could go on, and that's not to say ESO has ideal monetization, but this is a bit off-topic already.

    My point is that ESO seems to manage quite fine in regard to the things being discussed in this thread, without having to resort to some of the tactics Warframe has employed, especially in terms of monetization. I don't think that particular link is there, or is even worth it if it is.
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • Jaraal
    Jaraal
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    ceiron wrote: »
    However he says memory limits animations. Which is not the same as content etc

    Yet they continue to release flashy, particle heavy mounts, polymorphs, furnishings, armor packs and such to sell us. Scroll runs in Cyrodiil now are like laser light shows compared to all the plain mounts and weapons from years ago. Furniture is designed to catch the eye (and credit card.) So they aren't too concerned with hardware limitations where they would clash with the cash flow.


    spartaxoxo wrote: »
    They aren't going to cut off like half to two thirds their playerbase when they can't even buy a new machine

    I agree. If they are going to do what Rockstar did with GTA5, they will do a big announcement that PS4/Xbox 1 will no longer be supported by a certain date. It won't be done overnight

    ZOS already went through the process with 32 bit PCs. They made the announcement that they would no longer be supported shortly after Morrowind dropped, gave the players plenty of time to upgrade, and the whole process went pretty smoothly, with minimal pushback.

    Many people who love ESO are already paying hundreds and thousands on the game, in subs, houses, mounts, cosmetics, service tokens, etc. They aren't likely to walk away just because they are presented with a deadline to upgrade their consoles. I think the loss of players due to refusal to upgrade would be minimal.

    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Stamicka
    Stamicka
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    ESO itself will be 10 years old in 2024. I really think the game could use a complete rerelease, especially considering how drastically the game changes from patch to patch. The game wasn’t built for some of the changes they’ve introduced and it shows.

    We know that ZOS is currently working on a new MMO (something completely different) so it’s unlikely they will do anything drastic with ESO. I wish they would though.

    JaeyL
    PC NA and Xbox NA
  • LostHorizon1933
    LostHorizon1933
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    I am not paying $900 for PS5.

    In this thread sort of implies the “PC arms race” mentality that has kept me away from PC. Spend $2000 on the latest and greatest, then spend $2000 more a few years later because your stuff is outdated.

    I know I’m gonna get a vineyard full of sour grapes for saying that, so here’s a joke.

    What do you call a lygosmotic dream-wave on its birthday?

    AWA! Get it?
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