they said it's hard for them to recreate the issue. If you want to help them, go ingame and recreate it in such a way that it can be recreated all the time in that specific way. Right now it just happens randomly in all kinds of situations.
they said it's hard for them to recreate the issue. If you want to help them, go ingame and recreate it in such a way that it can be recreated all the time in that specific way. Right now it just happens randomly in all kinds of situations.
they said it's hard for them to recreate the issue. If you want to help them, go ingame and recreate it in such a way that it can be recreated all the time in that specific way. Right now it just happens randomly in all kinds of situations.
just hold block, bash, then quickly release block and try to heavy attack...
just hold block, bash, then quickly release block and try to heavy attack...
it doesn't work at me. I tried blocking/dodging/swapping, heavy attacking while/after/during/before/etc, and couldn't recreate the bug properly. It randomly happens during fights, but i can't reliably recreate it myself to happen every time in a certain way or with a certain method.
You maybe need a target for it, and maybe that target needs to be moving so your heavy attack gets stuck in your character's turning animation (there are videos on youtube explaining this behavior, i also have one), and during this turning time doing another action it leaves the heavy attack function unfinished and it remains on auto mode.
if your target is moving while you launch an attack, if you don't move your character, your character rotates by itself to face the target, the bugs with heavy attacks also make your character rotate by itself to the target it automatically heavy attacks
Hi All. Wanted to follow up here. We did pass this issue along when we last commented about the reports of heavy attack being bugged. We checked in with the team last week to check in on this. Unfortunately, they have not been able to reproduce this issue internally. However, we have share the thread again for the team to continue their investigation of the issue. We will pass on any additional feedback to help narrow down this issue for the team to identify. @Darrell9090, we'll make note of your testing for the team to try as well.
just hold block, bash, then quickly release block and try to heavy attack...
it doesn't work at me. I tried blocking/dodging/swapping, heavy attacking while/after/during/before/etc, and couldn't recreate the bug properly. It randomly happens during fights, but i can't reliably recreate it myself to happen every time in a certain way or with a certain method.
You maybe need a target for it, and maybe that target needs to be moving so your heavy attack gets stuck in your character's turning animation (there are videos on youtube explaining this behavior, i also have one), and during this turning time doing another action it leaves the heavy attack function unfinished and it remains on auto mode.
if your target is moving while you launch an attack, if you don't move your character, your character rotates by itself to face the target, the bugs with heavy attacks also make your character rotate by itself to the target it automatically heavy attacks
I think I have the opposite. Sometimes I get stuck spamming heavy attack. I have to hold block, roll dodge once or twice in order to break the heavy attack cycle. Otherwise, my character just keeps heavy attacking over and over.
please fix kthxbye. 😑
Darrell9090 wrote: »I think I have the opposite. Sometimes I get stuck spamming heavy attack. I have to hold block, roll dodge once or twice in order to break the heavy attack cycle. Otherwise, my character just keeps heavy attacking over and over.
please fix kthxbye. 😑
Is that with a lighting staff that’s a separate bug. The bug I’m taking about prevents you from heavy attacking after you drop block. If you hold block bash keep it held down your heavy won’t be wound up like it should. You see it more on tank site than a dps side since dps heavy less than us tanks.
I see that makes me happy they seemed to fixed it only someone with access to the pts will be able to tell for sure. With this buffed been a rough ride for us tanks as we can’t heavy attack weave like we use tk so our sustain been down the drain.VolrathStormborn wrote: »@Darrell9090
Not sure if you saw the one liner in the latest PTS Notes but it looks like that fix is in. I have not been able to log in to test them out yet.
8.2.2
“ General
Fixed an issue where bashing could clear your Heavy Attack inputs”
Darrell9090 wrote: »I think I have the opposite. Sometimes I get stuck spamming heavy attack. I have to hold block, roll dodge once or twice in order to break the heavy attack cycle. Otherwise, my character just keeps heavy attacking over and over.
please fix kthxbye. 😑
Is that with a lighting staff that’s a separate bug. The bug I’m taking about prevents you from heavy attacking after you drop block. If you hold block bash keep it held down your heavy won’t be wound up like it should. You see it more on tank site than a dps side since dps heavy less than us tanks.
so many bugs, i cant keep track of them all. 👀
oh, and its with various different weapons. at first I thought my mouse was broken, but it still happens with my new mouse.
Darrell9090 wrote: »I see that makes me happy they seemed to fixed it only someone with access to the pts will be able to tell for sure. With this buffed been a rough ride for us tanks as we can’t heavy attack weave like we use tk so our sustain been down the drain.VolrathStormborn wrote: »@Darrell9090
Not sure if you saw the one liner in the latest PTS Notes but it looks like that fix is in. I have not been able to log in to test them out yet.
8.2.2
“ General
Fixed an issue where bashing could clear your Heavy Attack inputs”
VolrathStormborn wrote: »Darrell9090 wrote: »I see that makes me happy they seemed to fixed it only someone with access to the pts will be able to tell for sure. With this buffed been a rough ride for us tanks as we can’t heavy attack weave like we use tk so our sustain been down the drain.VolrathStormborn wrote: »@Darrell9090
Not sure if you saw the one liner in the latest PTS Notes but it looks like that fix is in. I have not been able to log in to test them out yet.
8.2.2
“ General
Fixed an issue where bashing could clear your Heavy Attack inputs”
Well crap @ZOS_Kevin looks like it was intended to be fixed but ended up breaking more instead.
“ https://youtu.be/CsNJWX4xGpc “
To Be Continued……in another 3 months.
Just an update here. We are reaching the end of testing to verify the fix works. Once that happens, we should have a better idea of when the fix will roll out. Nothing to report on timing yet, but we're getting to the end of the process.
Just an update here. We are reaching the end of testing to verify the fix works. Once that happens, we should have a better idea of when the fix will roll out. Nothing to report on timing yet, but we're getting to the end of the process.