It's not anything to do with what I want. I've played this game since closed beta and not a single time before now have I heard of someone getting 1k+ mails in less than a week. This isn't a problem a vast majority of players are going to face; rewards for PvP and how they're handed out shouldn't be changed because there might be a small number of people who get an excessive number of mails. As irritating as it might be, the answer to this problem simply is to clear your mail before it has a chance to pile up that much. It takes less time to clear your inbox if you only have 20 or so mail than it does to wait until you have hundreds.well OK man. If you want
They would still need to track those keys/tokens/whatever you'd want to call them, and they'd need to add an NPC for you to spend them on. The only way to prevent that would be to make your individual items be combinable, which...makes absolutely no sense and would make each individual reward feel worthless, unless the loot from combined items contained the same amount of loot as those individual ones would have normally given.redspecter23 wrote: »Rewards for the Worthy through the mail is an antiquated system that ZOS should be looking to replace. They have stated there are issues with keeping things in the mail and databases. It could easily be changed to a currency that just adds to your total every time you would earn a Rewards for the Worthy. Call it Alliance Keys and put it right below Undaunted Keys on your currency tab. You can then use the keys to open boxes at your base that are essentially the same as the current rewards boxes. They could even add new things to spend the keys on over time. Mail bloat gone instantly, replaced with an account wide integer instead.
I've played this game since closed beta