Account wide achieves should have been implemented YESTERDAY!! (Including motifs, which last I heard, will saddly not be included in account wide achieves.)
No delay; please keep this in the next update. I have been WAITING for this since Beta!
James-Wayne wrote: »Nope. Push it through as is, I'm happy with what was proposed.
i love the fact that people think they can just pick and choose what goes in and what doesn't at this stage.
the code is merged into the release code base. they won't be able to just take it out, so it means more code over the top of the new code to work around the new system and maybe copy back in bits of code from the old system.
you don't want that. it would be bad. maybe it's not ready, but their deadline isn't moving so it's coming, like it or not.
It seems to be enough time. I expect those choosing other options just want something different.
SerafinaWaterstar wrote: »
ZiggyTStardust wrote: »They should probably go through a list of every bit of dialogue and story diffrences tide to achievements and make those character bound. I don't think people will mind if quest related or random encounter achievemtns like that wont be account wide
spartaxoxo wrote: »ZiggyTStardust wrote: »They should probably go through a list of every bit of dialogue and story diffrences tide to achievements and make those character bound. I don't think people will mind if quest related or random encounter achievemtns like that wont be account wide
This
ZiggyTStardust wrote: »They should probably go through a list of every bit of dialogue and story diffrences tide to achievements and make those character bound. I don't think people will mind if quest related or random encounter achievemtns like that wont be account wide
silvereyes wrote: »silvereyes wrote: »How do you propose zos fix stuff like this after the information about which characters did the achievements is destroyed? And this is just one of the many bugs discovered so far. What about those that don’t get discovered during PTS at all, just due to the sheer number of quests and achievements out there?This needs to be delayed. There are still other quests that are bugged besides museum ones (epilogue in Markath for example, and two queens on the throne in Elsweyr, and more others have mentioned). NPCs are reacting to things alt toons have never done. Many of us want to see a two tab system with Account Wide Achievements in addition to Character based ones and preserve the individual character achievement and tracking we now have. Why can't we have both? This seriously needs to be delayed or I might delay renewing my sub.
I can see npc reacting to certain achievements a character has not done being a issue but other than that I don't see a reason this was not in the game years ago
You're assuming they're just going to carelessly delete all that data as soon as the patch comes out, and I seriously doubt that is the case. At least not right away.
Whether they keep a backup or not is immaterial. If new activity is not logged per character, data is being lost.
Edit: exhibit A of a character who did an account wide achievement last week that was reverted to character scope this week.
redspecter23 wrote: »Account wide achievements should be delayed until such time that all feedback has been read and acted on. Basically they need to redesign totally what they have done and do it properly
While that is good for some, others are quite happy with the overall direction. This is a situation where ZOS can take some time and implement fixes, but if they listened to everyone, they would have a paradox where the both do and do not add account wide achievements at the same time. I think they should take as much time as possible to fix the easier things while still essentially implementing the system more or less as it is now. The steps taken to make museum collections character based is a solid compromise, but there are a few others that could also help make the system more palatable for everyone.
alberichtano wrote: »redspecter23 wrote: »Account wide achievements should be delayed until such time that all feedback has been read and acted on. Basically they need to redesign totally what they have done and do it properly
While that is good for some, others are quite happy with the overall direction. This is a situation where ZOS can take some time and implement fixes, but if they listened to everyone, they would have a paradox where the both do and do not add account wide achievements at the same time. I think they should take as much time as possible to fix the easier things while still essentially implementing the system more or less as it is now. The steps taken to make museum collections character based is a solid compromise, but there are a few others that could also help make the system more palatable for everyone.
Not really. I have read extremely few, if any, posts that are totally and completely against AwA. In fact, most are neutral or positive to the idea. But not in its present form. It is the implementation that is flawed, not the idea of AwA.
SirBedevere wrote: »alberichtano wrote: »redspecter23 wrote: »Account wide achievements should be delayed until such time that all feedback has been read and acted on. Basically they need to redesign totally what they have done and do it properly
While that is good for some, others are quite happy with the overall direction. This is a situation where ZOS can take some time and implement fixes, but if they listened to everyone, they would have a paradox where the both do and do not add account wide achievements at the same time. I think they should take as much time as possible to fix the easier things while still essentially implementing the system more or less as it is now. The steps taken to make museum collections character based is a solid compromise, but there are a few others that could also help make the system more palatable for everyone.
Not really. I have read extremely few, if any, posts that are totally and completely against AwA. In fact, most are neutral or positive to the idea. But not in its present form. It is the implementation that is flawed, not the idea of AwA.
I personally fall into this camp. I'm all for account-wide stuff. In fact, I really wish they would make most things, like mount training, lore books, motifs, and guild skill lines account wide.
However, I expect to have a functional RPG that doesn't just auto-complete content for me. I expect to still be able to tell which bosses I've killed and which vet dungeons I've completed. I expect to still be able to do all the quests again. I expect to still be able to level XP and skills as quickly as before.
This whole thing seems more like it was rushed through to solve a technical problem in the short term far more than a legitimate attempt to make a better game.
SirBedevere wrote: »alberichtano wrote: »redspecter23 wrote: »Account wide achievements should be delayed until such time that all feedback has been read and acted on. Basically they need to redesign totally what they have done and do it properly
While that is good for some, others are quite happy with the overall direction. This is a situation where ZOS can take some time and implement fixes, but if they listened to everyone, they would have a paradox where the both do and do not add account wide achievements at the same time. I think they should take as much time as possible to fix the easier things while still essentially implementing the system more or less as it is now. The steps taken to make museum collections character based is a solid compromise, but there are a few others that could also help make the system more palatable for everyone.
Not really. I have read extremely few, if any, posts that are totally and completely against AwA. In fact, most are neutral or positive to the idea. But not in its present form. It is the implementation that is flawed, not the idea of AwA.
I personally fall into this camp. I'm all for account-wide stuff. In fact, I really wish they would make most things, like mount training, lore books, motifs, and guild skill lines account wide.
However, I expect to have a functional RPG that doesn't just auto-complete content for me. I expect to still be able to tell which bosses I've killed and which vet dungeons I've completed. I expect to still be able to do all the quests again. I expect to still be able to level XP and skills as quickly as before.
This whole thing seems more like it was rushed through to solve a technical problem in the short term far more than a legitimate attempt to make a better game.
wolfie1.0. wrote: »I say just put them in as is. There's going to be bumps in the road, bugs and glitches and hurt feelings, but I think this is one of those things that requires the Band-Aid to be ripped off all at once. It will end up being okay in the end.
Agree.
According to Mr. Firor performance problems have been found, & going to take a lot of work fixing, let's not slow that process this year with AWA...PvP players have been waiting far too long.
If zos delays this indefinitely then they can focus on performance. I find it highly doubtful that the reason they are doing AwA is do to a performance improvement.
If that were the case there are a lot other items they can cut out including the halting od adding new achievements, and new motifs, and new items to the game to halt it.