Thanks for raising the topic, @Tendrielle. It's an interesting one. Let's expand it a bit. Would players like to be incentivized for lore reading?
- If yes, what would that look like for you? For reference, Tendrielle used the example of "Just reward it when leaving the book dialog 20 sec open or such, with double XP and companion favor."
- If no, let us know why.
Feedback like this is helpful and can be passed along to the dev team. Just remember that these are player opinions. Community Rules still apply. Now let's hear some thoughts!
Also may the Divines bless you, @Tenthirty2 and @Gaebriel0410.
spartaxoxo wrote: »Knockmaker wrote: »spartaxoxo wrote: »Knockmaker wrote: »I also enjoy reading books I find in eso from time to time. I don't think people should need "requirements/limitations" labeled as "incentive" to spend more time reading books. Speaking of a game especially, it should be something one would do to their own pleasure.
The OP proposal is optional. You could just open and close for all the normal rewards, or read the book for a tiny reward. The exp from reading books is not big.
I find additional reward for taking your time to read a book quite reasonable. Introducing a minimum time requirement before you can close/put it away, on the other hand, is simply a restriction and doesn't seem reasonable due to the reasons I mentioned above. That is what I meant. I am also in favour of additional reward for actually taking your time and actually reading a book.
I think he meant that you get a tiny bonus if you choose to leave it open that long, rather than preventing anyone from closing it before that time has passed.
If he did mean you can't close it then, I am also against that. So I guess we're pretty much in agreement.
I do actually read the books when I purchase them from the Mystic and put them in my homes. In game I think I read one in a delve, but usually I'm too busy fighting or focused on a quest objective to stop and read something. I do like the idea though, but I don't think it would be welcomed by players. It's an interesting idea. I don't know how that would work RP wise, I mean sometimes your char is in a hurry to save someone or stop a Daedric Prince and won't waste time reading a book to get there. I think of it as my char actually picks up the book and takes it home (mechanic of buying from the Mystic and placing it in home).
Drammanoth wrote: »
spartaxoxo wrote: »
_adhyffbjjjf12 wrote: »Drammanoth wrote: »
agree great idea that i would love to see as well. Re original point, it does not incentivise reading ofc, which is impossible really (any parent will tell you about that fight!)
If you wanna make some kind of antiquities-like mini game out of it that adds some kind of loremaster skill line that maybe increased your gain from reading books and unlocked the furniture people are talking about and other perks? That would be something.
I enjoy reading some of the lore, but some of it is also generic and rightly so, its a huge game, not every bit of text and lore is going to be a master work. Plus a lot of it is recycled from lore books some of us have ready mulitple times for literal decades . . .
spartaxoxo wrote: »Reading is probably the only activity in this game that comes with zero incentives.
Housing comes with achievements and titles.
Fishing has Roe, Pyandonea Motifs, and Achievement furnishing.
Even changing your outfit has a little something something.
Thanks for raising the topic, @Tendrielle. It's an interesting one. Let's expand it a bit. Would players like to be incentivized for lore reading?
- If yes, what would that look like for you? For reference, Tendrielle used the example of "Just reward it when leaving the book dialog 20 sec open or such, with double XP and companion favor."
- If no, let us know why.
Feedback like this is helpful and can be passed along to the dev team. Just remember that these are player opinions. Community Rules still apply. Now let's hear some thoughts!
Also may the Divines bless you, @Tenthirty2 and @Gaebriel0410.
Thanks for raising the topic, @Tendrielle. It's an interesting one. Let's expand it a bit. Would players like to be incentivized for lore reading?
- If yes, what would that look like for you? For reference, Tendrielle used the example of "Just reward it when leaving the book dialog 20 sec open or such, with double XP and companion favor."
- If no, let us know why.
Feedback like this is helpful and can be passed along to the dev team. Just remember that these are player opinions. Community Rules still apply. Now let's hear some thoughts!
Also may the Divines bless you, @Tenthirty2 and @Gaebriel0410.