NettleCarrier wrote: »I think this thread in itself is proving one of my personal issues with how communication is handled. This thread has been up over a day and I guess it is a federal holiday so that's worth noting but as with most threads I see the "Staff Comments" badge next to the post and click on it just to see that it's a moderation post. They are all like this, so much so that I've just stopped looking at them as important. If I want to actually see a staff post worth paying attention to then I've got to use a third party dev tracker through Discord - there's something wrong with that.
NettleCarrier wrote: »I think this thread in itself is proving one of my personal issues with how communication is handled. This thread has been up over a day and I guess it is a federal holiday so that's worth noting but as with most threads I see the "Staff Comments" badge next to the post and click on it just to see that it's a moderation post. They are all like this, so much so that I've just stopped looking at them as important. If I want to actually see a staff post worth paying attention to then I've got to use a third party dev tracker through Discord - there's something wrong with that.
It seems ZOS opinion of the forums is it is a toxic wasteland and not a very nice place to visit.
Start a Q & A thread and answer questions once a week like someone already suggested.
I do agree that moderation comments should not be flagged with a Z, and it is something that has been brought up many times. I have not heard them say anything indicating that they are planning to do anything about it, though. I thought I had, but cannot find it.
Except, as I noted in my earlier post, there is a 15 year history of this being done successfully. Some of the founders of ESO were the people who organized the team that originated that community --> Dev communication platform.
I like the idea of a Q&A. It isn't a bad idea... but I don't think it is going to be an answer. If they do it, I expect they will quietly end the practice after a couple sessions.
The reasons are simple... (1) it takes time to do things, so questions will be asked over and over, with "no new news" answers each time, and (2) there will be too many questions where ZOS cannot say "YES" or "NO" and we will get a non-committal answer each time. Unsatisfying, on both counts.
My guess is that when there is a reply, it will be a "thank you for the information". That is the usual conclusion to the ZOS portion of these conversations. I don't expect it to be different. We will continue to discuss it for a while after that, though.
When they want to make a statement, they will post an announcement and pin it, not put it in this thread.
Except, as I noted in my earlier post, there is a 15 year history of this being done successfully. Some of the founders of ESO were the people who organized the team that originated that community --> Dev communication platform.
I like the idea of a Q&A. It isn't a bad idea... but I don't think it is going to be an answer. If they do it, I expect they will quietly end the practice after a couple sessions.
The reasons are simple... (1) it takes time to do things, so questions will be asked over and over, with "no new news" answers each time, and (2) there will be too many questions where ZOS cannot say "YES" or "NO" and we will get a non-committal answer each time. Unsatisfying, on both counts.
With ZOS it is more like a parent-child relationship, and the children should play and not concern themselves with the affairs of the adults.
SteamKitten01 wrote: »Like how someone earlier in this thread commented, I would love for ZOS to have a page where they list common bugs or areas of improvement and their statuses. They don't even need to give detail or timing but vague categories like "not looking into at this time", "investigating", "cause of bug identified", "potential fix being tested", and "scheduled for implementation in an upcoming patch". Being able to view a list and see the status would be a huge improvement over having to dig through forums and twitter to see if there's any updates or even any acknowledgement of a given bug.
I'd also love it if ZOS had something better than the Dev Tracker to see when new threads are created by ZOS so that it's easy to filter out comments in threads and find just the threads that contain big announcements, especially threads that are posted in forums other than general. For example, I don't regularly go to the Combat & Character Mechanics sub forum but have a vested interest when ZOS posts a combat preview thread there. Or when an official thread about PvP is posted in the Alliance War forum.
Seems kinda weird. 8 years deep and still trying to figure out communication?
Also, people are defending Rich for what was said on his stream saying it's his own personal stream, but if I want to know whats actually going on I have to follow the devs personal streams/twitter/etc?
Seems kinda weird. 8 years deep and still trying to figure out communication?
Also, people are defending Rich for what was said on his stream saying it's his own personal stream, but if I want to know whats actually going on I have to follow the devs personal streams/twitter/etc?
That is a valid concern that I also share. However, one goes where the information is. Early on in Rich's stream, there was discussion about how to get Rich-isms into a more usable form and more accessible. That ended up being players acting as "messengers" passing along what was said, with varying degrees of accuracy and editorial comments. I did that for a few questions that I was interested in, because I wanted to know the answers and felt it was best to share. I quickly realized that all that made me was the one that gets stabbed here on the forum. Metaphorically speaking. Now, if people want to know what Rich says, my suggestion is to watch his previous videos posted on his channel. I would not delay, though.
I honestly hope that he is able to carry on with his stream. He seems to truly enjoy playing the game he is intimately involved in. Yes as one product manager watching another there are hard questions that may not want to be (or can't be) answered, and situations like recently that obviously need to be managed and dealt with, but he genuinely seems to care and want to help the community. How the information that he is able to share or help with can be communicated more generally across the various tools such as the forums I'm not sure, but it would not be a quick job to collate it all
I honestly hope that he is able to carry on with his stream. He seems to truly enjoy playing the game he is intimately involved in. Yes as one product manager watching another there are hard questions that may not want to be (or can't be) answered, and situations like recently that obviously need to be managed and dealt with, but he genuinely seems to care and want to help the community. How the information that he is able to share or help with can be communicated more generally across the various tools such as the forums I'm not sure, but it would not be a quick job to collate it all
I also want him to resume streaming. People think that they draw is his "leaked information", but really, it is his knowledge of the game and insights into how the game has arrived where it is that I find most interesting. He does not leak that much information. He knows the game, particularly the arenas and dungeons, and he shows tank and healer roles when he plays. Players need to see the devs playing more often.
Edit [October 15]
Thanks so much for your participation, patience and feedback while we experimented with only having the Deathmatch game mode available. It was important for us to run this for a few weeks to ensure we had an accurate representation of overall involvement and interest in Battlegrounds during this time.
First, it’s valuable to note the general feedback on this test was quite polarizing. While there were certainly a lot of players that liked only having Deathmatch available, there were just as many that didn’t enjoy it. A frequent complaint we saw, though, was the disappointment that we removed something that is ultimately at the core of our game: the freedom of choice. And in the case of this test, the data appeared to back that up as well. Although we initially saw a very slight bump in participation, it quickly declined and has left Battleground populations in a fairly unhealthy state.
How the information that he is able to share or help with can be communicated more generally across the various tools such as the forums I'm not sure, but it would not be a quick job to collate it all
Hmmm, must have just happened recently then, I didn't think to check the first post.spartaxoxo wrote: »
ZOS_SarahF wrote: »Greetings all,
After removing a few off topic posts, we would like to ask everyone to keep posts on the subject at hand, as well as keeping things civil and constructive.
Thank you for your understanding.
matterandstuff wrote: »ZOS_SarahF wrote: »Greetings all,
After removing a few off topic posts, we would like to ask everyone to keep posts on the subject at hand, as well as keeping things civil and constructive.
Thank you for your understanding.
The irony of checking a thread about communications from ZOS because the forum indicated that someone from ZOS had responded, only to discover that it was just the above.
Please stop doing this on threads requesting that ZOS do things differently. Showing that you've read it and then just responding with this is poor communication.
[/quote]ZOS_RichLambert wrote: »Agreed. Interesting that they posted it on the website and not the forums. They won't engage people who will: (1) challenge their views, and (2) know how to play the game better than they do.
Actually, it's quite the opposite. We chose to post this on the website because it gets significantly more views than the forums and our goal here was to try and get this message out to a wide audience. It also allows us to put out the message in more than just English.
FlopsyPrince wrote: »We should also have a place where we can go to find the place for regularly brought up issues. Not just pinned threads like the Overland Content one, but a literal list.
This should include commonly requested things (including things you will not do, like a Central AH). Briefly note each one in categories like "Investigating", "Not Likely", "Being Strongly Considered" etc. Be vague enough you have flexibility, but provide feedback. This would also include Quality of Life things, especially on the consoles. I am not there now, but I would probably have stayed if more had come quicker, or at least if I saw a plan to do so.
Do the same for significant bugs. Note their status. Note if you need more details, possibly including an explicit way to recreate it. Link that to where players can provide anything you might need.
This would require you start addressing longstanding ones to some extent. Yeah, you may not catch them fast, but make progress or note why not. I could give some examples, but will refrain and leave it there.
The overall theme is give people a voice. You may not always like it and you certainly won't respond in the way everyone wants, but let people know they can have a say. Suggestion boxes are good, but no one wants to keep making suggestions that are seemingly ignored!
The reality is player interest is what keeps a thread alive and many of those threads die due to having a very limited number of people posting to them.