Sooo... I am curious, is there even a reason for the lightning in that zone? Was this explained in the story quest and I somehow missed it? Because quite honestly, I feel like they made the zone, test played it a bit and decided it was majorly lacking, completely barren and boring. So they tossed some lightning in to give it some pizazz and called it a day. I mean if it was lava balls falling from the skies I would get it... but lightning?
trackdemon5512 wrote: »Sooo... I am curious, is there even a reason for the lightning in that zone? Was this explained in the story quest and I somehow missed it? Because quite honestly, I feel like they made the zone, test played it a bit and decided it was majorly lacking, completely barren and boring. So they tossed some lightning in to give it some pizazz and called it a day. I mean if it was lava balls falling from the skies I would get it... but lightning?
The zone was to exemplify “destruction” but making it one big lava pit isn’t really interesting nor does it fully cover the subject. The Sever section was to be representative of the power of storms. Lightning is a constant as it immediately brings destruction.
IMO a theme could have been better conveyed with less lightning but a more volatile atmosphere. Constant hard rain that prevents you from seeing far (instead of the perpetually underlit lands). UI that simulates wind bands and torrents of rain. Large tornadoes and infrequent lightning crashes. A washed out, muted color palette.
Not only would these have made for a much better Sever but they would be incredibly unique. You don’t get weather that severe on Nirn as it would convey just how dangerous the atmosphere of the Deadlands is.
Sooo... I am curious, is there even a reason for the lightning in that zone? Was this explained in the story quest and I somehow missed it? Because quite honestly, I feel like they made the zone, test played it a bit and decided it was majorly lacking, completely barren and boring. So they tossed some lightning in to give it some pizazz and called it a day. I mean if it was lava balls falling from the skies I would get it... but lightning?
Drammanoth wrote: »then the person who is prone to seizures must not play the game - Sorc's Lighting Form, Storm Atronach, Winged Twilight's fluttering, Mage's Fury, Warden's Betties, Dragonknight's Deep Breath, Cyro battles, Battlegrounds - there are too many opportunities for them to get the seizure.