In the latest patch notes they announced that "Companions are no longer visible in Fargrave to aid in improving performance throughout the area." And that got me thinking about all of the complaints about how people get annoyed when someone's pets block them from being able to access a crafting station or something similar, which left me wondering, what if they did that for all towns?
Blacknight841 wrote: »Companions: Yes
Summoned skill pets: Yes
Pets: No
Mounts: No
Blacknight841 wrote: »Companions: Yes
Summoned skill pets: Yes
Pets: No
Mounts: No
Hidden mounts ... that's funny. Imagine a person riding along on a mount that no one else could see.
Still, I agree, no hidden mounts.
Blacknight841 wrote: »Companions: Yes
Summoned skill pets: Yes
Pets: No
Mounts: No
Hidden mounts ... that's funny. Imagine a person riding along on a mount that no one else could see.
Still, I agree, no hidden mounts.
This seems like a great opportunity for an Uncle Sheo fix instead of a ZOS one:
1) Players all riding upon hidden steeds, but being involuntarily dismounted (and mounted) at random intervals;
2) Non-combat pets also invisible (but NOT inaudible) to everyone, with all their sounds amplified and more frequent;
3) Since everyone loathes flappy wings in their faces at the bank, all companions now only display their boots (the players' custom choices, of course!), walking and running hither and thither. Get your feet off the furniture, you lot!
4) Oh, and tried SO SINCERELY to fix the combat summons, but how boring! How about twice the size with automatic subscription to the RAPIDFLAP XTREME add-on?
Well now....that should please everyone I think.
Moral: Careful what you wish for, mortal.