Veinblood1965 wrote: »I like it, the pull area should be increased. It should pull players from PVE overland into the keeps to be slaughtered.
@Veinblood1965 it would be useless for AD when they are gated then, because all the dc are already in BR and PVE is devoid of them I kid, I kid.....
I'll provide one other potential fix for this set, since it is clear that the set is detrimental to the health of PVP. And it's a rather simple one:
- Dark Convergence now only applies to non-player enemies. Set text has been updated to reflect this change.
Does this destroy any use this set has for PVP? Yes. That is the intent.
What ZOS overall needs to realize is that perceived problems in PVP, and in particular Cyrodiil, cannot and should not be addressed with proc-sets. If there is a problem with how game mechanics, such as heal-over-time stacking, enable groups to be "unkillable", then address that mechanic. If counters need to be added to the game, do so through siege weaponry, a mechanic built into Cyrodiil that can only affect Cyrodiil. What has happened with DC is that a set was introduced to fix a Cyrodiil problem and has only further ruined Cyrodiil and also infected BGs. Broad bandaid solutions such as new overpowered sets do not work.
EdmondDontes wrote: »Darn it. I should have made this a poll.
Do people think the proc pull from Dark Convergence should be removed?
Yes or No?
No it does not need removed.
the whole point of the set is to stop ball groups and zergs, it does, or rather "used to" do a good job but the zergs and ball groups have found a way to bypass it, it needs increased.
it needs to have the radius increased and do more damage as well as stop groups that run right through it.
dark convergence needs a buff, the ball groups and zergs are running right through it now and it needs to be buffed so they cannot do that.
just honest feedback.
the set was made to stop zergs, yet the zergs now have found a way around it.
EdmondDontes wrote: »Darn it. I should have made this a poll.
Do people think the proc pull from Dark Convergence should be removed?
Yes or No?
No it does not need removed.
the whole point of the set is to stop ball groups and zergs, it does, or rather "used to" do a good job but the zergs and ball groups have found a way to bypass it, it needs increased.
it needs to have the radius increased and do more damage as well as stop groups that run right through it.
dark convergence needs a buff, the ball groups and zergs are running right through it now and it needs to be buffed so they cannot do that.
just honest feedback.
the set was made to stop zergs, yet the zergs now have found a way around it.
OtarTheMad wrote: »EdmondDontes wrote: »Darn it. I should have made this a poll.
Do people think the proc pull from Dark Convergence should be removed?
Yes or No?
No it does not need removed.
the whole point of the set is to stop ball groups and zergs, it does, or rather "used to" do a good job but the zergs and ball groups have found a way to bypass it, it needs increased.
it needs to have the radius increased and do more damage as well as stop groups that run right through it.
dark convergence needs a buff, the ball groups and zergs are running right through it now and it needs to be buffed so they cannot do that.
just honest feedback.
the set was made to stop zergs, yet the zergs now have found a way around it.
Well, with what has happened to it so far in the PTS server... it won't be used much. Mostly a situational set when Deadlands hits. Of course, that means Ball groups will be even more annoying since they found a way around Dark Convergence at its strongest.
it is perfect on the pts
i hope no further changes are made to the set. accept for battlegrounds.
best zerg stopping set ever made.
no insult intended toward zerg members whatsoever, i mean if they want to zerg and be in Large groups then thats fair gameplay for them, let them continue, but lets consider for a moment that its possible all the complaints are coming from zerg members.
i think the only change that needs made is to stop it from being used in battlegrounds, maybe have it disabled in battlegrounds as there are not zergs in there. but for cryodiil it is a Must Have set to battle zergs and Large groups.
OtarTheMad wrote: »EdmondDontes wrote: »Darn it. I should have made this a poll.
Do people think the proc pull from Dark Convergence should be removed?
Yes or No?
No it does not need removed.
the whole point of the set is to stop ball groups and zergs, it does, or rather "used to" do a good job but the zergs and ball groups have found a way to bypass it, it needs increased.
it needs to have the radius increased and do more damage as well as stop groups that run right through it.
dark convergence needs a buff, the ball groups and zergs are running right through it now and it needs to be buffed so they cannot do that.
just honest feedback.
the set was made to stop zergs, yet the zergs now have found a way around it.
Well, with what has happened to it so far in the PTS server... it won't be used much. Mostly a situational set when Deadlands hits. Of course, that means Ball groups will be even more annoying since they found a way around Dark Convergence at its strongest.
AJones43865 wrote: »it is perfect on the pts
i hope no further changes are made to the set. accept for battlegrounds.
best zerg stopping set ever made.
no insult intended toward zerg members whatsoever, i mean if they want to zerg and be in Large groups then thats fair gameplay for them, let them continue, but lets consider for a moment that its possible all the complaints are coming from zerg members.
i think the only change that needs made is to stop it from being used in battlegrounds, maybe have it disabled in battlegrounds as there are not zergs in there. but for cryodiil it is a Must Have set to battle zergs and Large groups.
Except the set does nothing to stop ball groups. It just doesn't. They run immovable almost 100% of the time and stack HOT's. Dark Convergence is totally ineffective against ball groups. They run right through it while laying down multiple Dark Convergence procs to pull all the solo's in and ulti them down. Dark Convergence makes the ball groups stronger, which is the opposite effect the set was claimed to have.
EdmondDontes wrote: »Darn it. I should have made this a poll.
Do people think the proc pull from Dark Convergence should be removed?
Yes or No?
jedtb16_ESO wrote: »EdmondDontes wrote: »Darn it. I should have made this a poll.
Do people think the proc pull from Dark Convergence should be removed?
Yes or No?
no.