EdmondDontes wrote: »Dark_Lord_Kuro wrote: »I went in pvp last week
It didnt seen that bad, sure i got pulled here and there from time to time but it wasnt aweful
Granted i pvp mostly only for the monthy transmute on several characters, so maybe 5-6 hours per month(out of mayhem) so maybe im not the best reference but fought with a AD zerg with the hammer for like 30 min at brk that did not use many of the set
Just my personal experience
You should try playing during prime time and more than 5-6 hours/month. You'd have a much better background to form an opinion then.
alanmatillab16_ESO wrote: »EdmondDontes wrote: »Dark_Lord_Kuro wrote: »I went in pvp last week
It didnt seen that bad, sure i got pulled here and there from time to time but it wasnt aweful
Granted i pvp mostly only for the monthy transmute on several characters, so maybe 5-6 hours per month(out of mayhem) so maybe im not the best reference but fought with a AD zerg with the hammer for like 30 min at brk that did not use many of the set
Just my personal experience
You should try playing during prime time and more than 5-6 hours/month. You'd have a much better background to form an opinion then.
So it is only a problem then if you play during prime time and more than 5-6 hours a month? as this is such a widespread issue if the threads about it are accurate then it would be around all the time.
spartaxoxo wrote: »I don't see why a mechanic should be removed from the game entirely just because DC needs a nerf (and is getting it)
Elvenheart wrote: »
techyeshic wrote: »
they should put a 15 sec immunity just for dark convergance bcuz the problem is not the pull the problem is everyone is using it . this set can be used effectively to destroy zergs but devs didn't consider what happens if an entire zerg use it aginst a small group .
techyeshic wrote: »
It's good that you are not making any decision on the game then.
AJones43865 wrote: »they should put a 15 sec immunity just for dark convergance bcuz the problem is not the pull the problem is everyone is using it . this set can be used effectively to destroy zergs but devs didn't consider what happens if an entire zerg use it aginst a small group .
Zergs are using the set to pull in solo players. Zergs get the most benefit from the pulling effect. It stacks everyone so they can ulti them down. This "zerg busting" set makes the ball groups notably stronger.
Regarding zerg why dont ppl use the detonation ability with cloak against zerg? Isn't it what the ability is for and it's been there for years
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
EdmondDontes wrote: »Darn it. I should have made this a poll.
Do people think the proc pull from Dark Convergence should be removed?
Yes or No?
Veinblood1965 wrote: »I like it, the pull area should be increased. It should pull players from PVE overland into the keeps to be slaughtered.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."