ESO is a PVE games with PVP as a side feature.
I come from a PVP game with PVE as a side feature. That game has flawless PvP if you can afford to pay 20-30k usd per character. That game releases skill lines instead of armor sets. Not to inflate already a huge (100+) base of skill lines - majority of them (especially new) are total poop and noone bothers about them anyway.
Redguards_Revenge wrote: »In my eyes PVP should work this way. If I learned how to play a games mechanics well, then go back and create a new character with base game armors. I should have a good chance of killing a pro fully geared pro with all the latest gears. Although he is fully geared, his skill level is about the same. He shouldn't be able to mop the floor with me in less than 5 seconds. Because this is the case PVP is broken because there is an influence that is overriding the fundamentals of mitigation in the game.
ESO is a PVE games with PVP as a side feature.
I come from a PVP game with PVE as a side feature. That game has flawless PvP if you can afford to pay 20-30k usd per character. That game releases skill lines instead of armor sets. Not to inflate already a huge (100+) base of skill lines - majority of them (especially new) are total poop and noone bothers about them anyway.
ESO is a PVE games with PVP as a side feature.
I come from a PVP game with PVE as a side feature. That game has flawless PvP if you can afford to pay 20-30k usd per character. That game releases skill lines instead of armor sets. Not to inflate already a huge (100+) base of skill lines - majority of them (especially new) are total poop and noone bothers about them anyway.
iirc wasent ESO initially heavily marketed towards PvP players? Either way...things have been pretty lopsided over the years, sadly.
EdmondDontes wrote: »And, I started playing ESO for the three banners war, which was advertised as the original end game content. At least at first PvP was one of the main focuses of ESO. Admittedly, that focus has changed to PvE, but it wasn't like that at first.
ESO is a PVE games with PVP as a side feature.
I come from a PVP game with PVE as a side feature. That game has flawless PvP if you can afford to pay 20-30k usd per character. That game releases skill lines instead of armor sets. Not to inflate already a huge (100+) base of skill lines - majority of them (especially new) are total poop and noone bothers about them anyway.
ESO is a PVE games with PVP as a side feature.
I come from a PVP game with PVE as a side feature. That game has flawless PvP if you can afford to pay 20-30k usd per character. That game releases skill lines instead of armor sets. Not to inflate already a huge (100+) base of skill lines - majority of them (especially new) are total poop and noone bothers about them anyway.
iPeriphery wrote: »ESO is a PVE games with PVP as a side feature.
I come from a PVP game with PVE as a side feature. That game has flawless PvP if you can afford to pay 20-30k usd per character. That game releases skill lines instead of armor sets. Not to inflate already a huge (100+) base of skill lines - majority of them (especially new) are total poop and noone bothers about them anyway.
You do realize that ESO was literally CREATED AS A PVP GAME FIRST. The whole point was a 3 faction PVP open field battle (Cyrodil). So no, ESO is NOT a PVE game, PVE is the side feature.
Franchise408 wrote: »iPeriphery wrote: »ESO is a PVE games with PVP as a side feature.
I come from a PVP game with PVE as a side feature. That game has flawless PvP if you can afford to pay 20-30k usd per character. That game releases skill lines instead of armor sets. Not to inflate already a huge (100+) base of skill lines - majority of them (especially new) are total poop and noone bothers about them anyway.
You do realize that ESO was literally CREATED AS A PVP GAME FIRST. The whole point was a 3 faction PVP open field battle (Cyrodil). So no, ESO is NOT a PVE game, PVE is the side feature.
It was never created as a PVP game first. It was always PVE centric. PVP was just intended to be a bigger deal that it ended up being, and PVE completely took over as the game's main focus.
Franchise408 wrote: »iPeriphery wrote: »ESO is a PVE games with PVP as a side feature.
I come from a PVP game with PVE as a side feature. That game has flawless PvP if you can afford to pay 20-30k usd per character. That game releases skill lines instead of armor sets. Not to inflate already a huge (100+) base of skill lines - majority of them (especially new) are total poop and noone bothers about them anyway.
You do realize that ESO was literally CREATED AS A PVP GAME FIRST. The whole point was a 3 faction PVP open field battle (Cyrodil). So no, ESO is NOT a PVE game, PVE is the side feature.
It was never created as a PVP game first. It was always PVE centric. PVP was just intended to be a bigger deal that it ended up being, and PVE completely took over as the game's main focus.
First ESO video released: https://m.youtube.com/watch?v=1_Fr6VF_1LA
Draw your own conclusions but it seems like it was always about both, maybe PvE a little more as it talks about questing and leveling first.....
iPeriphery wrote: »ESO is a PVE games with PVP as a side feature.
I come from a PVP game with PVE as a side feature. That game has flawless PvP if you can afford to pay 20-30k usd per character. That game releases skill lines instead of armor sets. Not to inflate already a huge (100+) base of skill lines - majority of them (especially new) are total poop and noone bothers about them anyway.
You do realize that ESO was literally CREATED AS A PVP GAME FIRST. The whole point was a 3 faction PVP open field battle (Cyrodil). So no, ESO is NOT a PVE game, PVE is the side feature.