Dragonlord573 wrote: »Mist form will no longer work against PvE enemies, making it exclusively a PvP skill. Their reasoning is because it is meant as a disengagement skill and not as a tanking ability. This reasoning does not make any sense due to Blood Mist, which is a damaging ability. Making mist form no longer work in PvE is going to make playing as a vampire even more niche than it already is. Every patch vampire gets a nerf of some kind, and eventually all vampire will be is just a skin. This mistreatment of vampire has to end.
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GrumpyDuckling wrote: »
GrumpyDuckling wrote: »
GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
Franchise408 wrote: »GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
Nah, not valid in my eyes.
The game gives us tools to use to clear content, and then the devs punish us for using those tools to clear the content.
Franchise408 wrote: »GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
Nah, not valid in my eyes.
The game gives us tools to use to clear content, and then the devs punish us for using those tools to clear the content.
And when something happens that's way outside the bounds of what they envisioned try their best to reign it back in.
GrumpyDuckling wrote: »Franchise408 wrote: »GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
Nah, not valid in my eyes.
The game gives us tools to use to clear content, and then the devs punish us for using those tools to clear the content.
And when something happens that's way outside the bounds of what they envisioned try their best to reign it back in.
I sincerely hope that the PTS change to Mist Form is not what anyone considers a "best" attempt.
GrumpyDuckling wrote: »Franchise408 wrote: »GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
Nah, not valid in my eyes.
The game gives us tools to use to clear content, and then the devs punish us for using those tools to clear the content.
And when something happens that's way outside the bounds of what they envisioned try their best to reign it back in.
I sincerely hope that the PTS change to Mist Form is not what anyone considers a "best" attempt.
It is really disappointing the disingenuous of people on the forum, you know exactly how I feel about the change from literally the previous post, I said 'The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.' But you cherry pick one line which is talking in general, to prove what? Sorry, not playing this game.
It feels like they waste sooo much energy just to fix these skills for years on end and they end up more watered down as time go on until they are completely useless. It ruins the fun.
GrumpyDuckling wrote: »GrumpyDuckling wrote: »Franchise408 wrote: »GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
Nah, not valid in my eyes.
The game gives us tools to use to clear content, and then the devs punish us for using those tools to clear the content.
And when something happens that's way outside the bounds of what they envisioned try their best to reign it back in.
I sincerely hope that the PTS change to Mist Form is not what anyone considers a "best" attempt.
It is really disappointing the disingenuous of people on the forum, you know exactly how I feel about the change from literally the previous post, I said 'The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.' But you cherry pick one line which is talking in general, to prove what? Sorry, not playing this game.
Sorry you feel that way. I simply disagree with that line because it counters what you said about the "kneejerk solution." When you say both things, I'm not sure which one you actually mean -- Was it a "kneejerk solution" or a "best" attempt?
See what I mean?
Anyway, I think re-examining the design of the mechanic would offer the "best" attempt at fixing what is perceived to be the issue of people using Mist Form unintentionally.
GrumpyDuckling wrote: »GrumpyDuckling wrote: »Franchise408 wrote: »GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
Nah, not valid in my eyes.
The game gives us tools to use to clear content, and then the devs punish us for using those tools to clear the content.
And when something happens that's way outside the bounds of what they envisioned try their best to reign it back in.
I sincerely hope that the PTS change to Mist Form is not what anyone considers a "best" attempt.
It is really disappointing the disingenuous of people on the forum, you know exactly how I feel about the change from literally the previous post, I said 'The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.' But you cherry pick one line which is talking in general, to prove what? Sorry, not playing this game.
Sorry you feel that way. I simply disagree with that line because it counters what you said about the "kneejerk solution." When you say both things, I'm not sure which one you actually mean -- Was it a "kneejerk solution" or a "best" attempt?
See what I mean?
Anyway, I think re-examining the design of the mechanic would offer the "best" attempt at fixing what is perceived to be the issue of people using Mist Form unintentionally.
Yes I do see what you are doing. I said IN GENERAL they try (their best) to REIGN IN stuff that become OP/unintended. The operative words being REIGN IN, NOT THEIR BEST. Which you focus on to start an argument which I am not doing. This 'fix' does in fact REIGN IN the problem but it is NOT GOOD overall. Probably it is more important to stop the exploit than to have a permanent solution right now.
It's just too bad certain the people on the forums and elsewhere have to constantly insult and denigrate the devs and the game, and then attack anyone who tries to have constructive conversation, and turn everything into an argument.
I made suggestions in my first post, if people want to discuss those please do, if you're here to [snip] and argue please leave me out.
Did you notice they also made Elusive Mist version of the morph a criminal act? I'm pretty sure it wasn't before; only Blood Mist (which comes with an AOE attack) was a criminal act.
Franchise408 wrote: »GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
Nah, not valid in my eyes.
The game gives us tools to use to clear content, and then the devs punish us for using those tools to clear the content.
I'm going to have to disagree. There is no time to test every possible scenario and maybe not even the ingeniousness enough to figure out every scenario. The only thing devs can do is make a best effort and then have people test it. And when something happens that's way outside the bounds of what they envisioned try their best to reign it back in.
Problem with the game from the beginning was that they kept having weird bugs and OP stuff mostly in combat and allowing people to convince them those things were good and to just leave those in. But in reality it was just so people 'in the know' had a huge advantage over other players. Past 2+ years seems to have been a fight between those bad ideas of the past (and a super loud minority) and making the game better for the majority. We'll see.
GrumpyDuckling wrote: »
Alternative view: I'm a dev and I've just spent countless hours creating a super cool hard mode effect that people have been clamouring for, after months of hard work and having it go live people initially say wow this is great, a week later oh yeah people are just using mist to render the whole thing trivial, oops.
The kneejerk 'solution' is ridiculous but the reason for doing it is totally reasonable.
[edited to remove quote]
Franchise408 wrote: »
The devs gave us tools in the form of skills, gear, abilities, etc. to use to clear their content. Players are using their tools to do it.
Just because players learned to beat it in a way that wasn't intended is not a valid reason to nerf a skill. Players should be commended for their problem solving. That's the entire point of the game.
They weren't exploiting. They were using the tools given to them as intended. Just because the devs didn't envision it that way doesn't make it wrong.
Franchise408 wrote: »
The devs gave us tools in the form of skills, gear, abilities, etc. to use to clear their content. Players are using their tools to do it.
Just because players learned to beat it in a way that wasn't intended is not a valid reason to nerf a skill. Players should be commended for their problem solving. That's the entire point of the game.
They weren't exploiting. They were using the tools given to them as intended. Just because the devs didn't envision it that way doesn't make it wrong.
This. 100%.
With the addition that just because a group of people discovered a solution that was clearly not thought about by the designers doesn't mean that it's the only solution. I think it's also disingenuous of people talking about using mist form like it was "cheese". Guaranteed, those players were sweating, adrenaline pumping, and probably still had numerous moments of luck.
The fact that they beat it with mist doesn't mean it will ONLY ever be beaten with mist. It does make it more likely that new groups trying for it will choose to use this strat because it actually worked, but that's no reason to completely remove the skill entirely.
Killing mist form was clearly not thought out. By publishing it in this PTS, ZOS is discrediting anyone who has achieved Planesbreaker prior. ZOS nullified their effort, their creativity, and their skill. This change doesn't do anything good for anyone. It makes those trial groups feel like exploiters for their creativity and negatively affects anyone else who uses this skill, but also had no ambitions of ever trying for Planesbreaker.
It's the most damaging move ZOS could have made.
I'm going to have to disagree. There is no time to test every possible scenario and maybe not even the ingeniousness enough to figure out every scenario. The only thing devs can do is make a best effort and then have people test it. And when something happens that's way outside the bounds of what they envisioned try their best to reign it back in.