Ballermfrau wrote: »If people enjoy that stuff, more power to them. Personally, I find the mechanics in them extremely silly. They're not a test of skill, they're a test of whether you can find the xynode guide and follow it. I gave up when I did one and got turned into a.... *clockwork skeever.* It was like mario cart or something. Cancelled ESO+ and never looked back.
Just read the description which pops up over your health bar. They are really not hard.
Right now I haven't done dungeons in a few months, so when I start doing them again, I know it'll be a mess. I can't blame myself for this, and I also do not blame others for this. Some in-game reminder/note of the boss mechanics when we are before a boss would do wonders.
francesinhalover wrote: »Poll is anonymous no one will know what you voted. however your opinion is indeed appreciated.
Are you a Solo or a social player with some good friends for vet dlc's?
Personally i don't mind trying vet dlcs , completing them feels great, but it's a one and done situation i wouldn't bother with them ever again. the issue for me is i'm not a social player and i hate having to find groups and waste time on it. Trials is even worse... i have been kicked of some guilds because i couldn't show up for the trial it's stressful for me.
However what pisses me off is that these vet dlc dungeons pop up when you do daily dungeon, it's insanely annoying.
The fact all the achievements are insane for the older dlc dungeons is even worse... no death runs... on a dungeon full of insta kills? for real? you bet i'll never have that necro personality.