Thannazzar wrote: »Given Chapters have succeded the most based on nostalgia, ZOS may well have learned this.
Lessons learned from the comparative poor reception of Blackwood as opposed to Morrowind, GreyMoor etc is likely to push them in that direction.
Morrowind and Pyandonea have had coverage, albeit limited in other expansions.
They have also used all of the 5 companions in previous releases.
Suspect Hapmmerfell based on teases. Ie there is a big statue of Sai in Leyawiin. But more likely to be driven by any new 'system' they introduce.
It needs to be a solid hit with players the way companions wasn't.
gamerguy757 wrote: »I need to see Winterhold or some lore from the Dwemer
To fill the map and spread out race themes, ideally it’ll turn out something like this...
alberichtano wrote: »gamerguy757 wrote: »I need to see Winterhold or some lore from the Dwemer
Nah, too much dwemer lore will ruin the dwemers. Don't get me wrong, I love the whole dwemer thing, but the more mystery, the better.
My nightmare is a chapter or DLC explaining the disappearance of the dwemer, or even having them return for a bit as baddies. That would be horrible.
To fill the map and spread out race themes, ideally it’ll turn out something like this...2022: Hammerfell chapter
Q2 - Hegathe Wastelands (under Alik’r/Bangkorai)
Q4 - Corten Heights (under west Craglorn)
2023: Black Marsh chapter
Q2 - Argonia (under Shadowfen)
Q3 - Thornmarsh (east of Shadowfen)
2024: Skyrim chapter
Q2 - Winterhold (northwest of Eastmarch)
Q4 - Solstheim (whole island of Soltheim)
2025: Morrowind chapter
Q1 - Velothi Mountains (east of The Rift)
Q2 - Mephalan Mountains (east+northeast of Bal Foyen)
Q4 - Telvanni Isles (east of Vvardenfell)
2026: Colovia/Cyrodiil chapter
Q2 - Colovian Highlands (under east Craglorn)
Q4 - West Weald (west of Cyrodiil)
2027: Skyrim chapter
Q2 - Whiterun Hold (north of Cyrodiil)
Q4 - The Pale (north of Whiterun Hold)
2028: Yokuda chapter
Q2 - Akos Kasaz (main island of Yokuda)
Q4 - Ravan (south islands of Yokuda)
2029: Cyrodiil-themed chapter
Q2 - Nibenay Valley (north of Blackwood)
Q4 - Valus Mountains (west of Stonefalls)
2030: Atmora-themed chapter
Q2 - Atmoran Frostwood (large region of Atmora)
Q4 - Forelgrim (some region in Atmora)
No idea if ZOS plans to have this game last until 2030 though.
ZOS should really redo the map already instead of insisting that the map is only bad because the mapmakers of Tamriel aren't all that accurate.
TX12001rwb17_ESO wrote: »Here is an idea nobody has mention yet
Elder Scrolls Online: Bloodmoon
The expansion would feature 2 zones much like Greymoor, these zones would be Solstheim and The Hunting Grounds and if you could not already of guessed the expansion would be centered on Hircine's Wild Hunt as a callback to the DLC from Morrowind of the same name, this would also be a good time to introduce Werebears into the game, whether they are playable or not would be up to ZOS but I could imagine a 3rd transformation could be the expansions BIG feature.
To fill the map and spread out race themes, ideally it’ll turn out something like this...2022: Hammerfell chapter
Q2 - Hegathe Wastelands (under Alik’r/Bangkorai)
Q4 - Corten Heights (under west Craglorn)
2023: Black Marsh chapter
Q2 - Argonia (under Shadowfen)
Q3 - Thornmarsh (east of Shadowfen)
2024: Skyrim chapter
Q2 - Winterhold (northwest of Eastmarch)
Q4 - Solstheim (whole island of Soltheim)
2025: Morrowind chapter
Q1 - Velothi Mountains (east of The Rift)
Q2 - Mephalan Mountains (east+northeast of Bal Foyen)
Q4 - Telvanni Isles (east of Vvardenfell)
2026: Colovia/Cyrodiil chapter
Q2 - Colovian Highlands (under east Craglorn)
Q4 - West Weald (west of Cyrodiil)
2027: Skyrim chapter
Q2 - Whiterun Hold (north of Cyrodiil)
Q4 - The Pale (north of Whiterun Hold)
2028: Yokuda chapter
Q2 - Akos Kasaz (main island of Yokuda)
Q4 - Ravan (south islands of Yokuda)
2029: Cyrodiil-themed chapter
Q2 - Nibenay Valley (north of Blackwood)
Q4 - Valus Mountains (west of Stonefalls)
2030: Atmora-themed chapter
Q2 - Atmoran Frostwood (large region of Atmora)
Q4 - Forelgrim (some region in Atmora)
No idea if ZOS plans to have this game last until 2030 though.
That map sucks and that's ZOS' fault for the most part.
The Velothi mountain zone is a lot larger than you'd think from looking at the world map, Winterhold has also been weirdly stretched out (if you go into TES5 you'll see Winterhold is pretty much straight north from Windhelm while in this game there is nothing but ocean north of Windhelm), your depiction of the pale cuts deep into what is actually already Whiterun and you are forgetting that there is also still Falkreath (with an intact Helgen) south of it.
ZOS should really redo the map already instead of insisting that the map is only bad because the mapmakers of Tamriel aren't all that accurate. They should be using this map instead.
Tommy_The_Gun wrote: »I am disappointed that Q4 wont take us to other Black Marsh Zone... I mean After Elsweyr, that was a "dream come true" for Khajiits, I was hoping for similar "Dream come true" set of zones & lore, but for Argonians... It did not happened... Instead we got teased with an Argonian assassin with tail armour that was only in cinematic, and not even in a game.
Imagine if in Elsweyr chapter Khamira was only in Cutscenes and later on she was not in a game and Elsweyr was like Reaper's March zone - splitted thematically between 2 races.
So, yes, I am waiting for a Proper Argonian Chapter.
To fill the map and spread out race themes, ideally it’ll turn out something like this...2022: Hammerfell chapter
Q2 - Hegathe Wastelands (under Alik’r/Bangkorai)
Q4 - Corten Heights (under west Craglorn)
2023: Black Marsh chapter
Q2 - Argonia (under Shadowfen)
Q3 - Thornmarsh (east of Shadowfen)
2024: Skyrim chapter
Q2 - Winterhold (northwest of Eastmarch)
Q4 - Solstheim (whole island of Soltheim)
2025: Morrowind chapter
Q1 - Velothi Mountains (east of The Rift)
Q2 - Mephalan Mountains (east+northeast of Bal Foyen)
Q4 - Telvanni Isles (east of Vvardenfell)
2026: Colovia/Cyrodiil chapter
Q2 - Colovian Highlands (under east Craglorn)
Q4 - West Weald (west of Cyrodiil)
2027: Skyrim chapter
Q2 - Whiterun Hold (north of Cyrodiil)
Q4 - The Pale (north of Whiterun Hold)
2028: Yokuda chapter
Q2 - Akos Kasaz (main island of Yokuda)
Q4 - Ravan (south islands of Yokuda)
2029: Cyrodiil-themed chapter
Q2 - Nibenay Valley (north of Blackwood)
Q4 - Valus Mountains (west of Stonefalls)
2030: Atmora-themed chapter
Q2 - Atmoran Frostwood (large region of Atmora)
Q4 - Forelgrim (some region in Atmora)
No idea if ZOS plans to have this game last until 2030 though.
That map sucks and that's ZOS' fault for the most part.
The Velothi mountain zone is a lot larger than you'd think from looking at the world map, Winterhold has also been weirdly stretched out (if you go into TES5 you'll see Winterhold is pretty much straight north from Windhelm while in this game there is nothing but ocean north of Windhelm), your depiction of the pale cuts deep into what is actually already Whiterun and you are forgetting that there is also still Falkreath (with an intact Helgen) south of it.
ZOS should really redo the map already instead of insisting that the map is only bad because the mapmakers of Tamriel aren't all that accurate. They should be using this map instead.
BroughBreaux wrote: »ZOS should really redo the map already instead of insisting that the map is only bad because the mapmakers of Tamriel aren't all that accurate.
They need to fix the map ASAP before adding more zones even further complicates fixing it. God forbid we get Central Skyrim next year with the current map layout and that irreparably borks the map.
No one mentions how messed up all of Morrowind is when map threads are made. That always bothered me. The Telvanni Penninsula is weirdly shaped and juts out way too far, and Vvardenfell is oddly spaced out from the mianland, whereas in the real maps, it's tightly cuddled by the mainland all around.
I also found it weird that the Cyrodiil zone on the world map is a completely different shape compared to the actual zone map, and it extends out way too far in all directions.
Does anyone remember this map?
To fill the map and spread out race themes, ideally it’ll turn out something like this...2022: Hammerfell chapter
Q2 - Hegathe Wastelands (under Alik’r/Bangkorai)
Q4 - Corten Heights (under west Craglorn)
2023: Black Marsh chapter
Q2 - Argonia (under Shadowfen)
Q3 - Thornmarsh (east of Shadowfen)
2024: Skyrim chapter
Q2 - Winterhold (northwest of Eastmarch)
Q4 - Solstheim (whole island of Soltheim)
2025: Morrowind chapter
Q1 - Velothi Mountains (east of The Rift)
Q2 - Mephalan Mountains (east+northeast of Bal Foyen)
Q4 - Telvanni Isles (east of Vvardenfell)
2026: Colovia/Cyrodiil chapter
Q2 - Colovian Highlands (under east Craglorn)
Q4 - West Weald (west of Cyrodiil)
2027: Skyrim chapter
Q2 - Whiterun Hold (north of Cyrodiil)
Q4 - The Pale (north of Whiterun Hold)
2028: Yokuda chapter
Q2 - Akos Kasaz (main island of Yokuda)
Q4 - Ravan (south islands of Yokuda)
2029: Cyrodiil-themed chapter
Q2 - Nibenay Valley (north of Blackwood)
Q4 - Valus Mountains (west of Stonefalls)
2030: Atmora-themed chapter
Q2 - Atmoran Frostwood (large region of Atmora)
Q4 - Forelgrim (some region in Atmora)
No idea if ZOS plans to have this game last until 2030 though.
That map sucks and that's ZOS' fault for the most part.
The Velothi mountain zone is a lot larger than you'd think from looking at the world map, Winterhold has also been weirdly stretched out (if you go into TES5 you'll see Winterhold is pretty much straight north from Windhelm while in this game there is nothing but ocean north of Windhelm), your depiction of the pale cuts deep into what is actually already Whiterun and you are forgetting that there is also still Falkreath (with an intact Helgen) south of it.
ZOS should really redo the map already instead of insisting that the map is only bad because the mapmakers of Tamriel aren't all that accurate. They should be using this map instead.
I mean I agree that ZOS needs to update the map to be a bit more accurate, but I worked with the ingame map they used to give a general idea of possible zones based on region names. Ofc it’s not perfect. Kinda shocked at how toxic this got lol. Wasn’t aware the elder scrolls community cartographers were so stringent
Agreed!
The map is already "borked", since Stonefalls and the Rift should be quite a bit further apart according to more accurate maps, but fort Virak and the Blessed Crucible suggest they are actually very very close together, just the way the current map says. Also because sizes are very distorted on the map, the isle of Summerset has been made a lot lot smaller in ESO than it actually is. If we compare it with Skyrim's size, then on the North-South axis Summerset is the same length as the distance from the very south of the Rift to the coast in the very north. Which means our current map suggests it's just as large as two holds of Skyrim, but the more accurate map says it's the size of three holds! But the zone is already done now, so if that would have affected anything, it's too late for it now.
Very much borked already.
BroughBreaux wrote: »Agreed!
The map is already "borked", since Stonefalls and the Rift should be quite a bit further apart according to more accurate maps, but fort Virak and the Blessed Crucible suggest they are actually very very close together, just the way the current map says. Also because sizes are very distorted on the map, the isle of Summerset has been made a lot lot smaller in ESO than it actually is. If we compare it with Skyrim's size, then on the North-South axis Summerset is the same length as the distance from the very south of the Rift to the coast in the very north. Which means our current map suggests it's just as large as two holds of Skyrim, but the more accurate map says it's the size of three holds! But the zone is already done now, so if that would have affected anything, it's too late for it now.
Very much borked already.
I definitely agree it's already borked. So much so I spent the past few hours fixing it. It is really borked.
here's the post I just made:
https://forums.elderscrollsonline.com/en/discussion/584379/i-fixed-the-map-now-its-zoss-turn/p1?new=1
And here's the map I just made:
I mean I agree that ZOS needs to update the map to be a bit more accurate, but I worked with the ingame map they used to give a general idea of possible zones based on region names. Ofc it’s not perfect. Kinda shocked at how toxic this got lol. Wasn’t aware the elder scrolls community cartographers were so stringent