It's a cool idea, obviously it would be difficult for the solo players who don't have guilds/ friends but so what? The game shouldn't be built around them.
zelaminator wrote: »It's a cool idea, obviously it would be difficult for the solo players who don't have guilds/ friends but so what? The game shouldn't be built around them.
So they should be built around people with guilds/friends instead.? [snip] it would probably be a better idea to keep the system as is instead..
zelaminator wrote: »I still think the system should stay as is.. they've made it this way, so that as man players as possible can do it
zelaminator wrote: »I still think the system should stay as is.. they've made it this way, so that as man players as possible can do it
Endeavours for visiting other players houses, or even for placing items in your own house, would be accessible to more people than the ones which require specific DLCs or chapters, like digging up antiquities or killing NPCs with the Blade of Woe.
I think ZOS intended it to be possible for any player to be able to complete 3 endeavours a day, but they certainly haven't made a system where everyone in the game can complete every endeavour.
zelaminator wrote: »zelaminator wrote: »I still think the system should stay as is.. they've made it this way, so that as man players as possible can do it
Endeavours for visiting other players houses, or even for placing items in your own house, would be accessible to more people than the ones which require specific DLCs or chapters, like digging up antiquities or killing NPCs with the Blade of Woe.
I think ZOS intended it to be possible for any player to be able to complete 3 endeavours a day, but they certainly haven't made a system where everyone in the game can complete every endeavour.
On which day has a person not been able to complete 3/5.? As far as I have seen, only player choices have been a hindrance so far.?
Kiralyn2000 wrote: »Building and placing furniture seems like a straightforward one.
On the other hand, I literally have no idea how you "visit another player's house".
FluffWit wrote: »
It's a cool idea, obviously it would be difficult for the solo players who don't have guilds/ friends but so what? The game shouldn't be built around them.
katanagirl1 wrote: »I’d like to see visiting other players houses added as an Endeavor. I’m really into housing, but in my one brief experience in a housing guild I was treated horribly as a new guildie and left. It left a bad taste in my mouth and I am very reluctant to join another.
I admit I don’t visit other players houses but rarely, and I’m pretty sure no one visits mine. I put a lot of effort into it, it would be nice if someone saw it.
I don’t know if it would just be any player house or if it could be a list of curated houses that were collected by ZOS as great examples of housing design and decoration.
I just want to throw this idea out there for discussion and hopefully a future implementation.
VaranisArano wrote: »Kiralyn2000 wrote: »Building and placing furniture seems like a straightforward one.
On the other hand, I literally have no idea how you "visit another player's house".
You know how you can travel to the nearest wayshrine using your friend or guildmate list? There should be an option for "Visit Primary Residence" as well.
Please NO. No attention to anything to do with housing until performance issues are at least acknowledged. [snip]
Please NO. No attention to anything to do with housing until performance issues are at least acknowledged. [snip]
So much this.SilverBride wrote: »
VaranisArano wrote: »Kiralyn2000 wrote: »Building and placing furniture seems like a straightforward one.
On the other hand, I literally have no idea how you "visit another player's house".
You know how you can travel to the nearest wayshrine using your friend or guildmate list? There should be an option for "Visit Primary Residence" as well.
I would suggest visiting another player's home part of an endeavor would be very restrictive. One would have to find a player whose home they can visit which is not a given. I only allow a small group of players permission to entire my home. When accidentally choosing to travel to someone's home instead of inviting them to the group I received a denial.
I think it should remain actual in-game activities as we have already seen.
Lady_Galadhiel wrote: »I would suggest visiting another player's home part of an endeavor would be very restrictive. One would have to find a player whose home they can visit which is not a given. I only allow a small group of players permission to entire my home. When accidentally choosing to travel to someone's home instead of inviting them to the group I received a denial.
I think it should remain actual in-game activities as we have already seen.
Housing is part of the game and as such it should be included in the seals system,after all it could be an quick and easy activity such as ''visit a players home'' basically just porting to someones open home and done.