We still play every day, and for the last few months, not a SINGLE day has gone by, in which we didn't encounter grouping bugs.
From the super hard to fix stuck in a group that you can't leave nor queue up with and the can't invite anyone bug, who thankfully are less common. To the showing up in a group that you were in before, but have already left and are no longer in... to the queue up for a dungeon bug, and get left behind with some or all people in your group showing offline in the group (but not in the guild tool). At least those issues can be fixed by a relative quick log out and back in or a travel to player.
But that a game that has been around for this long, can't even do grouping properly, tells you everything you need to know about the state of the game and it's developers.
I can only guess that they just don't care... the money keeps flowing in anyways.
Until it doesn't... and good luck trying to repair your reputation then.
Dalsinthus wrote: »There are some unfair comments in this thread. To say that the Devs are not trying to address PVP problems is not correct. Look at the upcoming patch and all the pvp centered changes and sets. I don't really agree with fixing problems like ball groups via sets, but at least they are trying. Fengrush had an epic multi-hour video on the patch notes where he went over this in detail that is worth a watch.
I’ve noticed that Cyrodiil and IC are absolute ghost towns. Even with the current event going on, the Steam numbers are showing less players. Hardly anybody is online on my friends list or in guilds and battlegrounds seem dead. Have the past two years of lackluster chapters started affecting the player population?
well to me it seems that the steam population looks normal lol...though i havent been to cyrodiil after MYM, so i can't say whats it like these days lol...
New World Beta lmao.
That game is like ESO 3. It's good.
New World Beta lmao.
That game is like ESO 3. It's good.
It'd dead on arrival. Nobody's talking about it. There's nothing to do. Big name streamers are literally paid to play and say positive things about it, followed by them dropping it completely and returning to the game that made them relevant. Twitch view statistics speak for themselves. It's a literal flatline with 2 incredibly brief viewership spikes per day at most.
Like I said previously, people always go back to the MMO they invested the most time into, unless it has become completely unsalvageable. Usually it means WoW. For many players it's XIV. Here it's ESO. Those who are sincerely considering dropping it for NW (because it has better PVP or something? No idea, nobody ever cared to elaborate.) never liked the game in the first place. [snip]
[edited to remove baiting comments]
New World Beta lmao.
That game is like ESO 3. It's good.
It'd dead on arrival. Nobody's talking about it. There's nothing to do. Big name streamers are literally paid to play and say positive things about it, followed by them dropping it completely and returning to the game that made them relevant. Twitch view statistics speak for themselves. It's a literal flatline with 2 incredibly brief viewership spikes per day at most.
Like I said previously, people always go back to the MMO they invested the most time into, unless it has become completely unsalvageable. Usually it means WoW. For many players it's XIV. Here it's ESO. Those who are sincerely considering dropping it for NW (because it has better PVP or something? No idea, nobody ever cared to elaborate.) never liked the game in the first place. [snip]
[edited to remove baiting comments]
People are talking about it. We're talking about it right now. It's not just big name streamers playing it either.. twitch has exploded with NW content. I'm not saying it's a better game or anything, but you can't deny it hasn't made serious headlines.
The general consensus I get from ESO PvPers who played NW is, the crafting and pvp scenarios are great, but the combat is lacking. They don't enjoy the animation locking, ie: you swing your sword and you have to commit to it. ESO shines because of its animation cancelling, an accident that ended up making thousands of pvpers fall in love with the game.
I've spoken to quite a few people who are trying out the NW beta. A lot of them don't actually want to continue playing NW and have refunded the game, but they also don't want to return to ESO because of performance problems.
New World or any other MMO won't kill ESO. ZOS will kill ESO.
Agenericname wrote: »New World Beta lmao.
That game is like ESO 3. It's good.
It'd dead on arrival. Nobody's talking about it. There's nothing to do. Big name streamers are literally paid to play and say positive things about it, followed by them dropping it completely and returning to the game that made them relevant. Twitch view statistics speak for themselves. It's a literal flatline with 2 incredibly brief viewership spikes per day at most.
Like I said previously, people always go back to the MMO they invested the most time into, unless it has become completely unsalvageable. Usually it means WoW. For many players it's XIV. Here it's ESO. Those who are sincerely considering dropping it for NW (because it has better PVP or something? No idea, nobody ever cared to elaborate.) never liked the game in the first place. [snip]
[edited to remove baiting comments]
People are talking about it. We're talking about it right now. It's not just big name streamers playing it either.. twitch has exploded with NW content. I'm not saying it's a better game or anything, but you can't deny it hasn't made serious headlines.
The general consensus I get from ESO PvPers who played NW is, the crafting and pvp scenarios are great, but the combat is lacking. They don't enjoy the animation locking, ie: you swing your sword and you have to commit to it. ESO shines because of its animation cancelling, an accident that ended up making thousands of pvpers fall in love with the game.
I've spoken to quite a few people who are trying out the NW beta. A lot of them don't actually want to continue playing NW and have refunded the game, but they also don't want to return to ESO because of performance problems.
New World or any other MMO won't kill ESO. ZOS will kill ESO.
Now you've spoken to another on. Thats where Ive been.
I feel like that assessment is pretty spot on. Parts of it are fantastic, but they missed their mark on combat. Its a big company though and they have the means to make drastic changes quickly if they want to, time will tell. There's a good bit of feedback on it and they will at least acknowledge that they receive and consider it. I feel like thats pretty important.
I do prefer ESO's combat, but Cyrodiil is in such bad shape at times unfortunately. If it weren't, I doubt this conversation would be happening.
I have no idea about stream viewership. I dont watch streams anywhere.
alanmatillab16_ESO wrote: »lol since when has Imperial City and Cyrodiil been representative of the player population of ESO as a whole instead of just pvpers? Take a look in Craglorn, Vulkhel Guard, Elswyr and Skyrim. Come back when those areas are devoid of players and you might have a point.
Marcus_Aurelius wrote: »If you like gathering/crafting that is pretty good and PvP could get very good.
Tried a 50v50 siege with an organized group and that was the must fun in PvP I had in years.
alanmatillab16_ESO wrote: »I’ve noticed that Cyrodiil and IC are absolute ghost towns. Even with the current event going on, the Steam numbers are showing less players. Hardly anybody is online on my friends list or in guilds and battlegrounds seem dead. Have the past two years of lackluster chapters started affecting the player population?
lol since when has Imperial City and Cyrodiil been representative of the player population of ESO as a whole instead of just pvpers? Take a look in Craglorn, Vulkhel Guard, Elswyr and Skyrim. Come back when those areas are devoid of players and you might have a point.
Twitch Viewership right now
New World - 84.8k viewers
World of Warcraft - 37k viewers
ESO - 6.5k viewers (1k less than Old School Runescape lmao)
Make pvp more exciting and less laggy. Let's get those numbers up. The game was popping when the likes of Sypher and Fengrush were streaming pvp. You know, before you turned the game into unicorns, rainbows and housing simulator.
There's nothing about the mainstream appeal of this game that lends itself to streaming/Twitch. I hope they don't do anything to boost that (beyond improving performance) as they will only end up ruining the rest of the game. All the WoW numbers have in effect "an extra nought" on them and always have done, while New World is the latest shiny new thing and is aimed solely at the PvP market with the odd late concession to PvE groupers, so it's classic streaming/Twitch material for now, at the height of its pre-launch hype, and how long that lasts will be interesting to see.
Yeah, it's so surprising that a PvP game is attracting attention, hype, and views in the MMO space...maybe if ZOS actually focused a bit on PvP, ESO could do similarly well.
ESO's doing fine after 7 years, let's see how well NW is doing after 7 months.
I don't doubt for a moment that ESO's PvP needs some improvements, not least in performance, but from what I've read about it including on their official forums I do doubt that New World is the solution for frustrated ESO PvPers. Any new MMO title attracts attention, hype and views before it launches, the question is whether over a significant period of time it also attracts and retains paying customers.
I’ve noticed that Cyrodiil and IC are absolute ghost towns. Even with the current event going on, the Steam numbers are showing less players. Hardly anybody is online on my friends list or in guilds and battlegrounds seem dead. Have the past two years of lackluster chapters started affecting the player population?
Everyone I know is playing New World or waiting for its release. My entire friend list is empty. Guilds are losing players. I have been trying to complete the western Skyrim map but it's impossible to find even a small group to complete harrowstorms. Only dragon event feels a bit populated everything else seems dead. But i am sure this is just temporary. People are enjoying outside in the summer season and once people will get bored of New World they will come back. NW doesn't have lot of content to keep them engaged beyond the first month.
New World Beta lmao.
That game is like ESO 3. It's good.
It'd dead on arrival. Nobody's talking about it. There's nothing to do. Big name streamers are literally paid to play and say positive things about it, followed by them dropping it completely and returning to the game that made them relevant. Twitch view statistics speak for themselves. It's a literal flatline with 2 incredibly brief viewership spikes per day at most.
Like I said previously, people always go back to the MMO they invested the most time into, unless it has become completely unsalvageable. Usually it means WoW. For many players it's XIV. Here it's ESO. Those who are sincerely considering dropping it for NW (because it has better PVP or something? No idea, nobody ever cared to elaborate.) never liked the game in the first place. [snip]
[edited to remove baiting comments]
Enemy-of-Coldharbour wrote: »I was in Cyrodiil last night and it was packed. Most campaigns were locked up. I'm not seeing any issues on my end.
alanmatillab16_ESO wrote: »I’ve noticed that Cyrodiil and IC are absolute ghost towns. Even with the current event going on, the Steam numbers are showing less players. Hardly anybody is online on my friends list or in guilds and battlegrounds seem dead. Have the past two years of lackluster chapters started affecting the player population?
lol since when has Imperial City and Cyrodiil been representative of the player population of ESO as a whole instead of just pvpers? Take a look in Craglorn, Vulkhel Guard, Elswyr and Skyrim. Come back when those areas are devoid of players and you might have a point.
OP is literally talking about pvp, and you jumped to conclusions on thinking the OP meant the entire population including pve?