SeaGtGruff wrote: »Do the dolmens in Cyrodiil count for that achievement? I've almost never had anyone else run up and join in when I was doing a dolmen in Cyrodiil.
colossalvoids wrote: »Just /s "let me do the pinions please" when someone arrives, problem solved. How on Nirn someone should predict anyone needs them without any communication given.
SeaGtGruff wrote: »colossalvoids wrote: »Just /s "let me do the pinions please" when someone arrives, problem solved. How on Nirn someone should predict anyone needs them without any communication given.
How on Nirn someone can even see another player coming? Whenever I've been soloing a dolmen, and got through the last wave only to have another player run up and tap the pinions, the player seemed to appear out of nowhere and was already in the process of tapping the pinions before I even noticed them. It didn't bother me, because I wasn't aware of any achievement related to it-- and now that I do know, I still don't care very much about that achievement, or any other achievement, so I still won't be letting it bother me.
But when have you ever had another player casually and slowly saunter up to a dolmen that was in progress and give you time to break away from what you were doing and type "please let me tap the pinions myself"? For that matter, would the other player even stop to see your message, read your message, and comprehend that your message was directed at them? And if they did, would they be courteous enough to oblige, or would they just go and tap the pinions anyway, then get toxic with you about how they have just as much right to be there as you do, go play Skyrim if you don't want to play with other people, I'm going to report you to ZOS for committing a TOS violation, etc.?
That last bit might sound pretty far-fetched, but unfortunately it isn't. Sometimes it seems like the safest way to interact with certain players is to actively avoid interacting with them at all.
SilverBride wrote: »This reminds me of something that happened a couple of days ago in Elsweyr. A player actually asked in zone if we would all wait for him to arrive before we attack the dragon. I replied no we can't do that and was called selfish and many other names I can't put here by another player. But it is not reasonable to expect a large group of players, many of whom may not even see the request, in the middle of an event, to wait on one player.
Kiralyn2000 wrote: »As an aside, I'd never even known those things were called "pinions" til this thread.
(and that'll be embarrassing, if the tooltip when you activate them says that. Of course, you're always activating them while dashing around in combat, so why even look at the tooltip beyond noting that it's there/you're on target. /shrug)
SilverBride wrote: »This reminds me of something that happened a couple of days ago in Elsweyr. A player actually asked in zone if we would all wait for him to arrive before we attack the dragon. I replied no we can't do that and was called selfish and many other names I can't put here by another player. But it is not reasonable to expect a large group of players, many of whom may not even see the request, in the middle of an event, to wait on one player.
colossalvoids wrote: »SeaGtGruff wrote: »colossalvoids wrote: »Just /s "let me do the pinions please" when someone arrives, problem solved. How on Nirn someone should predict anyone needs them without any communication given.
How on Nirn someone can even see another player coming? Whenever I've been soloing a dolmen, and got through the last wave only to have another player run up and tap the pinions, the player seemed to appear out of nowhere and was already in the process of tapping the pinions before I even noticed them. It didn't bother me, because I wasn't aware of any achievement related to it-- and now that I do know, I still don't care very much about that achievement, or any other achievement, so I still won't be letting it bother me.
But when have you ever had another player casually and slowly saunter up to a dolmen that was in progress and give you time to break away from what you were doing and type "please let me tap the pinions myself"? For that matter, would the other player even stop to see your message, read your message, and comprehend that your message was directed at them? And if they did, would they be courteous enough to oblige, or would they just go and tap the pinions anyway, then get toxic with you about how they have just as much right to be there as you do, go play Skyrim if you don't want to play with other people, I'm going to report you to ZOS for committing a TOS violation, etc.?
That last bit might sound pretty far-fetched, but unfortunately it isn't. Sometimes it seems like the safest way to interact with certain players is to actively avoid interacting with them at all.
And because all of that the only thing you could do is to try to communicate, you not losing anything and it's the maximum you personally can do about it. Throughout the years I saw such requests not once and quite frankly I've never seen anyone ignoring such messaging. Other player can do whatever they want obviously as it is a public event still, but if the other side is keeping silent chances high your goals are staying unknown so it's hard to blame anyone for "ruining" anything.
Kiralyn2000 wrote: »This is no longer an Elder Scrolls game, but instead a waste of my time. ... The interference and behavior of other players has made this game unplayable.
Unfortunately, the whole "racing around, killing stuff as fast as possible" is pretty standard MMO behavior. And since this is an Elder Scrolls MMO...
(and yeah - other people "interfering" with what you're trying to do is also par for the course in most open-world multiplayer games.)
While it has lots of solo-able content, this is not a single-player game. You can't expect the same things you would of an SP game. That's just the way it is.
MagmaFerret wrote: »starkerealm wrote: »MagmaFerret wrote: »While I understand your frustrations, and I know this isn't a full fix, but perhaps putting a shout in Zone chat like "Trying to solo [blank] dolmen, please don't join" could help? It doesn't stop people from joining, but it might reduce the instances of people "stealing" pinions?
Or, just focus on a less popular zone for Dolmen farming, and get your Chainbreaker achievement there. Greenshade comes to mind.
This might be wandering into off-topic territory, but does the Chainbreaker achievement even require you to solo the dolmens, or is it just 100 cumulative pinions? Because if it's just cumulative, then the whole dolmen side of this thread's conversation is pretty much null. Most dolmens I've joined in on, people are too busy focusing on the enemies and ignoring the pinions.
SeaGtGruff wrote: »Do the dolmens in Cyrodiil count for that achievement? I've almost never had anyone else run up and join in when I was doing a dolmen in Cyrodiil.
starkerealm wrote: »People solo that content because they don't want to wait for other players to show up. (Same for Public Dungeon Group events.)
nightstrike wrote: »starkerealm wrote: »People solo that content because they don't want to wait for other players to show up. (Same for Public Dungeon Group events.)
I solo content because it gives me a stronger sense of accomplishment than just standing somewhere while everything instantly dies.
I wouldn't solo things if there wasn't such a wide power gap at play. It's not fun to play basketball with Michael Jordan.
I personally think it’s great when people kill enemies for me in delves and dungeons! Less work for me.
corrosivechains wrote: »Also really wish that Online Game Developers would quit trying to tell single-player gamers that they can "play solo just fine".
Let online multiplayer games be online multiplayer games, since over 90% of all videogames made are already single player.
I have heard that leaving the pinions active till the waves are done increases the chances of a named boss (which also contributes to an achievement) but I don't know if that is really true.
Contrary to popular belief, activating the pinions during or after the main battle has no effect on whether or not the Dolmen spawns a General for the General Executioner achievement. However, since each of them can only be activated by one player, it's a matter of courtesy if you arrive late in the battle to defer to those who were there before you (unless you're really in trouble), especially if you have already completed this achievement, as there is no additional benefit to activating more than 100 pinions.
SilverBride wrote: »This reminds me of something that happened a couple of days ago in Elsweyr. A player actually asked in zone if we would all wait for him to arrive before we attack the dragon. I replied no we can't do that and was called selfish and many other names I can't put here by another player. But it is not reasonable to expect a large group of players, many of whom may not even see the request, in the middle of an event, to wait on one player.
16BitForestCat wrote: »I have heard that leaving the pinions active till the waves are done increases the chances of a named boss (which also contributes to an achievement) but I don't know if that is really true.
It's not! ZOS employees actually addressed it in a previous episode of ESO Live. That was due to this rumor causing too many problems with players harassing one another at dolmens, thinking that they were being deprived of named bosses by early pinion release. Gina (or Jessica? I forget who now) outright stated that it was just a player rumor, and your chances of getting a named boss have nothing to do with the pinions.
UESP updated their Chainbreaker page with that information as well:
https://en.uesp.net/wiki/Online:ChainbreakerContrary to popular belief, activating the pinions during or after the main battle has no effect on whether or not the Dolmen spawns a General for the General Executioner achievement. However, since each of them can only be activated by one player, it's a matter of courtesy if you arrive late in the battle to defer to those who were there before you (unless you're really in trouble), especially if you have already completed this achievement, as there is no additional benefit to activating more than 100 pinions.
I still don't release any pinions until everything is dead, but that's so everyone can get as much XP as possible, and so anyone who actually still needs the Chainbreaker achievement can step in and grab them first.
I personally think it’s great when people kill enemies for me in delves and dungeons! Less work for me.
True... but what I learned on my Stamblade... is that while I can avoid fighting... in doing so, I'm also losing XP from kills which in turn impacts my CP gain. So avoiding tedious combat sounds like a good idea, if you care about CP, then it really isn't. If a person uses XP scrolls and then avoids combat, that is also a lose/lose situation.
I stopped playing my Stamblade because it was all too easy to avoid combat and rush through everything... having the ability to cloak was far too tempting to avoid... especially since it was the sole reason I went with a Stamblade in the first place. I thought it sounded like a great idea on paper, I can get through things faster to finish quests... but then realized how much XP I was losing by doing so. I then opted to create a Magden and have been enjoying that so far.
I personally think it’s great when people kill enemies for me in delves and dungeons! Less work for me.
True... but what I learned on my Stamblade... is that while I can avoid fighting... in doing so, I'm also losing XP from kills which in turn impacts my CP gain. So avoiding tedious combat sounds like a good idea, if you care about CP, then it really isn't. If a person uses XP scrolls and then avoids combat, that is also a lose/lose situation.
I stopped playing my Stamblade because it was all too easy to avoid combat and rush through everything... having the ability to cloak was far too tempting to avoid... especially since it was the sole reason I went with a Stamblade in the first place. I thought it sounded like a great idea on paper, I can get through things faster to finish quests... but then realized how much XP I was losing by doing so. I then opted to create a Magden and have been enjoying that so far.