Recently I see a lot of 30k health+sword n shield dd's in vet dungeons. Today again, so halfway I swapped my tank gear to dd to make it go a bit faster. I understand these most likely are pvp players but it's not hard having basic gear (ie Hundings) to be somewhat useful instead of creating a 3 tank run.
I would say you should just find 1 friend that DPSes and if you’re both good, a tank and one DPS can do any base game dungeon. You could even use dungeon finder to help the “fake people” get through.
There’s no way to fix players not being good at the game. You have to understand that a very large portion of the game requires very easy combat or no combat at all. Dungeons, trials, and PvP players are probably the minority at this point. There’s tons of quests, housing, fishing, role playing, and exploring to do. None of those things require hard combat at all.
When the majority of the game is made for a completely different audience, is it even fair to expect the players to be decent at combat? That’s like expecting a good PVEr to be a good PvPer but that’s not always the case.
Maybe they’re getting their feet wet in actual content. It’s a big leap going from questing to dungeons. If you don’t want to deal with it (it’s the majority of the player base) just bring a friend like I said. 2 good players is more than enough.
It means he is investigating way too much health than needed to survive. Investment that should have went into making sure the build can actually deal an adequate amount of damage.
Thank you for the explanation, I was just curious, because with my stam DD I have an adequate amount of damage and still higher health when use Sithis, otherwise I have 27.5k health. And no problem, thats all
I understand that DD in vet dung who can do under 20k DPS is real pain problem...spartaxoxo wrote: »It means he is investigating way too much health than needed to survive. Investment that should have went into making sure the build can actually deal an adequate amount of damage.
Thank you for the explanation, I was just curious, because with my stam DD I have an adequate amount of damage and still higher health when use Sithis, otherwise I have 27.5k health. And no problem, thats all
Define adequate amount of damage...just curious. Like what number?
Edit: because I was looking at gaze not because questioning that
Adequate amount of damage was not defined in this thread. What number should it be counted from?
Anyway I still have room for improvement and the last time it was on dummy about 40k DPS. And still have big problem with light weaving, damn it.
I using Releq/Selene(Sithis)/Hunding <- i can't use Tzogvin yet because drop rate for tzogvin dagger is how to say... super low. And Vateshran still don't gave me Thunderous Volley. But i am used to it, because at some several "good" sets (DD, healer) i missing one damned piece for using it, damn random drop.
BTW i doing vet dungeons with real tank
So can you suggest me better secondary set (Edit: I forgot... Stam Necro WW build)?
And about Gaze... Block Mitigation is problem, but if you can do roll dodge, you are fine...
MrMazurski wrote: »Dear ZOS,
Can you add new rules to your Forum Rules? Such as:
Only one new topic per week about "fake role", "DM queue" ,"Tank meta", "slaughterer players on BG"
Sanguinor2 wrote: »I would say you should just find 1 friend that DPSes and if you’re both good, a tank and one DPS can do any base game dungeon. You could even use dungeon finder to help the “fake people” get through.
There’s no way to fix players not being good at the game. You have to understand that a very large portion of the game requires very easy combat or no combat at all. Dungeons, trials, and PvP players are probably the minority at this point. There’s tons of quests, housing, fishing, role playing, and exploring to do. None of those things require hard combat at all.
When the majority of the game is made for a completely different audience, is it even fair to expect the players to be decent at combat? That’s like expecting a good PVEr to be a good PvPer but that’s not always the case.
Maybe they’re getting their feet wet in actual content. It’s a big leap going from questing to dungeons. If you don’t want to deal with it (it’s the majority of the player base) just bring a friend like I said. 2 good players is more than enough.
If they enter veteran content it is fair to expect them to be decent at combat. It isnt called veteran for nothing. If they enter normal its less of an issue since most normal dungeons can be soloed easily.
Recently I see a lot of 30k health+sword n shield dd's in vet dungeons. Today again, so halfway I swapped my tank gear to dd to make it go a bit faster. I understand these most likely are pvp players but it's not hard having basic gear (ie Hundings) to be somewhat useful instead of creating a 3 tank run.
@CaffeinatedMayhem it was Wayrest 1. As the tank I was doing 5k dps at first boss which was 21% of total. I wish they were each doing 17k! Luckily the healer stayed and I offered to switch gear so we finished it. Got the medium Slimecraw I wanted so in the end it was all good, but had it been ICP I would have left after first boss.
Morgha_Kul wrote: »[snip]
starkerealm wrote: »...
With Champion Points where they are now, it's reasonable to see a DPS as high as 25k health, but more than that tends to indicate that they've been sacrificing DPS for survival (this is, actually true in your case.) So, yeah, my recommendation would be that you drop Gaze of Sithis in favor of something that improves your damage.
Ken_Koerperich wrote: »
They enter Vet because of the Dailies, and the Drops. Nothing else matters.
Try being on Normal or II Dungeons, 1 daily only, as "you" know you suck at them and have never done them like I haven't.
Then sit in "Q" up to an hour, just to have some face tanking CP Lv1000+ speed run the whole thing, ignoring your request to slow down, "guide" you as you can't run THAT FAST, and skipping Lore and the quest parts, just so they can "show" off, get their "3/4/5" what have you dailies done....
Can't learn squat when all I/we get to do is mash the "Sprint" and try to keep up...
RedFireDisco wrote: »The amount of times I've seen some scrub firing single target damage at mobs
RedFireDisco wrote: »"slap on a resto to heal" type
TheUndeadAmulet wrote: »I don't want to spend over an hour in Vet CoH2 because one DD is spamming force pulse (with no light attack weaving) and the other is only using wall of elements and lightning staff heavies. Please.
The funniest part is once I realized how many fake DD's there were, I started paying attention to my partner DD when I'm playing as a DD. It's sad to say that close to 50% of the time I'm the only player actually contributing damage.
RedFireDisco wrote: »There need to be hints on loading screens before dungeons and checklists when selecting a role
DPS's should run ground AOE's, dots, and really all damage needs to be area of effect, save for boss only skills.
The amount of times I've seen some scrub firing single target damage at mobs, or wearing S&B for DPS roles is easily as often as I see a "slap on a resto to heal" type or no-taunt tanks.
Considering taunts are fairly standard for tanking in most MMORPGs like ESO I do not think offering a checklist that mentions that for those who selected the tank role will have any effect. It is pretty much the same reason some have noted that suggestions of requiring having a taunt unlocked or even slotted would change nothing since it will not require the player to use it or even keep it on their bar.
I can only imagine I was fortunate that I found a good guild as easily as I did. It was not hard for me. I run with them most of the time and the experience is superior to anything I have gotten via the GF. However, when I do queue solo I do realize I am asking for randomness in so many ways.