Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
• ESO Store and Account System for maintenance – March 6, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)

Endeavors dailies feel made for kids

Dragonnord
Dragonnord
✭✭✭✭✭
✭✭✭✭
For a seasoned/veteran player, I really feel I'm being treated like a child here.

The "misions" I have to do are for us players or for baby kids? Took me 1 minute to complete them.

Complete 1 Quest - I just picked up blacksmithing daily quest from board, run to crafting station and returned quest = 15 Seconds.
Sell 15 Items to Merchants - I retrieved 15 Molybdenum from my crafting bag and sold to merchant where I returned the crafting dailiy = 10 seconds.
Harvest 8 resources - Since I was already out of the city, just start picking up nodes right there = 30 seconds.

Sorry, I apologize, I said 1 minute above but it really took me 55 seconds!!!

Oh! Hold on! I see one that says Complete 1 Duel (no need to do it, as I did my 3 for the day already), still - I send duel to a guild mate or friend, stand still, he or she kills me in 4 seconds. Done? But we didn't even duel? Hmmm...

Honestly, what are these? It really feels I'm being treated like a baby here. Missions? Quests? Dailies? Don't feel like that.

Please ZOS! Make something that we feel are completing, not like Godslayer or one of the Rockgrove hard modes, but something at least.
SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • sarahthes
    sarahthes
    ✭✭✭✭✭
    ✭✭
    They are meant to be passively completed during gameplay for the most part. Not something you need to actively pursue.
  • nukk3r
    nukk3r
    ✭✭✭✭✭
    I've seen it all now. People are complaining about the way to obtain the currency for crown crate items being to easy. With the item pricing, these menial tasks will feel like a grind in 8 weeks.
  • Lady_Galadhiel
    Lady_Galadhiel
    ✭✭✭✭✭
    ✭✭✭
    They aren't ment to take much time to complete,just something you do passivly by playing normal.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Dagre2
    Dagre2
    ✭✭✭
    would you prefer your entire play time every day be consumed by doing chores? think they've seen the reaction to other games implementing similar systems and the backlash that resulted when people had to spend the majority of their time every day on these dailies. I don't know about you but i don't play video games to do chores.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    They aren't ment to take much time to complete,just something you do passivly by playing normal.

    That is the intent, but we know that some people will check that first thing and head off to do the optimal three tasks each day. It is hard to stop people from doing that, and trying will only elicit complaints.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    Complaining because you can earn all the daily seals, easily, by doing the stuff you usually do when playing?! Come on...
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2360 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2190 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2345 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2090 CP
  • khyrkat
    khyrkat
    ✭✭✭✭
    It's better this way, at least I don't have to pay attention to how much still I need to do to earn my poor amount of seals, since this system is anyways aimed at those already spending way too much on the game :D and those that think ZOS will give anything for free so they can actually see nothing is free.
    I don't mind these dailies, they do themselves and I can check back in a few months, if I'm still playing of course because game becomes just another korean grind fest with no ambition to do better, to see what potion I can buy from seals store :F
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    You may like the Weekly quests more - that was stuff like "complete 7 dungeons" or "Kill 30 world bosses" when it first launched on PTS.

    Otherwise, I'm very happy that most of the dailies are not particularly grindy. Systems like Endeavors or Warframe's Nightwave play on players' fear of missing out to drive them to do various activities. If the daily stuff is too intense or grindy, it heads into burn-out territory pretty quickly.

    This stuff is fairly accessible - which ZOS desperately needs as their excuse for "crates totally aren't gambling, we swear, please don't regulate us."
    Edited by VaranisArano on June 18, 2021 12:47PM
  • Dagre2
    Dagre2
    ✭✭✭
    Elsonso wrote: »
    They aren't ment to take much time to complete,just something you do passivly by playing normal.

    That is the intent, but we know that some people will check that first thing and head off to do the optimal three tasks each day. It is hard to stop people from doing that, and trying will only elicit complaints.

    i did that in warframe when they implemented their version of the new trendy seasonal calendar rewards tied to dailies and weeklies. it consumed my entire gaming time. even after several nerfs to the length it took to do these dailies and weeklies it was just too much. burned out a lot of players in the long term. i havent' been back in the game since, getting close to 2 years now. i bailed on fallout 76 as soon as i saw they were implementing a very similar seasonal system tied to dailies. I new it wouldnt' go well for me so i just dropped my subscription and moved on.

    and now shortly after i start playing ESO they add this, ugh. this system is stalking me. at least so far i can manage to completely ignore it because it gives so little reward in such a long time frame that its completely irrelevant to me, not even worth monitoring. i'll check how many seals i have in 6-12 months, until then i dont' even have to think about it because i won't be able to get anything worthwhile to me anyways.

    now if they announce in a few months that they'll be wiping the currency every time they change crates, it'll turn into a timed grind i can't handle. but as is right now, just another currency you can earn over time to get whatever rewards are currently available, well, i like this version much more.
    Edited by Dagre2 on June 18, 2021 1:06PM
  • Jamerth
    Jamerth
    ✭✭✭
    Dragonnord wrote: »
    For a seasoned/veteran player, I really feel I'm being treated like a child here.

    The "misions" I have to do are for us players or for baby kids? Took me 1 minute to complete them.

    Complete 1 Quest - I just picked up blacksmithing daily quest from board, run to crafting station and returned quest = 15 Seconds.
    Sell 15 Items to Merchants - I retrieved 15 Molybdenum from my crafting bag and sold to merchant where I returned the crafting dailiy = 10 seconds.
    Harvest 8 resources - Since I was already out of the city, just start picking up nodes right there = 30 seconds.

    Sorry, I apologize, I said 1 minute above but it really took me 55 seconds!!!

    Oh! Hold on! I see one that says Complete 1 Duel (no need to do it, as I did my 3 for the day already), still - I send duel to a guild mate or friend, stand still, he or she kills me in 4 seconds. Done? But we didn't even duel? Hmmm...

    Honestly, what are these? It really feels I'm being treated like a baby here. Missions? Quests? Dailies? Don't feel like that.

    Please ZOS! Make something that we feel are completing, not like Godslayer or one of the Rockgrove hard modes, but something at least.

    The Endeavors are just as good as the reward, so i don't see much of a problem there.
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    ROTFL.

    Uh, you realize that you need to do these chores every single day for around two months just to get a gold-tier item?

    Yes, they are trivial. They're supposed to be. Because to get anything out of them, you need to do them every day. Honestly, you put in less work to claim daily login rewards, and they're probably more rewarding than the Endeavors system.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • miteba
    miteba
    ✭✭✭✭
    Endeavors system were not created to increase/decrease the gameplay difficulty or to create another ingame challenge.

    Endeavors system was created for 2 reasons:

    - constant login from players which ONLY login every 2 or 3 days every week and "anchor" them to the game, through easy and quick activities

    - Appease the community which dislikes crown crates and gambling, giving them the chance to acquire those items without investing in the crown store
    Edited by miteba on June 18, 2021 1:11PM
  • Wolf_Eye
    Wolf_Eye
    ✭✭✭✭✭
    For only a pathetic 20 endeavors per quest, I do not want endeavors to be difficult or time consuming to do.
  • Dagre2
    Dagre2
    ✭✭✭
    miteba wrote: »
    Endeavors system were not created to increase/decrease the gameplay difficulty or to create another ingame challenge.

    Endeavors system was created for 2 reasons:

    - constant login from players which ONLY login every 2 or 3 days every week and "anchor" them to the game, through easy and quick activities

    - Appease the community which dislikes crown crates and gambling, giving them the chance to acquire those items without investing in the crown store

    you forget the part where it targets impulsive people. having them look at rewards they could get months from now and since they're impulsive they'll likely start spending money on crates in an attempt to get the rewards immediately.
  • Peacatcher
    Peacatcher
    ✭✭✭
    I've been deliberately not looking at what the 5 daily endeavours are. And I've completed both days so far very quickly while just doing what I would have been doing and with no additional effort to complete them. Feels as though this is the way it was intended and the way it should be.

    Great system, I like it.
    Ps4 EU
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dagre2 wrote: »
    Elsonso wrote: »
    They aren't ment to take much time to complete,just something you do passivly by playing normal.

    That is the intent, but we know that some people will check that first thing and head off to do the optimal three tasks each day. It is hard to stop people from doing that, and trying will only elicit complaints.

    i did that in warframe when they implemented their version of the new trendy seasonal calendar rewards tied to dailies and weeklies. it consumed my entire gaming time. even after several nerfs to the length it took to do these dailies and weeklies it was just too much. burned out a lot of players in the long term. i havent' been back in the game since, getting close to 2 years now. i bailed on fallout 76 as soon as i saw they were implementing a very similar seasonal system tied to dailies. I new it wouldnt' go well for me so i just dropped my subscription and moved on.

    and now shortly after i start playing ESO they add this, ugh. this system is stalking me. at least so far i can manage to completely ignore it because it gives so little reward in such a long time frame that its completely irrelevant to me, not even worth monitoring. i'll check how many seals i have in 6-12 months, until then i dont' even have to think about it because i won't be able to get anything worthwhile to me anyways.

    now if they announce in a few months that they'll be wiping the currency every time they change crates, it'll turn into a timed grind i can't handle. but as is right now, just another currency you can earn over time to get whatever rewards are currently available, well, i like this version much more.

    Hopefully, they won't wipe the Seals each Crate season in some upcoming revision.

    Games as a Service (from my perspective, which will be different from a modern studio perspective) depends on ways to get people to regularly play the game by offering daily, weekly, monthly (or whatever block of time) rewards. The daily can cascade into weekly, the weekly into monthly, or they can simply be discrete rewards independent of other rewards. The goal is to make you feel like you need to be in the game every day, which raises engagement. They always have a monetization system tied to this, and in this case, ESO Plus, Crown Store, and Crown Crates, which get more revenue as people regularly engage with the game.

    The Daily Rewards are doing this, with the goal to get people to consistently log into the game 21 days out of the month. The use small rewards and the perception of a special reward each month to accomplish this.

    The daily writs, daily quests, hirelings, mount training, learning crafting traits, and other rewards over time that the actual game provides also serve this purpose. Some of these things are gone forever if the player does not play every day, some of these things just reward the player for sticking around.

    The Endeavors, while appearing to be done to satisfy XBox rules, also serve the function of getting players to spend time in the game daily. Players that play every day can max out the daily and weekly Endeavor rewards, which is incentive to play for many people. I am thankful that they did not create the Endeavor tasks so that they have to stack to get full benefit from them. They could have done things so that daily quests unlock weekly quests and weekly quests unlock seasonal quests, with the whole house of cards collapsing if the player fails.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • VaxtinTheWolf
    VaxtinTheWolf
    ✭✭✭✭✭
    I've been past fed up waiting for changes to class balance promised years ago that still have come to be so I havent actively been playing the game for several months, maybe half a year or more at this point outside of events. This system pulls at me as the "Look at this time limited stuff you could be gaining, come and get your share and dont miss out!" target crowd.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    ✭✭
    Just remove the system and rework it. It's not ready to be live without looking like it is a product of a lazy obligation. I don't care if that is considered bashing. There is no nice way to say the system is as lame as it gets.
    Edited by Red_Feather on June 18, 2021 1:41PM
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dagre2 wrote: »
    Elsonso wrote: »
    They aren't ment to take much time to complete,just something you do passivly by playing normal.

    That is the intent, but we know that some people will check that first thing and head off to do the optimal three tasks each day. It is hard to stop people from doing that, and trying will only elicit complaints.

    i did that in warframe when they implemented their version of the new trendy seasonal calendar rewards tied to dailies and weeklies. it consumed my entire gaming time. even after several nerfs to the length it took to do these dailies and weeklies it was just too much. burned out a lot of players in the long term. i havent' been back in the game since, getting close to 2 years now. i bailed on fallout 76 as soon as i saw they were implementing a very similar seasonal system tied to dailies. I new it wouldnt' go well for me so i just dropped my subscription and moved on.

    and now shortly after i start playing ESO they add this, ugh. this system is stalking me. at least so far i can manage to completely ignore it because it gives so little reward in such a long time frame that its completely irrelevant to me, not even worth monitoring. i'll check how many seals i have in 6-12 months, until then i dont' even have to think about it because i won't be able to get anything worthwhile to me anyways.

    now if they announce in a few months that they'll be wiping the currency every time they change crates, it'll turn into a timed grind i can't handle. but as is right now, just another currency you can earn over time to get whatever rewards are currently available, well, i like this version much more.

    Yeah, Warframe's Nightwave system improved over time, but I had a similar experience to you. Thanks to Nightwave, I'm probably going to skip most of ESO's weekly endeavors when it's stuff like "do 7 dungeons" or "Kill 30 world bosses" (the numbers may have been lowered on later PTS cycles, I don't recall). I'm not spending loads of playtime chasing time-limited rewards again unless it's an activity I really enjoy.

    It's ironic, but thanks to Warframe I've become a lot more resistant to ZOS' attempts to push my "fear of missing out" button.
  • Viewsfrom6ix
    Viewsfrom6ix
    ✭✭✭✭✭
    Just remove the system and rework it. It's not ready to be live without looking like it is a product of a lazy obligation. I don't care if that is considered bashing. There is no nice way to say the system is as lame as it gets.

    People who weren't going to get crown items will continue to not bother to get it. And people who wanted to get one, can get it just by playing normally. Sure it will take almost a year of playing everyday to get the RAREST item in the game but would you rather gamble by spending $500+?
  • Vhale
    Vhale
    ✭✭✭
    The only thing I dislike about the system so far is listening to hours of one or two people going off about it.
    The Ska'vyn Exchange
    Savage Blade
    Vhale Sirothe -Templar - Grand Master Crafter - Daggerfall
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's ironic, but thanks to Warframe I've become a lot more resistant to ZOS' attempts to push my "fear of missing out" button.

    They have a button for that? :smile:

    My Dad had a saying that used to annoy me, but I came to embrace. If it ain't meant to be, it ain't meant to be. Works perfectly when discussing FOMO grind, worry, or gnashing of teeth. If you have to hurry to do something, it is time to step back and decide if it is really worth the effort. Almost everything in an online game is not worth the effort.

    Edited by Elsonso on June 18, 2021 2:01PM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • coop500
    coop500
    ✭✭✭✭✭
    ✭✭✭
    Wow... okay, people really will *** just to ***.

    They're meant to be rewards for stuff you do normally anyway. Otherwise people would be screeching even louder than they already are.
    Hoping for more playable races
  • Stanx
    Stanx
    ✭✭✭✭✭
    This community is something else :D

    Endeavors are a brand new way to get stuff for free you'd normally have to pay cash freaking money for and all I've seen are complaints that there aren't enough seals awarded, or don't award enough XP, or that you only need to complete 3/5... Now they're too easy?

    Genuinely giddy to see what tomorrows complaints will be.

    EDIT: TEN topics on the front page about endeavors, mostly complaints.
    Edited by Stanx on June 18, 2021 2:10PM
  • coop500
    coop500
    ✭✭✭✭✭
    ✭✭✭
    Stanx wrote: »
    This community is something else :D

    Endeavors are a brand new way to get stuff for free you'd normally have to pay cash freaking money for and all I've seen are complaints that there aren't enough seals awarded, or don't award enough XP, or that you only need to complete 3/5... Now they're too easy?

    Genuinely giddy to see what tomorrows complaints will be.

    EDIT: TEN topics on the front page about endeavors, mostly complaints.

    I know right? This is insane.

    There's a lot of stuff I could complain about of the game, but free easy stuff is NOT it. Jesus people, calm the heck down.Ignore the system if you hate it so much but for the love of god, I am so tired of seeing zone chat, guild chat and forum chat filled with whiners.
    Hoping for more playable races
  • gariondavey
    gariondavey
    ✭✭✭✭✭
    ✭✭
    Stanx wrote: »
    This community is something else :D

    Endeavors are a brand new way to get stuff for free you'd normally have to pay cash freaking money for and all I've seen are complaints that there aren't enough seals awarded, or don't award enough XP, or that you only need to complete 3/5... Now they're too easy?

    Genuinely giddy to see what tomorrows complaints will be.

    EDIT: TEN topics on the front page about endeavors, mostly complaints.

    Right??????? Lmfao
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    Veteran mode endeavour request? ... that was fast! :sunglasses:
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is a really bad take. Not everything is supposed to be some huge challenge.
  • Wolf_Eye
    Wolf_Eye
    ✭✭✭✭✭
    They're never going to increase the amount of seals you earn per day. It's ALWAYS going to be around 50-60 seals total per day (plus whatever the bonus weekly endeavor mission gives per week). Because they don't want people to be able to get too many crate items for free, as they still wish to SELL the crates for real money.

    That's why we're capped on the amount of missions we can do. ZOS has already figured out the ideal amount of endeavors to keep crate purchasing a viable income for them.

    So basically, you want the endeavors to become HARDER for the exact same reward.

    "Kill 10 world bosses for 15 seals" when a lowly potion from a crate costs 360. Sorry, but that's too high a grind for such a tiny reward.

    The mission objectives are fine the way they are now.
  • LoneStar2911
    LoneStar2911
    ✭✭✭✭✭
    Elsonso wrote: »
    Hopefully, they won't wipe the Seals each Crate season in some upcoming revision.

    Well, that’s a terrifying thought. The uproar would be insane.
Sign In or Register to comment.