No, no, no, no, am not talking about rushing to endgame, whatever that is - it sure aint dungeon grinding or trials for me at least. If anything, my endgame is PVP. Housing used to be it, but that is way too grindy to really bother with anymore. Terhe are way better options out there to scratch the building itch.other than guild wars 1 into guild wars 2, i haven't seen any mmorpg style games where it would make sense to make another instead of just 'upgrading' or changing the one you currently have.only those that are only focused on end game. any TES fan will likely have an enjoyable journey to the end game instead of obsessing about end game from the day they start. obviously i can only speak for myself and those i know, but in no way did i ever start playing eso just to rush through to the end. I haven't been playing that long and i still have hundreds of hours ahead of me before i even consider starting the typical mmorpg end game thing. this will be even more true to new players that have never even stepped foot in an mmorpg type game before.But even bigger issue, is the ever accumulating amount of catch up that new players will face. There will come a point where getting into the game will be way too much of a bother for anyone to worry about. And Skyrim will be so far in the past, that it wont generate new fans for the IP itself. They will just play and invest in some trendier and more current live service thing. There might still be enough old timers around at that point, to justify keeping the lights on for several more years, but development of new stuff will stop at some point. It just wont offer as good margins as developing some brand new stuff to sell to a wider audience. And the new stuff wont come with all the baggage of the old one, and can benefit from all the improved tech that will come available in the future.
as for the visuals, they're pretty good in eso. the style gives itself a lot more time before they have to adjust and they wouldnt' be the first mmorpg type to add higher resolution textures to the game.
i wouldnt' generalize new players. there's just as many gamers out there that prefer gameplay than there are that obsessed over visuals and i'd say there's more that enjoy the journey than obsess over end game, especially new players that haven't been tainted by end game yet.
that said, a new player may be more inclined to jump into the new thing rather than the old thing but would it be worth it to put a massive amount of resources into a new mmorpg over adding more to a current one? if it was i'd say there's quite a few companies out there that would have done it by now. guild wars 1 certainly qualifies as one that made the right decision releasing 2, but something like wow? rift? i wouldn't even consider a second mmorpg. eso? probably not, while i'd jump all over a new TES single/coop game. new shiny graphics wouldn't draw me into it. graphics are the last thing i consider when it comes to gaming, that's what tv is for. then again, i'm from the atari days and played a MUD for over 2 decades, so what do i know.
my bet is, a new TES singleplayer/coop(lets hope) game would draw in more folks than an eso2
Marcus_Aurelius wrote: »Usually new tech means better things, here things are deteriorating every time new content is added.
Groups reduced to 12 for performance problems, lag everywhere, bugs not being patched up .....
I really don't see the engine getting better, sometime I think they live in their own world.
Marcus_Aurelius wrote: »I really don't see the engine getting better, sometime I think they live in their own world.
Yeah, I tend to agree with this. I am surprised by Firor's statement that they are "tearing down the engine, one room at a time, all the time" (Wondering when they are going to put those rooms back in the game... LOL )
It seems to me that they keep running into the limits of the engine and pulling back. Blackwood seems like a perfect example of places where they could have done something, but pulled back due for technical reasons. Starting with Greymoor, the major cities are separate spaces because the game cannot handle them being part of the zone. That sort of thing.
No, no, no, no, am not talking about rushing to endgame, whatever that is - it sure aint dungeon grinding or trials for me at least. If anything, my endgame is PVP. Housing used to be it, but that is way too grindy to really bother with anymore. Terhe are way better options out there to scratch the building itch.other than guild wars 1 into guild wars 2, i haven't seen any mmorpg style games where it would make sense to make another instead of just 'upgrading' or changing the one you currently have.only those that are only focused on end game. any TES fan will likely have an enjoyable journey to the end game instead of obsessing about end game from the day they start. obviously i can only speak for myself and those i know, but in no way did i ever start playing eso just to rush through to the end. I haven't been playing that long and i still have hundreds of hours ahead of me before i even consider starting the typical mmorpg end game thing. this will be even more true to new players that have never even stepped foot in an mmorpg type game before.But even bigger issue, is the ever accumulating amount of catch up that new players will face. There will come a point where getting into the game will be way too much of a bother for anyone to worry about. And Skyrim will be so far in the past, that it wont generate new fans for the IP itself. They will just play and invest in some trendier and more current live service thing. There might still be enough old timers around at that point, to justify keeping the lights on for several more years, but development of new stuff will stop at some point. It just wont offer as good margins as developing some brand new stuff to sell to a wider audience. And the new stuff wont come with all the baggage of the old one, and can benefit from all the improved tech that will come available in the future.
as for the visuals, they're pretty good in eso. the style gives itself a lot more time before they have to adjust and they wouldnt' be the first mmorpg type to add higher resolution textures to the game.
i wouldnt' generalize new players. there's just as many gamers out there that prefer gameplay than there are that obsessed over visuals and i'd say there's more that enjoy the journey than obsess over end game, especially new players that haven't been tainted by end game yet.
that said, a new player may be more inclined to jump into the new thing rather than the old thing but would it be worth it to put a massive amount of resources into a new mmorpg over adding more to a current one? if it was i'd say there's quite a few companies out there that would have done it by now. guild wars 1 certainly qualifies as one that made the right decision releasing 2, but something like wow? rift? i wouldn't even consider a second mmorpg. eso? probably not, while i'd jump all over a new TES single/coop game. new shiny graphics wouldn't draw me into it. graphics are the last thing i consider when it comes to gaming, that's what tv is for. then again, i'm from the atari days and played a MUD for over 2 decades, so what do i know.
my bet is, a new TES singleplayer/coop(lets hope) game would draw in more folks than an eso2
And yes, of course, TES fans will have fun just exploring Tamrilando, the Elder Scrolls Theme park with it's myriad rides and attractions. But that's the thing, most TES fans come from playing the single player games. It's been 10 years since we had one of those. When will we get the next installment? Not in years. I suppose there are purely ESO fans out there too, but... I bet they are a minority. And I just don't see the narrative side of ESO as something that will be attracting new fans to the game as such. It's the MMO stuff and the side activities that get new people to invest in this thing.
snip - continued
I don't think so, some day there will no place in map for new interesting chapters and they will create old zones in new versions, probably in another Era (time travel!). There is no reason to not do it - we can have 2E and for example 3E/4E Tamriel. Then we can have full Cyrodiil as PvE chapters without touching original oneWe will never escape from the bad decisions made at the start of the game. The Three Banners War, and the stupid Alliances will scar this game forever more
RaddlemanNumber7 wrote: »We will never escape from the bad decisions made at the start of the game. The Three Banners War, and the stupid Alliances will scar this game forever more
So to summarize
ESO doesn't offer what the main line series has and the only reason the game is still around is because of the desire for an Elder Scrolls game.
So when ES6 comes out people will leave ESO en-masse and the MMOs days are numbered.
Marcus_Aurelius wrote: »I really don't see the engine getting better, sometime I think they live in their own world.
Yeah, I tend to agree with this. I am surprised by Firor's statement that they are "tearing down the engine, one room at a time, all the time" (Wondering when they are going to put those rooms back in the game... LOL )
It seems to me that they keep running into the limits of the engine and pulling back. Blackwood seems like a perfect example of places where they could have done something, but pulled back due for technical reasons. Starting with Greymoor, the major cities are separate spaces because the game cannot handle them being part of the zone. That sort of thing.
Actually that's not entirely true. A little bit of out of bounds exploring back in Greymoor revealed the "instance" of Solitude was actually still in the overworld map. In truth they created a copy of Solitude and placed it WAY out in the very Southeast corner of the zone map, far from the boundary, but still in the same instance. The doors to Solitude just teleport you there.
Makes me wonder if Leyawiin and Markarth are exactly the same, and there's copies of the cities way out of bounds somewhere.
So when ES6 comes out people will leave ESO en-masse and the MMOs days are numbered.
No, that's not quite what I said, so your summary is not accurate. It's the context in which I said the thing that matters. It was posted as reply to something someone else had posted earlier, and I was remarking that there are a lot of TES fans that play ESO. It is a thing and it used to be a really big thing for the game.No, no, no, no, am not talking about rushing to endgame, whatever that is - it sure aint dungeon grinding or trials for me at least. If anything, my endgame is PVP. Housing used to be it, but that is way too grindy to really bother with anymore. Terhe are way better options out there to scratch the building itch.
And yes, of course, TES fans will have fun just exploring Tamrilando, the Elder Scrolls Theme park with it's myriad rides and attractions. But that's the thing, most TES fans come from playing the single player games. It's been 10 years since we had one of those. When will we get the next installment? Not in years. I suppose there are purely ESO fans out there too, but... I bet they are a minority. And I just don't see the narrative side of ESO as something that will be attracting new fans to the game as such. It's the MMO stuff and the side activities that get new people to invest in this thing.
snip - continued
So to summarize
ESO doesn't offer what the main line series has and the only reason the game is still around is because of the desire for an Elder Scrolls game.
So when ES6 comes out people will leave ESO en-masse and the MMOs days are numbered.
Oh, I agree. That is certainly a possibility with a fair chance of becoming a reality. Just as a side, as of late, I've been playing Conan Exiles, and while it is attached to the IP, it doesn't really have much to do with Conan as such. It feels like Conan and looks like Conan, but is essentially just another Multiplayer Survival Game at heart. Now I doubt TES would go in that direction, but who knows. Maybe some sort of new colonies sort of game, like a new Invasion of Akavir as a setting, with base building and marshaling your troops being a big part of it. With more emphasis on dynamic maps and player generated content. Who knows. I certainly don't want the current Tamrilando to be replaced with yet another theme park. I've had quite enough of that experience already, and am in no hurry to repeat it.Which will leave the MMO in a position to possibly cancel and for the devs to make something more like Fallout 76 (plays like Fallout but with Friends) but for Elder Scrolls - a proper "Skyrim Online" that people wanted - as opposed to the Theme Park MMO set in TES we have right now that just doesn't satisfy that itch.
But on this I don't. I do not see any hint of Oblivion's combat and spellcasting in ESO. Besides, the core of Oblivions magic was Spellcrafting, not healing with your stamina and attaching magical abilities to weapon skills.Funny that you mention Skyrim and Oblivion though - The combat system was inspired by Oblivion's combat more than skyrim, hence the spellcasting system.
But you will eventually lose all of it. ESO is not gonna lastfor ever. I don't see it ending within the next 4 years, but at the same time I do not see any real reason to believe ESO will be a thing 10 years from now. I may be proven wrong, and will obviously update my projections depending on how things proceed in the future. But that is my take on how thing currently stand in the field. My current analysis points to TES6 release being the crucial point in time. ESO will be too old to compete at that point, and TES6 will offer a new fresh look on Tamriel (and in much higher fidelity too), and using that as a starting point for a new live service scheme certainly seems eminently reasonable, to me at least. I just hope it wont be TES6 itself, and that it will retain the solo play features and full moddability of it's predecessors.I just don't see ESO 2 happening because the idea of losing everything you worked for and everything you have played - for an online game - is massively unappealing
Good, making an mmo2 is the worst thing that could happen to any mmo. MMO's are not like regular games, if only players would understand this.
MMO's are meant to evolve, not to get replaced. Not to mention, noone would spend money on either game anymore. As making a second version, would imply there would be even more versions after the second version. Meaning all spendings on any of the versions would become worthless.
OP was updated with full episode!
Netflix doesn't run on an engine. It runs on web code, and you can bet Netflix is running "Netflix 13" right now, and not "Netflix 1", especially now that its user base has changed from simple web users to platform and device users.It's like... when is Netflix 2 going to launch? Right? We're a service... that people log into every day and play. As long as they're doing that, there's no reason to do a 'Version 2.'
ESO is not a damn service. It's an MMO. A game.
A service is ESO+ which many of us gladly pay for only to be given a broken game in return. Enough to leave? No, but absolutely enough to be annoying.
That they're "breaking the engine down" all the time is problematic on many levels. It's saying, "We don't want to invest in 2.0 because everyone seems happy with what they have."
What a magnanimous attitude to have. Many of us have been here for 7 years, and this isn't just a game to us. It's an investment, both with money and time. How people play is just as much a part of the reward as the game itself.
Yet this guy clearly thinks we should be content with this, knowing so many of its players have an issue with it, along with these "changes" that make no damn sense and force people to review if it's worth staying.
NOT A SINGLE PERSON I STARTED PLAYING WITH 7 YEARS AGO IS PLAYING TODAY.
Not a single one. They left the game long ago, pissed off at the constant lies (free DLC forever!), the greed ($35 dollars for a horse?! Now with gambling!), and of course, the game breaking/changing annoyances.
I honestly wish I had the willpower to walk away from this circus of greed and disregard for the players, but I'm just too foolish to continue hoping for the best. I've spent years earning what I've done in the game.
ESO is just on fire man these expansions are great it scratches the itch til ES6