Starlight_Whisper wrote: »I Know mine just stands in fire around dragon
 I hate those suckers....
   I hate those suckers....dinokstrunz wrote: »Too early to call it a flop imo, but after 10 days on PC, blackwood is eerily quiet this past day or 2. Most people are probably finished with the bare bones content already and moved on or gone back to doing what they were doing prior to Blackwood.
For the past few days of doing the Blackwood dailies and some harvesting and I rarely seen any other players, even in the cities. I've never seen a chapter so dead right after release and it's kinda disheartening.
I can't agree with you. There are a lot of people running around in Blackwood.
For the past few days of doing the Blackwood dailies and some harvesting and I rarely seen any other players, even in the cities. I've never seen a chapter so dead right after release and it's kinda disheartening.
I can't agree with you. There are a lot of people running around in Blackwood.
It was sad to see on release day of a NEW EXPANSION ESO twitch only hitting 3-5k viewers where as other MMOS we're doing above 10k with even GW catching up to it. I know it's not indicative of game quality but its indicative of player interaction, community and enjoyment. Even YouTube content is dry apart from the random "THIS STAM BUILD IS OP" video for the 5 youtubers who actually make content for ESO. ESO at this point is turning really stale with all these non-important systems and basically pandering to visual novel enjoyers r. Questing is beautiful in this game don't get me wrong and i appreciate all the effort put in it but ZOS really needs to realise they can't spend their entire time developing their game in one year bursts for only one avenue of players. Getting 2 dungeons for 1 quarter is so boring. Not everyone who loves ESO wants to just have dungeons be endgame. I finished the main quest of blackwood in 2 days, and I was playing in 1-2 hour bursts every 4-5 hours. So not slaving away. The story was actually really nice, but the enemies AI and difficulty was so bad and easy the fight was over before i knew it. Or I'd walk into a dungeon/O-portal and everything would be dead or people would be just at the end killing the boss.
If AOC does finish production (Yes i know everyone is hyping this game) in a good a state i believe it will affect the ESO population more, as it's aesthetically/combat similar but also aims to do better with systems/classes then ESO has done as of late. If people wearing rose coloured glasses or suffering from, buyers remorse want to tell me I'm wrong I'm all for it.
Snowstrider wrote: »I feel like the "chapter" concept is getting old ... we keep getting more of the same old style zones instead of something new, unique and fresh.
Mahabahabtha wrote: »Look @ Steamcharts, says all...
Https://steamcharts.com/app/306130#1y
Maybe not a flop, but definitely a big disappointment when you compare the numbers to last year...
I wouldn't even say that the add-on is to blame, the migration probably started with cp 2.0 and goes on with cp 2.1
If you are punished because you make progress.... That's a bad idea...
For the past few days of doing the Blackwood dailies and some harvesting and I rarely seen any other players, even in the cities. I've never seen a chapter so dead right after release and it's kinda disheartening.
I have been around since early beta and I have play all expansion and honest this nothing new ZoS always drop their expansion just around summer time which means many of the player bases is enjoying nice weather then instead sit inside and have their vacation time which means lower player online it will pick up and if we get "bad" summer mean more rain people will come back and play again also i think many player wait to all "big expansion bug/problem" is fix as well.
And with more country around the world lower there restricted for covid-19 I think a lot of people will spend more time outside and with there friends and family this summer
HumbleThaumaturge wrote: »Starlight_Whisper wrote: »I Know mine just stands in fire around dragon
Try using your Companion control commands
Starlight_Whisper wrote: »HumbleThaumaturge wrote: »Starlight_Whisper wrote: »I Know mine just stands in fire around dragon
Try using your Companion control commands
Doesn't help as I wanted him to tank
Hold up!
I have to unlock companions on each character?? They aren't acct bound?
For the past few days of doing the Blackwood dailies and some harvesting and I rarely seen any other players, even in the cities. I've never seen a chapter so dead right after release and it's kinda disheartening.
For the past few days of doing the Blackwood dailies and some harvesting and I rarely seen any other players, even in the cities. I've never seen a chapter so dead right after release and it's kinda disheartening.
You can't really judge Blackwood's success by the amount of players in the zone. The companion system relies heavily on doing guild dailies, and those are going to have players doing activities all over Tamriel. Additionally, Blackwood doesn't have any group events similar to Harrowstorms or Abyssal Geysers.
The best way to judge Blackwood's success is look at how many Companions you see players running around with. And those are legion. So I'd say it was a success.
 
                     For the past few days of doing the Blackwood dailies and some harvesting and I rarely seen any other players, even in the cities. I've never seen a chapter so dead right after release and it's kinda disheartening.
You can't really judge Blackwood's success by the amount of players in the zone. The companion system relies heavily on doing guild dailies, and those are going to have players doing activities all over Tamriel. Additionally, Blackwood doesn't have any group events similar to Harrowstorms or Abyssal Geysers.
The best way to judge Blackwood's success is look at how many Companions you see players running around with. And those are legion. So I'd say it was a success.
The best way to judge the success is by sales numbers.
For the past few days of doing the Blackwood dailies and some harvesting and I rarely seen any other players, even in the cities. I've never seen a chapter so dead right after release and it's kinda disheartening.
You can't really judge Blackwood's success by the amount of players in the zone. The companion system relies heavily on doing guild dailies, and those are going to have players doing activities all over Tamriel. Additionally, Blackwood doesn't have any group events similar to Harrowstorms or Abyssal Geysers.
The best way to judge Blackwood's success is look at how many Companions you see players running around with. And those are legion. So I'd say it was a success.
stewhead2ub17_ESO wrote: »Stop the silliness. It just released.
VampReworkFailed wrote: »stewhead2ub17_ESO wrote: »Stop the silliness. It just released.
?
All the more reason why the chapter should be bustling with activity. What kind of backwards logic is this? 'It just released, don't expect it to be populated.' That isn't how MMOs work.
IF X new thing is released and there ISNT a lot of activity there in an MMO... that's a bad thing. Not a silly thing. That, quite literally, is bad.
Starlight_Whisper wrote: »For the past few days of doing the Blackwood dailies and some harvesting and I rarely seen any other players, even in the cities. I've never seen a chapter so dead right after release and it's kinda disheartening.
You can't really judge Blackwood's success by the amount of players in the zone. The companion system relies heavily on doing guild dailies, and those are going to have players doing activities all over Tamriel. Additionally, Blackwood doesn't have any group events similar to Harrowstorms or Abyssal Geysers.
The best way to judge Blackwood's success is look at how many Companions you see players running around with. And those are legion. So I'd say it was a success.
They messed up not adding new crafting materials to the zone .
Nothing beats Dragons in my heart for group events. Everything else feels like dolmen 3.0
Michaelkeir wrote: »What he said. That zone is like a war zone right now. People running all over the place fighting over nodes.