PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
The response was
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
no it isn't all mmos do this they decrease the group size because it very hard for people in mmos to group up and people complain saying they can't find people to do stuff especially guilds when they have to run raids like in another mmo.No matter what the developers will get heat for limiting the size
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
no it isn't all mmos do this they decrease the group size because it very hard for people in mmos to group up and people complain saying they can't find people to do stuff especially guilds when they have to run raids like in another mmo.No matter what the developers will get heat for limiting the size
So you’re saying that to solve the problem of some people being unable to find a group, they limited the max group size for everyone? I don’t know if that’s just personal conjecture or if it’s actually accurate, but surely any adult human with moderate IQ can see the problem there...
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
no it isn't all mmos do this they decrease the group size because it very hard for people in mmos to group up and people complain saying they can't find people to do stuff especially guilds when they have to run raids like in another mmo.No matter what the developers will get heat for limiting the size
So you’re saying that to solve the problem of some people being unable to find a group, they limited the max group size for everyone? I don’t know if that’s just personal conjecture or if it’s actually accurate, but surely any adult human with moderate IQ can see the problem there...
Yes sorry u are upset, but have u played the Number One MMO which is World of Warcraft and they used to have 40 mans groups, and people had trouble getting 40 man for raids then it drop to 25 or 20 man and some ten man.It very hard for MMO to get a certain number of people to show up for groups why there numerous reasons.Please do not attack me for saying World of Warcraft is the number one MMO I did not say that to get people to attack me only said that to show what they did because the community complain they had trouble getting people to group up, and Blizzard listen and made the groups smaller.
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
no it isn't all mmos do this they decrease the group size because it very hard for people in mmos to group up and people complain saying they can't find people to do stuff especially guilds when they have to run raids like in another mmo.No matter what the developers will get heat for limiting the size
So you’re saying that to solve the problem of some people being unable to find a group, they limited the max group size for everyone? I don’t know if that’s just personal conjecture or if it’s actually accurate, but surely any adult human with moderate IQ can see the problem there...
Yes sorry u are upset, but have u played the Number One MMO which is World of Warcraft and they used to have 40 mans groups, and people had trouble getting 40 man for raids then it drop to 25 or 20 man and some ten man.It very hard for MMO to get a certain number of people to show up for groups why there numerous reasons.Please do not attack me for saying World of Warcraft is the number one MMO I did not say that to get people to attack me only said that to show what they did because the community complain they had trouble getting people to group up, and Blizzard listen and made the groups smaller.
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
no it isn't all mmos do this they decrease the group size because it very hard for people in mmos to group up and people complain saying they can't find people to do stuff especially guilds when they have to run raids like in another mmo.No matter what the developers will get heat for limiting the size
So you’re saying that to solve the problem of some people being unable to find a group, they limited the max group size for everyone? I don’t know if that’s just personal conjecture or if it’s actually accurate, but surely any adult human with moderate IQ can see the problem there...
Yes sorry u are upset, but have u played the Number One MMO which is World of Warcraft and they used to have 40 mans groups, and people had trouble getting 40 man for raids then it drop to 25 or 20 man and some ten man.It very hard for MMO to get a certain number of people to show up for groups why there numerous reasons.Please do not attack me for saying World of Warcraft is the number one MMO I did not say that to get people to attack me only said that to show what they did because the community complain they had trouble getting people to group up, and Blizzard listen and made the groups smaller.
First, please use periods or actual sentence structure.
Second, WoW had content that REQUIRED 40 people. That is different for social content that could ACCOMMODATE large groups.
In WoW, some contentment needed large groups. Here it’s content that people WANTED to have large groups, as to not exclude anyone. Do you see the difference?
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
no it isn't all mmos do this they decrease the group size because it very hard for people in mmos to group up and people complain saying they can't find people to do stuff especially guilds when they have to run raids like in another mmo.No matter what the developers will get heat for limiting the size
So you’re saying that to solve the problem of some people being unable to find a group, they limited the max group size for everyone? I don’t know if that’s just personal conjecture or if it’s actually accurate, but surely any adult human with moderate IQ can see the problem there...
Yes sorry u are upset, but have u played the Number One MMO which is World of Warcraft and they used to have 40 mans groups, and people had trouble getting 40 man for raids then it drop to 25 or 20 man and some ten man.It very hard for MMO to get a certain number of people to show up for groups why there numerous reasons.Please do not attack me for saying World of Warcraft is the number one MMO I did not say that to get people to attack me only said that to show what they did because the community complain they had trouble getting people to group up, and Blizzard listen and made the groups smaller.
First, please use periods or actual sentence structure.
Second, WoW had content that REQUIRED 40 people. That is different for social content that could ACCOMMODATE large groups.
In WoW, some contentment needed large groups. Here it’s content that people WANTED to have large groups, as to not exclude anyone. Do you see the difference?
I see u are upset, and u do not need to attack me because u are upset.
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
ESO doesn't have mods, and no, what you are hoping for is beyond what the Addon API would allow.
PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
no it isn't all mmos do this they decrease the group size because it very hard for people in mmos to group up and people complain saying they can't find people to do stuff especially guilds when they have to run raids like in another mmo.No matter what the developers will get heat for limiting the size
VaranisArano wrote: »PeachVsEggplant wrote: »I don't understand how this decision came to be. It messes up all my guild's social/fun type events or anything like the Dolmen's
It’s stupid and we have been critical of it since the pts began. It’s a bad decision and it only hurts social events.
I know it is a cold comfort to console players, but I am hoping there will be a mod that comes out that can correct this for pc/Mac.
no it isn't all mmos do this they decrease the group size because it very hard for people in mmos to group up and people complain saying they can't find people to do stuff especially guilds when they have to run raids like in another mmo.No matter what the developers will get heat for limiting the size
This is incorrect reasoning, when applied to ESO.
ESO Trials have not been reduced in size. They are 12-person groups and have always been so.
PVP group sizes have been reduced from 24 to 12, but they did not have the problem of not finding enough people. Quite the opposite! Dropping the group size to 12 has damaged PVP guilds who regularly fielded raids of up to 24 players and made it much harder for PUGS to find a raid willing to take them. The problem in PVP was more that players want a leader, and ironically, the group size reduction made it harder to find a group with a good leader.
This change has primarily impacted guild activities such as skyshard hunts, world boss hunts, roleplay nights, and the like where it used to be that 13-24 players would group up and do an activity.
And since Gina Bruno clearly stated that this change was due to performance...sorry, but this change is NOT due to ESO players complaining that they couldn't find enough players to do things.