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The "WTS Companion sash 100k" problem

Lapin_Logic
Lapin_Logic
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ZOS put the Companion system in the game to help newer players who need assistance clearing base game content.
i.e they have no cash. (for some reason ZOS decided to also set the drop rate so low as the player would have died of old age before equipping one companion but that is a separate issue)

The Community "Lets gouge the price, scalp the market and price Companion Noob gear Higher than BIS character gear or some gold items."
(PowerstripWojak.jpg)

The Community seem to think that just because aa system is new it is automatically for end game players, but no end game player is using a companion in place of another player, nor should they.... So can we ALL just use a little common sense and price things accordingly, Companion gear for the % effectiveness gain would be priced as trash gear in any other situation, show a bit of kindness to the new players for whom an 8K maxed DPS fitted companion would make a difference, thanks.

  • Anony_Mouse
    Anony_Mouse
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    Who are you to say that an end game player can’t (or shouldn’t) use a companion?

    Also what’s your definition of an end game player exactly?
  • Silvalas
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    I saw a purple companion ring listed for 2.5 million.
  • Mythreindeer
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    I'd disagree that the companion system is only to help newer players or low level players.

    No to mention my companions are doing fine on found gear. Just level and play and don't worry about haves and have nots.
  • Orion_89
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    Oh my... Prices are exactly fair, ZOS shouldn't interfere with the economy as real governments do this. By the way, there are some honest merchants like me who sell blue jewelry for 100k and other gear even cheaper wich is very affordable.
  • ADarklore
    ADarklore
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    ZOS put the Companion system in the game to help newer players who need assistance clearing base game content.

    I don't recall ZOS ever saying they were for NEW players. I recall them saying part of the reason was to help those with social anxieties to run content and hopefully encourage them to eventually play with others. I also know Rich made a comment in an interview about how him and his wife could not use companions to run four-player dungeons. In all of the interviews I've seen, never once did they mention anything specifically about new players.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • OutLaw_Nynx
    OutLaw_Nynx
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    Who said no endgame player was using them?
  • Lapin_Logic
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    Who are you to say that an end game player can’t (or shouldn’t) use a companion?

    Also what’s your definition of an end game player exactly?

    By ZOS definition an end game player is some one capable of running end game content, remember how when you were ranking your very first toon and could only get Banished cells dungeon but later you could join Vet DLC dungeons?

    if you are running a companion for role play reasons or for the novelty/ranking them for boons then go ahead do as you like, but you wont be needing to spend 2 million gold to change them from 5k DPS to 8.5k DPS or the same gold to have a bad tank that can only taunt 1 mob with 50% uptime.

    I have my companion out, I have not even equipped any of the gear drops I have had because it makes no difference to me, as I said in my OP it might help a new player, but no new player is rolling 5 million gold.
  • Shawn_PT
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    Don't worry. In a few weeks these will be a dime a dozen. Just have to be patient.
  • orion_1981usub17_ESO
    orion_1981usub17_ESO
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    The cost of goods equal the demand of goods devided by the supply of goods. Your opinion on what should be a fair price is just an opinion and has no basis in a game where player participation is voluntary.
  • AlnilamE
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    ZOS put the Companion system in the game to help newer players who need assistance clearing base game content.


    That is a bold assumption. Their intention was to help player that wanted to play solo, as well as having someone we can play dress-up with.

    There is no need to have a fully equipped companion less than one week after the content drops. No reasonable person, new player or otherwise, would expect that.
    The Moot Councillor
  • ADarklore
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    Shawn_PT wrote: »
    Don't worry. In a few weeks these will be a dime a dozen. Just have to be patient.

    ^THIS! I've already seen prices dropping as the market is now being FLOODED... and sorry, but a new player doesn't need a decked out companion in full purple gear when the reality is, a new player didn't need them before, they won't need them now.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • Lapin_Logic
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    ADarklore wrote: »
    ZOS put the Companion system in the game to help newer players who need assistance clearing base game content.

    I don't recall ZOS ever saying they were for NEW players. I recall them saying part of the reason was to help those with social anxieties to run content and hopefully encourage them to eventually play with others. I also know Rich made a comment in an interview about how him and his wife could not use companions to run four-player dungeons. In all of the interviews I've seen, never once did they mention anything specifically about new players.

    Again, look at the DPS / capabilities the companions bring, a player that can do 108kDPS doesn't need 8k DPS to help him in a base game dungeon, and "The tank club" did a video showing that bastion cant Tank any Vet DLC dungeon or anything that requires mechanics, ergo the companions are aimed at new and shy players who are not confident in joining others for fear of this "Friendly" community doing things like.. being ultra pedantic about things said in an interview instead of looking at empirical evidence.
  • colossalvoids
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    Ehm, I personally know people who bought the chapter now and not months after release just to make some easy money, it's everyone's right to do so, their money.
  • DinoZavr
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    Prices are the result of supply and demand.
    How can "common sense" vary the market?
    What game makers could do is to increase drop rate (which is hardly, as game recent changes suggest more and more grind) or introduce companions gear reconstruction (which is also hardly as players can not research companions gear traits).
    So new players will run companions in a trash gear. That is pretty much enough for overland content.
    With current game design companions are mostly the RP feature.
    PC EU
  • VaranisArano
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    The price of new Chapter items is always sky high. New, broke players can buy white quality gear to tide them over until supply increases and prices drop.

    I'd rather complain that ZOS has taken a step backwards in quality of life with Companion gear.

    Think about it:
    - if we want Player gear, we know exactly what to kill for a reasonable chance to get it.
    - once we get it, we can transmute it to any known trait
    - once we get it, it's included in the ssticker book, so we don't have to carry it around in case it later becomes the meta

    Companion gear? Haha, it's like ZOS decided all those quality of life changes that benefit players should go out the window as soon as Companions arrive. Gotta get players to grind somehow!
  • AlnilamE
    AlnilamE
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    The price of new Chapter items is always sky high. New, broke players can buy white quality gear to tide them over until supply increases and prices drop.

    I'd rather complain that ZOS has taken a step backwards in quality of life with Companion gear.

    Think about it:
    - if we want Player gear, we know exactly what to kill for a reasonable chance to get it.
    - once we get it, we can transmute it to any known trait
    - once we get it, it's included in the ssticker book, so we don't have to carry it around in case it later becomes the meta

    Companion gear? Haha, it's like ZOS decided all those quality of life changes that benefit players should go out the window as soon as Companions arrive. Gotta get players to grind somehow!

    How many sets are there for companions?
    The Moot Councillor
  • LadyNalcarya
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    Just wait for prices to drop. Demand is really high right now because these drops are somewhat random and you cannot retrait/upgrade companion items. But it will go down pretty soon.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Lapin_Logic
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    DinoZavr wrote: »
    Prices are the result of supply and demand.
    How can "common sense" vary the market?
    What game makers could do is to increase drop rate (which is hardly, as game recent changes suggest more and more grind) or introduce companions gear reconstruction (which is also hardly as players can not research companions gear traits).
    So new players will run companions in a trash gear. That is pretty much enough for overland content.
    With current game design companions are mostly the RP feature.

    Purple inferno precise Mother's Sorrow staff 180K PC EU
    Blue Vigorous Companion sash "WTS 130k" PC EU

    I would say the "Demand" is erroneous, artificial, inflated, a smoke show by design to make peoples trash appear a valuable commodity until next month when every guild bank will be swollen more than "holiday motif" syndrome, sad when people turn a game into "Diamond Hands" simulator
  • LadyNalcarya
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    DinoZavr wrote: »
    Prices are the result of supply and demand.
    How can "common sense" vary the market?
    What game makers could do is to increase drop rate (which is hardly, as game recent changes suggest more and more grind) or introduce companions gear reconstruction (which is also hardly as players can not research companions gear traits).
    So new players will run companions in a trash gear. That is pretty much enough for overland content.
    With current game design companions are mostly the RP feature.

    Purple inferno precise Mother's Sorrow staff 180K PC EU
    Blue Vigorous Companion sash "WTS 130k" PC EU

    I would say the "Demand" is erroneous, artificial, inflated, a smoke show by design to make peoples trash appear a valuable commodity until next month when every guild bank will be swollen more than "holiday motif" syndrome, sad when people turn a game into "Diamond Hands" simulator

    Then sell your loot for 500 gold, no one is stopping you from that. Also, blue gear won't magically make your companion strong anyway, they're far from it even with full purple.
    Edited by LadyNalcarya on June 6, 2021 1:11PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Xebov
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    So can we ALL just use a little common sense and price things accordingly, Companion gear for the % effectiveness gain would be priced as trash gear in any other situation, show a bit of kindness to the new players for whom an 8K maxed DPS fitted companion would make a difference, thanks.

    Why?

    Lets be real here. Gear prices are based on rarity and demand. Currently there is a demand and even grean compagnion gear is a rare drop. This was predicted on day one of the pts cycle. So your target is actually ZOS because they made these chocies. Besides that i doubt that beginners even caring to buy gear for them in the first place. Otehr than that is simple, players have the choice of farming items directly or money to exchange for the items. There is no reason to make an exception just because someone is not a veteran players.
  • orion_1981usub17_ESO
    orion_1981usub17_ESO
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    Companion gear is priced first by traits then multiplied by quality. If you want a cheaper buy then look for off meta traits.
  • zvavi
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    Isn't it beneficial to new players since they can generate lots of gold for something that will be worthless in a few weeks?
  • Lapin_Logic
    Lapin_Logic
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    The price of new Chapter items is always sky high. New, broke players can buy white quality gear to tide them over until supply increases and prices drop.

    I'd rather complain that ZOS has taken a step backwards in quality of life with Companion gear.

    Think about it:
    - if we want Player gear, we know exactly what to kill for a reasonable chance to get it.
    - once we get it, we can transmute it to any known trait
    - once we get it, it's included in the ssticker book, so we don't have to carry it around in case it later becomes the meta

    Companion gear? Haha, it's like ZOS decided all those quality of life changes that benefit players should go out the window as soon as Companions arrive. Gotta get players to grind somehow!

    XD tell me about it, I spent 6 hours grinding for the Ebon Wolf Head Lead. now I'm off to grind DSC2 for the lead engine guardian drops
  • aipex8_ESO
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    Prices are always high on new things the first week. You can get white gear from vendors until you loot your own green/blue/purple gear. That's what I did and I DO have gold and AM an end game player. So if I can do it that way, why can't you? Also, I'm selling green gear for 20k and blue for 50k. Is that reasonable?
  • Nastassiya
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    Getting companion gear isn't a difficult task. Just go into a public delve and farm bosses with the 8 other people doing this and you'll get the gear as you just tag every mob that you see. I fully decked a companion in a days play time. Also, you shouldn't need to buy companion gear, it doesn't help that much.
    Edited by Nastassiya on June 6, 2021 1:20PM
  • redlink1979
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    Silvalas wrote: »
    I saw a purple companion ring listed for 2.5 million.
    tenor.gif
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2360 CP
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  • JN_Slevin
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    I honestly don't care about what item it is, if people pay 3 Million I sell that Item for 3 Million.
    Edited by JN_Slevin on June 6, 2021 1:24PM
    Work hard, and you will be rewarded. Spend wisely, and you will be comfortable. Never steal, or you will be punished.
  • Luke_Flamesword
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    People price them for even millions just to see if they will sell for that much. No, they won't so with time everyone will lower the prices. It's common practice with new, rare item - market just checks "how much suckers will pay". Also high demand will be only for some time, because now everyone collects gear. Later there will be much more gear on market and much less peole want it, so prices will be much, much lower.
    PC | EU | DC |Stam Dk Breton
  • aipex8_ESO
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    Nastassiya wrote: »
    Getting companion gear isn't a difficult task. Just go into a public delve and farm bosses with the 8 other people doing this and you'll get the gear as you just tag every mob that you see. I fully decked a companion in a days play time. Also, you shouldn't need to buy companion gear, it doesn't help that much.

    This is the best way to kill lots of trash quick also, which is the best way to level their combat.
  • VaranisArano
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    AlnilamE wrote: »
    The price of new Chapter items is always sky high. New, broke players can buy white quality gear to tide them over until supply increases and prices drop.

    I'd rather complain that ZOS has taken a step backwards in quality of life with Companion gear.

    Think about it:
    - if we want Player gear, we know exactly what to kill for a reasonable chance to get it.
    - once we get it, we can transmute it to any known trait
    - once we get it, it's included in the ssticker book, so we don't have to carry it around in case it later becomes the meta

    Companion gear? Haha, it's like ZOS decided all those quality of life changes that benefit players should go out the window as soon as Companions arrive. Gotta get players to grind somehow!

    How many sets are there for companions?

    There are no sets with bonuses for Companions.

    But that's not really the point.

    There are 9 traits for their equipment, so figure about 324 items, if you wanted to collect them all in the Stickerbook, assuming no transmutation. Researching the traits would suck for completionists, but you can knock out a few important ones pretty fast and that would open up Transmutation.

    Remember the bad old days when players ran Maelstrom Arena over and over again hoping for a sharpened Inferno staff, because there was no other way to get the correct trait?

    We're back to that with Companion gear. Yes, you can buy it from guild traders, but that's no excuse for poor game design. Lets look at what happens when you try to equip your companions yourself. If you want an heavy chest with the Quickened trait, you have no idea where to farm it, and if you get a heavy chest with the aggressive trait on it instead, you have no way to change the trait. You've got about a 1 in 300 chance to get what you want, assuming you don't care about quality. If you do, add the green/blue/purple RNG on top of that. And if you throw out that Agressive piece, and it becomes the meta next update, it's gone - you have to search for it again.

    In contrast, consider how player gear farming has changed. If you want an overland chest piece and don't want to pay for it, you know to go farm a world boss. Once you get it, you can improve the quality and transmute it to the trait you want. If you decide not to use it, it's in your stickerbook to be recreated if you need it later.


    There's no reason to throw out the Quality of Life Advancements that we've gotten for player gear farming, except that ZOS wants us to grind, grind, grind for Companion gear.
    Edited by VaranisArano on June 6, 2021 2:09PM
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