Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
I started questing again for the first time since Murkmire with Blackwood, and often found myself leaving mid-dialogue after the NPC explains what I must do because my dialogue options were basically:
- What am I supposed to do again?
- What's the McGuffin?
- What have you been up to since we last met?
Lonestryder wrote: »Happy Friday, everyone!
As a huge fan of all things TES and an avid reader of literature, I'm ashamed to admit that I find myself just clicking through some of the quest dialogue to move things along. I came here to the forums to see if I'm the only one who is irritated by the inane questions my character is supposedly asking the quest NPCs, often in the midst of danger and chaos.
I DO want to know the lore behind what I'm doing and some quick banter (supplemented by lore books, etc.) is fully expected. But man...sometimes my guy prattles on, asking question after question ad nauseum. While I don't want to miss any of the story, I'm sorry to say that I just can't sit there and go through all the dialogue options anymore. Oh, sure...perhaps at the beginning of a new chapter (when everything is shiny and new) I'm fresh and ready for some witty chatter, but I find I get irritated pretty quickly and in no time at all I'm clicking through dialogue again.
I wonder if I'm alone on this.
Thoughts?
I mentioned this in another thread that asked what bothers us about ESO. The original zones didn't have this problem. I noticed it in a big way with Summerset and it has continued after that. Like I said in the other thread, sometimes it takes me ten minutes to listen to the dialogue and two minutes to actually do the quest task.
I've noticed a bit of an improvement with Blackwood, but I'd prefer the level of dialogue in the original zones. Tell me what I need to do, maybe a couple of other background questions with quick-ish answers, and that's it. I don't need to know what every NPC has been doing before I met them and what their philosophy of life is. Sometimes the dialogue feels like filler that's there to hide how thin a quest actually is.