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Companion Bag - YES or NO?

BalticBlues
BalticBlues
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Current situation:
Even with ESO Plus, players already struggle with inventory space. There is a plethora of gear for PvE, PvE Trials and PvP, there are different drinks & foods, poisons & potions, soul gems, repair materials and XP potions - and people need storage space for additional loot from dungeons. MANY PLAYERS ALREADY ARE ON THEIR INVENTORY LIMIT.

Currently on PTS:
Blackwood brings new EXTRA COMPANION GEAR - which CANNOT BE DECONSTRUCTED, crafted, improved, or researched. Companion gear will come in 4 qualities (white, green, blue, purple) and 9 traits (aggressive, augmented, bolstered, focused, prolific, quickened, shattering, soothing, vigorous) - for the usual plethora of armory, weaponry and jewelry. Result: EACH PLAYER INVENTORY WILL BE OVERWHELMED - sooner or later.
https://www.elderscrollsonline.com/en-us/news/post/60015

Expectations for release:
Do people expect MORE GAMEPLAY FUN - or do people expect MORE INVENTORY TROUBLES? To make companions fun, using them and their equipment should be easy - especially when people do not only want to STORE companion gear but also to EXCHANGE gear between companions.

Suggestion for release:
Something similar to the Crafting Bag (which automatically stores all crafting material for all characters) would be extremely useful: A Companion Bag which automatically and exclusively stores all companion gear for all characters. The Companion Bag could be either unlimited as part of ESO Plus, or it could be limited as a regular Blackwood game feature. If limited, the regular 60 starter slots should be fine. Perhaps the Crafting Bag later could be expanded up to the regular 200 slots from the Bag Merchant. The Companion Bag could not only make collecting companion gear more fun and fluid, it also could make the exchange of equipment between companions more fun and fluid.

What do you think?
Edited by BalticBlues on May 17, 2021 11:42AM

Companion Bag - YES or NO? 159 votes

YES. A Companion Bag would be a great feature.
62%
Gilvothaipex8_ESOPinesyOthniel327KesstrylDarcyMardinwenchmore420b14_ESOkevinb16_ESO40Gylzynnwilliams2107b16_ESOSpell-SlingerJaddmanguulLamagrokieMalthornesyked71rwb17_ESOJames-WayneTanis-StormbinderSorakaAshtaris 99 votes
NO. The regular Player Inventory is sufficient.
6%
vailjohn_ESOstarlizard70ub17_ESOMartoIntegral1900PuzzlenutsGrimlok_ShiziumJayrooStamPlar_1976Merca 10 votes
ALTERNATIVE: Each companion could bring his/her own 60-slot-inventory.
25%
ColoniaCroisantBelegnoleGedericHanokihs Schore159Rudalnenekotanb16_ESOLauranaeElvenheartXuhoraFriedEggSandwichAgentUrielfizl101Leogoncoop500FroilChickenSuckerMarcoPolo184karthrag_inakPzTnT 41 votes
Other (please share).
5%
MasterWarriorjwellsub17_ESO2phaneub17_ESOvalidifyedneb18_ESOnewtinmplsnotyuuDovahkiin02191973This_0neAmottica 9 votes
  • LoneStar2911
    LoneStar2911
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    YES. A Companion Bag would be a great feature.
    I feel like anyone that says “no” to this is just trolling. :|
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    NO. The regular Player Inventory is sufficient.
    ESO would have to change the companions, inventory and banking storage systems to account for companion storage. If you want to use companions to transfer stuff between chars, there's a banker cat or elf for that.

    I'd rather ESO get companions working correctly first, then features can be added later.
    Edited by starlizard70ub17_ESO on May 15, 2021 1:45PM
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Amottica
    Amottica
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    Other (please share).
    I do not have ESO plus and do not have an inventory issue. It may be due to being new and not interested in crafting but I digress. However, I think the bigger issue would be collecting companion gear for each alt character. Being able to share the gear across alts like we can our own gear would be the biggest benefit of a companion gear bag.

    Also, it would be an extremely poor idea to lock it behind ESO+ because we already have to buy the companion system to begin with by buying this chapter. I do not see another area where Zenimax double dips.
  • Lugaldu
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    ALTERNATIVE: Each companion could bring his/her own 60-slot-inventory.
    That's just a rhetorical question, isn't it? Who likes to carry the burdens of his companion?
  • HackTheMinotaur
    HackTheMinotaur
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    YES. A Companion Bag would be a great feature.
    I just posted on this. Companion gear will quickly overwhelm players once Blackwood releases. Some solution to manage their gear is a must, whether it’s a bag like ESO plus or just a separate inventory cap ONLY for Companion gear.

    https://youtu.be/-5EDA7ZN4PQ
  • karthrag_inak
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    ALTERNATIVE: Each companion could bring his/her own 60-slot-inventory.
    Wow, so not only do they only have furless bald bottoms, but they cannot even carry their own stuff? So khajiit needs to be his own companions' porter?

    This one is so excited /sarcasm
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • VaranisArano
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    A Companion Bag would be excellent. However, the inventory trouble with Companion gear is a feature that encourages players to subscribe for more bank space and getting mats out of their inventory.

    It's "make a problem, sell the solution" game design.
  • Merca
    Merca
    NO. The regular Player Inventory is sufficient.
    Why do you ask developers every time. You need to require a quality product from developers. If the companion occupies the player's slot, then it must have most of the features that are available to the player. Which means no clothes for companions. Let them wear the same clothes as the players. And then it turns out that you constantly *** your mouth, instead of high-quality content. Well, the player's inventory is so big. According to the idea of ​ ​ the maximum backpack, a couple of woozy horses should already run after the character.
  • deleted221106-002999
    deleted221106-002999
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    LOL

    companions, inventory problems and sold solution:
    Souterain wrote: »
    DinoZavr wrote: »
    Zenimax, please, give Companions a bag to make THEM carry their own gear (which is not craftable/reconctructable. why?).
    I just cannot afford carrying my Companions' gear, because my bag is already packed with my own sets (i swap with the Dressing Room addon when necessary).
    Are Companions that weak they require a squire to carry theirs burdens?
    Storage is the BIG issue, considering Companions gear comes in 3 weights 9 traits and 10 slots.

    Coming to the crown store soon: companion satchel enabling the companion to carry 1 of their items (crown store upgradeable to eventually include all. Per character.).

    Also incoming to crown store: companion backpack +5/+10/+15 inventory slots. Per character.

    "We're killing it."

    Companions are going to be something many desperately hope will be more than they ever will be and that false hope will enable them to pay through the pain of their(companions) broken reality for years to come.

    At best they're a role-play toy; the gimmicks with extra chest loot or whatever are just that: gimmicks.

    Major meh.
  • Marto
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    NO. The regular Player Inventory is sufficient.
    Why do you need to keep gear of every trait and every type...?
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • redspecter23
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    YES. A Companion Bag would be a great feature.
    Marto wrote: »
    Why do you need to keep gear of every trait and every type...?

    Not many people will keep all the companion gear of every type, but even if you only keep some, that is inventory bloat compared to what we have on live now. I like the idea of separate storage for companion gear and the companion bag sounds like a great solution. It takes the new gear being added and places it in its own place so we can enjoy the new gear without adding inventory strain. You could make an argument over how large the bag should be or if it might be better served to be shifted to crafted companion gear or stickerbook companion gear, but in any case, it gets it out of player inventory, which is what is being requested here.
  • crazepdx
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    YES. A Companion Bag would be a great feature.
    Marto wrote: »
    Why do you need to keep gear of every trait and every type...?

    How many times in the time you have been playing, had Zos changed what armor types or traits do?

    Also have you ever tried to farm gear from dungeons or arenas?
  • notyuu
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    Other (please share).
    Replace companions with a system that's going to be of some actaul gameplay use or variance, such as a new weapon line or spellcrafting.
  • Amottica
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    Other (please share).
    A Companion Bag would be excellent. However, the inventory trouble with Companion gear is a feature that encourages players to subscribe for more bank space and getting mats out of their inventory.

    It's "make a problem, sell the solution" game design.

    @VaranisArano

    I think the bag should come with the new companion system. It would be very poor taste to actually sell you the new system, which is what they are doing, then sell you a solution for the problems the new system creates. I cannot speak to how things are run around here based on my three-month history but I expect the creators of such a great game would not pull such shenanigans.
  • Ishtarknows
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    ALTERNATIVE: Each companion could bring his/her own 60-slot-inventory.
    We don't have a craft bag for seige and that's been asked for for a while and would benefit everyone, so I can't see them just adding a companion bag for companion gear. I had hoped each companion would be able to carry their own stuff though.

    All the negatives of companions are stacking up higher than the positives and I'm not looking forward to the grind on my achievement point wh*re of a main character, but I don't see me using them after I've ticked all the boxes.
  • Integral1900
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    NO. The regular Player Inventory is sufficient.
    It’s all well and good to demand a new set of slots for this, or a new bag, however... enacting such changes, given the backend spaghetti code the developers have talked about it would rather suggest that there is probably some hulking great obstacle in the way of such a ‘simple’ thing.

    It’s all well and good for some YouTuber to make demands of the design team, but if making changes to this game is really that simple they’d find a way to monetise it. When I worked in game design we had a manager and kept wanting to add new features every time the flavour of the month turned up, what we couldn’t get through his head was that in implementing such features could frequently take months if not years, assuming those features could be implemented at all, yet in nearly a decade of working with this guy they never seemed to be able to understand this astonishingly simple concept.

    Somethings are hard even if they look like they should be easy!

    The last year and more has been dominated by attempts to simplify the amount of information the game has to store, process, and decide upon. Why on earth would they give every player in the game that owns that new chapter the ability to dump a whole new load of stuff back onto the pile they’ve been trying to reduce! 400 slots or 200 without eso plus, should be plenty for anybody, if you don’t need it scrap it and rebuild it in the collections menu. Good grief, the transmutation crystals are cheap enough! 10 from running random normal dungeons, let’s face it, most people could run base game normal dungeons with their eyes closed.

    It’s not as if these things are designed for the min max brigade anyway. They’re useless in anything but the most basic of dungeons, most DLC dungeons even on normal will one-shot these things, as will most world bosses. They are a story and quest element, if you’re looking for this as a way to get that bit of extra power then your categorically looking at it the wrong way, just shove on whatever happens to turn up and make the most of it. Quite frankly, if you expect more than 5k DPS out of these things you’re being hopelessly optimistic. Even in heavy armour with maximum bonuses they seem to get splattered by damn near anything that so much is sneezes in their direction.
  • FriedEggSandwich
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    ALTERNATIVE: Each companion could bring his/her own 60-slot-inventory.
    The suggestion for release sounds a bit op to me. All other inventory modifying "companions" (mount and pets) just passively increase your inventory space, so I think it would be cool to have one of the new companions basically be a walking chest for their own gear. I feel like 30 slots might be more realistic though (not for realism, but zos is more likely to go for 30 slots if it were a thing).
    PC | EU
  • Chilly-McFreeze
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    YES. A Companion Bag would be a great feature.
    Somethings are hard even if they look like they should be easy!

    I don't care if it takes effort to implement. That's what I pay sub-money & chapter costs for. They could have thought it through earlier. Instead they'll release a half baked, mostly useless and rather tideous feature as one of the the main draws of the chapter. No pity.
  • validifyedneb18_ESO
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    Other (please share).
    Sounds inconvenient. If they need to add more inventory space they should add it to the existing systems not create a whole new system to bog the game down in complexity. I consider myself a veteran and even I struggle to get back into this game after a break, getting new players into this game is an uphill struggle of trying to simplify complexity to not scare them away.
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • VaranisArano
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    Amottica wrote: »
    A Companion Bag would be excellent. However, the inventory trouble with Companion gear is a feature that encourages players to subscribe for more bank space and getting mats out of their inventory.

    It's "make a problem, sell the solution" game design.

    @VaranisArano

    I think the bag should come with the new companion system. It would be very poor taste to actually sell you the new system, which is what they are doing, then sell you a solution for the problems the new system creates. I cannot speak to how things are run around here based on my three-month history but I expect the creators of such a great game would not pull such shenanigans.

    It should. But that is assuredly not how ZOS does things. Pretty much all inventory complaints boil down to the desire to push players towards subscribing for the extra bank space and getting materials out of their inventory.

    It should have been easy to treat companions like horses and have them grant carry capacity over time. Yet the only new way to expand your inventory beyond the max has been Crown Store Pets.

    What I'm saying is that inventory management is one of the most heavily monetized aspects of the game design thanks to Subscriptions, and that's just not going to change, no matter how poor it is for player quality of life.


    On a more technical level, ZOS has already said they can't do a Furnishing Bag because storing the data for a bunch of different unique objects is a different level of demand than storing infinite amounts of rather limited materisl items. If that's still true, they may have similar techni objection to the companion gear bag.
  • MageCatF4F
    MageCatF4F
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    YES. A Companion Bag would be a great feature.
    Amottica wrote: »
    A Companion Bag would be excellent. However, the inventory trouble with Companion gear is a feature that encourages players to subscribe for more bank space and getting mats out of their inventory.

    It's "make a problem, sell the solution" game design.

    @VaranisArano

    I think the bag should come with the new companion system. It would be very poor taste to actually sell you the new system, which is what they are doing, then sell you a solution for the problems the new system creates. I cannot speak to how things are run around here based on my three-month history but I expect the creators of such a great game would not pull such shenanigans.

    I think VaranisArano is referring to them selling more ESO + subscriptions, their existing inventory gimmick to make people pay for inventory management. It is optional of course.

    You can just pass on it and delete all the new crap and old crap as it clogs up your inventory - which is what I'll be doing (already doing. I cancelled ESO + over a week ago after testing the wonderful nerfs here on PTS and this wonderful companion system that is useless to me.)
  • redlink1979
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    ALTERNATIVE: Each companion could bring his/her own 60-slot-inventory.
    I just don't want to waste inventory slots to carry their gear. Any solution would be great.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2360 CP
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  • This_0ne
    This_0ne
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    Other (please share).
    If they make eso+ furnisher bag all my bag and storage problems will go away. I dont think companions needs they own bag.
    Edited by This_0ne on May 16, 2021 1:45PM
  • Amottica
    Amottica
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    Other (please share).
    Amottica wrote: »
    A Companion Bag would be excellent. However, the inventory trouble with Companion gear is a feature that encourages players to subscribe for more bank space and getting mats out of their inventory.

    It's "make a problem, sell the solution" game design.

    @VaranisArano

    I think the bag should come with the new companion system. It would be very poor taste to actually sell you the new system, which is what they are doing, then sell you a solution for the problems the new system creates. I cannot speak to how things are run around here based on my three-month history but I expect the creators of such a great game would not pull such shenanigans.

    It should. But that is assuredly not how ZOS does things. Pretty much all inventory complaints boil down to the desire to push players towards subscribing for the extra bank space and getting materials out of their inventory.

    It should have been easy to treat companions like horses and have them grant carry capacity over time. Yet the only new way to expand your inventory beyond the max has been Crown Store Pets.

    What I'm saying is that inventory management is one of the most heavily monetized aspects of the game design thanks to Subscriptions, and that's just not going to change, no matter how poor it is for player quality of life.


    On a more technical level, ZOS has already said they can't do a Furnishing Bag because storing the data for a bunch of different unique objects is a different level of demand than storing infinite amounts of rather limited materisl items. If that's still true, they may have similar techni objection to the companion gear bag.

    1. It is sad to find out that it is the same Zenimax does things as I would suggest that is underhanded dealing.

    2. I expect there are a lot more furnishings in the game than companion gear which would make it feasible. Of course, if Zenimax chose to make hundreds of different companion sets as we have player sets then they are creating their own problem as that is not necessary or even beneficial.
  • starlizard70ub17_ESO
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    NO. The regular Player Inventory is sufficient.
    I just don't want to waste inventory slots to carry their gear. Any solution would be great.

    I'm not sure if this has been said before, but we already have a crafting bag for mats storage. So why not have a companions bag for companions equipment. It would seem to be the easiest and most effective solution to the companion's storage issues.

    It would most likely be included as part of the ESO+ sub.
    Edited by starlizard70ub17_ESO on May 16, 2021 2:38PM
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • jwellsub17_ESO2
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    Other (please share).
    Amottica wrote: »
    I expect there are a lot more furnishings in the game than companion gear which would make it feasible.
    Yes, there are more furnishings than companion gear, but you are able to furnishings "when not in use", but with companion gear there are 1334 discrete pieces of companion gear at, and we will basically need one complete set of each for each of our companions.

    Next ZOS has stated, they plan to add more companions over time and each one will require yet more space for companion gear, they will also likely add more sets and traits.

    Without using mule characters, I believe the bank space (with ESO+) is 480 and another 220 ( with ESO+), so roughly have the space required for just the 1 of each piece.
    Amottica wrote: »
    I cannot speak to how things are run around here based on my three-month history but I expect the creators of such a great game would not pull such shenanigans.
    I love ESO, it is one of my favorite games set in the lore and world of one of my favorite franchises. I have been playing since beta, and a paying subscribe almost that entire time. I say that, so you might understand... ZOS does pull those kinds of shitnanigans, maybe not intentionally, but they do.
  • Lugaldu
    Lugaldu
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    ALTERNATIVE: Each companion could bring his/her own 60-slot-inventory.
    I just don't want to waste inventory slots to carry their gear. Any solution would be great.

    I'm not sure if this has been said before, but we already have a crafting bag for mats storage. So why not have a companions bag for companions equipment. It would seem to be the easiest and most effective solution to the companion's storage issues.

    It would most likely be included as part of the ESO+ sub.

    And if this feature is not offered from the start, but introduced later, then it might bring new players to ESO+ sub... It will surely come that way.
  • jwellsub17_ESO2
    jwellsub17_ESO2
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    Other (please share).
    I'm not sure if this has been said before, but we already have a crafting bag for mats storage. So why not have a companions bag for companions equipment. It would seem to be the easiest and most effective solution to the companion's storage issues.
    No, the easiest and most effective solution would be a sticker book, similar to our gear sets and outfit styles. Quick, simple, and painless as they already have the basics in place to do it.

  • aipex8_ESO
    aipex8_ESO
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    YES. A Companion Bag would be a great feature.
    Player to their companion: I'm sworn to carry your burden.

    Things sure were different in the 2nd Era.
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