ZOS on central store (aka Auction House):
"Auction House. There's been some questions about whether that's something we're ever going to consider. It's not something that we plan on considering. While global auction houses would be convenient, they are not ideal for the economy of the game, so it's not something that we're planning to do."
ZOS on central store (aka Auction House):
"Auction House. There's been some questions about whether that's something we're ever going to consider. It's not something that we plan on considering. While global auction houses would be convenient, they are not ideal for the economy of the game, so it's not something that we're planning to do."
Isn't this a direct quote from that one live stream where they said they were not going to add this.
ZOS on central store (aka Auction House):
"Auction House. There's been some questions about whether that's something we're ever going to consider. It's not something that we plan on considering. While global auction houses would be convenient, they are not ideal for the economy of the game, so it's not something that we're planning to do."
PizzaCat82 wrote: »An auction house or centralized trader would be better, at least for buyers. No need to check tons of cities just to find something. And no, making it easier to find would not make it more rare.
Anything that doesn't require guild membership would be better for new players. No worrying about angering the guild master. No worrying about paying dues. No worrying about getting scammed or harassed by bad guilds.
Other options? No, clogging up zone chat does not count. Using external web pages or addons doesn't either.
Some of these options would be too difficult to implement correctly. Considering the ongoing issues with our inventories, this seems the most valid reason, honestly.
Some would anger the "traders" who think simple commerce is a game which has to have losers for them to be winners. They'll find something to be upset about regardless of how the game is. I do not value their input on a system that clearly benefits them and them alone.
Maybe the devs said they'll never change it. Maybe they never will. That doesn't make the current system perfect, and last I checked, the forums were exactly the place to offer criticism and suggestions. Which we will continue to do, as long as they let us.
PizzaCat82 wrote: »An auction house or centralized trader would be better, at least for buyers. No need to check tons of cities just to find something. And no, making it easier to find would not make it more rare.
Anything that doesn't require guild membership would be better for new players. No worrying about angering the guild master. No worrying about paying dues. No worrying about getting scammed or harassed by bad guilds.
Other options? No, clogging up zone chat does not count. Using external web pages or addons doesn't either.
Some of these options would be too difficult to implement correctly. Considering the ongoing issues with our inventories, this seems the most valid reason, honestly.
Some would anger the "traders" who think simple commerce is a game which has to have losers for them to be winners. They'll find something to be upset about regardless of how the game is. I do not value their input on a system that clearly benefits them and them alone.
Maybe the devs said they'll never change it. Maybe they never will. That doesn't make the current system perfect, and last I checked, the forums were exactly the place to offer criticism and suggestions. Which we will continue to do, as long as they let us.
You seem to run into really crap guilds. Why would people have problems with dues? Why would people put up with harassment or scams? I don't accept the "only the super elite trading guilds charging hundreds of thousands for dues sell stuff". No one has to sign a legally binding "I can never leave this guild on pain of instant death" contract.
I say that about the guilds because no guild I've ever joined has charged dues. My trading guild doesn't charge dues, or have sales requirements either. My social guilds charge no dues, and usually get a trader. If I wanted to, I could fill 30 slots in each of 4 guilds to sell stuff. Maybe its just a carryover from early play, maybe its just me, but I think the auction house would cause more issues than it solves. People did play, buy, sell, and trade before TTC existed.
There could be a central player store that shows all items listed. Both in the store and guild stores while keeping guild stores.
Player guild stores could still make profits from people selling and are more convient than travelling to one of the capitals for simple stuff like mats. However if you really need a specific item having a central player house makes it easier.
The idea of this is to make it easier for players to buy stuff and not make it a hassle, especially for console players who don't have the TTC addon. While also allowing guild stores to not only be useful but also profitable.
ZOS on central store (aka Auction House):
"Auction House. There's been some questions about whether that's something we're ever going to consider. It's not something that we plan on considering. While global auction houses would be convenient, they are not ideal for the economy of the game, so it's not something that we're planning to do."
ZOS on central store (aka Auction House):
"Auction House. There's been some questions about whether that's something we're ever going to consider. It's not something that we plan on considering. While global auction houses would be convenient, they are not ideal for the economy of the game, so it's not something that we're planning to do."
This statement from ZOS, should be enough for the forum moderators to just lock all of the Auction House threads.
ZOS on central store (aka Auction House):
"Auction House. There's been some questions about whether that's something we're ever going to consider. It's not something that we plan on considering. While global auction houses would be convenient, they are not ideal for the economy of the game, so it's not something that we're planning to do."
This statement from ZOS, should be enough for the forum moderators to just lock all of the Auction House threads.
PizzaCat82 wrote: »ZOS on central store (aka Auction House):
"Auction House. There's been some questions about whether that's something we're ever going to consider. It's not something that we plan on considering. While global auction houses would be convenient, they are not ideal for the economy of the game, so it's not something that we're planning to do."
This statement from ZOS, should be enough for the forum moderators to just lock all of the Auction House threads.
Why should they lock a thread that's not spamming or violating the forum rules? Any other types of threads you'd like to see locked?
PizzaCat82 wrote: »ZOS on central store (aka Auction House):
"Auction House. There's been some questions about whether that's something we're ever going to consider. It's not something that we plan on considering. While global auction houses would be convenient, they are not ideal for the economy of the game, so it's not something that we're planning to do."
This statement from ZOS, should be enough for the forum moderators to just lock all of the Auction House threads.
Why should they lock a thread that's not spamming or violating the forum rules? Any other types of threads you'd like to see locked?
Yes, All the threads that keep bringing up things that ZOS has categorically stated that they are not going to do. Why? Well to me it seems pointless to have them, and gives a false hope to those that want those things that are not going to happen.
PizzaCat82 wrote: »ZOS on central store (aka Auction House):
"Auction House. There's been some questions about whether that's something we're ever going to consider. It's not something that we plan on considering. While global auction houses would be convenient, they are not ideal for the economy of the game, so it's not something that we're planning to do."
This statement from ZOS, should be enough for the forum moderators to just lock all of the Auction House threads.
Why should they lock a thread that's not spamming or violating the forum rules? Any other types of threads you'd like to see locked?
Yes, All the threads that keep bringing up things that ZOS has categorically stated that they are not going to do. Why? Well to me it seems pointless to have them, and gives a false hope to those that want those things that are not going to happen.
ZOS, for lots of very good reasons, will never have a Global Auction House. Cratering the economy is the primary one.
And, the real argument for a GHA is really people don't want to expend the effort to shop.
Rare items should take time to find, and time is money. Spend the time, or spend the money. Cant have it both ways.
Also, I for one would like to have Tamriel Trade Center disabled.
The economy is a bad reason. Real world economy for lower prices and creating competition allows me to buy whatever I want from my home. I can check several different websites and prices for the item I want looking for the best listing. Or if I am feeling particularly lazy go to one giant website with multiple merchants that have a great number of prices with customer reviews.
The only thing not having a global market in game benefits is a small number of traders rather than benefiting every player so everyone can compete and easily purchase what they want. This is over 20 years worth of real world data backing up this statement.
Are you really comparing real world "leave the house use a vehicle travel real distances shopping" to "move mouse two centimeters click with index finger use a wayshrine in game shopping"?
Want the lowest prices of all? Farm what you want yourself. No gold cost at all. Nothing stops every player from traveling to the merchants to check prices. Everyone can " compete and easily purchase what they want". If someone is interested in "competing" traveling to the next trader kiosk shouldn't be an impassable barrier. If the "lazy" factor outweighs the effort of checking the main hub traders, then indulge the lazy and spend a bit more gold.
Nastassiya wrote: »A central listing that needs to track every trader would be server intensive as it would need to constantly update.
People complain now that outside of the major towns guild trader locations are inconvenient. Having a global listing in capital cities would not make traders more convenient it would make them even less convenient and less relevant.
There does need to be some quality of life changes made to how guild traders work but a central system is not the answer. For a lot of players the system we have in place is their end game. What you are proposing takes that away from them.
Actually this is not more server intensive. You're acting like there would be a single database for each zone. This would be more expensive to run. If you go look in any regions capital, you only see a handful of people at the guild stores. They are not pushing many queries towards the database, seeking items. Most likely each vendor is just running a filtered to the same database. These are not resource expensive transactions.SELECT * FROM Vvardenfel WHERE Vendor='Atazha' AND Item='consumable' ORDER BY Price;
I do not know how exactly ZOS designed their database but likely not using freeware or open source in a production environment because if there is a major problem they would want to invoke on call support (example: Oracle). This is why some companies would prefer to go with Redhat Enterprise Linux instead of CentOS (different story now). Knowing that you can invoke emergency support can cost less when your business is down and you need it up now.
PizzaCat82 wrote: »Would the auction house cause issues? Maybe. Maybe it'd only cause issues for PC players, I don't know. But I disagree on causing more problems.
Well to me it seems pointless to have them, and gives a false hope to those that want those things that are not going to happen.
Some people dont have time to spend hours shopping in a video game. The lack of a central guild listing is nothing more than a huge unnecessary time sink.
I think they were correct based on the suggestion made by the OP. The OP is suggesting a search would look through all listings on all guild vendors in all zones. So it should require significantly more resources than searching a single guild store. I am not a database expert but it seems to be simple math. Increase the data 100 fold and it will take 100x the effort. I do not know how many guild traders there are but this gets the idea across.
ZOS, for lots of very good reasons, will never have a Global Auction House. Cratering the economy is the primary one.
And, the real argument for a GHA is really people don't want to expend the effort to shop.
Rare items should take time to find, and time is money. Spend the time, or spend the money. Cant have it both ways.
Also, I for one would like to have Tamriel Trade Center disabled.
The economy is a bad reason. Real world economy for lower prices and creating competition allows me to buy whatever I want from my home. I can check several different websites and prices for the item I want looking for the best listing. Or if I am feeling particularly lazy go to one giant website with multiple merchants that have a great number of prices with customer reviews.
The only thing not having a global market in game benefits is a small number of traders rather than benefiting every player so everyone can compete and easily purchase what they want. This is over 20 years worth of real world data backing up this statement.
Are you really comparing real world "leave the house use a vehicle travel real distances shopping" to "move mouse two centimeters click with index finger use a wayshrine in game shopping"?
Want the lowest prices of all? Farm what you want yourself. No gold cost at all. Nothing stops every player from traveling to the merchants to check prices. Everyone can " compete and easily purchase what they want". If someone is interested in "competing" traveling to the next trader kiosk shouldn't be an impassable barrier. If the "lazy" factor outweighs the effort of checking the main hub traders, then indulge the lazy and spend a bit more gold.
Some people dont have time to spend hours shopping in a video game. The lack of a central guild listing is nothing more than a huge unnecessary time sink.
ZOS, for lots of very good reasons, will never have a Global Auction House. Cratering the economy is the primary one.
And, the real argument for a GHA is really people don't want to expend the effort to shop.
Rare items should take time to find, and time is money. Spend the time, or spend the money. Cant have it both ways.
Also, I for one would like to have Tamriel Trade Center disabled.
The economy is a bad reason. Real world economy for lower prices and creating competition allows me to buy whatever I want from my home. I can check several different websites and prices for the item I want looking for the best listing. Or if I am feeling particularly lazy go to one giant website with multiple merchants that have a great number of prices with customer reviews.
The only thing not having a global market in game benefits is a small number of traders rather than benefiting every player so everyone can compete and easily purchase what they want. This is over 20 years worth of real world data backing up this statement.
Are you really comparing real world "leave the house use a vehicle travel real distances shopping" to "move mouse two centimeters click with index finger use a wayshrine in game shopping"?
Want the lowest prices of all? Farm what you want yourself. No gold cost at all. Nothing stops every player from traveling to the merchants to check prices. Everyone can " compete and easily purchase what they want". If someone is interested in "competing" traveling to the next trader kiosk shouldn't be an impassable barrier. If the "lazy" factor outweighs the effort of checking the main hub traders, then indulge the lazy and spend a bit more gold.
Some people dont have time to spend hours shopping in a video game. The lack of a central guild listing is nothing more than a huge unnecessary time sink.
This was my idea. If you like shopping in-game and want to immerse yourself. Cool. But I don't and I think it's a waste of time. Creating a auction house and keeping guild stores could satisfy both types of players. At least that's the idea.
I'd like to point out that TTC can be used for console if you go to the site itself for shopping.
https://tamrieltradecentre.com/
ZOS, for lots of very good reasons, will never have a Global Auction House. Cratering the economy is the primary one.
And, the real argument for a GHA is really people don't want to expend the effort to shop.
Rare items should take time to find, and time is money. Spend the time, or spend the money. Cant have it both ways.
Also, I for one would like to have Tamriel Trade Center disabled.
The economy is a bad reason. Real world economy for lower prices and creating competition allows me to buy whatever I want from my home. I can check several different websites and prices for the item I want looking for the best listing. Or if I am feeling particularly lazy go to one giant website with multiple merchants that have a great number of prices with customer reviews.
The only thing not having a global market in game benefits is a small number of traders rather than benefiting every player so everyone can compete and easily purchase what they want. This is over 20 years worth of real world data backing up this statement.