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Viewing people's gear

  • Sarannah
    Sarannah
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    No, thank you!
  • kargen27
    kargen27
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    kargen27 wrote: »
    It’s funny that people assume this would cause toxic behavior, when in reality it’s been in the game for two years now on PC and has almost no impact on player interactions. Apparently many still don’t know it exists.

    I’ve been harassed about gear exactly zero times, even when I roleplayed as a Magden with Ice Furnace for Godslayer 😆. I have used gear logs to help optimize groups, make sure we don’t have redundant buffs. And one time a friend helped me realize I forgot to transmute a piece of jewelry I’d been using for weeks. Data is helpful, rarely hurtful.

    There is a difference in log files that can be accessed afterwards and being able to see in game what someone is using before the activity starts.

    People could just ask everyone to link their gear at the start of the dungeon and vote kick anyone who refuses. That doesn't happen now, so seeing gear wouldn't change much of anything except cutting down on whispers asking what costume or style i'm using.

    Still extra steps involved so not the same thing. And it isn't just about being kicked.
    and then the parrot said, "must be the water mines green too."
  • Thechuckage
    Thechuckage
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    kargen27 wrote: »
    It’s funny that people assume this would cause toxic behavior, when in reality it’s been in the game for two years now on PC and has almost no impact on player interactions. Apparently many still don’t know it exists.

    I’ve been harassed about gear exactly zero times, even when I roleplayed as a Magden with Ice Furnace for Godslayer 😆. I have used gear logs to help optimize groups, make sure we don’t have redundant buffs. And one time a friend helped me realize I forgot to transmute a piece of jewelry I’d been using for weeks. Data is helpful, rarely hurtful.

    There is a difference in log files that can be accessed afterwards and being able to see in game what someone is using before the activity starts.

    People could just ask everyone to link their gear at the start of the dungeon and vote kick anyone who refuses. That doesn't happen now, so seeing gear wouldn't change much of anything except cutting down on whispers asking what costume or style i'm using.

    People kick for character levels now. Oh you are a lvl 30 in a normal dungeon? Kick. Never mind it was an alt and I had more CP than 2 of the others.

    There would absolutely be those who look at builds, "Not meta, kick em" Would it be widespread, maybe. Would it be an extra pain point? Definitely and for little gain.
  • ganzaeso
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    Really do not need some anti social perfectionist making vote kick decisions on what players are using in dungeons.

    Communication via group chat is just fine as is. If you need an achievement run you should be planning it with others ahead of the attempt anyways.

    I am an experienced veteran PUG dungeon player with 2106 CP and 5 years playing ESO. Back around the release of the second quarterly update after Orsinium the developers disabled API functions that allowed this and stated they were not going to add it to the game.

    If chatter gets negative about this they are more likely to disable ESOlogs than add a new feature. We all know how features tend to be removed from this game.
    (Math before coffee, except after 3, is not for me)
  • Tigertron
    Tigertron
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    kargen27 wrote: »
    It’s funny that people assume this would cause toxic behavior, when in reality it’s been in the game for two years now on PC and has almost no impact on player interactions. Apparently many still don’t know it exists.

    I’ve been harassed about gear exactly zero times, even when I roleplayed as a Magden with Ice Furnace for Godslayer 😆. I have used gear logs to help optimize groups, make sure we don’t have redundant buffs. And one time a friend helped me realize I forgot to transmute a piece of jewelry I’d been using for weeks. Data is helpful, rarely hurtful.

    There is a difference in log files that can be accessed afterwards and being able to see in game what someone is using before the activity starts.
    Nope. You can see everything real time. As soon as you are grouped everything is visible.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    We dont need that
    This could lead to some disgusting situation

    Like other showed, wow got lots of problem related to that

    For another exemple there is dc universe online
    In that game when we complete an acheivement we get either 10, 25 or 50 feat points. For every 100 point we get 1 skill point wich can be used to purchase stat increase related to your role

    The problem with that is there no tutorial telling us what are skill point or how to gain them

    Dcuo has that web site were you can find any character armor and skill point count by searching for its name

    So when i started playing dcuo (back at ps4 release) they were roughly at their 10th dlc, i was playing group content as i unlock them by geting better armor level. I ended up reaching the current dlc level with like 25 skill point

    That day i did one of the new 4 player duty and the group wiped multiple time, the other group member searched for my character on the website and told the other something like" that stupind noob only as 25 sp! Then proceeded to kick me

    Granted i was low on skill point, you could get almost 200 but there is no reason to react like that

    Also as a new player i had zero way to know how to gain sp or why i should.

    This was disgusting
  • Chaos2088
    Chaos2088
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    No. You have logs to see this already.
    @Chaos2088 PC EU Server | AD-PvP
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