silver1surfer69 wrote: »Im not playing a NB nor have i ever attacked someone from sneak in this game, but maybe this helps. This is the tooltip from NB passive from latest patch (29):
Master Assassin II:
Increases your Physical and Spell Penetration against enemies you are flanking by 2974. Increases the duration of the stun from Sneak by 100%.
-> that means it should work. (That brings me to a thought: Check your skill points and passives because they have been reset in latest patch.)
goldenarcher1 wrote: »Update 30 patch note:
Fixed an issue where the guaranteed Critical Strike and bonus damage from attacks made while hidden in crouch would fail on many attacks. It will now properly grant a guaranteed Critical Strike on your next Direct Damage attack, deal 46% bonus damage if a Ranged attack (now Magical and Martial, rather than only Martial), 275% bonus damage if a Melee attack (Magical and Martial, rather than only Martial), and Stun the target on Martial or Magical melee attacks.
Note the bonus Critical Damage is still reduced significantly and these values are their original versions.
So no more stun on ranged attacks from sneak (unless use poison)
Bows are at their weakest point in PVP since the 5 years i've played.
It's really a shame that ARROW was allowed to stun for so long in the first place. I don't even talk about that snipe do has cast time so it's performed not from stealthTrue, it's really a shame how they look down on bow and don't have a proper archer class in the game, almost every way it seems weak or mearly supportive
Andre_Noir wrote: »It's really a shame that ARROW was allowed to stun for so long in the first place. I don't even talk about that snipe do has cast time so it's performed not from stealthTrue, it's really a shame how they look down on bow and don't have a proper archer class in the game, almost every way it seems weak or mearly supportive
whiteshadow711jppreub18_ESO wrote: »So ZOS,
@ZOS_GinaBruno
@ZOS_JessicaFolsom
If you are gonna Silently Nerf us Nightblades, since our Stun Passive in the Assassination tree is now only half as effective (since ranged STUN's wont be a thing anymore) as it only effect's Melee attacks.
What are you gonna give the Nightblade class to help us out??
From a Concerned Nightblade class User..
Thank you.
There is no any "stealth-range class". sNB designed as MEELE damage dealer with a builtin meele-spammable, meele-execution and ALL ults in meele range + ambush for deliver that. The whole story of sinpe warriors is just a story about abuse of game's design breachesthe stealth-range class
Andre_Noir wrote: »There is no any "stealth-range class". sNB designed as MEELE damage dealer with a builtin meele-spammable, meele-execution and ALL ults in meele range + ambush for deliver that. The whole story of sinpe warriors is just a story about abuse of game's design breachesthe stealth-range class
Tommy_The_Gun wrote: »Andre_Noir wrote: »There is no any "stealth-range class". sNB designed as MEELE damage dealer with a builtin meele-spammable, meele-execution and ALL ults in meele range + ambush for deliver that. The whole story of sinpe warriors is just a story about abuse of game's design breachesthe stealth-range class
Tbh. Even if they fixed that and ranged attack would stun again, it is not the snipe that would be killing people. It would be "annoying" at best, but the real thing that would burst people down with no counter-play are procs (like Caluurion for example) and other combos like HA Overload from stealth. Snipe dmg is just a joke tbh. I mean ranged "free dmg" proc sets hit for more...
Snipe is just an example of what complainants lead to. It is so useless at this point and so overhyped at the same time that I would not be surprised if they nerfed it again somehow in some dumb way (like reduced the range by half or something).
Anyway, I get the impression that this game has less & less viable playstyles. Because if snipe & other ranged stealth attacks were "abusing" game design, then by the same logic bombers, shield-stacking or roll-dodging builds are also abusing game mechanics left & right..