In the testing I have seen, ONLY the LA portion of DPS that is 20% but the added benefit of doing LA PLUS SKILL about every second adds another about 20K DPS to the mix. How can all these people be so wrong that going from .7 la/s to .9 la/s gives 30K DPS all be wrong. I think that is more accurate.
I just looked at many DPS parses and if you kept the rotation exactly the same but removed the light attacks, that's the figure I mentioned.
Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
Septimus_Magna wrote: »Septimus_Magna wrote: »If you forget about LAs you cannot cast all skills every GCD because skills have a small variability in animation duration. The LA is used to shorten the skill animation to one GCD
This is such a pile of bull****, light attacks don't affect your ability to cast skills with a 1 second cooldown at all.
Try to cast a skill with a long animation a couple times in a row and find out how often you can cast per second.
Any monster will work as well. I never practiced on a dummy for over a year. I only used them to test a rotation on. Always did my practice on stuff that fights back. It’s better.A wonderful example of a fun way to design a game, nothing says great time like having to beat on a training dummy for hours at a time for days and weeks to play the most basic aspect of the game. YAY!
Septimus_Magna wrote: »Septimus_Magna wrote: »If you forget about LAs you cannot cast all skills every GCD because skills have a small variability in animation duration. The LA is used to shorten the skill animation to one GCD
This is such a pile of bull****, light attacks don't affect your ability to cast skills with a 1 second cooldown at all.
Try to cast a skill with a long animation a couple times in a row and find out how often you can cast per second.
no lie, its a royal PITA with bow skills. Not to mention LA does nothing when I'm at 40m range.
[Quoted post has been removed.]
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
All my 10 chars are tanks or healer for group content.
Main reason being the la weave combat system requiring dummy humping. Followed rather closely by df queue times....
I guess having 10 chars and using them all rather regularly. And hating to make each pretty much a copy of the other gear and skills wise doesn't help. To much variation in rotations. Does not gel well with the being an old fart.... ;-)
poodlemasterb16_ESO wrote: »Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
All my 10 chars are tanks or healer for group content.
Main reason being the la weave combat system requiring dummy humping. Followed rather closely by df queue times....
I guess having 10 chars and using them all rather regularly. And hating to make each pretty much a copy of the other gear and skills wise doesn't help. To much variation in rotations. Does not gel well with the being an old fart.... ;-)
well not sure how people feel they are awesome because they can weave [snip] Honestly I have no problem with it but I know lots of people that do, and doesn't help that ZoS has no clue about teaching anything so I think it's a *** system. If they would not expect people to go and watch YouTube and content creators videos then it wouldn't be so bad, but as it is it's a nonsense system, [snip]
[edited for baiting]
Rescorla_ESO wrote: »well not sure how people feel they are awesome because they can weave [snip] Honestly I have no problem with it but I know lots of people that do, and doesn't help that ZoS has no clue about teaching anything so I think it's a *** system. If they would not expect people to go and watch YouTube and content creators videos then it wouldn't be so bad, but as it is it's a nonsense system, [snip]
[edited for baiting]
I'm by no means awesome. With full gold gear except for jewelry my best DPS parse on the raid dummy is 55K. My delay in LA weaving is 0.25 on the front bar and 0.40 on the back bar. I know people with a LA delay of less than 0.10 and they end up with 75k+ on raid dummy parses. That is a 20K increase in DPS strictly from being more efficient in their LA weaving. Those players who can get their LA weave delay lower than 0.10 seconds are just flat out better at it than me. Kudos to them because they put the time in to practice and get better.
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
All my 10 chars are tanks or healer for group content.
Main reason being the la weave combat system requiring dummy humping. Followed rather closely by df queue times....
I guess having 10 chars and using them all rather regularly. And hating to make each pretty much a copy of the other gear and skills wise doesn't help. To much variation in rotations. Does not gel well with the being an old fart.... ;-)
Surprisingly ESO has very few buttons to a DPS rotation compared to almost every other MMORPG on the market. Even BDO requires you to memorize a handful of combos. ESO's is really easy in comparison, especially a One par Stamplar. But hey if you love tanking and healing then more power to you.
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
All my 10 chars are tanks or healer for group content.
Main reason being the la weave combat system requiring dummy humping. Followed rather closely by df queue times....
I guess having 10 chars and using them all rather regularly. And hating to make each pretty much a copy of the other gear and skills wise doesn't help. To much variation in rotations. Does not gel well with the being an old fart.... ;-)
Surprisingly ESO has very few buttons to a DPS rotation compared to almost every other MMORPG on the market. Even BDO requires you to memorize a handful of combos. ESO's is really easy in comparison, especially a One par Stamplar. But hey if you love tanking and healing then more power to you.
and how much dps loss is there if your timings are off. what is the apm for those?
I think I would vastly prefer lower apm but more skills. Needing to memorize a dozen things. And needing to create muscle memory as well for them are two very, very different things...
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
All my 10 chars are tanks or healer for group content.
Main reason being the la weave combat system requiring dummy humping. Followed rather closely by df queue times....
I guess having 10 chars and using them all rather regularly. And hating to make each pretty much a copy of the other gear and skills wise doesn't help. To much variation in rotations. Does not gel well with the being an old fart.... ;-)
Surprisingly ESO has very few buttons to a DPS rotation compared to almost every other MMORPG on the market. Even BDO requires you to memorize a handful of combos. ESO's is really easy in comparison, especially a One par Stamplar. But hey if you love tanking and healing then more power to you.
and how much dps loss is there if your timings are off. what is the apm for those?
I think I would vastly prefer lower apm but more skills. Needing to memorize a dozen things. And needing to create muscle memory as well for them are two very, very different things...
Why do people continue bringing the "high apm" argument, when this game required such a low apm as the ceiling? At least your first part, about it being the timing is correct.
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
All my 10 chars are tanks or healer for group content.
Main reason being the la weave combat system requiring dummy humping. Followed rather closely by df queue times....
I guess having 10 chars and using them all rather regularly. And hating to make each pretty much a copy of the other gear and skills wise doesn't help. To much variation in rotations. Does not gel well with the being an old fart.... ;-)
Surprisingly ESO has very few buttons to a DPS rotation compared to almost every other MMORPG on the market. Even BDO requires you to memorize a handful of combos. ESO's is really easy in comparison, especially a One par Stamplar. But hey if you love tanking and healing then more power to you.
and how much dps loss is there if your timings are off. what is the apm for those?
I think I would vastly prefer lower apm but more skills. Needing to memorize a dozen things. And needing to create muscle memory as well for them are two very, very different things...
Why do people continue bringing the "high apm" argument, when this game required such a low apm as the ceiling? At least your first part, about it being the timing is correct.
maybe because different people have different opinions on what low medium and high apm is for them?
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
All my 10 chars are tanks or healer for group content.
Main reason being the la weave combat system requiring dummy humping. Followed rather closely by df queue times....
I guess having 10 chars and using them all rather regularly. And hating to make each pretty much a copy of the other gear and skills wise doesn't help. To much variation in rotations. Does not gel well with the being an old fart.... ;-)
Surprisingly ESO has very few buttons to a DPS rotation compared to almost every other MMORPG on the market. Even BDO requires you to memorize a handful of combos. ESO's is really easy in comparison, especially a One par Stamplar. But hey if you love tanking and healing then more power to you.
and how much dps loss is there if your timings are off. what is the apm for those?
I think I would vastly prefer lower apm but more skills. Needing to memorize a dozen things. And needing to create muscle memory as well for them are two very, very different things...
Why do people continue bringing the "high apm" argument, when this game required such a low apm as the ceiling? At least your first part, about it being the timing is correct.
maybe because different people have different opinions on what low medium and high apm is for them?
different opinions? this game for dds requires the apm to play a children's song on the piano, the same 10 seconds note song, with the same timing, while tapping on your leg once every note with your other hand. thats the level of apm needed in this game for dds. And just like piano, first approach might be a bit confusing, but a quick session of trying to do it slower, and gradually speeding up, will make you memorize the song and it's "right" speed pretty fast. Naturally in harder content you will also have to move, change targets, etc etc, but by then, hours of practice on the same song (rotation) in real content, should have already made you able to do it automatically. The only exception is when people don't have a "song" (rotation) in their head, so they are just spamming keys. of course they will never be good at the game, since the equivalent is just slamming the piano keys randomly. you don't get better at the piano by doing that. You get better at the piano by playing the same song over and over again.
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
All my 10 chars are tanks or healer for group content.
Main reason being the la weave combat system requiring dummy humping. Followed rather closely by df queue times....
I guess having 10 chars and using them all rather regularly. And hating to make each pretty much a copy of the other gear and skills wise doesn't help. To much variation in rotations. Does not gel well with the being an old fart.... ;-)
Surprisingly ESO has very few buttons to a DPS rotation compared to almost every other MMORPG on the market. Even BDO requires you to memorize a handful of combos. ESO's is really easy in comparison, especially a One par Stamplar. But hey if you love tanking and healing then more power to you.
and how much dps loss is there if your timings are off. what is the apm for those?
I think I would vastly prefer lower apm but more skills. Needing to memorize a dozen things. And needing to create muscle memory as well for them are two very, very different things...
Why do people continue bringing the "high apm" argument, when this game required such a low apm as the ceiling? At least your first part, about it being the timing is correct.
maybe because different people have different opinions on what low medium and high apm is for them?
different opinions? this game for dds requires the apm to play a children's song on the piano, the same 10 seconds note song, with the same timing, while tapping on your leg once every note with your other hand. thats the level of apm needed in this game for dds. And just like piano, first approach might be a bit confusing, but a quick session of trying to do it slower, and gradually speeding up, will make you memorize the song and it's "right" speed pretty fast. Naturally in harder content you will also have to move, change targets, etc etc, but by then, hours of practice on the same song (rotation) in real content, should have already made you able to do it automatically. The only exception is when people don't have a "song" (rotation) in their head, so they are just spamming keys. of course they will never be good at the game, since the equivalent is just slamming the piano keys randomly. you don't get better at the piano by doing that. You get better at the piano by playing the same song over and over again.
so 110 base. does that include bar swaps? then movement, block, roll dodges. peak 150-200 for real content?
Is that high? It certainly isn't low in my book. Medium. But requiring very tight timings.
I'd vastly prefer lower. I think la only firing at end of animation, but still cancellable. and with 1 slot more per bar. Buffs at least 30s duration. dots 20. I'd enjoy that a lot more.
@katanagirl1katanagirl1 wrote: »Huh, 75k dps.
Maybe it’s easy for you. I’ve had several players try to help me and I get less than 1/3 of that. But that’s not on trial dummy because I don’t have one.
Also, I have way better dps than many on my friends list.
It’s not that easy to get the timing so precise. Be happy it is for you but don’t look down on the rest of us.
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »Yep, gotta get your LA weaving down to a T. That's where training dummies become an invaluable tool, you can just beat on it all day long and develop that muscle memory with your LA weaving.
All I gotta do is have fun...
maybe if I would get paid to play the game. I might wanna do something as mindnumbing and soul destroying as standing in my virtual house and hit a dummy for hours on end. But salary would have to be pretty high tbh...
Fun for some of us, means playing the best we can and seeing how we stack up against everyone else. Then improving and seeing yourself rise in the ranks. It's just an indescribable feeling of accomplishment when you aren't where you want to be, then after some effort and practice and will power, get to where you want to be. For some of us, that is where the fun begins.
Totally understand.
Which is why I used I. to describe my view.
In contrast to poster I replied to which said "you gotta get totation down to a T amd get a dummy. and stand in front of it to train"..
just an old fart who hates when somebody tells him what he gotta do or not do... basically.. dont mind me ;-)
If you find other ways to build muscle memory then more power to you. A training dummy is the easiest way, since it has a lot of HP, and respawns after it dies. It also parses you, which can be used a frame of reference for progress. You kill two birds with one stone that way. But if you want to just use old fashioned NPCs, by all means, whatever gets you to the light at the end of the tunnel right?
All my 10 chars are tanks or healer for group content.
Main reason being the la weave combat system requiring dummy humping. Followed rather closely by df queue times....
I guess having 10 chars and using them all rather regularly. And hating to make each pretty much a copy of the other gear and skills wise doesn't help. To much variation in rotations. Does not gel well with the being an old fart.... ;-)
Surprisingly ESO has very few buttons to a DPS rotation compared to almost every other MMORPG on the market. Even BDO requires you to memorize a handful of combos. ESO's is really easy in comparison, especially a One par Stamplar. But hey if you love tanking and healing then more power to you.
and how much dps loss is there if your timings are off. what is the apm for those?
I think I would vastly prefer lower apm but more skills. Needing to memorize a dozen things. And needing to create muscle memory as well for them are two very, very different things...