- Fixed an issue where Status Effects that dealt instantaneous damage would remove the caster from stealth, as well as failing to trigger events such as a target being under the effect of a status effect.
- Fixed an issue where the guaranteed Critical Strike and bonus damage from attacks made while hidden in crouch would fail on many attacks. It will now properly grant a guaranteed Critical Strike on your next Direct Damage attack, deal 46% bonus damage if a Ranged attack (now Magical and Martial, rather than only Martial), 275% bonus damage if a Melee attack (Magical and Martial, rather than only Martial), and Stun the target on Martial or Magical melee attacks.
If they were to removed stun from stealth attacks they would say it in the patch notes, but nothing like this happened. One day after patch it simply stopped working.
Also I have tested it on PTS. Melee & ranged LA, HA, Skills from stealth / cloak do not stun target, as they used to so it it still bugged.
Ok I tested this on the PTS vs real players and also vs NPCs and on NPCs I can hit for over 110k easy but players only 10k at most
Can anyone confirm this? I won't have enough spare time to do it in next few days unfortunately.
"We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
— They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.