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Game ideas

achoo420
achoo420
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I'd like to see account wide titles please. Everything else is account wide, colors, mementos, motifs though the outfit station, etc. so why not titles? My point is this, you can already buy skyshards and skill lines which unlock titles already which in my opinion already breaks the game immersion on alternate characters. Please make this a thing. I'm already recognized by my account name anyway and not by character name. I also feel it'll open up more roleplaying experiences because if you unlocked the title once it'll give players some name ideas for alternate characters... My second idea is guild flags. I'd like to be able to fly guild banners in general, including PvP.
  • Tethilia
    Tethilia
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    I would like Clubhouse Games. There are so many little board games we find in the lore, I would like to be able to go to a Tavern or invite other people to my home and play with them. Maybe we could get dice and board piece skins as well.
  • Sylvermynx
    Sylvermynx
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    achoo420 wrote: »
    I'd like to see account wide titles please. Everything else is account wide, colors, mementos, motifs though the outfit station, etc. so why not titles? My point is this, you can already buy skyshards and skill lines which unlock titles already which in my opinion already breaks the game immersion on alternate characters. Please make this a thing. I'm already recognized by my account name anyway and not by character name. I also feel it'll open up more roleplaying experiences because if you unlocked the title once it'll give players some name ideas for alternate characters... My second idea is guild flags. I'd like to be able to fly guild banners in general, including PvP.

    https://forums.elderscrollsonline.com/en/discussion/572113/account-wide-achievements-and-titles#latest - a bit below here on the first page....
  • kargen27
    kargen27
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    I would like guild heraldry for mounts.

    Titles should remain with the characters that earn them.
    and then the parrot said, "must be the water mines green too."
  • AcadianPaladin
    AcadianPaladin
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    My one and only wood elf moves among various class/spec variants as casually as she changes outfits or hairstyles. In my mind, she is the same elf as she moves freely among the half dozon or so variants that she can manifest as. Identical appearance, almost identical name, same mount, pet, etc. I'm therefore pleased that much in the game is account bound and would welcome even more. :)
    PC NA(no Steam), PvE, mostly solo
  • achoo420
    achoo420
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    What about Skooma Bottle furnishing that can be found not bought from the crown store? Again just throwing around ideas.
  • Zenzuki
    Zenzuki
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    Ability to dye mount gear (not the mount itself) would be nice.
    Can Open...
    Worms EVERYWHERE!
  • hafgood
    hafgood
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    achoo420 wrote: »
    What about Skooma Bottle furnishing that can be found not bought from the crown store? Again just throwing around ideas.

    You can pick pocket them from drunks, and if you get really lucky can get the plan so you can make them yourself. Alternatively look on guild traders you may find some for sale
  • Pauwer
    Pauwer
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    Alliance war into the original ad, dc and ep areas. Epic fights ahead as other factions try to rule the capital cities of the areas and so on. Fun times. Need more pvp players.
  • GenjiraX
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    I would like them to bring housing to life.

    Allow players to visit all the houses their friends own at any time.

    Create new furnishings (Services) that yield mats (e.g. house plants, barrels, crates, &c.) bought from the crown furnishings store. You could have lockboxes, dressers and desks that give recipes according to the owner’s crafting levels, or basic pieces of equipment with traits. Special furnishings that contain high value items (e.g. pieces of equipment that the owner has learned through the Set Collection system or some XP) could be collectible as fragments in Antiquities or from the Impresario during events.

    This would give players an incentive to visit each other’s houses as well as tying together Antiquities, Set Collections and Player Housing.
  • LettuceBrain
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    GenjiraX wrote: »
    I would like them to bring housing to life.

    Allow players to visit all the houses their friends own at any time.

    What about privacy?
    they/them/theirs
  • GenjiraX
    GenjiraX
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    GenjiraX wrote: »
    I would like them to bring housing to life.

    Allow players to visit all the houses their friends own at any time.

    What about privacy?

    Yeah, in accordance with settings for each house.
  • Aaxc
    Aaxc
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  • achoo420
    achoo420
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    hafgood wrote: »
    achoo420 wrote: »
    What about Skooma Bottle furnishing that can be found not bought from the crown store? Again just throwing around ideas.

    You can pick pocket them from drunks, and if you get really lucky can get the plan so you can make them yourself. Alternatively look on guild traders you may find some for sale

    you sure that's Skooma Bottles? I know the Khajiit Skooma Bubbler can be pickpocketed from drunks. I haven't see any thing related to Skooma Bottles
  • achoo420
    achoo420
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    GenjiraX wrote: »
    I would like them to bring housing to life.

    Allow players to visit all the houses their friends own at any time.

    What about privacy?

    If you play on PC you can. The addon is called Port to Friends House. If you can't find it type "Port" and it should pop up. This allows you to visit any house that player owns as long as you have permission to view their house, you can go to any of them without it being their primary house.
  • achoo420
    achoo420
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    Also Bugs me that they have a elder scrolls title and no evidence chest for a second chance at getting your stolen items back when the guards take stuff from you.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    - Bards (We like a good song and some funny cheesiness now and then)
    - Ship combat (it's trendy and it's fun)
    - New trading/buying system with caravans that travel around Tamriel (Run by Khajiits -> Quests available)
    - More Dark brotherhood and Thieves guild content (it doesn't have to stop there...Tamriel is vast and their reach is as well)
    - Sheogorath quest line with an intriguing and disturbing plot
    - New weapons (Spears/lances/Crossbows/Hand spell signs)
    - Updated class skills (The addition of a new skill line per class - Focused on Karma)

    (Your good or bad actions determine your progression vis à vis the skill line both branches with their bonuses and drawbacks -> It could be linked to certain guilds that operate in Tamriel too and/or 'world' skill branches)
  • Alurria
    Alurria
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    Youyouz06 wrote: »
    - Bards (We like a good song and some funny cheesiness now and then)
    - Ship combat (it's trendy and it's fun)
    - New trading/buying system with caravans that travel around Tamriel (Run by Khajiits -> Quests available)
    - More Dark brotherhood and Thieves guild content (it doesn't have to stop there...Tamriel is vast and their reach is as well)
    - Sheogorath quest line with an intriguing and disturbing plot
    - New weapons (Spears/lances/Crossbows/Hand spell signs)
    - Updated class skills (The addition of a new skill line per class - Focused on Karma)

    (Your good or bad actions determine your progression vis à vis the skill line both branches with their bonuses and drawbacks -> It could be linked to certain guilds that operate in Tamriel too and/or 'world' skill branches)

    I love these ideas, could be a intro to the justice system. Robbing a caravan carries a penalty if caught, jail time but friends can bust you out and you become wanted in the town that the caravan came from. Not all towns because that would be disruptive to someone's play time. Could be a whole quest series for the theives guild. I really like your ideas.

    As far as anyone visiting your home it would have to be a permission thing. People need privacy I played a game once that allowed others to kill you in your home that didn't go over well and that game died a quick death.
    Edited by Alurria on May 15, 2021 3:04PM
  • Iccotak
    Iccotak
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    - Normal / Veteran Setting for Overland, make the solo questing gameplay experience engaging - maybe I could actually have fun questing with a friend...

    - Remake Story Bosses to have optional Challenging Fights that live up to 20+ hour (or even year long) Build-up/Hype

    - Make Coldharbour the standard start again, Fix the story pacing

    - Allow players to deactivate all the prologue NPCs in the major city

    - Skins for Transformation and Summon abilities

    - Ships & Underwater exploration

    - Add more Alliance specific questlines in future DLCs, make my alliance choice matter in story content again.

    - Make Enemies actually wander the map, more sandbox and less theme park

    - Make player class and skills matter in quests, like healing

    - Update old player models

    - Update Old Vanilla Zones (especially Valenwood...yeesh)

    - Make Tanks & Healers more appealing to play so then more people play them, we get shorter DPS queues, and more players in support roles.

    - Do 3 content drops a year instead of 4. All three are zones + dungeons/arenas/trials. Bigger team & more time for polish. It would make for a more cohesive story, with a beginning -middle-end, and maybe dungeons could be side quests instead of being poorly shoved into the story narrative.

    (D&D 5E Bards don't fit the TES franchise which is why singing in battle was never a thing. Bards are basically Rogues with skills in speech and illusion. If you want to play a TES Bard the play a Nightblade, get the speech skills from the guilds, a bard costume, and use the instrument emotes)
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Iccotak wrote: »
    - Normal / Veteran Setting for Overland, make the solo questing gameplay experience engaging - maybe I could actually have fun questing with a friend...

    - Remake Story Bosses to have optional Challenging Fights that live up to 20+ hour (or even year long) Build-up/Hype

    - Make Coldharbour the standard start again, Fix the story pacing

    - Allow players to deactivate all the prologue NPCs in the major city

    - Skins for Transformation and Summon abilities

    - Ships & Underwater exploration

    - Add more Alliance specific questlines in future DLCs, make my alliance choice matter in story content again.

    - Make Enemies actually wander the map, more sandbox and less theme park

    - Make player class and skills matter in quests, like healing

    - Update old player models

    - Update Old Vanilla Zones (especially Valenwood...yeesh)

    - Make Tanks & Healers more appealing to play so then more people play them, we get shorter DPS queues, and more players in support roles.

    - Do 3 content drops a year instead of 4. All three are zones + dungeons/arenas/trials. Bigger team & more time for polish. It would make for a more cohesive story, with a beginning -middle-end, and maybe dungeons could be side quests instead of being poorly shoved into the story narrative.

    (D&D 5E Bards don't fit the TES franchise which is why singing in battle was never a thing. Bards are basically Rogues with skills in speech and illusion. If you want to play a TES Bard the play a Nightblade, get the speech skills from the guilds, a bard costume, and use the instrument emotes)

    Nice list!
    I wouldn't see the bard as a playable class, but a skill line could be nice. The world skill section is quite empty still, I think there are ideas to fill it up with interesting and interactive skills.
  • tolin187
    tolin187
    Soul Shriven
    Has there been any thoughts about adding a guild hall where all players of that alliance can contribute by decorating it and adding items to the hall and alliance daily’s quests that come from there something like do a normal trial or kill world bosses in a certain area or complete delves in an area
  • Iccotak
    Iccotak
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    tolin187 wrote: »
    Has there been any thoughts about adding a guild hall where all players of that alliance can contribute by decorating it and adding items to the hall and alliance daily’s quests that come from there something like do a normal trial or kill world bosses in a certain area or complete delves in an area

    Who is going to pay for the guild hall?
  • achoo420
    achoo420
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    Iccotak wrote: »
    tolin187 wrote: »
    Has there been any thoughts about adding a guild hall where all players of that alliance can contribute by decorating it and adding items to the hall and alliance daily’s quests that come from there something like do a normal trial or kill world bosses in a certain area or complete delves in an area

    Who is going to pay for the guild hall?

    The entire guild, be just like getting a guild merchant, but instead of one person owning it, it'll be the people involved with the guild. Only question is what happens when the guild master disbands the guild what would happen to the property that you all worked to get? I believe this is why it's not a thing or ever will be. As it stands now guild halls are places the guild master buys and sets up. You can make people decorators already.
  • achoo420
    achoo420
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    But a second chance with a evidence chest idea will be beneficial because they are using the elder scrolls title. It's easy to set up it. Make the evidence chest and put it in a restricted area and if you get caught the evidence will be destroyed, meaning your stolen items. We should have at least a second chance for recovering what you stole.
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