Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Proc sets damage and spell power

AhSeLYaG
AhSeLYaG
✭✭✭
Hi i am a ps4 player so cant test it. İ use caluurion on my magblade. Patch notes say i have to get 5,5 k spell power !! To reach live numbers which is not possible i guess. My question How will these type of sets combine with sets like war maiden or spell strategist calculate the spell power? As these sets spell power is not reflect on character stats.. will these sets conditional spell power effect caluurion or not ? Help is highly appreciated😁
Edited by AhSeLYaG on April 19, 2021 7:49PM
  • AhSeLYaG
    AhSeLYaG
    ✭✭✭
    İf / when pts is up please can u test this?
  • AhSeLYaG
    AhSeLYaG
    ✭✭✭
    Hi and morning. Does the spell strategist sets 5 th bonus effect caluurions initial damage?
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    I cant test either but Nirnhoned Greatsword + 3 infused spell dmg jewelry + dmg race + major sorcery comes out to about 5.5k spell damage
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • the1andonlyskwex
    the1andonlyskwex
    ✭✭✭✭✭
    ✭✭
    I cant test either but Nirnhoned Greatsword + 3 infused spell dmg jewelry + dmg race + major sorcery comes out to about 5.5k spell damage

    That's an awfully specific combination of stuff just to get proc damage back to what it is now. So much for build diversity.
  • Anyron
    Anyron
    ✭✭✭✭✭
    basic stamina sestup can reach old dmg easily, even overbuff it to insane dmg while magicka have hard time to keep old numbers
    Im not even talking about magsorcs who needs high max mag for shields, meaning most dmg proc sets arent viable
  • AhSeLYaG
    AhSeLYaG
    ✭✭✭
    Any clarification is appreciated :)
  • Jackey
    Jackey
    ✭✭✭✭✭
    This was one of my worries when reading the patch notes.
    If this goes live like it is now, proc sets that scale with spell damage will only be viable for certain specific builds.
    Which is okay in pvp but should not be a thing in pve IMO.
    PS | EU
  • gariondavey
    gariondavey
    ✭✭✭✭✭
    ✭✭
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • MrZeDark
    MrZeDark
    ✭✭✭
    In optimized groups, I'm seeing classes break 5.5k w/s dmg - Unless you only chase raw dmg attribute you really won't hit and break the 5.5k unless you're in a group working to provide buffs to your dmg.

    So realistically, solo stuff your proc sets will be less effective then in an optimized group - both in PvE and PvP.
    Edited by MrZeDark on April 21, 2021 2:37PM
  • Icy_Nelyan
    Icy_Nelyan
    ✭✭✭
    I've personally tested War Maiden set with some Monster Sets since I'm using it on live and wanted to know if I have to rebuild my character for the expansion:

    1) Nerien`eth: War Maiden buffs the proc damage

    2) Zaan: War Maiden doesn't buff the proc damage at all

    War Maiden increase spell damage provided to magic damage abilities, Nerien'eth proc damage is magic while Zaan is not, so is legit to think, for example, that Silk of the Sun will buff Zaan, Grothdar, Ilambris, Valkyn Skoria and so on.
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    Exactly, the extra 14% WD really helps to increase proc set dmg.
    I must say that monster sets are often better on mag builds so it might be intended to balance it out.

    I havent gone on the PTS yet but I am curious to see how Bloodthirsty on jewelry affects proc dmg. Bloodthirsty increases your WD/SD against targets based on missing health, does that mean proc dmg also scales up when the target is missing health?

    Edit: typo
    Edited by Septimus_Magna on April 21, 2021 3:07PM
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    Icy_Nelyan wrote: »
    I've personally tested War Maiden set with some Monster Sets since I'm using it on live and wanted to know if I have to rebuild my character for the expansion:

    1) Nerien`eth: War Maiden buffs the proc damage

    2) Zaan: War Maiden doesn't buff the proc damage at all

    War Maiden increase spell damage provided to magic damage abilities, Nerien'eth proc damage is magic while Zaan is not, so is legit to think, for example, that Silk of the Sun will buff Zaan, Grothdar, Ilambris, Valkyn Skoria and so on.

    Nice test, I was wondering how damage stats that do not appear on your character sheet would work.
    Edited by katorga on April 21, 2021 3:09PM
  • AhSeLYaG
    AhSeLYaG
    ✭✭✭
    Can you please check spell strategist caluurions combo ? Ty
  • Goregrinder
    Goregrinder
    ✭✭✭✭✭
    ✭✭
    This looks promising, since players will have to make considerations when picking sets and compromise on what they want their build to perform well at, close to what was intended when the game launched. Players will be able to choose any combo they want, and decide what is best for them. I'm looking forward to this update!
  • Rebiludo
    Rebiludo
    ✭✭✭
    You must have 5,478 Weapon or Spell Damage to reach the original value of many sets.

    Is a cap ? If, for exemple, we have 11 000 spell damage, the set will be double of the original value ?

    Can you test molag + master staff + caluurion to xD
    Edited by Rebiludo on April 21, 2021 3:58PM
  • ManDraKE
    ManDraKE
    ✭✭✭✭✭
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.
  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.
    Most magicka builds are not suited to running mauls. This is how medium builds claw most of the supposed light armor penetration advantage right back. While destro staves buff certain types of damage, 2H weapons also have higher base stats. Now add Pierce Armor and the medium build has more penetration than the run of the mill, ranged light armor one. Can you run a 2H Maul and Pierce Armor on a magicka build? Technically, yes, but are you telling me you'll run a magicka build where you can't restore your primary resource via heavy attacks? If you don't give yourself that option, you will end up building for ample magicka sustain and gimp your damage that way.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • gariondavey
    gariondavey
    ✭✭✭✭✭
    ✭✭
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.

    All depends on their formula for proc damage calculations
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.

    Medium armor also has no negative penalties. Where Light armor makes users take more physical damage. The tradeoffs seem fair. Med armor gains more weapon damage and has no negative effects. Light armor has more Pen but takes much more physical damage.
  • the1andonlyskwex
    the1andonlyskwex
    ✭✭✭✭✭
    ✭✭
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.

    I thought this thread was about the proc set scaling changes. The fact that mag has higher penetration has nothing to do with the fact that the proc set changes hurt mag procs a lot more than they hurt stam procs.
  • GreenHere
    GreenHere
    ✭✭✭✭✭
    ✭✭
    will these sets conditional spell power effect caluurion or not ?
    Can you please check spell strategist caluurions combo ? Ty
    Since you asked nicely, I dug into this a little bit. I'm no expert, but I hope this helps...

    Short answer is apparently "yep!" for Spell Strategist + Caluurion. :)

    War Maiden specifically only affects Magic Damage damage -- as in, capital M capital D. None of Caluurion's procs are Magic Damage, as shown in screenshots below. Unless I made a serious error somewhere, I'm 98% certain WM has no affect on Cal's procs, as ALL WM+Cal hits were 6620 (including the Disease one, which is decidedly a Martial attack in the new lingo ESO is using). Pretty sure War Maiden is a poor paring with Cal, unless your build incorporates lots of other skills relying heavily on Magic Damage.

    I would think Spell Strategist's perk should affect the elemental damage procs of Caluurion's set, but not the Disease one. But apparently I'd be wrong about that, because ALL of Cal's procs after applying SS to the dummy resulted in 8124 damage -- even the Disease one. NOTE: Spell Strategist + Caluurion procs were the same damage whether Cal fired on the first out-of-combat light attack, or after the second light attack (after SS was well and truly procced on target), so Spell Strat seems to apply even on opening attacks, like it should.


    New, naked, PTS Template character (meaning they have all passives unlocked, but I didn't equip/slot/unlock anything in particular) wearing only Caluurion jewelry and a fire stick:
    fHfbran.jpg


    Same as above, plus War Maiden undies:
    olnQ3uN.jpg


    Caluurion + Spell Strat (unprocced, because I didn't think it'd affect tooltip; this just shows the base stat with those 2 lines of Spell Damage SS has):
    ZQWKRV9.jpg


    Nakie, 1 shot 1 Cali proc:
    6i8uax6.jpg


    Cal + WarM (War Maiden's 5th piece bonus had no effect on Cal's damage; I got the same exact numbers with 4 WM + 1 SS. The damage increase over the naked shot above is just from the one line of 129 Spell Damage that WM, and the applicable Light Armor passive that give Penetration):
    RDeSqa8.jpg


    Cal + Strat (note that I ONLY fired off a single light attack to proc Caluurion here, so it seems Spell Strategist does indeed apply to the proc like it should despite it all happening in an instant when first initiating combat):
    FBSDUIz.jpg


    If I were a little smarter, I would have remembered to embiggen the CMX report for easier reading. And I should have switched the glyph to cut down on the clutter. My bad!

    Also, I thought I uploaded the SS+Cal screen where it was a Disease proc in addition to the fire one above, but now I don't see it and am out of time. You can trust me though, the Disease proc was the same exact damage as the others. This won't be true after normal CP allocations and whatnot obviously, but at base SS seems to boost all 4 of Caluurion's procs uniformly.
  • GreenHere
    GreenHere
    ✭✭✭✭✭
    ✭✭
    Rebiludo wrote: »
    You must have 5,478 Weapon or Spell Damage to reach the original value of many sets.

    Is a cap ? If, for exemple, we have 11 000 spell damage, the set will be double of the original value ?

    Can you test molag + master staff + caluurion to xD

    Interesting idea @Rebiludo , I may just try that out later! Will update here if I do. I got some goofing around I want to do with silly-high Spell Damage on this character eventually anyway.
  • ManDraKE
    ManDraKE
    ✭✭✭✭✭
    jaws343 wrote: »
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.

    Medium armor also has no negative penalties. Where Light armor makes users take more physical damage. The tradeoffs seem fair. Med armor gains more weapon damage and has no negative effects. Light armor has more Pen but takes much more physical damage.

    the discussion is about the damage output of procsets in medium vs light. Is not a discussion of medium vs light armor in general (and the argument of no negative effects is very dumb tbh...). People is complaining that proc sets scale with wpn/spell damage and because is more easy to stack wpn damage magicka builds are being hurt, which is not truth unless you actually show that procs hit harder on stam than magika with the current scaling, and nobody has done that atm (as usual people cry withouth actually going to the PTS and testing stuff)

    Also people is conviently ignoring that most of the good burst procsets do magika damage , so when you count the damage increase of the CP and racial passives (anything that increase X% of damage done with magic/flame/etc attacks). Stamina procsets are mostly all DoTs, give me a stamina base calurions legacy and i will show you the point with a 1 shot build lol

    p.s: magika doesnt have mauls, but it has penetration as passive on the destruction staff line.
    Edited by ManDraKE on April 21, 2021 5:50PM
  • Rebiludo
    Rebiludo
    ✭✭✭
    GreenHere wrote: »
    Rebiludo wrote: »
    You must have 5,478 Weapon or Spell Damage to reach the original value of many sets.

    Is a cap ? If, for exemple, we have 11 000 spell damage, the set will be double of the original value ?

    Can you test molag + master staff + caluurion to xD

    Interesting idea @Rebiludo , I may just try that out later! Will update here if I do. I got some goofing around I want to do with silly-high Spell Damage on this character eventually anyway.

    Tested.
    Caluurion + Nedhiver (inferno staff nirn front) + Kena + Master perfect (infused back), no mundus ... Caluurion = 22k at 7K SD (19k at 5k SD) ^^
  • YandereGirlfriend
    YandereGirlfriend
    ✭✭✭✭✭
    ✭✭✭✭✭
    fred4 wrote: »
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.
    Most magicka builds are not suited to running mauls. This is how medium builds claw most of the supposed light armor penetration advantage right back. While destro staves buff certain types of damage, 2H weapons also have higher base stats. Now add Pierce Armor and the medium build has more penetration than the run of the mill, ranged light armor one. Can you run a 2H Maul and Pierce Armor on a magicka build? Technically, yes, but are you telling me you'll run a magicka build where you can't restore your primary resource via heavy attacks? If you don't give yourself that option, you will end up building for ample magicka sustain and gimp your damage that way.

    Elemental Drain exists and is an easy slot on any Magicka character, so that takes care of Major Breach for literally every class. Minor Breach is more difficult to source but not all Stamina builds are running Sword and Board either.
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.

    I thought this thread was about the proc set scaling changes. The fact that mag has higher penetration has nothing to do with the fact that the proc set changes hurt mag procs a lot more than they hurt stam procs.

    You can't separate the two. Magicka characters get an extra ~8% damage through their extra Penetration which is actually somewhat well balanced against the 14% additional Weapon Damage that Stamina receives.

    Yes, the Stamina tooltip will be larger but the tooltip isn't what's doing damage - the entire damage calculation is and that involves Penetration.
    Edited by YandereGirlfriend on April 21, 2021 8:27PM
  • the1andonlyskwex
    the1andonlyskwex
    ✭✭✭✭✭
    ✭✭
    fred4 wrote: »
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.
    Most magicka builds are not suited to running mauls. This is how medium builds claw most of the supposed light armor penetration advantage right back. While destro staves buff certain types of damage, 2H weapons also have higher base stats. Now add Pierce Armor and the medium build has more penetration than the run of the mill, ranged light armor one. Can you run a 2H Maul and Pierce Armor on a magicka build? Technically, yes, but are you telling me you'll run a magicka build where you can't restore your primary resource via heavy attacks? If you don't give yourself that option, you will end up building for ample magicka sustain and gimp your damage that way.

    Elemental Drain exists and is an easy slot on any Magicka character, so that takes care of Major Breach for literally every class. Minor Breach is more difficult to source but not all Stamina builds are running Sword and Board either.
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.

    I thought this thread was about the proc set scaling changes. The fact that mag has higher penetration has nothing to do with the fact that the proc set changes hurt mag procs a lot more than they hurt stam procs.

    You can't separate the two. Magicka characters get an extra ~8% damage through their extra Penetration which is actually somewhat well balanced against the 14% additional Weapon Damage that Stamina receives.

    Yes, the Stamina tooltip will be larger but the tooltip isn't what's doing damage - the entire damage calculation is and that involves Penetration.

    Sure, but penetration isn't changing in u30, so I don't see how it's relevant to this thread.
    Edited by the1andonlyskwex on April 21, 2021 8:46PM
  • AhSeLYaG
    AhSeLYaG
    ✭✭✭
    TEENK YOU very much for all your efforts and clearing this out. Regards!
  • YandereGirlfriend
    YandereGirlfriend
    ✭✭✭✭✭
    ✭✭✭✭✭
    fred4 wrote: »
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.
    Most magicka builds are not suited to running mauls. This is how medium builds claw most of the supposed light armor penetration advantage right back. While destro staves buff certain types of damage, 2H weapons also have higher base stats. Now add Pierce Armor and the medium build has more penetration than the run of the mill, ranged light armor one. Can you run a 2H Maul and Pierce Armor on a magicka build? Technically, yes, but are you telling me you'll run a magicka build where you can't restore your primary resource via heavy attacks? If you don't give yourself that option, you will end up building for ample magicka sustain and gimp your damage that way.

    Elemental Drain exists and is an easy slot on any Magicka character, so that takes care of Major Breach for literally every class. Minor Breach is more difficult to source but not all Stamina builds are running Sword and Board either.
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.

    I thought this thread was about the proc set scaling changes. The fact that mag has higher penetration has nothing to do with the fact that the proc set changes hurt mag procs a lot more than they hurt stam procs.

    You can't separate the two. Magicka characters get an extra ~8% damage through their extra Penetration which is actually somewhat well balanced against the 14% additional Weapon Damage that Stamina receives.

    Yes, the Stamina tooltip will be larger but the tooltip isn't what's doing damage - the entire damage calculation is and that involves Penetration.

    Sure, but penetration isn't changing in u30, so I don't see how it's relevant to this thread.

    It's relevant because it impacts the set's overall damage. The tooltip doesn't mean anything in a vacuum.
  • the1andonlyskwex
    the1andonlyskwex
    ✭✭✭✭✭
    ✭✭
    fred4 wrote: »
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.
    Most magicka builds are not suited to running mauls. This is how medium builds claw most of the supposed light armor penetration advantage right back. While destro staves buff certain types of damage, 2H weapons also have higher base stats. Now add Pierce Armor and the medium build has more penetration than the run of the mill, ranged light armor one. Can you run a 2H Maul and Pierce Armor on a magicka build? Technically, yes, but are you telling me you'll run a magicka build where you can't restore your primary resource via heavy attacks? If you don't give yourself that option, you will end up building for ample magicka sustain and gimp your damage that way.

    Elemental Drain exists and is an easy slot on any Magicka character, so that takes care of Major Breach for literally every class. Minor Breach is more difficult to source but not all Stamina builds are running Sword and Board either.
    ManDraKE wrote: »
    Yeah medium armor passives make wd higher or stam characters. Should be 5.5k for stam and 5k for mag

    i love how magicka players negate the existence of the spell penetration passive on light armor. Spell pen also buff the damage of proc sets and medium armor passives don't grant penetration, so if you are going to compare them, compare damage output.

    I thought this thread was about the proc set scaling changes. The fact that mag has higher penetration has nothing to do with the fact that the proc set changes hurt mag procs a lot more than they hurt stam procs.

    You can't separate the two. Magicka characters get an extra ~8% damage through their extra Penetration which is actually somewhat well balanced against the 14% additional Weapon Damage that Stamina receives.

    Yes, the Stamina tooltip will be larger but the tooltip isn't what's doing damage - the entire damage calculation is and that involves Penetration.

    Sure, but penetration isn't changing in u30, so I don't see how it's relevant to this thread.

    It's relevant because it impacts the set's overall damage. The tooltip doesn't mean anything in a vacuum.

    Sure, but that's got nothing to do with this thread.

    Because of the differences in availability between SD and WD, u30 is nerfing mag procs more than it is nerfing stam procs (or buffing mag procs less than it is buffing stam procs, if you have particularly high SD or WD).

    Penetration hasn't changed, so it has nothing to do with the changes to proc damage.
  • ManDraKE
    ManDraKE
    ✭✭✭✭✭

    Sure, but that's got nothing to do with this thread.

    Because of the differences in availability between SD and WD, u30 is nerfing mag procs more than it is nerfing stam procs (or buffing mag procs less than it is buffing stam procs, if you have particularly high SD or WD).

    Penetration hasn't changed, so it has nothing to do with the changes to proc damage.

    yes it has to do because complains about stamina hitting harder with procs cant be made in a vacumm, magika procs hit why harder than stamina procs on live (both because of penetration and because procsets are mostly magika-base damage). In any case, spell damage being lower is more "balanced" (if you can call procs balanced lol).

    Damage output is the only thing that matters, is irrelevant if the tooltip looks higher on stam because of higher wpn damage.
Sign In or Register to comment.