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A Second Look at Proc Sets (5,478 Cap, Previous Power)

  • Sleep724
    Sleep724
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    Yea I never understood the call for procs to scale with your stats. Sure it would “nerf” proc tanks but high damage classes just sitting in the shadows rubbing their hands together could now nuke players in half a second rather than a second and a half.

    Zos either should of not allowed proc damage to be affected by mythics or passive. Or even set procs as either an offensive and defensive proc and go thru each set to determine which is which.
  • Starlock
    Starlock
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    You do not need to min/max at a veteran raid level to get close to the Weapon/Spell Damage targets that will provide full scaling for proc sets, as I mentioned in my comment. You receive 3k basically for existing and using the most fundamental buff in the entire game (Major Sorcery/Brutality). From there, you can use jewelry glyphs, the Weapon/Spell Damage Mundus Stone, your choice of race, your choice of class, your choice of weapon glyphs, your choice of weapon traits, your choice of armor traits, and your choice of armor sets to close most or all of the remaining 2500 to reach the maximum scaling goal of 5500.

    For some players, you'd be right, certainly. For players like me? Not so much.

    I follow the roleplayer's meta. I design characters. I don't design around numbers on a spreadsheet, which is what this new system requires for me to get the same power out of my proc sets. More than that, it requires me to destroy who my characters are to get the same power out of my current proc sets. I'm not even going to be close to their thresholds - assuming linear scaling (which is a reasonable assumption) my proc sets will all just be 30-40% less powerful. Almost all my characters run at least one, because they're fun and help further define their characters through their visuals and effects.

    And that is really, really frustrating. I have never gotten straight up angry reading patch notes before. :s
  • GreenHere
    GreenHere
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    Sleep724 wrote: »
    Yea I never understood the call for procs to scale with your stats. Sure it would “nerf” proc tanks but high damage classes just sitting in the shadows rubbing their hands together could now nuke players in half a second rather than a second and a half.

    Zos either should of not allowed proc damage to be affected by mythics or passive. Or even set procs as either an offensive and defensive proc and go thru each set to determine which is which.

    Agreed. I'm not sure why the whole proc problem couldn't have been solved in like 5 minutes by adding "Proc Damage reduced by 50%" to Battle Spirit like 4 years ago during the first Procpocalypse. AFAIK, ZOS has never come forward with an official reason why they won't do it this way -- all we get is silence most of the time, and drastic balance changes to (ostensibly) address the problem every couple years or so. And maybe a couple paragraphs to accompany said changes, largely just to justify them but not actually discuss why they're the best course of action or whatever. Feelsbadman.

    I would like to assume there's a good and totally understandable reason why ZOS does (or doesn't) do things the way they do, but without clear communications on such community issues we're largely left to speculation and whatnot. :/
  • Flamebait
    Flamebait
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    I must admit I'm not sure how I feel about this. Almost all of my characters are going to have to be completely redone, yay only did that a month ago so this should be nice and fun. :( The upside is that while from what I have seen on the PTS so far most of my characters that I actually enjoy are a fair bit weaker, but my stamplar with relequins and deadly just gained about 8k dps on a training dummy so there is something I guess, no actual use to the changed gear other than in a trial now really but what can you do. I guess that just means for soloing you'll have to make sure to use a not proc set instead now.
  • LeonAkando
    LeonAkando
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    After doing some thorough testing on the PTS, I found a lot of my assumptions to be correct.

    Proc Sets, while stronger on raw DPS, do require a silly amount of SD/WD to be all that appealing. I think they won out on this change the most. Some sets may actually be better, particularly Stam sets that utilize WD.

    However, they were already weak before. More particularly, outside of perfect trial conditions, they're so absurdly weak it's humorous. Without Minor/Major Courage, and Full Pots, they do pitiful damage. Was very disappointed when trying them in solo content.

    Tank and Heal sets are nearly unplayable at that high of max stat values. RO/Jorv and HF/SPC is going to remain the only support sets ran for healers.

    Tanks got it worst, doing significantly less damage. Even when trying to play raw health builds and using Health-Scaling sets, the damage was pretty awful. Healers are allowed to do pretty respectable damage while healing and supporting, why not tanks?

    Furthermore, Alkosh could actually be respectable as a DPS set if its base damage was stronger. With Stamina DPS being more viable with Razor buff and Orb nerfs, someone has to run Alkosh. If it did more damage, and scaled with WD, stamina DPS may find it quite attractive.
  • karekiz
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    LeonAkando wrote: »
    Furthermore, Alkosh could actually be respectable as a DPS set if its base damage was stronger. With Stamina DPS being more viable with Razor buff and Orb nerfs, someone has to run Alkosh. If it did more damage, and scaled with WD, stamina DPS may find it quite attractive.

    Uncap the debuff and allow stam DPS to build for a ridiculous alkosh proc.
  • Jameson18
    Jameson18
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    Is no one here paying attention to the other threads with screenshots of 15k+dmg tooltips on proc sets? Obtaining it pretty much effortlessly?
  • LeonAkando
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    Jameson18 wrote: »
    Is no one here paying attention to the other threads with screenshots of 15k+dmg tooltips on proc sets? Obtaining it pretty much effortlessly?

    15k damage proc doesn't hold much water when I can Crit with Crystal Frag for 70k.

    Keep in mind proc sets cannot crit, have cooldowns, and even though they have alright-scaling they are quite weak compared to stats like Crit, Weapon/Spell Damage, Crit Damage, and a lesser extent Magicka/Stamina.

    Also this thread is mostly with PVE in mind.
  • FluffWit
    FluffWit
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    Didnt they stop proc sets criting like 3-4 years ago?
  • Jameson18
    Jameson18
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    LeonAkando wrote: »
    Jameson18 wrote: »
    Is no one here paying attention to the other threads with screenshots of 15k+dmg tooltips on proc sets? Obtaining it pretty much effortlessly?

    15k damage proc doesn't hold much water when I can Crit with Crystal Frag for 70k.

    Keep in mind proc sets cannot crit, have cooldowns, and even though they have alright-scaling they are quite weak compared to stats like Crit, Weapon/Spell Damage, Crit Damage, and a lesser extent Magicka/Stamina.

    Also this thread is mostly with PVE in mind.

    True.

    However, consider the aforementioned tool tips are being gotten to on procs that are 6-8k live. I'm waiting for someone to have a true test on relequin.
  • LeonAkando
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    FluffWit wrote: »
    Didnt they stop proc sets criting like 3-4 years ago?

    Correct.
  • FluffWit
    FluffWit
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    LeonAkando wrote: »
    FluffWit wrote: »
    Didnt they stop proc sets criting like 3-4 years ago?

    Correct.

    Thanks. I made the right call not reading past the first paragraph of the opening post.
  • LeonAkando
    LeonAkando
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    FluffWit wrote: »
    LeonAkando wrote: »
    FluffWit wrote: »
    Didnt they stop proc sets criting like 3-4 years ago?

    Correct.

    Thanks. I made the right call not reading past the first paragraph of the opening post.

    I am the OP. Lol. I am referencing that nerf from far ago.
  • FluffWit
    FluffWit
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    LeonAkando wrote: »
    FluffWit wrote: »
    LeonAkando wrote: »
    FluffWit wrote: »
    Didnt they stop proc sets criting like 3-4 years ago?

    Correct.

    Thanks. I made the right call not reading past the first paragraph of the opening post.

    I am the OP. Lol. I am referencing that nerf from far ago.

    My bad sorry man.
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