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https://forums.elderscrollsonline.com/en/discussion/668104/

------ REQUEST: a new PVE server in cyrodil

  • Sylvermynx
    Sylvermynx
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    myskyrim26 wrote: »
    Vlad9425 wrote: »
    If you want PVE Cyrodiil go boot up Oblivion and play it there 😀

    You totally don't get the idea why PVE players want a PVE Cyrodiil. look, There's a lot of LORE in Cyrodiil. It is not about hitting buttons and killing mobs. It is about exploration and the lore.

    ESO events take place in 2E 582.
    TES Oblivion events take place in 3E 433.


    So, how we are supposed to substitute Cyrodiil of 2E 582 by Cyrodiil of 3E 433?

    There's no real "lore" in the current iteration of Cyrodiil.... I repeat - it's a huge empty zone with some pvp objectives and a few not very engaging pve quests.

    Actually, I'm not certain there was ever much "lorebook" lore about Cyro in this era - hence one reason ESO is living there now.

    [snip]

    [edited to remove quote]
    Edited by ZOS_Lunar on April 14, 2021 1:54PM
  • TequilaFire
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    No problem, just also enable open world PvP.
  • redlink1979
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    athena9205 wrote: »
    (...) Thoughts?
    Oh no, not this again...
    Zone is fine as it is.


    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • zaria
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    Issue with this is that its not enough PvE content in Cyrodil to make it viable.
    I done all the quests there as in all quest hubs white and achievement for quests.
    Think the PvE is more as an filler while you wait for group so its lots of dailies.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • AlnilamE
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    Minyassa wrote: »
    Unfortunately, most people appear to think that the Cyrodiil quests, skyshards, lorebooks and branch of the Master Angler achievement are worth more suffering than all the other similar ones in the rest of the game. There is always the insistence that they are not like other quests or skyshards that are to be gained with as much effort as they took to complete or find, but are instead rewards for having to be bullied with hate whispers and teabagging. To skip that pain would apparently be game-breaking. There's screaming from PvP fans every time someone asks about this.

    First of all, the majority (if not all) lorebooks in Cyro exist in the other alliances as well. You don't need to go there for those. There are readable texts if you want those, though.

    Second, if you pay attention, you can get through almost all of Cyrodiil without running into another player. I have it completed on 3 characters and all my alts have the skyshards behind enemy gates, even if they have nothing else in the zone.

    And yes, the skyshards, lorebooks and achievements in Cyrodiil are a reward for risking PvP. Not actually encountering PvP. Just risking it. That's the bare minimum that ZOS is asking of players if they want those.

    That's the deal. If you don't like it, that's fine. You can live without them.
    myskyrim26 wrote: »
    Vlad9425 wrote: »
    If you want PVE Cyrodiil go boot up Oblivion and play it there 😀

    You totally don't get the idea why PVE players want a PVE Cyrodiil. look, There's a lot of LORE in Cyrodiil. It is not about hitting buttons and killing mobs. It is about exploration and the lore.

    ESO events take place in 2E 582.
    TES Oblivion events take place in 3E 433.


    So, how we are supposed to substitute Cyrodiil of 2E 582 by Cyrodiil of 3E 433?

    There is very little lore in Cyrodiil. You look at the towns and wonder how things are different from what they were in Oblivion. There are some readable texts here and there. Lake Rumare is filled with slaughterfish. There are a couple of head-scratchers in certain areas. It's all designed so that you can go through quests and things quickly, because of the risk of PvP.
    The Moot Councillor
  • Thealteregoroman
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    ...lol at people really thinking this isn't going to happen after we found out we got companions, after the same people said "not gonna happen" about those as well :D . I personally think they shut down other old PVP campaigns to make room for a PVE server and probably have been working on it on the back end for some time.

    Most of us can see the writing on the wall. Like companions, don't be shocked when they introduce a PVE Cyrodil... it's all in the details and MOST people aren't paying attentiooooooonnnnn...

    But hey what do I know? The things I've predicted have always come true. call me lucky or call me "Nostradamus"
    If and when it does happen expect the usual suspects to scream the game is dead.

    ZOS will always follow the money and they got the data to know exactly how much of the player base plays "battlegrounds" and "pvp cyrodil"...tell me when the last time PVP got as much love and new stuff as PVE, don't worry ill wait...

    (like everyone else just my opinion though. :* )
    ****Master Healer...****
  • BXR_Lonestar
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    athena9205 wrote: »
    There are others like me that don't like to PVP but do like to quest, and cyrodil is a huge zone to check out. Can we get a server for cyrodil that is just PVE, no fighting players, all gates open, all towns and villages receptive and all monsters ready to kill in cooperative groups. The idea is to have skyshard running players and questing players go on this server and leave the PVP'ers to their 'fun' in other cyrodil servers. This should reduce the load on those servers a bit too. You could even make its story take place after the 3 banner war where the alliance is holding and the daedra are vanquished.

    Thoughts?

    No thank you. Cyrodil is a PVP server if you go there, just plan on trying to be 1) really stealthy, or 2) plan to die if you run into players. You can reduce the need for both of those by just playing on a low population server (No CP maybe?) at off-peak hours.

    Or you may want to consider making a nightblade character (mag or stam - doesn't really matter). Me and my GF have bow gankers and because of how stealthy/fast we are, we can navigate the entire map basically at will because we can go invisible.

    But no, Cyrodil is the only big-battle PVP zone and if anything, it needs more servers dedicated to PVP to reduce the populations in any one server. What it does not need is another server that is dedicated for questing. Sorry, that is just not what the area is for. There are a ton of non-pvp related activities that you can do in Cyro, sure, but that is what makes doing those things in Cyro a challenge - the threat of getting wrecked at any moment. IMO, that is why it is so much fun sneaking around Cyro on my ganker - they could destroy me if only they could see me, or catch me.
  • Aeladris
    Aeladris
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    I would love to see a pve version of cyrodil. It could be either a re imagined version or I would be happy with the current version. It seems like a massive waste to have cyrodil and the imperial city to be zones that a very small portion of the population utilize
  • Brrrofski
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    snoozy wrote: »
    i have the theory that most pvp'ers are objecting to this suggestion because part of their fun in cyro is killing those pve 'casuals' that only come to cyro to explore and get skyshards ;)


    on a more serious note, if that is not it, then i really don't see why pve'ers shouldnt get their own version of cyro. it takes NOTHING away from pvp (except for said easy kills).

    the whole "if pve'ers get cyro then we have to get to pvp in overland!!!1!" is absurd to me and a kindergarden mentality honestly. :#

    let's face it - pvp has always been neglected by zos and most definitely will always be. the majority of the playerbase is there for the quests and other pve content, and since pvp doesn't make zos much $$$ they will never give it the attention it deserves :|

    Yeh, you got us dude!

    We love standing around at an obscure skyshard in the middle of nowhere for hours at a time in hope that someone comes along for a skyshard, just so we can kill them.

    We've been exposed!!!

    Maybe the reason people are against it is because they don't want ZOS to use resources to make a PVE version when PVE gets 99% of their attention anyway.

    And don't even stat with the "it won't take much work". The next thing will be "PVE cyrodiil is too spaced out and now we need wayshrines" or something else.

    Like HOUSING sees more updates and content than pvp. We playing the sims now?

    Or maybe they're tired of seeing the same exact thread over and over when it's already not an issue.

    Everyone cries about missing out on like some quests. Just go to a dead campaign. Do quests and skyshard there. It's not hard.

    Or, stick it in. But I want a dungeon with no enemies to fight because I'm sick and tired of going in for gear and a boss always wants to kill me.
  • Goregrinder
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    If we're allowed to PVP in PVE zones for gear, including dungeons and trials, then I will 100% support you wanting to only PVE in a PVP. If I can be in a dungeon, and when the boss is pulled, I can immediately attack my teammates and 1vX them down, and the boss suddenly drops the loot for me, I would be ok with you wanting to get skyshards, app, Midyear Mayhem quests, etc free of charge.

    Sound like a deal?
  • Iccotak
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    zaria wrote: »
    Issue with this is that its not enough PvE content in Cyrodil to make it viable.
    I done all the quests there as in all quest hubs white and achievement for quests.
    Think the PvE is more as an filler while you wait for group so its lots of dailies.

    This honestly
  • Sevalaricgirl
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    I'm good with open world PvP in the PvE zones as long as players can flag themselves non PvP. Let us go to Cyrodiil and watch the war happening and let the PvPers play in PvE land. I know ZOS has an issue with flagging as in Greymoor no one knows you're a vampire even when you are stage 4 but I think it would be entertaining for all of us as long as the PvPers could not PvP in the cities.
    Edited by Sevalaricgirl on April 14, 2021 4:06PM
  • TX12001rwb17_ESO
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    We already have PvE cyrodiil, it is called the Gold Coast and soon Blackwood.
  • Thechuckage
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    ZoS can you make a target dummy for Cyro? The strawman is starting to get tattered in here.
  • Flaaklypa
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    I'd support it honestly.

    World of Warcraft has a "War mode" whereby you can essentially opt in to world-pvp anywhere in the world.

    I'd love to see something like that for ESO. Give us a PvE and PvP version of the world as a whole. That way the PvP community gets something new (imagine PvPing in new content, that'd be pretty mad!) and the PvE community gets to see Cyrodiil and some of the Alliance-War story without needing to PvP.

    Greater accessibility for all!

    what i dont understand is almost everyone that moves FROM wow want to make eso like wow, but wont play it themself
  • Goregrinder
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    Flaaklypa wrote: »
    I'd support it honestly.

    World of Warcraft has a "War mode" whereby you can essentially opt in to world-pvp anywhere in the world.

    I'd love to see something like that for ESO. Give us a PvE and PvP version of the world as a whole. That way the PvP community gets something new (imagine PvPing in new content, that'd be pretty mad!) and the PvE community gets to see Cyrodiil and some of the Alliance-War story without needing to PvP.

    Greater accessibility for all!

    what i dont understand is almost everyone that moves FROM wow want to make eso like wow, but wont play it themself

    I mean, if you want to play a game like WoW, why not just play WoW right?
  • Uvi_AUT
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    Flaaklypa wrote: »
    I'd support it honestly.

    World of Warcraft has a "War mode" whereby you can essentially opt in to world-pvp anywhere in the world.

    I'd love to see something like that for ESO. Give us a PvE and PvP version of the world as a whole. That way the PvP community gets something new (imagine PvPing in new content, that'd be pretty mad!) and the PvE community gets to see Cyrodiil and some of the Alliance-War story without needing to PvP.

    Greater accessibility for all!

    what i dont understand is almost everyone that moves FROM wow want to make eso like wow, but wont play it themself

    I mean, if you want to play a game like WoW, why not just play WoW right?

    Itst not about making ESO like WoW, its about taking the good stuff from other mmo`s and incorporate it in your mmo of choice.

    If something is good, why wont you want to have it?
    Registered since 2014, Customer Service lost my Forum-Account and can't find it.....
  • Chilly-McFreeze
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    @BlueRaven I summon you. Curious about your opinion on that.
  • Goregrinder
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    Uvi_AUT wrote: »
    Flaaklypa wrote: »
    I'd support it honestly.

    World of Warcraft has a "War mode" whereby you can essentially opt in to world-pvp anywhere in the world.

    I'd love to see something like that for ESO. Give us a PvE and PvP version of the world as a whole. That way the PvP community gets something new (imagine PvPing in new content, that'd be pretty mad!) and the PvE community gets to see Cyrodiil and some of the Alliance-War story without needing to PvP.

    Greater accessibility for all!

    what i dont understand is almost everyone that moves FROM wow want to make eso like wow, but wont play it themself

    I mean, if you want to play a game like WoW, why not just play WoW right?

    Itst not about making ESO like WoW, its about taking the good stuff from other mmo`s and incorporate it in your mmo of choice.

    If something is good, why wont you want to have it?

    Because some of us think those things are actually bad, hence why we left those games for this one. because they don't exist here.
  • ArchMikem
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    Katahdin wrote: »
    Been asked for a million times.
    Dont think you are ever going to see it happen.


    Might want to be careful what you ask for.
    The fans of open world PVP will say they would support it if open world PVP be enabled in every other map.
    We dont want that either.

    The PvP community's idea of equality is hardly fair in practice however. A separate non-PvP Campaign for Cyrodiil still gives PvP their own space as usually. All it would do is take away all of their easy targets.

    In comparison, enabling open world PvP in every zone, would effectively kill the game. PvE consists of a majority of the player base and forcing them all into a scenario where they'll be hunted down relentlessly for free AP by the tryhards just for trying to Quest or farm would make them drop ESO faster than any bug or performance issue ever could.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Goregrinder
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    ArchMikem wrote: »
    Katahdin wrote: »
    Been asked for a million times.
    Dont think you are ever going to see it happen.


    Might want to be careful what you ask for.
    The fans of open world PVP will say they would support it if open world PVP be enabled in every other map.
    We dont want that either.

    The PvP community's idea of equality is hardly fair in practice however. A separate non-PvP Campaign for Cyrodiil still gives PvP their own space as usually. All it would do is take away all of their easy targets.

    In comparison, enabling open world PvP in every zone, would effectively kill the game. PvE consists of a majority of the player base and forcing them all into a scenario where they'll be hunted down relentlessly for free AP by the tryhards just for trying to Quest or farm would make them drop ESO faster than any bug or performance issue ever could.

    We don't care about having "our own space". We already have our "own space" considering the only zones we can PVP in outside of duels is Cyro, BG's, and IC. PVErs have the other 95% of the game as "their own space". PVErs want to have access to the same rewards, but without having to deviate from their chosen playstyle...PVE.

    We want the same. We want the same rewards you can get from PVE, without having to deviate from our chosen playstyle...PVP. That means all gear, all quest rewards, mounts, etc....will have a way to obtain them 100% through killing other players.

    Fair is fair.
  • TequilaFire
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    If they did spin up a PvE only Cyrodiil as it exists it would be dead in a week because without PvP you can finish all PvE content in Cyrodiil in less than a day.

    If you want Cyrodiil you should be asking for a new chapter based in Cyrodiil not the existing short little dailies.
  • BlueRaven
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    @BlueRaven I summon you. Curious about your opinion on that.

    Oh boy. :-/

    (Please Note: I really have not read the rest of this thread. So I am answering this kind of blind.)

    A PvE Cyrodiil? Would I personally like it. Sure. Is it feasible? It would require a lot of money and it is has additional problems as well.

    I come from a very weird place on Cyrodiil as I have been playing ESO from the beginning. I can remember (before the One Tamriel) exploring a basically empty zone with all of the gates open AND all of the keep captured. For a year, for many of my characters across all of the factions. I played Cyrodiil as a PvE zone.

    And it was... Boring. Fun to explore, but overall boring.

    There is not really much questing going on in there. And what there is, is pretty simple.
    I guess people can use it as a less risky way of collecting sky shards, but how would the gates work? Do keeps just become very elaborate wayshrines?

    I think a lot of players are very curious about Cyrodiil (and by extension IC) because it is there with very large map. PvE players can see it, but are scared to touch it, so the allure of it is very high. But speaking from experience, when I could travel it when it was empty. There is just not a lot to do there that is not PvP related in some way.

    Making the zone PvE would require much more than just turning off PvP. It would have to be dramatically reworked and that costs money.

    Maybe they can do it as a dlc or maybe as a chapter of it's own? This way turning the zone over for PvE players would be cost effective in some way, as I think otherwise PvE players will just get bored with it.

    But then what does that do to the narrative? Is the war over? Or paused and we players are traveling through it as if time has stopped (like Qucksilver through a kitchen)?

    TLDR: I can see why PvE players want it. But it is very problematic from a gameplay and narrative standpoint. And changing that costs money. Maybe as a dlc, a chapter so it has a proper budget for it?
  • Sanctum74
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    ArchMikem wrote: »
    Katahdin wrote: »
    Been asked for a million times.
    Dont think you are ever going to see it happen.


    Might want to be careful what you ask for.
    The fans of open world PVP will say they would support it if open world PVP be enabled in every other map.
    We dont want that either.

    The PvP community's idea of equality is hardly fair in practice however. A separate non-PvP Campaign for Cyrodiil still gives PvP their own space as usually. All it would do is take away all of their easy targets.

    In comparison, enabling open world PvP in every zone, would effectively kill the game. PvE consists of a majority of the player base and forcing them all into a scenario where they'll be hunted down relentlessly for free AP by the tryhards just for trying to Quest or farm would make them drop ESO faster than any bug or performance issue ever could.

    Cause having 95% of the game devoted to pve is equality and fair in practice? [snip]

    [Edit for Baiting]
    Edited by ZOS_GregoryV on April 14, 2021 7:47PM
  • Goregrinder
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    Sanctum74 wrote: »
    ArchMikem wrote: »
    Katahdin wrote: »
    Been asked for a million times.
    Dont think you are ever going to see it happen.


    Might want to be careful what you ask for.
    The fans of open world PVP will say they would support it if open world PVP be enabled in every other map.
    We dont want that either.

    The PvP community's idea of equality is hardly fair in practice however. A separate non-PvP Campaign for Cyrodiil still gives PvP their own space as usually. All it would do is take away all of their easy targets.

    In comparison, enabling open world PvP in every zone, would effectively kill the game. PvE consists of a majority of the player base and forcing them all into a scenario where they'll be hunted down relentlessly for free AP by the tryhards just for trying to Quest or farm would make them drop ESO faster than any bug or performance issue ever could.

    Cause having 95% of the game devoted to pve is equality and fair in practice? [snip]

    [Edit for Baiting.]

    I know, they're like " Oh hello PVPers...I see you guys have 5% of the game to yourselves...very nice....well guess what? We want that too...*YOINK* now we have 100% of the game to ourselves...thank you come again!"
    Edited by ZOS_GregoryV on April 14, 2021 7:47PM
  • ArchMikem
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    Sanctum74 wrote: »
    ArchMikem wrote: »
    Katahdin wrote: »
    Been asked for a million times.
    Dont think you are ever going to see it happen.


    Might want to be careful what you ask for.
    The fans of open world PVP will say they would support it if open world PVP be enabled in every other map.
    We dont want that either.

    The PvP community's idea of equality is hardly fair in practice however. A separate non-PvP Campaign for Cyrodiil still gives PvP their own space as usually. All it would do is take away all of their easy targets.

    In comparison, enabling open world PvP in every zone, would effectively kill the game. PvE consists of a majority of the player base and forcing them all into a scenario where they'll be hunted down relentlessly for free AP by the tryhards just for trying to Quest or farm would make them drop ESO faster than any bug or performance issue ever could.

    Cause having 95% of the game devoted to pve is equality and fair in practice? [snip]

    [Edit for Baiting.]

    I know, they're like " Oh hello PVPers...I see you guys have 5% of the game to yourselves...very nice....well guess what? We want that too...*YOINK* now we have 100% of the game to ourselves...thank you come again!"

    And you actually care about that, why? If the Questers are off in their own space away from you what do you care what they get? Especially if it's content that you don't care to play. The other person said it, Cyrodiil is boring. It's a huge mass of empty nothing, barely detailed, and every bit of story is nothing but a fetch Quest. It's not even like PvErs are getting anything actually good in the end anyway. All they really care about is a Zone they're too frustrated to actually see any of cause career PvPers see nothing but Deer in headlights, focusing them down for easy AP. Some of you even have the gall to camp the Quest givers instead of actually playing the game around the Keeps where other "legit" PvPers are.

    I'm not persuaded. I can read the other side's opinions for days and all it ever says to me is [snip].

    [Edit for Bait.]
    Edited by ZOS_GregoryV on April 14, 2021 10:50PM
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Canned_Apples
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    But then how will “1vX”ers get their footage to show how “#pro” they are?
  • LightYagami
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    What about giving us (PvPers) new PvP severs of the overwhelming majority of PvE zones?
    No improvement on Cyrodill servers -> no ESO plus renewal.
  • FriedEggSandwich
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    XxCaLxX wrote: »
    I've been back and forth on the subject myself for a long time. My personal opinion is there should be a cyrodiil server that you enter in passive mode. As long as you don't attack a player, resource or keep etc. then you cannot be attacked. Do the same for large pve zonessuch as craglorn. Make half the zone pvp but you can still pve in it as long as you don't attack other players so if ppl choose to pvp there let them. Wont happen but I believe it would work.

    I don't think that would work. It sounds like a spectator mode of sorts, which would enable scouting/spying with no counter.
    PC | EU
  • ClawOfTheTwoMoons
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    I heard they were going to add that and pve ic when the auction house update drops.
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