i hope what your suggesting will never happen.
the whole point of shadow image is to escape and stealth out of line of sight.
i hope what your suggesting will never happen.
the whole point of shadow image is to escape and stealth out of line of sight.
the problematic of those skills i listed are that even the worst players can survive against any opponent that way no matter how big the skillgap is.
there allways should be a chance to catch the person with enough skill... an opportunity a timewindow anything.
it shouldnt be like "oh u used shadowimage ... have a nice day then"
or "oh ball of lightning.... understandable ill just walk the other way"
Blackcosmic wrote: »i hope what your suggesting will never happen.
the whole point of shadow image is to escape and stealth out of line of sight.
the problematic of those skills i listed are that even the worst players can survive against any opponent that way no matter how big the skillgap is.
there allways should be a chance to catch the person with enough skill... an opportunity a timewindow anything.
it shouldnt be like "oh u used shadowimage ... have a nice day then"
or "oh ball of lightning.... understandable ill just walk the other way"
Okay give me a Magnb build I can survive and kill on and I won’t need shade to run away from anyone not in a pve set up... until then merciless *Dodged* Incap *Dodge* shade *Walk away and turn off ps4*..... literally the only Magnb skill that lets me feel like I accomplished something.....by running away successfully lol
baselesschart wrote: »Shade is completely balanced xD. It should remain unchanged because it gives a ton of class identity and synergizes really well with nightblade playstyle.
In case you haven't noticed, nightblade passives offer close to no damage mitigation whatsoever, so having an instant teleport back to somewhere where we can LoS is something we kind of need when we are outnumbered. If you're concerned about 1v1s, very rarely will a good player ever teleport back to shade in 1v1, most of us throw it down for the minor maim.
Believe it or not, there is a bad part of shade, the range on it is quite small actually, I've died so many times because I was out of range of my shade. And if you want to talk about bad players surviving without skill and effort, how bout we talk about stamdens? That whole class is overtuned.
redspecter23 wrote: »Disengaging from combat should be a difficult task once engaged. Resetting the fight should be something that happens when one side dies, one side gives up or if you are extremely skilled or lucky enough to leave the battle and not be followed.
mate we are fellow nb i want the class to be buffed but that skill is ridiculous. there is a video of me on a stream hunting down a player in bg and he repeatedly teleports through walls to escape me this went on for a couple of minutes where is the skill in that.
as i said im all in for buffs but that skill needs to change so its on LOS teleport or even a cooldown idk.
https://forums.elderscrollsonline.com/en/discussion/568908/will-magnb-perform-well-anytime-soon#latest
baselesschart wrote: »mate we are fellow nb i want the class to be buffed but that skill is ridiculous. there is a video of me on a stream hunting down a player in bg and he repeatedly teleports through walls to escape me this went on for a couple of minutes where is the skill in that.
as i said im all in for buffs but that skill needs to change so its on LOS teleport or even a cooldown idk.
https://forums.elderscrollsonline.com/en/discussion/568908/will-magnb-perform-well-anytime-soon#latest
Well then let him be, if a nightblade is abusing shade in that way, he isn't a threat because he isn't any good at the game. Yes he is abusing the skill, but that doesn't equate to the conclusion that the skill is oveperforming. Like I said, a good player will not use the ability like that to get away from 1v1s. There are more cheese and unskillful one tap buttons in the game like arctic blast, and blocking. At least with shade, you can get killed coming out of shade at the other end of the teleport, projectiles cast at you follow you through there. If someone spams cloak, uh oh does that mean cloak is broken? No not in the slightest, and arguably cloak doesn't work half the time anyway.
I just hope none of your suggestions would be implemented.
Shade requires setup to escape and has a time window, and needs a proper placement, and has pretty bad range (again, proper placement, behind walls etc). If you think it is EZ then build your blade and roll.
Setting up the kill and escape routes is NBs identity. You shouldn't remove the tools. Especially that it's not the ultimate solution, I can still catch NBs like that rolling in big stealth detection with +45% speed bonus + sprint, way higher than they can put without losing cloak.
I just hope none of your suggestions would be implemented.
Shade requires setup to escape and has a time window, and needs a proper placement, and has pretty bad range (again, proper placement, behind walls etc). If you think it is EZ then build your blade and roll.
Setting up the kill and escape routes is NBs identity. You shouldn't remove the tools. Especially that it's not the ultimate solution, I can still catch NBs like that rolling in big stealth detection with +45% speed bonus + sprint, way higher than they can put without losing cloak.
im not saying to delete the skills function im jsut saying to have the neccessity of LOS. so that if teleport happens the person chasing has a small chance atleast to still engage on target. i would even suggest a buff in range its just the LOS thats a problem.
right now its hopeless unless the nb has no skill/experience whatsoever. with my main build i allready rarely die in high mmr bg even without shadow image.
u can see this in DecimusHD streams. im a magblade main in light armor and EUPC high mmr is damn difficult.
ur wrong if u think i dont play the class its my main and i understand better than most ppl how weak the class is.
i take it ur NA ?
we magblade lack in survivability in combat and offense. shadow image has nothing to do with both things its just a cheap way out of any situation no matter how skilled ur opponent is u will survive using it which is not good it just has nothing to do with skill.
exeeter702 wrote: »I just hope none of your suggestions would be implemented.
Shade requires setup to escape and has a time window, and needs a proper placement, and has pretty bad range (again, proper placement, behind walls etc). If you think it is EZ then build your blade and roll.
Setting up the kill and escape routes is NBs identity. You shouldn't remove the tools. Especially that it's not the ultimate solution, I can still catch NBs like that rolling in big stealth detection with +45% speed bonus + sprint, way higher than they can put without losing cloak.
im not saying to delete the skills function im jsut saying to have the neccessity of LOS. so that if teleport happens the person chasing has a small chance atleast to still engage on target. i would even suggest a buff in range its just the LOS thats a problem.
right now its hopeless unless the nb has no skill/experience whatsoever. with my main build i allready rarely die in high mmr bg even without shadow image.
u can see this in DecimusHD streams. im a magblade main in light armor and EUPC high mmr is damn difficult.
ur wrong if u think i dont play the class its my main and i understand better than most ppl how weak the class is.
i take it ur NA ?
we magblade lack in survivability in combat and offense. shadow image has nothing to do with both things its just a cheap way out of any situation no matter how skilled ur opponent is u will survive using it which is not good it just has nothing to do with skill.
What do you mean. small chance? The issue here is your mentality I believe. If not for los, the skill would be dead full stop. There is no interesting kite mechanic in eso, gap closers are bound only by the GCD and resource cost. There is no thought to it, there is no interesting decision making for gap closing because there are no CDs that both players need to play around deciding whether its prudent to gap close or wait.
If someone is constantly running away from you in a bg, consider it a victory and deal with it. Shade not working on different levels of elevation or through los was make it an absolute meme of a skill in the face of any melee build with a gap closer.
exeeter702 wrote: »I just hope none of your suggestions would be implemented.
Shade requires setup to escape and has a time window, and needs a proper placement, and has pretty bad range (again, proper placement, behind walls etc). If you think it is EZ then build your blade and roll.
Setting up the kill and escape routes is NBs identity. You shouldn't remove the tools. Especially that it's not the ultimate solution, I can still catch NBs like that rolling in big stealth detection with +45% speed bonus + sprint, way higher than they can put without losing cloak.
im not saying to delete the skills function im jsut saying to have the neccessity of LOS. so that if teleport happens the person chasing has a small chance atleast to still engage on target. i would even suggest a buff in range its just the LOS thats a problem.
right now its hopeless unless the nb has no skill/experience whatsoever. with my main build i allready rarely die in high mmr bg even without shadow image.
u can see this in DecimusHD streams. im a magblade main in light armor and EUPC high mmr is damn difficult.
ur wrong if u think i dont play the class its my main and i understand better than most ppl how weak the class is.
i take it ur NA ?
we magblade lack in survivability in combat and offense. shadow image has nothing to do with both things its just a cheap way out of any situation no matter how skilled ur opponent is u will survive using it which is not good it just has nothing to do with skill.
What do you mean. small chance? The issue here is your mentality I believe. If not for los, the skill would be dead full stop. There is no interesting kite mechanic in eso, gap closers are bound only by the GCD and resource cost. There is no thought to it, there is no interesting decision making for gap closing because there are no CDs that both players need to play around deciding whether its prudent to gap close or wait.
If someone is constantly running away from you in a bg, consider it a victory and deal with it. Shade not working on different levels of elevation or through los was make it an absolute meme of a skill in the face of any melee build with a gap closer.
well my mentality is pretty simple if it comes to pvp. not dying is not winning. i dont want ppl to survive by a simple trick.
chasing someone and escaping should be equally difficult things.
i see ppl are not rly fond of it but its also not as important to me as ball of lightning tbh.
baselesschart wrote: »mate we are fellow nb i want the class to be buffed but that skill is ridiculous. there is a video of me on a stream hunting down a player in bg and he repeatedly teleports through walls to escape me this went on for a couple of minutes where is the skill in that.
as i said im all in for buffs but that skill needs to change so its on LOS teleport or even a cooldown idk.
https://forums.elderscrollsonline.com/en/discussion/568908/will-magnb-perform-well-anytime-soon#latest
Well then let him be, if a nightblade is abusing shade in that way, he isn't a threat because he isn't any good at the game. Yes he is abusing the skill, but that doesn't equate to the conclusion that the skill is oveperforming. Like I said, a good player will not use the ability like that to get away from 1v1s. There are more cheese and unskillful one tap buttons in the game like arctic blast, and blocking. At least with shade, you can get killed coming out of shade at the other end of the teleport, projectiles cast at you follow you through there. If someone spams cloak, uh oh does that mean cloak is broken? No not in the slightest, and arguably cloak doesn't work half the time anyway.
if someone spams cloak i use radiant light. cloak is not even close as effective.
i rly dislike the let him be mentality if everyone thinks that way there wouldnt be any kills scored in the game.
u dont need to bring up other skills that have a completely different mechanic i wish nb skills would be buffed to be that effective. its just a certain mechanic which is skilless here.
escaping should take as much skill as chasing and that is not given with the skills i mentioned.
if u ask me id remove cast time from soul harvest. give speedbuff back to cripling grasp, make merciless instant hit and funnel health a beam like skill so it doesnt count as projectile anymore also give concealed weapon a much needed dmg or speed boost while using it. 20 % while cloak doesnt cut it especially since most ppl backbar cloak and frontbar concealed.
itscompton wrote: »baselesschart wrote: »mate we are fellow nb i want the class to be buffed but that skill is ridiculous. there is a video of me on a stream hunting down a player in bg and he repeatedly teleports through walls to escape me this went on for a couple of minutes where is the skill in that.
as i said im all in for buffs but that skill needs to change so its on LOS teleport or even a cooldown idk.
https://forums.elderscrollsonline.com/en/discussion/568908/will-magnb-perform-well-anytime-soon#latest
Well then let him be, if a nightblade is abusing shade in that way, he isn't a threat because he isn't any good at the game. Yes he is abusing the skill, but that doesn't equate to the conclusion that the skill is oveperforming. Like I said, a good player will not use the ability like that to get away from 1v1s. There are more cheese and unskillful one tap buttons in the game like arctic blast, and blocking. At least with shade, you can get killed coming out of shade at the other end of the teleport, projectiles cast at you follow you through there. If someone spams cloak, uh oh does that mean cloak is broken? No not in the slightest, and arguably cloak doesn't work half the time anyway.
if someone spams cloak i use radiant light. cloak is not even close as effective.
i rly dislike the let him be mentality if everyone thinks that way there wouldnt be any kills scored in the game.
u dont need to bring up other skills that have a completely different mechanic i wish nb skills would be buffed to be that effective. its just a certain mechanic which is skilless here.
escaping should take as much skill as chasing and that is not given with the skills i mentioned.
if u ask me id remove cast time from soul harvest. give speedbuff back to cripling grasp, make merciless instant hit and funnel health a beam like skill so it doesnt count as projectile anymore also give concealed weapon a much needed dmg or speed boost while using it. 20 % while cloak doesnt cut it especially since most ppl backbar cloak and frontbar concealed.
Take it from someone that has quite a bit of experience on both MagNB and StamNB, the only counter to cloak that's going to catch a skilled NB is a detect potion. I see people running around with their Mage light or Camo hunter and easily slide to the side, just out of range, as they run past me.
That said simply having lots of movement speed and a decent stamina pool is probably the best/easiest way to be able to disengage if you don't like how a fights going. My StamNB is so fast that I leave streaking sorcs eating dust if they try to chase me.
i hope what your suggesting will never happen.
the whole point of shadow image is to escape and stealth out of line of sight and survive.
i hope what your suggesting will never happen.
the whole point of shadow image is to escape and stealth out of line of sight and survive.
Actually that is only how it is used in PVP. But I think the primary purpose is to have an archer that is supposed attack your enemies with you. If it is hidden in a spot how can it do that. It should move with you but stay at range and attack the opponent then when teleport to it, there will still be LOS. As the OP suggests the way it is now and being used it just plain stupid for everyone except NB exploiting this tactic. Especially when they already have cloak, those 2 together are insane, if used to full effect.
Ball of Lightning is also broken, even the main morph is as far as getting away. I just the other day walked around the corner on my stam sorc to see all 4 red team ready to nuke me, I streaked through them, then saw all 4 players on purple (on any other toon I am dead for sure surrounded by 8 enemies) and just streak right through stunning purple too, and one more streak for good measure and I was totally out of danger.
A possible fix would be to make the distant much shorter, like 5 meters or add a cooldown. Even a 2 second cooldown would make it so it is still effective but not game breaking.
BTW using shade or cloak also gives major resist which is probably best mitigation passive in game to the person who said NB passives are bad. .
baselesschart wrote: »
BTW using shade or cloak also gives major resist which is probably best mitigation passive in game to the person who said NB passives are bad. .
Lol I never said nightblade passives were bad, I said they offered little to no damage mitigation. Which shadow barrier is the little that the passives offer for resistances, and even though its nearly 6k resistances, I still don't stack up to the tankiness of wardens and necros, and I shouldn't because nightblade is not meant to be resistant. That still doesn't change the fact that wardens and necros need to be nerfed though.
I would say you a underestimating that passive, I don't know how many times I have killed someone and 10x more times I died because my resistance buff fell off at end of fight that literally made the difference of living or dying. But on Stam NB using surprise attack/shade/cloak enough to have that buff never fall off, is a life saver. Here's a test, remove that passive and try PVP for a little while and report back if there is a difference.
baselesschart wrote: »I would say you a underestimating that passive, I don't know how many times I have killed someone and 10x more times I died because my resistance buff fell off at end of fight that literally made the difference of living or dying. But on Stam NB using surprise attack/shade/cloak enough to have that buff never fall off, is a life saver. Here's a test, remove that passive and try PVP for a little while and report back if there is a difference.
I am not underestimating that passive. It is a very helpful passive and I always have it up, but what I said previously still stands. You cannot rely on that passive to soak up damage for you because even with it, resists are still quite low. I barely break 24k resists with shadow barrier up. Thats why you need to shade and cloak with LoS to avoid damage because nightblade doesn't have enough built in mitigation and healing to 'tank it out'.
baselesschart wrote: »mate we are fellow nb i want the class to be buffed but that skill is ridiculous. there is a video of me on a stream hunting down a player in bg and he repeatedly teleports through walls to escape me this went on for a couple of minutes where is the skill in that.
as i said im all in for buffs but that skill needs to change so its on LOS teleport or even a cooldown idk.
https://forums.elderscrollsonline.com/en/discussion/568908/will-magnb-perform-well-anytime-soon#latest
Well then let him be, if a nightblade is abusing shade in that way, he isn't a threat because he isn't any good at the game. Yes he is abusing the skill, but that doesn't equate to the conclusion that the skill is oveperforming. Like I said, a good player will not use the ability like that to get away from 1v1s. There are more cheese and unskillful one tap buttons in the game like arctic blast, and blocking. At least with shade, you can get killed coming out of shade at the other end of the teleport, projectiles cast at you follow you through there. If someone spams cloak, uh oh does that mean cloak is broken? No not in the slightest, and arguably cloak doesn't work half the time anyway.
if someone spams cloak i use radiant light. cloak is not even close as effective.
i rly dislike the let him be mentality if everyone thinks that way there wouldnt be any kills scored in the game.
u dont need to bring up other skills that have a completely different mechanic i wish nb skills would be buffed to be that effective. its just a certain mechanic which is skilless here.
escaping should take as much skill as chasing and that is not given with the skills i mentioned.
if u ask me id remove cast time from soul harvest. give speedbuff back to cripling grasp, make merciless instant hit and funnel health a beam like skill so it doesnt count as projectile anymore also give concealed weapon a much needed dmg or speed boost while using it. 20 % while cloak doesnt cut it especially since most ppl backbar cloak and frontbar concealed.
baselesschart wrote: »mate we are fellow nb i want the class to be buffed but that skill is ridiculous. there is a video of me on a stream hunting down a player in bg and he repeatedly teleports through walls to escape me this went on for a couple of minutes where is the skill in that.
as i said im all in for buffs but that skill needs to change so its on LOS teleport or even a cooldown idk.
https://forums.elderscrollsonline.com/en/discussion/568908/will-magnb-perform-well-anytime-soon#latest
Well then let him be, if a nightblade is abusing shade in that way, he isn't a threat because he isn't any good at the game. Yes he is abusing the skill, but that doesn't equate to the conclusion that the skill is oveperforming. Like I said, a good player will not use the ability like that to get away from 1v1s. There are more cheese and unskillful one tap buttons in the game like arctic blast, and blocking. At least with shade, you can get killed coming out of shade at the other end of the teleport, projectiles cast at you follow you through there. If someone spams cloak, uh oh does that mean cloak is broken? No not in the slightest, and arguably cloak doesn't work half the time anyway.
if someone spams cloak i use radiant light. cloak is not even close as effective.
i rly dislike the let him be mentality if everyone thinks that way there wouldnt be any kills scored in the game.
u dont need to bring up other skills that have a completely different mechanic i wish nb skills would be buffed to be that effective. its just a certain mechanic which is skilless here.
escaping should take as much skill as chasing and that is not given with the skills i mentioned.
if u ask me id remove cast time from soul harvest. give speedbuff back to cripling grasp, make merciless instant hit and funnel health a beam like skill so it doesnt count as projectile anymore also give concealed weapon a much needed dmg or speed boost while using it. 20 % while cloak doesnt cut it especially since most ppl backbar cloak and frontbar concealed.
I had wondered if players had the means to pull a NB out of stealth since guards are able to. It is good to know it can be done to keep the skill from being over powered. Is that why some say NBs cloak is broken because it can be rendered useless?