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CP Grind is Brutal

ShadowKyuubi
ShadowKyuubi
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I feel like this topic is going to be beat to death over the next few days. However, I wanted to bring it up again. My CP is relatively low (~1150). I don't do things that get experience in the game. I farm, parse, and do the occasional trials/dungeons. Sure, some of these get experience, but it isn't a lot. I don't enjoy doing crafting writs on all my characters, or every daily there is for furnishing plans/motifs I never use. So my CP never really increased, even though I've been playing the game since beta.

I was relieved when I finally caught up to the 810 cap, however long ago that was, because it meant my damage as a DD was no longer limited by CP...only by skill. So I focused on becoming better, and I did. I won't say I'm the best, but I am still pretty good. However, now it is the exact opposite problem. I'm back to my damage being limited by my CP again...and the feeling kind of sucks. Knowing that I just have to sit there and grind out my CP, in order to get it back to an appropriate level. I'm going to do it, but I feel like I can't enjoy the game until I get to that point. So...at least make the grind more bearable.

Find new ways to incorporate gaining experience, or increase the amount of base experience. Add experience to farming nodes; heck, add it to killing parsing dummies in a house ( I do a lot of that to practice). I don't care what you do, but right now, from my perspective...I am not enjoying the game, because I know I have to do a lot of things I don't enjoy doing, in order to get my CP back up.

Cheers,
Shadowkyuubi

P.S. Maybe increase the enlightened experience amount you get by like...I don't know, a factor of ten. At least then, I feel like I can grind skyreach for an hour a day (I do ~4-5 minute runs, solo) and get somewhere with my CP...

Edit to the P.S.: With a cumulative total of 1mil enlightened experience saved up, I was able to get about 3-4 cp...in a timely manner at my current CP. So, by increasing it by maybe a factor of 5-7...I can still get like 20-30 CP a day (I was a bit to lazy to do the math properly, sorry)...in a timely manner. Leaving me time to enjoy the things I do enjoy doing. Which is not grinding experience. This way, if I want to, I can put in the time to make progress towards reaching CP cap everyday, but it will still take me several months to reach that cap...instead of much, much longer.
Edited by ShadowKyuubi on March 8, 2021 11:22PM
  • Pink_Pixie
    Pink_Pixie
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    Yup the grind is even worse when you've done nearly ever quest in the game, every delve, every public dungeon and quest and the normal dungeons quests. We're stuck with skyreach, daily dungeons, daily battle grounds, repeatables and picking chests. Kind of disheartening, change is good, but some of these changes are just soul sucking.

    Guess I'll just not play for 21 days to max out enlightenment, and eat a scroll to do a grind in a single day, rinse and repeat.
  • Ratzkifal
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    Pink_Pixie wrote: »
    Yup the grind is even worse when you've done nearly ever quest in the game, every delve, every public dungeon and quest and the normal dungeons quests. We're stuck with skyreach, daily dungeons, daily battle grounds, repeatables and picking chests. Kind of disheartening, change is good, but some of these changes are just soul sucking.

    Guess I'll just not play for 21 days to max out enlightenment, and eat a scroll to do a grind in a single day, rinse and repeat.

    I haven't even considered that. You can complete the entire MMO fast and not be at 3600CP yet with the old system but doing the same in the new system would yield a lot more CP, which veteran players can only get through grinding.
    Or you make a new character and do all the quests on that one, but I know a lot of people play on just one character so that's easier said than done.
    This Bosmer was tortured to death. There is nothing left to be done.
  • renne
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    Ratzkifal wrote: »
    Pink_Pixie wrote: »
    Yup the grind is even worse when you've done nearly ever quest in the game, every delve, every public dungeon and quest and the normal dungeons quests. We're stuck with skyreach, daily dungeons, daily battle grounds, repeatables and picking chests. Kind of disheartening, change is good, but some of these changes are just soul sucking.

    Guess I'll just not play for 21 days to max out enlightenment, and eat a scroll to do a grind in a single day, rinse and repeat.

    I haven't even considered that. You can complete the entire MMO fast and not be at 3600CP yet with the old system but doing the same in the new system would yield a lot more CP, which veteran players can only get through grinding.
    Or you make a new character and do all the quests on that one, but I know a lot of people play on just one character so that's easier said than done.

    I have my main which I do all my things on, but I also have a bunch of lvl 50 toons I will be using scrolls on and speedrunning main quests/region quests/high XP quests on to help grind XP.
  • kargen27
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    I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.
    and then the parrot said, "must be the water mines green too."
  • renne
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    kargen27 wrote: »
    I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.

    Because people like to be max level.
    Because people like to be able to do the content they could previously without having to struggle now.
    Because people feel like they need to be x level to get the best out of the game.
    Because people might be gated off from doing content they could do at 810 now because they're not x CP level.

    [snip]

    I hope it helps you understand. :)

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on March 9, 2021 2:55PM
  • silky_soft
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    My second account is 330 and there is no extra mechanic to catch up. I feel sorry for new people, which there will be even more once ESO goes on MS Xbox gamepass.

    There needs to be another boost mechanic for accounts below the soft cap. Make it a enlightenment scroll or a momento, a daily event quest. It doesn't matter how it's implemented just as long as it's available to everyone.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • renne
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    silky_soft wrote: »
    My second account is 330 and there is no extra mechanic to catch up. I feel sorry for new people, which there will be even more once ESO goes on MS Xbox gamepass.

    There needs to be another boost mechanic for accounts below the soft cap. Make it a enlightenment scroll or a momento, a daily event quest. It doesn't matter how it's implemented just as long as it's available to everyone.

    ESO already IS on Xbox Game Pass an has been for a long time.
  • Kurat
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    renne wrote: »
    kargen27 wrote: »
    I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.

    Because people like to be max level.
    Because people like to be able to do the content they could previously without having to struggle now.
    Because people feel like they need to be x level to get the best out of the game.
    Because people might be gated off from doing content they could do at 810 now because they're not x CP level.

    [snip]

    I hope it helps you understand. :)

    Can you give some examples, what exactly cant you do now that you could before the patch? [snip]
    Yes you are right about more struggle now but that is because our dps and mitigation got slightly nerfed. No amount of cp will fix that. You're around cp1200 now and more cp will not increase your dps. You can grind to cp2000 to get some QoL improvement and slightly better survivability but your dps will be the same. Take a good look at the blue tree and you'll see that theres simply nothing more to add that will increase dps.

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on March 9, 2021 2:56PM
  • VaranisArano
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    kargen27 wrote: »
    I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.

    Ironically, if ZOS had scaled the CP I did earn by playing the game for fun, I'd be a lot closer to the number I want to be at now.

    I mean, prior to this, there was no reason to aim for CP 3600, so I didn't bother. I just played the game, earning CP as I PVPed and quested (neither of which is particularly lucrative in the exp department.)
  • IrishRonD
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    kargen27 wrote: »
    I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.

    But the fun has been removed, as now I have to micromanage how may character is loaded out. I am going fishing, I have to make sure I have those... Oh, I see some mats... Oh wait, do I have my CP in those or not, let me check. OK, good to go... Mats are gone... Ahhh, I'll just do some thievery... Am I set up for that? What?!?!? I've been playing for 2 hours and haven't done anything yet.

    To paraphrase H. Ross Perot - "Hear that giant sucking sound?"
  • Tigertron
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    My XP gain has quadrupled. I did writs on 9 chars all with a 50% scroll and got one CP. that means 1cp per 30min of grinding. It will go fast.
    I’m cp 1025.
  • renne
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    Kurat wrote: »
    renne wrote: »
    kargen27 wrote: »
    I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.

    Because people like to be max level.
    Because people like to be able to do the content they could previously without having to struggle now.
    Because people feel like they need to be x level to get the best out of the game.
    Because people might be gated off from doing content they could do at 810 now because they're not x CP level.

    [snip]

    I hope it helps you understand. :)

    Can you give some examples, what exactly cant you do now that you could before the patch? [snip]
    Yes you are right about more struggle now but that is because our dps and mitigation got slightly nerfed. No amount of cp will fix that. You're around cp1200 now and more cp will not increase your dps. You can grind to cp2000 to get some QoL improvement and slightly better survivability but your dps will be the same. Take a good look at the blue tree and you'll see that theres simply nothing more to add that will increase dps.

    [snip]

    There will absolutely be guilds requiring someone to have minumum CP to get on teams for end game content and if the person doesn't have that CP then they will be gated off from doing that content, because there were absolutely guilds requiring people to have 810 CP to do the content.

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on March 9, 2021 2:56PM
  • Kwoung
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    Tigertron wrote: »
    My XP gain has quadrupled. I did writs on 9 chars all with a 50% scroll and got one CP. that means 1cp per 30min of grinding. It will go fast.
    I’m cp 1025.

    A. It will slow down as you level.
    B. At that rate you have 4 hours of grinding every single day for a year to hit cap.
    Edited by Kwoung on March 9, 2021 3:14AM
  • ShadowKyuubi
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    Guys, I can we tone it back a bit? I don't want post to become strictly an argument that creates sides. I just want to reiterate that currently, the grind to be able to hit max CP is a bit intensive. It will take several weeks, if not months, to hit the cap. And that is if you are constantly grinding. That is a fact. For me, I don't want to constantly grind experience. That is not what I have fun doing, but it is something I feel like I have to do, in order to hit my maximum potential now as a DD for harder trial content.

    If anything, I want this to be a post where we can suggest some innovative ideas for better experience gains. Different ideas to make it less of a struggle. Not only to hit cap, but to just increase CP in general, so that we can progress at what I think is a more reasonable rate, than the current system.

    I am sorry if the intention of this post and what I was hoping the discussion would be was not as clear. Although, I appreciate everyone bringing in their different perspectives. I just don't not want this to become an argument, where we start berating or insulting other peoples issues/problems with the current system. Thank you.

    Cheers,
    Shadowkyuubi
  • Kurat
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    .
    renne wrote: »
    Kurat wrote: »
    renne wrote: »
    kargen27 wrote: »
    I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.

    Because people like to be max level.
    Because people like to be able to do the content they could previously without having to struggle now.
    Because people feel like they need to be x level to get the best out of the game.
    Because people might be gated off from doing content they could do at 810 now because they're not x CP level.

    [snip]

    I hope it helps you understand. :)

    Can you give some examples, what exactly cant you do now that you could before the patch? [snip]
    Yes you are right about more struggle now but that is because our dps and mitigation got slightly nerfed. No amount of cp will fix that. You're around cp1200 now and more cp will not increase your dps. You can grind to cp2000 to get some QoL improvement and slightly better survivability but your dps will be the same. Take a good look at the blue tree and you'll see that theres simply nothing more to add that will increase dps.

    [snip]

    There will absolutely be guilds requiring someone to have minumum CP to get on teams for end game content and if the person doesn't have that CP then they will be gated off from doing that content, because there were absolutely guilds requiring people to have 810 CP to do the content.

    [snip] You are better off without them. Find better guild. Most guilds require experience/clears and parse. As long as you are above cp160 for drop purposes, no one cares about your cp if you can pull your weight. There are alot of high cp players in this game who cant play. Only pugs may kick you if you're too low cp.

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on March 9, 2021 2:58PM
  • ThorianB
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    I'm CP 904. I gained two CP just running around farming resource nodes no XP buff in about 40 minutes. I only kill the mobs that i need to get the node. The XP gain doesn't seem bad at all. However the CP trees are not exciting me all that much. I was excited about it at first but the changes to CP 2.0 just seems like a more restrictive 1.0 after playing with it more. I really wish they had of scrapped the entire CP system for something different.
    Edited by ThorianB on March 9, 2021 3:17AM
  • ShadowKyuubi
    ShadowKyuubi
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    ThorianB wrote: »
    I'm CP 904. I gained two CP just running around farming resource nodes no XP buff in about 40 minutes. I only kill the mobs that i need to get the node. The XP gain doesn't seem bad at all. However the CP trees are not exciting me all that much. I was excited about it at first but the changes to CP 2.0 just seems like a more restrictive 1.0 after playing with it more. I really wish they had of scrapped the entire CP system for something different.

    It depends on how long you did this for, and if you had enlightened experience or not. If you can get two CP in a day, then it will take 450 days to hit 1800 CP. Which is sort of the "soft cap" for CP right now.
  • ThorianB
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    ThorianB wrote: »
    I'm CP 904. I gained two CP just running around farming resource nodes no XP buff in about 40 minutes. I only kill the mobs that i need to get the node. The XP gain doesn't seem bad at all. However the CP trees are not exciting me all that much. I was excited about it at first but the changes to CP 2.0 just seems like a more restrictive 1.0 after playing with it more. I really wish they had of scrapped the entire CP system for something different.

    It depends on how long you did this for, and if you had enlightened experience or not. If you can get two CP in a day, then it will take 450 days to hit 1800 CP. Which is sort of the "soft cap" for CP right now.

    I said it was about 40 minutes i had full enlightenment. But i was only farming nodes and killing stuff when i didn't have a choice. I wasn't TRYING to gain XP which was my entire point.
  • ShadowKyuubi
    ShadowKyuubi
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    ThorianB wrote: »
    ThorianB wrote: »
    I'm CP 904. I gained two CP just running around farming resource nodes no XP buff in about 40 minutes. I only kill the mobs that i need to get the node. The XP gain doesn't seem bad at all. However the CP trees are not exciting me all that much. I was excited about it at first but the changes to CP 2.0 just seems like a more restrictive 1.0 after playing with it more. I really wish they had of scrapped the entire CP system for something different.

    It depends on how long you did this for, and if you had enlightened experience or not. If you can get two CP in a day, then it will take 450 days to hit 1800 CP. Which is sort of the "soft cap" for CP right now.

    I said it was about 40 minutes i had full enlightenment. But i was only farming nodes and killing stuff when i didn't have a choice. I wasn't TRYING to gain XP which was my entire point.

    Well, yes. When you have enlightenment...CP is really easy to gain. So that makes a lot more sense. You are rewarded 400k exp in enlightenment a day. At my CP level, it takes ~300k experience to get a CP point. So, once a day...I can gain one CP, at a vastly accelerated rate. However, once that enlightenment ends...it takes significantly longer to gain that point. I don't remember the exact experience bonus from enlightenment, but it is significant. Much more than a 150% scroll/ambrosia.

    That is why I suggest a potential increase in Enlightenment experience per day...don't increase the cap...just the per day bonus. So that it makes it easier to grind the CP levels, as long as you are consistent about it.
  • SeaArcanist
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    ye i gotta put 10-30 points in stuff i dont, in a lined up row, sum totaling 1/3rd my champ points jsut to be able to slot stuff i want. champ systme brutal to lowbies. and getting to 1600-ish is like getting to 810. but even getting to 810 was hard. THAT and we'll need to hit 2k+ to maximize our trial/pvp potential. (all those little perks add up!)

    i feel sorry for literal new commers who essentually have to 810 twice in order to hit 2k+ champ and be able to maximize themselves to stay on par.
  • SeaArcanist
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    and casuals. my goodness if you;re a casual just entering eso. youll not only be overwhelmed. but ease of avalibility for end game pve/pvp content wont be easy for you.
  • SeaArcanist
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    im a semi sorta casual. since i jsut pvp'd alot. liek ive only gotten to 1080 CP during my entire eso career. and i know alot of players who have played for a year or 2, jsut nto barley got to 810 before this 2.0 system hit. now to compete they gotta grind to 810 again, exp wise. to hit i nthe 1800's, but even further to hit 2k+..

    peopel say "WOW HALF THE EXP!" but after 1620 it catched up to the normal exp needed again. and possibly keeps climbing higher? idk. so yeah, getting 2k+ is still like getting 810 2-3 times in 1.0
  • TwinLamps
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    kargen27 wrote: »
    I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.

    When you spend years being maxed out and then someone make it you will need years to be maxed out again, some see it as welcomed change cause they were bored af af, others see it as curse, cause it forces them to do content they dislike, or to face consequences of being below optimal or even just below others we compete with for spots in raids etc
    Awake, but at what cost
  • mb10
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    ZOS' last ditch attempt to keep hold of people by giving them a very long and grindy reason to stay lol

    Worst part is they'll nerf everything you grind for now in a year or two anyway. Best to just enjoy life irl and not get sucked into wasting your youth by "grinding CP"
  • Lysette
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    renne wrote: »
    kargen27 wrote: »
    I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.

    Because people like to be max level.
    Because people like to be able to do the content they could previously without having to struggle now.
    Because people feel like they need to be x level to get the best out of the game.
    Because people might be gated off from doing content they could do at 810 now because they're not x CP level.

    [snip]

    I hope it helps you understand. :)

    Well, I'm with @kargen27 in this context - you guys create your own stressful scenario and instead to play the game, you convert it into the most boring work ever - grinding. it could be so enjoyable, if you wouldn't press yourself to that grind. It's not really the game, it's your expectation which is causing this.
    Edited by ZOS_ConnorG on March 9, 2021 2:58PM
  • Garethjolnir
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    Tigertron wrote: »
    My XP gain has quadrupled. I did writs on 9 chars all with a 50% scroll and got one CP. that means 1cp per 30min of grinding. It will go fast.
    I’m cp 1025.

    That's not bad at all. Thanks for you info, insightful.
    Viele grüße aus Germany. Neu Heimat.
  • LarsS
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    I am at 1690, before the patch I needed 1 333 000 xp for next cp now I need 425 000 xp so its much faster.
    GM for The Daggerfall Authority EU PC
  • Varangian_af_Scaniae
    LarsS wrote: »
    I am at 1690, before the patch I needed 1 333 000 xp for next cp now I need 425 000 xp so its much faster.

    I'm about 1300, went from 1 million down to 355k xp per CP level. It seems people just want to complain. I wonder if all you complainers are locked in/down because of your tyrannical governments? Are you feeling depression? A few years ago I was deeply depressed and all I did was complain even about stuff that's not worth discussing.
  • KovalskyNestor
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    As someone who completed almost everything in PVE, this patch made me think how to get cp without that "grind" feel.
    Looks like zos really wants us to meet every skeleton in skyreach.
  • Bradyfjord
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    My definition of brutal is unskilled laborers at any dock. They get to stand under vessels and remove barnacles from the hulls. It's done over long hours, and can be very dangerous.
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