Pink_Pixie wrote: »Yup the grind is even worse when you've done nearly ever quest in the game, every delve, every public dungeon and quest and the normal dungeons quests. We're stuck with skyreach, daily dungeons, daily battle grounds, repeatables and picking chests. Kind of disheartening, change is good, but some of these changes are just soul sucking.
Guess I'll just not play for 21 days to max out enlightenment, and eat a scroll to do a grind in a single day, rinse and repeat.
Pink_Pixie wrote: »Yup the grind is even worse when you've done nearly ever quest in the game, every delve, every public dungeon and quest and the normal dungeons quests. We're stuck with skyreach, daily dungeons, daily battle grounds, repeatables and picking chests. Kind of disheartening, change is good, but some of these changes are just soul sucking.
Guess I'll just not play for 21 days to max out enlightenment, and eat a scroll to do a grind in a single day, rinse and repeat.
I haven't even considered that. You can complete the entire MMO fast and not be at 3600CP yet with the old system but doing the same in the new system would yield a lot more CP, which veteran players can only get through grinding.
Or you make a new character and do all the quests on that one, but I know a lot of people play on just one character so that's easier said than done.
I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.
silky_soft wrote: »My second account is 330 and there is no extra mechanic to catch up. I feel sorry for new people, which there will be even more once ESO goes on MS Xbox gamepass.
There needs to be another boost mechanic for accounts below the soft cap. Make it a enlightenment scroll or a momento, a daily event quest. It doesn't matter how it's implemented just as long as it's available to everyone.
I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.
Because people like to be max level.
Because people like to be able to do the content they could previously without having to struggle now.
Because people feel like they need to be x level to get the best out of the game.
Because people might be gated off from doing content they could do at 810 now because they're not x CP level.
[snip]
I hope it helps you understand.
I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.
I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.
I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.
Because people like to be max level.
Because people like to be able to do the content they could previously without having to struggle now.
Because people feel like they need to be x level to get the best out of the game.
Because people might be gated off from doing content they could do at 810 now because they're not x CP level.
[snip]
I hope it helps you understand.
Can you give some examples, what exactly cant you do now that you could before the patch? [snip]
Yes you are right about more struggle now but that is because our dps and mitigation got slightly nerfed. No amount of cp will fix that. You're around cp1200 now and more cp will not increase your dps. You can grind to cp2000 to get some QoL improvement and slightly better survivability but your dps will be the same. Take a good look at the blue tree and you'll see that theres simply nothing more to add that will increase dps.
My XP gain has quadrupled. I did writs on 9 chars all with a 50% scroll and got one CP. that means 1cp per 30min of grinding. It will go fast.
I’m cp 1025.
I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.
Because people like to be max level.
Because people like to be able to do the content they could previously without having to struggle now.
Because people feel like they need to be x level to get the best out of the game.
Because people might be gated off from doing content they could do at 810 now because they're not x CP level.
[snip]
I hope it helps you understand.
Can you give some examples, what exactly cant you do now that you could before the patch? [snip]
Yes you are right about more struggle now but that is because our dps and mitigation got slightly nerfed. No amount of cp will fix that. You're around cp1200 now and more cp will not increase your dps. You can grind to cp2000 to get some QoL improvement and slightly better survivability but your dps will be the same. Take a good look at the blue tree and you'll see that theres simply nothing more to add that will increase dps.
[snip]
There will absolutely be guilds requiring someone to have minumum CP to get on teams for end game content and if the person doesn't have that CP then they will be gated off from doing that content, because there were absolutely guilds requiring people to have 810 CP to do the content.
I'm CP 904. I gained two CP just running around farming resource nodes no XP buff in about 40 minutes. I only kill the mobs that i need to get the node. The XP gain doesn't seem bad at all. However the CP trees are not exciting me all that much. I was excited about it at first but the changes to CP 2.0 just seems like a more restrictive 1.0 after playing with it more. I really wish they had of scrapped the entire CP system for something different.
ShadowKyuubi wrote: »I'm CP 904. I gained two CP just running around farming resource nodes no XP buff in about 40 minutes. I only kill the mobs that i need to get the node. The XP gain doesn't seem bad at all. However the CP trees are not exciting me all that much. I was excited about it at first but the changes to CP 2.0 just seems like a more restrictive 1.0 after playing with it more. I really wish they had of scrapped the entire CP system for something different.
It depends on how long you did this for, and if you had enlightened experience or not. If you can get two CP in a day, then it will take 450 days to hit 1800 CP. Which is sort of the "soft cap" for CP right now.
ShadowKyuubi wrote: »I'm CP 904. I gained two CP just running around farming resource nodes no XP buff in about 40 minutes. I only kill the mobs that i need to get the node. The XP gain doesn't seem bad at all. However the CP trees are not exciting me all that much. I was excited about it at first but the changes to CP 2.0 just seems like a more restrictive 1.0 after playing with it more. I really wish they had of scrapped the entire CP system for something different.
It depends on how long you did this for, and if you had enlightened experience or not. If you can get two CP in a day, then it will take 450 days to hit 1800 CP. Which is sort of the "soft cap" for CP right now.
I said it was about 40 minutes i had full enlightenment. But i was only farming nodes and killing stuff when i didn't have a choice. I wasn't TRYING to gain XP which was my entire point.
I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.
I have never understood the need to grind to reach a number. Play the game for fun and eventually you will get there.
Because people like to be max level.
Because people like to be able to do the content they could previously without having to struggle now.
Because people feel like they need to be x level to get the best out of the game.
Because people might be gated off from doing content they could do at 810 now because they're not x CP level.
[snip]
I hope it helps you understand.
I am at 1690, before the patch I needed 1 333 000 xp for next cp now I need 425 000 xp so its much faster.