DocFrost72 wrote: »
Adam_Chattaway wrote: »They obviosly went WOKE and gave in to those crying about snipe killing them in pvp and stealth lol.
@Master_Kas idk, Walks-Like-Thunder (specifically its totem heal) has been ninja buffedMaster_Kas wrote: »Maybe a ninja nerf?
Pr0jectseph wrote: »It has to be an overlooked bug because even some of the Passives like 'Master Assassin' still claim to "Increase stun duration from sneak by 100%". ...well, sorry, but 100% of 0% is still 0%..
goldenarcher1 wrote: »ZOS will be aware of the issue,but maybe not an easy fix so need more time to respond?
PvP:d for several hours yesterday and didn't get stun desynced by a single attack from stealth/flank/sneak and its absolutely wonderful. Makes PvP alot more enjoyable.
Please keep it as it is, we don't need these kind of awful mechanics that doesn't have any proper counterplay to them.
HowellQagan wrote: »
It feels like somehow the enemies get alerted of the attack before it actually does damage and it fails because of that.
HowellQagan wrote: »
It feels like somehow the enemies get alerted of the attack before it actually does damage and it fails because of that.
Nope as it also fails to work against other players in PvP too.
HowellQagan wrote: »HowellQagan wrote: »
It feels like somehow the enemies get alerted of the attack before it actually does damage and it fails because of that.
Nope as it also fails to work against other players in PvP too.
I mean that normally when you attack, you get detected by your target. If for whatever reason that detection happens before the damage, there is no sneak attack bonus.
Vanionator wrote: »HowellQagan wrote: »HowellQagan wrote: »
It feels like somehow the enemies get alerted of the attack before it actually does damage and it fails because of that.
Nope as it also fails to work against other players in PvP too.
I mean that normally when you attack, you get detected by your target. If for whatever reason that detection happens before the damage, there is no sneak attack bonus.
Were you wearing heavy armor? I've heard the same from some others and they changed armor. I haven't tried it myself.
FauxHunter wrote: »I cant speak for OP, but I wear 7 medium and don't get the sneak attack damage bonus, guaranteed crit, or stun from sneak attacks after U29. I use a bow, and enemies don't seem to detect me until after the attack from stealth hits.
HowellQagan wrote: »HowellQagan wrote: »
It feels like somehow the enemies get alerted of the attack before it actually does damage and it fails because of that.
Nope as it also fails to work against other players in PvP too.
I mean that normally when you attack, you get detected by your target. If for whatever reason that detection happens before the damage, there is no sneak attack bonus.
HowellQagan wrote: »HowellQagan wrote: »
It feels like somehow the enemies get alerted of the attack before it actually does damage and it fails because of that.
Nope as it also fails to work against other players in PvP too.
I mean that normally when you attack, you get detected by your target. If for whatever reason that detection happens before the damage, there is no sneak attack bonus.
Except the bug also happens against other players, are you saying they are also able to somehow detect you/us before we hit them? No, obviously they cant. The problem is not caused by things being alerted to your presence before you attack them from sneak, all you are seeing is the usual server lag caused by all your actions having to be checked by the server, easy to recreate in other ways too, for example, just go and do a fully charged HA on a creature and then follow up instantly with a skill, watch how everything is out of sync.
Vanionator wrote: »I think the difficulty for sneak and being detected has changed. My thief character could move past a guard undetected, now, the eye opens or I am detected. That's even with the new cp system and all the wonderful slottables. If it's not broken why "fix" or change it?
Picking pockets seems more difficult as well.
Stuns, I haven't seen one since pre-patch either. Resorting to poisons to get a 20% chance to do so isn't a solution either. Thankfully the blade of woe still works, but that doesn't help the pvp'ers.
Asking AGAIN for someone/anyone at ZOS to actually acknowledge this as a bug rather than some kind of non-sensical ninja-nerf to stuns/crit @ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_JessicaFolsom
Your reluctance to give any kind of answer on this is making it start to look latter....