the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
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Wouldn't be surprised if they were to hold a sale on race change tokens immediately following the upcoming patch, but as it stands right now I think it's highly unlikely they actually give out free race change tokens, it's simply too promising an opportunity to pass up. A shame, because I'd probably swap my Nord Dragonknight to an Imperial Dragonknight; the extra 3% reduction in skill cost that Imperials gain next patch applies to ultimates as well, meaning Imperials have far better sustain, max health, and damage than Nords while also having comparable ultimate uptime. Oh well.
QuebraRegra wrote: »Foolebuilt_33 wrote: »Possibly not because playerbase was to quiet with concerns about racial changes in upcoming update. Keep in mind that when last time ZoS introduced racial overhaul 2 years ago they were not planning to compensate that to people and it was community outrage that forced then to give us 3 racial changes for free.
Yeah I remember when elsewyr dropped we got race change tokens that's why I was wondering if we would this patch with the big race changes again
Rightfully i think we should, but who can deny the profit ZOS will make from selling tokens.
perhaps if there's a wave of outrage post launch?
Why should we get race change tokens, nothing changed. Some races got small nerfs but their place relative to others remained the same.
Why should we get race change tokens, nothing changed. Some races got small nerfs but their place relative to others remained the same.
VoidCommander wrote: »Why should we get race change tokens, nothing changed. Some races got small nerfs but their place relative to others remained the same.
Not true at all. A bunch of people have made orcs for stam dps because it was bis, despite 90% of orc players wanting to play literally any other race aesthetically.
Next patch, dark elves will actually be the top meta for stamina dps by having an extra 925 stamina compared to orcs, leaving the entire stamina dps meta players with no way to switch unless zos does the right, ethical thing and gives them some free tokens, they fork over $30 PER CHARACTER, or they quit the game since at that point it would be obvious zos doesn’t see its playerbase as anything more than a bunch of dumb sheep who can be fooled into buying race change tokens when zos forces a meta change.
VoidCommander wrote: »Why should we get race change tokens, nothing changed. Some races got small nerfs but their place relative to others remained the same.
Not true at all. A bunch of people have made orcs for stam dps because it was bis, despite 90% of orc players wanting to play literally any other race aesthetically.
Next patch, dark elves will actually be the top meta for stamina dps by having an extra 925 stamina compared to orcs, leaving the entire stamina dps meta players with no way to switch unless zos does the right, ethical thing and gives them some free tokens, they fork over $30 PER CHARACTER, or they quit the game since at that point it would be obvious zos doesn’t see its playerbase as anything more than a bunch of dumb sheep who can be fooled into buying race change tokens when zos forces a meta change.
Actually not only dunmer but also khajiit is ahead of orc as stam DD. In certain scenarios khajit is also beating dunmer. it's worth to keep in mind though that we're talking about small differences here. The difference between number 1 and number 4 race for stam can be within 1-2% DPS margin.
How long before racials need to be "balanced" again you think?
Real balance is remove combat stats from racials, and add lore specific non-combat perks.
Or give every race the same combat stats, & lore specific non-combat perks.
How long before racials need to be "balanced" again you think?
Real balance is remove combat stats from racials, and add lore specific non-combat perks.
Or give every race the same combat stats, & lore specific non-combat perks.
That makes no sense. How do you propose that hulky Orcs gets same physical attribute compare to scrawny little wood elves? Or "Me strong" mumbling dim witted Orcs gets same intellect attribute compare to mystical high elves?