Possibly not because playerbase was to quiet with concerns about racial changes in upcoming update. Keep in mind that when last time ZoS introduced racial overhaul 2 years ago they were not planning to compensate that to people and it was community outrage that forced then to give us 3 racial changes for free.
Foolebuilt_33 wrote: »Possibly not because playerbase was to quiet with concerns about racial changes in upcoming update. Keep in mind that when last time ZoS introduced racial overhaul 2 years ago they were not planning to compensate that to people and it was community outrage that forced then to give us 3 racial changes for free.
Yeah I remember when elsewyr dropped we got race change tokens that's why I was wondering if we would this patch with the big race changes again
QuebraRegra wrote: »Foolebuilt_33 wrote: »Possibly not because playerbase was to quiet with concerns about racial changes in upcoming update. Keep in mind that when last time ZoS introduced racial overhaul 2 years ago they were not planning to compensate that to people and it was community outrage that forced then to give us 3 racial changes for free.
Yeah I remember when elsewyr dropped we got race change tokens that's why I was wondering if we would this patch with the big race changes again
Rightfully i think we should, but who can deny the profit ZOS will make from selling tokens.
perhaps if there's a wave of outrage post launch?
Possibly not because playerbase was to quiet with concerns about racial changes in upcoming update. Keep in mind that when last time ZoS introduced racial overhaul 2 years ago they were not planning to compensate that to people and it was community outrage that forced then to give us 3 racial changes for free. That being said meta will shift way less right now then it was back then and changes will be less impactfull. Personalny I would be satisfied with some serious discount on racial changes coming with the update.
the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
Foolebuilt_33 wrote: »Still no word on this @ZOS_GinaBruno we seen this morning that skill and attribute changes will be free for 2 weeks but what about the race change tokens with the big race changes?!?! We got them for elsewyr why aren't we getting them now??
Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
High elf was still bis mag race and orc was still bis stam race at that time now this is changing to where khajiit is bis mag and dark elf is bis stam its not much of a difference with changes but its a difference to the point where the meta is changing there is a lot of min makers that will want to change there race at this time because of this I guess its just small ways for zos to make a profit
the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
High elf was still bis mag race and orc was still bis stam race at that time now this is changing to where khajiit is bis mag and dark elf is bis stam its not much of a difference with changes but its a difference to the point where the meta is changing there is a lot of min makers that will want to change there race at this time because of this I guess its just small ways for zos to make a profit
BiS is irrelevant, that's just balancing. BiS for classes changes all the time and we don't get free class change tokens. The Wrathstone changes fundamentally altered the roles for which races were even good/viable, which is totally different from the current changes.
So what if Khajiit is now BiS for mag? It's been good for mag since Wrathstone (before which it was pure stam). Similarly, Dark Elf has been good for stam since Wrathstone as well (before which it was basically a mag DK specialist race).
Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
High elf was still bis mag race and orc was still bis stam race at that time now this is changing to where khajiit is bis mag and dark elf is bis stam its not much of a difference with changes but its a difference to the point where the meta is changing there is a lot of min makers that will want to change there race at this time because of this I guess its just small ways for zos to make a profit
Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
High elf was still bis mag race and orc was still bis stam race at that time now this is changing to where khajiit is bis mag and dark elf is bis stam its not much of a difference with changes but its a difference to the point where the meta is changing there is a lot of min makers that will want to change there race at this time because of this I guess its just small ways for zos to make a profit
BiS is irrelevant, that's just balancing. BiS for classes changes all the time and we don't get free class change tokens. The Wrathstone changes fundamentally altered the roles for which races were even good/viable, which is totally different from the current changes.
So what if Khajiit is now BiS for mag? It's been good for mag since Wrathstone (before which it was pure stam). Similarly, Dark Elf has been good for stam since Wrathstone as well (before which it was basically a mag DK specialist race).
Bis is irrelevant yet that is one of the most worked for things in this game people spend hours farming trials for specific sets just because its bis why would they not want to race change for this same reasoning? People created these classes with these races just for the sole fact that it was bis and now because of "balancing" this is changed yet that doesn't change the fact that 80% of the people are going to want to race change for this bis race...
Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
High elf was still bis mag race and orc was still bis stam race at that time now this is changing to where khajiit is bis mag and dark elf is bis stam its not much of a difference with changes but its a difference to the point where the meta is changing there is a lot of min makers that will want to change there race at this time because of this I guess its just small ways for zos to make a profit
BiS is irrelevant, that's just balancing. BiS for classes changes all the time and we don't get free class change tokens. The Wrathstone changes fundamentally altered the roles for which races were even good/viable, which is totally different from the current changes.
So what if Khajiit is now BiS for mag? It's been good for mag since Wrathstone (before which it was pure stam). Similarly, Dark Elf has been good for stam since Wrathstone as well (before which it was basically a mag DK specialist race).
Bis is irrelevant yet that is one of the most worked for things in this game people spend hours farming trials for specific sets just because its bis why would they not want to race change for this same reasoning? People created these classes with these races just for the sole fact that it was bis and now because of "balancing" this is changed yet that doesn't change the fact that 80% of the people are going to want to race change for this bis race...
Does ZOS have to give you transmute geode every time they modify / buff / nerf sets? If I spent time farming sharpened weapon but now precise weapon is BIS after rebalance. Does it mean ZOS owe me transmute crystals to retrait the weapon?
Does ZOS have to give free skill respec / CP respec? No. But they are. We should just enjoy freebies and stop demanding more.
Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
High elf was still bis mag race and orc was still bis stam race at that time now this is changing to where khajiit is bis mag and dark elf is bis stam its not much of a difference with changes but its a difference to the point where the meta is changing there is a lot of min makers that will want to change there race at this time because of this I guess its just small ways for zos to make a profit
BiS is irrelevant, that's just balancing. BiS for classes changes all the time and we don't get free class change tokens. The Wrathstone changes fundamentally altered the roles for which races were even good/viable, which is totally different from the current changes.
So what if Khajiit is now BiS for mag? It's been good for mag since Wrathstone (before which it was pure stam). Similarly, Dark Elf has been good for stam since Wrathstone as well (before which it was basically a mag DK specialist race).
Bis is irrelevant yet that is one of the most worked for things in this game people spend hours farming trials for specific sets just because its bis why would they not want to race change for this same reasoning? People created these classes with these races just for the sole fact that it was bis and now because of "balancing" this is changed yet that doesn't change the fact that 80% of the people are going to want to race change for this bis race...
Does ZOS have to give you transmute geode every time they modify / buff / nerf sets? If I spent time farming sharpened weapon but now precise weapon is BIS after rebalance. Does it mean ZOS owe me transmute crystals to retrait the weapon?
Does ZOS have to give free skill respec / CP respec? No. But they are. We should just enjoy freebies and stop demanding more.
Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
High elf was still bis mag race and orc was still bis stam race at that time now this is changing to where khajiit is bis mag and dark elf is bis stam its not much of a difference with changes but its a difference to the point where the meta is changing there is a lot of min makers that will want to change there race at this time because of this I guess its just small ways for zos to make a profit
BiS is irrelevant, that's just balancing. BiS for classes changes all the time and we don't get free class change tokens. The Wrathstone changes fundamentally altered the roles for which races were even good/viable, which is totally different from the current changes.
So what if Khajiit is now BiS for mag? It's been good for mag since Wrathstone (before which it was pure stam). Similarly, Dark Elf has been good for stam since Wrathstone as well (before which it was basically a mag DK specialist race).
Bis is irrelevant yet that is one of the most worked for things in this game people spend hours farming trials for specific sets just because its bis why would they not want to race change for this same reasoning? People created these classes with these races just for the sole fact that it was bis and now because of "balancing" this is changed yet that doesn't change the fact that 80% of the people are going to want to race change for this bis race...
Does ZOS have to give you transmute geode every time they modify / buff / nerf sets? If I spent time farming sharpened weapon but now precise weapon is BIS after rebalance. Does it mean ZOS owe me transmute crystals to retrait the weapon?
Does ZOS have to give free skill respec / CP respec? No. But they are. We should just enjoy freebies and stop demanding more.
Foolebuilt_33 wrote: »the1andonlyskwex wrote: »Foolebuilt_33 wrote: »the1andonlyskwex wrote: »The racial passive changes in this patch are tiny compared to the changes when they gave out free tokens. Those changes were a major overhaul, while the current changes are basically just balancing, with some additional tweaks to make hybrids more viable.
If ZOS were in the habit of giving change tokens in response to every minor balance adjustment, we would have had class change tokens (which I'm actually against) ages ago.
What do you mean lol meta pre elsewyr was orc for stam and high elf for mag that stayed the same and they were alloted race change tokens now its swapping up where khajiit is parsing higher for mag and dark elf for stam thats much different than when we previously got them
Before the free race change tokens, Dark Elf was a flame damage specialist, Khajiit was pure stamina, Bosmer were the stealth race, Orcs were more tank than DPS, and all of the racial buffs were percentage-based. Those are all gigantic changes compared to the current numerical tweaks to the effectiveness of individual passives.
Sure, the nord armor buff is going to be smaller in the upcoming patch, but it's still an armor buff. The same applies to all of the upcoming changes other than the effective merger of spell and weapon damage (which only serves to make hybrids more viable, because both of the affected races still favor the same stat they did before).
https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
High elf was still bis mag race and orc was still bis stam race at that time now this is changing to where khajiit is bis mag and dark elf is bis stam its not much of a difference with changes but its a difference to the point where the meta is changing there is a lot of min makers that will want to change there race at this time because of this I guess its just small ways for zos to make a profit
Did anyone really think they would? What good is racial changes if people don't actually change the character. Oh well guess I won't play a Khajit now, cause it isn't worth it. If it was they would give us an incentive to race change.