relentless_turnip wrote: »@Jayserix what do you mean try?
He is talking about BOL and you started talking about Streak. The issues he raised with BOL have no relation to streak.
I also play mainly stamsorc and I agree with the op that BOL is overloaded. I don't agree with the elements he would change, but do think it does too much.
Streak is fine, which is why I replied to your comment by simply pointing you back to what was being discussed.
And that's is precisely why I thought you weren't trying, it's just a miscommunication issue.
What I failed to clarify is that while BoL is a good escape tool, magsorcs using it have no reliable cc. So they rely even more on the kiting aspect of the gameplay. Therefore it's not busted, even though it's frustrating to play against.
While magsorcs using streak can play more aggressively.
Sanguinor2 wrote: »
Yeah totally right. Really a shame that mag sorc is the only mag class in the game and others dont exist. I wonder what these "magplar" and "magdk" things are I keep hearing about, must be some dungeon sets or something.
...
Can you at least try ?
I try to choose my words wisely. That's why I said : reliable.
There is nothing reliable about those two option, except for dueling and/or very small scale. And this is why I said that ESO isn't a solo game.
When you look at the sorc kit, streak and BoL are indeed amazing tools, that's what the class is for : high mobility. We don't have high AoE, high burst (talking about mags here), so yeah the play style is kiting, kiting and more kiting, until you manage to combo your target.
I don't play stamsorc so I can't speak for them.
StaticWave wrote: »
PhoenixGrey wrote: »
Nothing special there. When harness magicka was a thing before shields couldnt be crit, mag sorcs could do that with BOL without as much movement. In murkmire mag sorcs could do that without using BOL.
Funnily enough necro/ warden can do that without moving an inch right now.But you still want mag sorc nerfed ?
The core problems is that BoL counters both ranged and melee skills. You move out of melee range, and become immune to all ranged damage. I don't understand how anyone can think that is balanced.
StaticWave wrote: »[...]
Streak is literally the strongest stun in the game right now that goes thru block and roll and can pull NBs out of stealth, while also creating distance. Rune Cage is a 28m range stun that is also unblockable. Defensive Rune makes anyone who attack you get stunned, and it's also unblockable. Flame Clench while blockable, almost guarantees a cfrag hit if it lands. You have 4 options for your stun, so why do people run BoL? Because it's broken lmao. You seriously cannot defend this ability when it's a pure defensive skill
Yea, i'm speaking from a stamsorc's perspective. If it's broken on stamsorc, it's broken on magsorc. I actually have a clip of tanking a 15 man zerg for 17 seconds before I BoL back to my group. That's how stupid it is. Streak would have never let me tank that zerg.
Protective Plate
Cast Time: Instant
Target: Self
Cost: 3510 Magicka
Skill description
Flex your scales, reducing damage taken from projectiles by 50% for 6 seconds. Gain immunity to snares and immobilizations for 2 seconds.
New effect
Gain immunity to snares and immobilizations. Cost reduces as ability ranks up.
vs.
Ball of Lightning
Cast Time: Instant
Target: Area
Range: Maximum range: 15 meters, Radius: 6 meters
Cost: 3780 Magicka
Skill description
Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at this location as well, which absorbs incoming projectiles for 3 seconds. Casting again within 4 seconds costs 33% more Magicka.
New effect
Absorbs projectiles. Grants brief snare and immobilization immunity after casting. No longer stuns enemies.
Which is better, I vote Ball of lightning. Protective has 2 effects and ball has 3 effects.
Stay safe and have fun
What do i want to do with it? I want to adjust BoL without nerfing the ability. I literally gave a list of possible options in my original post... But just for convenience, I'll repost it hereOk now, streak is the strongest stun in the game : true. BoL is the strongest escape tool in the game : true. What do you want to do with it ?
And you keep bringing up Rune Cage and Defensive Rune ... I'd like to ask every single player in Cyro right now to tell me how many sorcs use them or Flame Clench. I've seen one, and he was playing with 4 dudes and used RC to lock players so his friends could blow them up.
And once again you're not adressing my initial point : magsorcs have to make a choice.
- Best stun
- Best escape
Protective Plate
Cast Time: Instant
Target: Self
Cost: 3510 Magicka
Skill description
Flex your scales, reducing damage taken from projectiles by 50% for 6 seconds. Gain immunity to snares and immobilizations for 2 seconds.
New effect
Gain immunity to snares and immobilizations. Cost reduces as ability ranks up.
vs.
Ball of Lightning
Cast Time: Instant
Target: Area
Range: Maximum range: 15 meters, Radius: 6 meters
Cost: 3780 Magicka
Skill description
Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at this location as well, which absorbs incoming projectiles for 3 seconds. Casting again within 4 seconds costs 33% more Magicka.
New effect
Absorbs projectiles. Grants brief snare and immobilization immunity after casting. No longer stuns enemies.
Which is better, I vote Ball of lightning. Protective has 2 effects and ball has 3 effects.
Stay safe and have fun
xylena_lazarow wrote: »OP isn't wrong, but subjectively this ability is nowhere near as obnoxious in open world Cyro as vamp mist hp regen, holding SnB block, or Earthgore when procs are enabled. This game has such a massive pile of degenerately powerful low-effort low-investment survival and sustain tools that nerfing Ball Lightning wouldn't even begin to level.
StaticWave wrote: »
Streak lets you have both, yet magsorcs don't run it because why? Obviously because BoL is just that broken
StaticWave wrote: »
Oh you're telling me a magsorc could sit there and tank 15 people without BoL?
No they can't. Not a chance lmao. I lived because BoL absorbed all the big hitting abilities and blocking mitigated most of the dmg. Your 22k shield isn't gonna save you from 15 people throwing ranged abilities at you. Or did you mean streaking away into the sunset like every magsorc?
StaticWave wrote: »[...]
Streak lets you have both, yet magsorcs don't run it because why? Obviously because BoL is just that broken
And you keep bringing up Rune Cage and Defensive Rune ... I'd like to ask every single player in Cyro right now to tell me how many sorcs use them or Flame Clench.
Maybe your experience in Cyro varies because you play in a roaming group but as a solo player who often participate in group objectives, I play streak and so do many of my opponents. I'd say in CP EU streak is way more popular for magsorc. But that's in a specific scenario.
Me for instance I prefer to streak into the pugs so my faction can jump right after me.
Another anecdote, why most magsorcs never use Defensive Rune ? Before the tests I tried it for a few days, I can't recall how many times I got destroyed during the opening + cc break animation before the rune stunned the NB behind me. I'd die and see my killer get stunned ...
I never put points into it ever again
PhoenixGrey wrote: »
This was in murkmire when sorc defense was a bit overtuned like necro / warden right now.
I am not sure whether you have played mag sorc without BOL in this proc / high health meta and its a joke of a class against even really bad players running procs. BOL gives it a chance as I don't need to take the extra damage from ranged while dealing with a million procs
I started running streak only recently during the cyrodil tests because guess what, mag classes barely scratch my health pool and stam players are probably using their skill bars for the first time in years.
StaticWave wrote: »
Bringing up procs to defend an overloaded ability doesn't make sense. Every class suffers from proc meta. Take a look at the no proc cyro and see how magsorcs dominate when there are no procs around.
PhoenixGrey wrote: »
Of course it does. Procs and high health pool are here to stay and balance is relative. Roll p2w classes to 1vx is basically ZOS's message to its community.
The reality is mag sorc neither has the burst to take down 40k health toons nor has the heals to deal with procs.
StaticWave wrote: »
No, it doesn't. The issue of proc meta is irrelevant to the issue of BoL. You can't just use the argument that because X meta is broken, X ability is also needed even though it's broken. If we used your logic then Artic Blast is also not broken.
Those are completely 2 separate issues and need to be addressed individually. Removing 1 issue does not remove the other, which is evident by the no proc test as BoL and Arctic Blast are still super strong and have basically no counter in that environment.
The ability needs an adjustment, regardless of how much sorcs need it or not.
StaticWave wrote: »
I'm speaking straight from experience when comparing Streak vs BoL in an outnumbered fight. I usually 1vX or 4vX with my team when they're online, so my experience is mostly centered around those situations. The clip I linked was a good example. You can clearly see 5-6 abilities being absorbed by the ball, which saved me from dying when my shield wall was down. I can already get away from most fights with Streak, so BoL just makes it 3x easier with the snare cleanse and ability to absorb all ranged stuns. It's not healthy at all imho as there is no counterplay apart from slotting a gapcloser.
The good thing about defensive rune is it lets you shake off gap closer spammers. You obviously can't control who it hits, but in a 1v1 scenario it's not a bad ability. Rune Cage is still a viable option. I've done builds with it before on stamsorc, so I know how good it can be.
Well I'm not saying that your experiences don't matter but they're anecdotes at best. And like another member said earlier, if people don't play with gapclosers that's their choices, you chose the escape ability and by doing that you don't have any aoe cc (except ults).
.