I think if the PTS was more widely used then feedback would probably be higher. I know from the times that I've logged into the PTS the population is very low, very few people commenting in the forum section have actually been onto the PTS so their feedback is far more theory than practical observation.
sabresandiego_ESO wrote: »Game design isn’t a democracy. They don’t look at what the masses “think” and then just do it. Believe it or not, the game designers actually understand the game far better than the vast majority of the player base. The devs consider all input, make tweaks, and adjust in future patches when they miss the mark. But they don’t simply bend to the whims and desires of the masses. Just because they didn’t make specific changes doesn’t mean they aren’t reading all input
They have many “things” on their radar and the game is constantly evolving
@GilvothWrathOfInnos wrote: »I can understand that a lot of opinions on balance and change suggestions are ignored. This game would be terrible if every player idea was implemented.
this ^ (above comment) is the correct Answer.
even though you, or a group of people, or even the entire forum viewers and posters think something "should" be implemented or done a certain way, it might destroy a game or even might not be possible for many reasons, the end product comes down to what the developers agree on.
for example:
the devs were working on making a 2 seated mount, that idea was changed and did not happen, it does not mean we did something wrong nor that the idea was bad or stupid. it just means the developers decided it was not good for the game. and i agree with them, we all should, its their game, and they are directing it in the way it should go to keep it running smooth and good.
sabresandiego_ESO wrote: »Game design isn’t a democracy. They don’t look at what the masses “think” and then just do it. Believe it or not, the game designers actually understand the game far better than the vast majority of the player base. The devs consider all input, make tweaks, and adjust in future patches when they miss the mark. But they don’t simply bend to the whims and desires of the masses. Just because they didn’t make specific changes doesn’t mean they aren’t reading all input
They have many “things” on their radar and the game is constantly evolving
I think if the PTS was more widely used then feedback would probably be higher. I know from the times that I've logged into the PTS the population is very low, very few people commenting in the forum section have actually been onto the PTS so their feedback is far more theory than practical observation.
Population in the PTS became low after years of ignored feedback and many people saw that the PTS was more of a "going through the motions" type of deal rather than a literal "lets get player feedback to improve what we have". It's a catch 22.
I think if the PTS was more widely used then feedback would probably be higher. I know from the times that I've logged into the PTS the population is very low, very few people commenting in the forum section have actually been onto the PTS so their feedback is far more theory than practical observation.
gariondavey wrote: »Hi Everyone,
New to posting (but not reading) the forums. Just want to express my frustration at the tons of input the last few weeks for the PTS notes that went almost completely ignored. I don't understand why so many well thought out comments, threads, and feedback can't seem to change things.
Please let me know if you were disappointed in the PTS notes the last 2 weeks.
WrathOfInnos wrote: »I can understand that a lot of opinions on balance and change suggestions are ignored. This game would be terrible if every player idea was implemented.
this ^ (above comment) is the correct Answer.
even though you, or a group of people, or even the entire forum viewers and posters think something "should" be implemented or done a certain way, it might destroy a game or even might not be possible for many reasons, the end product comes down to what the developers agree on.
for example:
the devs were working on making a 2 seated mount, that idea was changed and did not happen, it does not mean we did something wrong nor that the idea was bad or stupid. it just means the developers decided it was not good for the game. and i agree with them, we all should, its their game, and they are directing it in the way it should go to keep it running smooth and good.
Then what is the point of the pts forums?
No, it’s not a democracy. But it is a business. And at some point they need to start listening and understanding what their customers want.
There was a time not too long ago that these forums were humming. The forums had such fast turn over that new posts could disappear to the next page quite quickly.
And now it’s easy to see there is less and less activity here. The pure pointlessness of these forums are taking its toll.
Kittytravel wrote: »A lot of it does get ignored but also with good reason. Arguments for different things go back and fourth as new people join the thread and input ideas/conceptions that have already been discussed and left on the other 23 pages in the thread.
I do wish that instead of an open-forum system for discussing ideas and such that they instead would allow a "Ask Us" thread that limits the character limit and post limit. To expose the post to more likely getting answered you would just simply vote it up with the already existing Insightful/Agree/Awesome.
This would be both a way to allow devs to only have to deal with answering a few questions at a time and giving a bit of transparency back to the community. There are a lot of ideas on the board that players alone can argue pros/cons all day long about relatively easily. As those questions get answered by the devs they get edited into the original post and then once the patch goes live they lock it and archive it; it's no longer open for discussion.
The most notable instance I can think of is the (rather late) response that was given in the housing section. They addressed the issues with the Furniture Limit in a very concise and clear manner and the housing community (mostly) accepted that response as a no with reasons given to us that while we may not agree with the reasoning was a solid answer from ZOS's end. In most cases I understand devs are scared to sit down and argue with their playerbase but that's generally not what has to happen; a simple 'no' with a explanation of why you want to take something in X direction would settle down the thoughts of a majority of the players. We respect the fact that this is not our game; but we also respect that we would like to have some kind of verifiable input into the game we've come to enjoy, love, spend time in, or has become our past time.