marius_buys wrote: »TY you for listening to the PvP player base
ZOS_GinaBruno
Community Manager
Thanks to everyone for participating in this latest Cyrodiil test where we disabled all proc sets. Similar to what many of you have noted in your feedback, we found this test did not impact performance in a measurable amount; if anything, there was a very slight degradation of performance at times, likely due to a higher population of players in Cyrodiil.
We’ve heard from a lot of you that despite performance largely being the same, disabling proc sets has breathed new life into PvP gameplay and has made fights more enjoyable and fun. To that end, we’ll be leaving proc sets disabled until Update 31 launches in Q3. At that point, we will have implemented some new code so we can have more flexibility to campaign rulesets as it applies to proc sets. We’ll work on applying all this to consoles as well, and we’ll let you know when we have a date for this starting.
Now that we’ve had time to digest a lot of data and information, we have a better idea of next steps and the work needed to produce noticeable improvements to performance in Cyrodiil. This work is complex and will take a fair amount of time and effort. We are committed to improving the PvP experience, though, and we have already begun scheduling out this work. Please note that none of the scheduled work will implement any of the changes we made on PC during past tests, and at this time we don’t plan to run any additional tests.
When Update 29 launches on Monday for PC, we’ll be turning off double AP but proc sets will remain disabled as mentioned above. We appreciate the time everyone spent in Cyrodiil during these tests and all the feedback that’s been submitted.
Do you solo? or run in a group or zerg?
Yes, but don’t force us to play it. Let me choose what mode I want to play.
THEDKEXPERIENCE wrote: »As someone who for many years ran a no proc set up on a max stats build the current meta was absolutely made for me.
I don’t mind playing against procs. I did fine. But if I’m being honest it’s much easier for me to thrive now so sure.
No more than 3 real campaigns though. 1 for CP and everything, 1 for CP no-proc and 1 for no CP. That’s plenty.
Is the AvA pop large enough to tolerate more campaigns?
No-proc is a gameplay preference. It is not a performance enhancement. The zone is running as bad as - and at times worse than - during MYM, despite having an all-time low population of players online at any one time at the moment.
The people who boost the idea of absolutely no proc condition sets ever are a tiny echo chamber compared to the overall player base.
The belief that you have to remove everything with a percentage chance is not based on anything. Someone once posted "proc sets are free damage" and somehow the meme stuck. But how many people did you really see running Red Mountain, or Unfathomable Darkness, or Stormfist - and being devastatingly effective?
None. The reality is you've a handful of overturned sets that need some work to make them less cheesy.
My issue with making any gameplay changes in the near future is this: ZoS has inflicted real damage to the PvP community in 2021. It needs to return to normal and grow back to where it was before rules are changed again. Otherwise there will not be the population to sustain the game mode and the risk then is they turn off all secondary campaigns and squeeze everyone into a single server with a compromise ruleset that nobody would have chosen.
Read to the end of my post and I give you the answer to your question.
There should definitely be a no proc campaign eventually to give players the option to play their preference.
It should definitely not be launched now, for the reasons I already mentioned.
gatekeeper13 wrote: »Since the test started, PVP looks way more balanced. No more unkillable players, no more infinite resources, no more 1-shot dmg. PVP based on skill, not on carry sets.
Those who want to play PvS (Players vs Sets) have enough campaigns to play.
Give us one without carry-sets.
TequilaFire wrote: »Another waste of resources as a no proc campaign would be just as empty as the no cp campaign for the same reasons.
Adjust or remove the bad proc sets instead across the board for PvP and PvE.
Errr... the noCP campaign is anything but empty. (PC-EU)
StamPlar_1976 wrote: »Congrats. You're getting one.