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https://forums.elderscrollsonline.com/en/discussion/685477

PvP test seems to be making things worse.

  • GlorphNoldorin
    GlorphNoldorin
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    If it weren't for the game-play being better without procs this testing would be a disaster for performance.
  • AyaDark
    AyaDark
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    If it weren't for the game-play being better without procs this testing would be a disaster for performance.

    When skills work procs are not a big problem. I can avaid people with proc at 4am in 2 pm we boss stand and can not do anything. He can not hit me with procs i can not kill him with HA and skills. Both do not press.

    Procs can be cleansed (veteshrain can not...)-if skills work you just remove it and 10 seconds enemy can do nothing.If you can not press skills you stand with proc dots all the time - it really is a pain.
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    same issues as normal, nothing has changed much, no lag most of the time, when ball groups turn up, thats when lag spikes happen
    Main character dk - Vanikifar whitestrike
  • Kwoung
    Kwoung
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    Anyron wrote: »
    Ackwalan wrote: »
    Epona222 wrote: »
    I've been having trouble using transitus because keeps aren't loading on the map when I interact with the transitus shrine, making it difficult to move around.

    Also I don't seem to be getting ROTW mails...

    The way the double AP is calculated is affecting the ROTW earn rate. At lvl 50 (or so) you get a ROTW every 20K ap, but the double ap bonus is not being added to the ROTW earn rate. You need to earn 20K ap with out adding the bonus. For example, you earn 22K ap + the bonus of 22K ap and end up with 44K ap total. You will only get 1 ROTW not 2.

    Im ok with that.. Its full of trash anyway

    IDK, I made 1.5 mil last month off the RotW satchels. It is only worthless if you look at TTC pricing, there are apparently some popular builds that use a couple of those sets and folks pay up for it. No idea why TTC thinks something is only worth 500 gold when I can sell it for 30-50k.
  • irstarkey57
    irstarkey57
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    xaraan wrote: »
    Anyone saying there is no lag in greyhost during those huge fights must be just zerging and firing off one skill that normally doesn't have problems in lag.

    I could not bar swap efficiently, jabs was not working right, beam was not firing off, sweep was not triggering efficiently, etc. If I was in a huge zerg and just heavy attacked and threw a breath of life, i'd have thought it was fine.

    Pretty much this. Latency lag seems a bit better but skill lag seems worse, if that makes sense. Like input lag or something. Magplar skills took three tries to get to go off. Mist form barely worked. This was in 3-3-3 bars ravenwatch. (Anyone wanna guess who red and blue were fighting? LoL) Anyway, yea I dunno zos. I’d take the “other” lag over skills not going off. Can you guys just invest in servers. Really feels like you guys are dangling the carrot in front of us until it’s over. HARDWARE UPGRADES. YOU know you need it. WE know you need it. Also, buff magdk. Balance wise, just, LoL.

  • synnerman
    synnerman
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    I have participated in every test and the latest was ok when "pop locked" but as prime time hit and bigger fights started it was probably worse than any of the previuos tests. The only one that consistantly improved performance for me was test No 1. As for this test then im afraid its a big thumbs down from me and 3 weeks way too long . I assume its 3 weeks as we cant have patch maintenance every week as stadia allegedly dont like it so it would have to be 2 weeks and that would then probably mean that the new update on the pts atm could not be done a week after that as planned...so 3 weeks of this :(
  • regime211
    regime211
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    AyaDark wrote: »
    If it weren't for the game-play being better without procs this testing would be a disaster for performance.

    When skills work procs are not a big problem. I can avaid people with proc at 4am in 2 pm we boss stand and can not do anything. He can not hit me with procs i can not kill him with HA and skills. Both do not press.

    Procs can be cleansed (veteshrain can not...)-if skills work you just remove it and 10 seconds enemy can do nothing.If you can not press skills you stand with proc dots all the time - it really is a pain.

    You can cleanse the vate staff.
  • Malkiv
    Malkiv
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    I played on Grey Host during pop lock yesterday morning, and later in the evening during peak time. Neither of those times did I have lag and desync to the extent of before the tests. The only time there was actual lag and I had really bad misfires is when a player starts wielding the hammer - then it's back to pre-test performance. I was even able to LA weave when I was off by myself farming PVErs in towns.

    I think a lot of the variation of "performance" in PC-NA has to do with the severe weather that's moving through the US right now. There's some ISPs that are rerouting, causing many excessive node hops, latency, and packet loss to prevent complete loss of service. I am fortunate to live in an area where this is not happening, and I am experiencing the best Cyro connection performance that I ever have.
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • Gilvoth
    Gilvoth
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    for me the lagg is now "Worse"
    and my Ping "was" (before the test) normaly stayed around 210 constantly
    my ping "now" during this test is about 375 constantly
  • jekyto
    jekyto
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    Same, cyro is now just unplayable for me. Skills have too long delay, ppl move as slide show, ty for the "skillful experience"
  • gatekeeper13
    gatekeeper13
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    Gameplay is awesome without proc sets but performance is very bad at peak hours. Lag and desyncs skyrocket whenever an enemy group is close.

    I was trying to capture Fare, a dc group was inside and the moment it came close everything froze and I got kicked from server. Got back in only to spawn dead in Fare and kicked from server again. I tried to log in, got to character screen and got kicked for a 3rd time with the message "lost lobby connection".
  • Marcus_Thracius
    Marcus_Thracius
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    Haha , cyro and lag - its hot doodoo as usual
    Run as much tests as you want , only new servers will do the trick
  • illusiouk
    illusiouk
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    I'm in the UK and I play on PC NA, Gameplay was playable with next to no lag.
  • zvavi
    zvavi
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    it lags like hell, but all 3 cyro are capped at prime time xd
  • Stridig
    Stridig
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    Performance is the same for me as it normally is. Most things worked most of the time. The quality of fights though makes all the difference for me. Good players are still good and bad players are now bad players that are easy to kill. Proc heals and proc damage have no place in Cyrodiil. My opinion of course.
    Enemy to many
    Friend to all
  • coop500
    coop500
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    To be fair if you think about it, the servers are under more load than usual now because more people want to test the changes, VS before when only the diehards were playing? If that makes sense.
    Hoping for more playable races
  • Xarc
    Xarc
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    the gameplay is better, by far.
    But really laggy with many players. Unplayable and very frustrating

    Edited by Xarc on February 16, 2021 10:05PM
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
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    - in game since April 2014
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  • Jaraal
    Jaraal
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    Stridig wrote: »
    Good players are still good and bad players are now bad players that are easy to kill.

    This is true, but ZOS likes cashing the checks from the bad players as much as they like cashing the checks from the good players. Don't look for them to start thinning out the player base any time soon.

  • Stridig
    Stridig
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    Jaraal wrote: »
    Stridig wrote: »
    Good players are still good and bad players are now bad players that are easy to kill.

    This is true, but ZOS likes cashing the checks from the bad players as much as they like cashing the checks from the good players. Don't look for them to start thinning out the player base any time soon.

    Totally agree with you
    Enemy to many
    Friend to all
  • QuebraRegra
    QuebraRegra
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    nckg84 wrote: »
    Next test => No procs, and groups limited to 12 and group heals only.

    If that does not change then there code is 1 big giant pile of spaghetti coded by lemmings.

    um, that spaghetti code thing was confirmed what, 5 years ago!?!?! Where U been?

    yeah, I have doubts about their current technical staff, and the aged hacked up Hero engine, and the persistence in the use of TCP. Come one, come all...
  • Drakenheim
    Drakenheim
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    The lag is worse than I've seen for months.

    Why is this being tested for 3 weeks??
    @Izzy_D - PC/EU
  • vgabor
    vgabor
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    PCNA greyhost: heavy lag at keep battles. The fights itself are better without procs sets, but performance not.
  • Jaraal
    Jaraal
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    Drakenheim wrote: »
    The lag is worse than I've seen for months.

    Why is this being tested for 3 weeks??

    It's very likely that they made other, unannounced changes (performance related) that they are testing in conjunction with the removal of procs. And also possible they have three weeks worth of backside changes to try out. It would certainly explain why some folks are reporing better performance, and some worse.... depending on how their set ups are responding to the different changes.
  • UntouchableHunter
    UntouchableHunter
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    Lag is even worst to me, I really don't understand what is the problem.
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