if they could reduce cost by half, and make the max near 1800 i could be fine with it!
Why does everyone wanna be max cp lol? Especially if you're mediocre player. Dungeons are full of current "max" cp810s who hit like wet noodles. Can you imagine being cp3000+ and being carried by cp300. That's what's gonna happen because the new cp system only adds 15-20% dps. People with 0 cp but with decent build and rotation can outparse high cp players. I would be embarrassed if that happened to me. So rather work on your dps than obsess about max cp.
Why does everyone wanna be max cp lol? Especially if you're mediocre player. Dungeons are full of current "max" cp810s who hit like wet noodles. Can you imagine being cp3000+ and being carried by cp300. That's what's gonna happen because the new cp system only adds 15-20% dps. People with 0 cp but with decent build and rotation can outparse high cp players. I would be embarrassed if that happened to me. So rather work on your dps than obsess about max cp.
Why does everyone wanna be max cp lol? Especially if you're mediocre player. Dungeons are full of current "max" cp810s who hit like wet noodles. Can you imagine being cp3000+ and being carried by cp300. That's what's gonna happen because the new cp system only adds 15-20% dps. People with 0 cp but with decent build and rotation can outparse high cp players. I would be embarrassed if that happened to me. So rather work on your dps than obsess about max cp.
I think it would be nice if ZOS took this opportunity to scale down champion points by a factor of 10. This would make the level cap 360 instead of 3600.
I just think 3600 is a little obnoxious and uneccessary.
It would make leveling up just once take longer, but it would feel a lot more rewarding since it provides a bigger boost to stats since the champion tree would also be scaled down.
It would also make the system appear less daunting, although it would remain the same time to max level. New people that look at 3600 as max level must be somewhat put off, I would be.
I know they probably won't do this as it would mean reworking a lot of stuff and people who can't math would be mad about loosing levels but I think it would be nice.
phantasmalD wrote: »Saying "3600 CP will take years to acquire" is not a mindblowing feedback since that's very much the the goal. They want a system that lasts for the remaining life span of ESO, or at least the next 4-5 years.