barbarian340 wrote: »ESO is a well made mmo...one of the best of all time...so I know some may be against changes... but hear me out!
I personally would LOVE if eso would update it's combat with regards to asthetics...the current state is extremely vanilla... ESPECIALLY when it comes to melee...I see other mmos and I get jealous of their combat animations
One thing I loved about skyrim were the unique execute animations for every weapon... When it's the last enemy in an instance, there should be one used...
Some may not have a problem with the current animations, but that doesn't mean we shouldn't strive for better... The #1 mmo on ps4 has very flashy magic and melee animations... So there's something to be said about how attractive it is to most people...
Thoughts? Would you be against better animations?
PizzaCat82 wrote: »barbarian340 wrote: »ESO is a well made mmo...one of the best of all time...so I know some may be against changes... but hear me out!
I personally would LOVE if eso would update it's combat with regards to asthetics...the current state is extremely vanilla... ESPECIALLY when it comes to melee...I see other mmos and I get jealous of their combat animations
One thing I loved about skyrim were the unique execute animations for every weapon... When it's the last enemy in an instance, there should be one used...
Some may not have a problem with the current animations, but that doesn't mean we shouldn't strive for better... The #1 mmo on ps4 has very flashy magic and melee animations... So there's something to be said about how attractive it is to most people...
Thoughts? Would you be against better animations?
It'd be great, but those of us on PS4 and Xbox would never be able to run it.
Setting aside that "better" animations is subjective and that "flashy" was probably not the best choice of words to convey what the OP seems to be wanting...
... from what I understand, completely redoing the rigging for this game's animations would be a very complex and involved process. Given this developer prioritizes profit and cost-effectiveness, there's just nothing to be gained from all that work. It would have to be a free update, which means no profit, which means no priority. No, if they update models and rigging all of that is going to go into the new cash suck MMO they are currently developing, not this one. Just being realistic.
Plus, there's a general precedent in this game of not changing existing assets and respecting the work of their colleagues. It's why we have ancestral motifs being introduced instead of the old racial motifs being deleted from the game and replaced with "better" ones. The only times they've changed animations/visuals is when something's been a genuine bug/mistake or if a skill has received very significant changes such that the current assets would no longer make sense to use.
When and if there is an "ESO remake" it might be reasonable to ask about updating all assets across the game - animations, foliage, removing the cash shop, and so on - but until then? It won't happen.
No impact on server, however client will get more effects to show, this is the main problem in huge trash fights.I guess, that would make server performance even worse. So no!
barbarian340 wrote: »ESO is a well made mmo...one of the best of all time...so I know some may be against changes... but hear me out!
I personally would LOVE if eso would update it's combat with regards to asthetics...the current state is extremely vanilla... ESPECIALLY when it comes to melee...I see other mmos and I get jealous of their combat animations
One thing I loved about skyrim were the unique execute animations for every weapon... When it's the last enemy in an instance, there should be one used...
Some may not have a problem with the current animations, but that doesn't mean we shouldn't strive for better... The #1 mmo on ps4 has very flashy magic and melee animations... So there's something to be said about how attractive it is to most people...
Thoughts? Would you be against better animations?
I say ESO combat is flashy enough.
Now an flashy move used on me then stealing in Orcinum as an low cp player.
One huge orc player dropped the standard of might on me and I almost had to change pants
The ultimate are flashy, the spamables are not for obvious reasons.
I am against it. Better animations - is subjective.
Better melee combat animations for me would be something that is described in this 5 minutes long video:
https://www.youtube.com/watch?v=GjZ6qWSenqI&list=PLxClq4a6GD73kaPeAWbchwwixKl7z1oFS&index=55
TL;DW: realistic usage of shields and weapon swings. Which other people may not like at all. So leave it please as it is, it is pretty unrealistic, but I got used to it and there are people that like such "tacticool" combat, it is like a middle ground.
Setting aside that "better" animations is subjective and that "flashy" was probably not the best choice of words to convey what the OP seems to be wanting...
... from what I understand, completely redoing the rigging for this game's animations would be a very complex and involved process. Given this developer prioritizes profit and cost-effectiveness, there's just nothing to be gained from all that work. It would have to be a free update, which means no profit, which means no priority. No, if they update models and rigging all of that is going to go into the new cash suck MMO they are currently developing, not this one. Just being realistic.
Plus, there's a general precedent in this game of not changing existing assets and respecting the work of their colleagues. It's why we have ancestral motifs being introduced instead of the old racial motifs being deleted from the game and replaced with "better" ones. The only times they've changed animations/visuals is when something's been a genuine bug/mistake or if a skill has received very significant changes such that the current assets would no longer make sense to use.
When and if there is an "ESO remake" it might be reasonable to ask about updating all assets across the game - animations, foliage, removing the cash shop, and so on - but until then? It won't happen.
also trying to make it work in first person as well
Even without thinking about it, NO.
Flashy combat is all about mashing a button and not having a clue how you just won or lost the fight. The combat in ECO has to be learned, practised and perfected. Your skills and traits mean something more than it flashes peacock yellow rather than cosmic purple.
I have to say this. I commend the dev's for keeping the graphics up to date and beautiful over the years. They don't need no eastern flash to keep it alive.
barbarian340 wrote: »ESO is a well made mmo...one of the best of all time...so I know some may be against changes... but hear me out!
I personally would LOVE if eso would update it's combat with regards to asthetics...the current state is extremely vanilla... ESPECIALLY when it comes to melee...I see other mmos and I get jealous of their combat animations
One thing I loved about skyrim were the unique execute animations for every weapon... When it's the last enemy in an instance, there should be one used...
Some may not have a problem with the current animations, but that doesn't mean we shouldn't strive for better... The #1 mmo on ps4 has very flashy magic and melee animations... So there's something to be said about how attractive it is to most people...
Thoughts? Would you be against better animations?
Please, no. I want to play an Elder Scrolls game, not a slow motion cinematic anime set piece. My personal opinion only, if the game you have in mind is the same one I do, the ridiculous weapons and the totally over the top combat animations would ruin the game. I don't want to watch an uninterruptible combat animation. Especially in an mmo. What are other players seeing/doing while the pointless flippy swooshing "cinematic" animation plays out? If I'm in a group, do I have to watch someone else's "execute" moves? How would that work with lag?
barbarian340 wrote: »Have u never played other video games with weapons? Eso isn't the only video game that uses weapons in a realistic manner... Besides realism goes out the door in a video game with sorcerers
Only way they would do this is if they could sell it in the crown store. There’s very little chance they would do an animation overhaul for free.