Taking things away from people in a game is the worst idea ever.
How about we come to your house and take some stuff away? Just cause it's virtual doesn't mean it doesn't have value.
Horrible idea.
It's Bank with a k, just btw.
Frankly I never understand this idea that we have to have another XP progression system after lvl cap, Its pretty much just a substitute for increased level caps.
IMHO when cp caps were introduced, we shouldn't have been able to gain any more cp after that, and when the cp cap was raised, eveyone would've been on equal footing.
Cp 2.0 just doesn't feel like it's going to help newer players catch up, especially if the XP curve isn't adjusted, and on top of that it's going divide the veteran playerbase as well now.
Pretty much the opposite of what it's supposed to do.
It started as a joke answer in another thread, but the more I think about it, the more it looks like a good solution ..
Considering that :
- XP after cap was never banquable in any MMO, ever. It's a specificity in ESO, and not a very good one, since it creates the current issue.
- Max level players of today should stay on equal footing after the patch. (none of that "I played a lot" nonsense. It never worked in any other MMO. XP AFTER CAT NEVER WAS BANQUABLE.
Remove all CP beyond 810.
Cp 500 --> Cp 500
Cp 810 --> Cp 810
Cp 1000 --> Cp 810
Cp 1500- -> Cp 810
Cp 2000 --> Cp 810
The benefit will be :
- New guys can catch up
- No max level player loose anything relative to others.
- It gets back to a "normal" mmo system.
It may be a bit extreme, but I think it would solve many things. Probably the most just solution.
Ok, but why?
It's already like that everywhere ! Even in solo games, for crying out loud.
If you are max level, you can keep killing monsters, but no XP for you.
The fact ESO allowed to grow beyon cap made us maybe a little entitled?
We do not deserve cp beyond 810 because they weren't supposed to be earned in the first place.
I know it seems harsh. But please, try to think about the what's good for the game's balance instead of what's good for you individually.
hands0medevil wrote: »No, I don't want to be the very best. You just want everyone to be equal in MMO game, that's the problem.
[Quoted post was removed]
Sanguinor2 wrote: »
[Quoted post was removed]
[snip] It doesnt matter if you think that we shouldnt have been able to earn CP beyond 810, fact is we were able to so why should they get taken from us?
Back in the days of vet ranks we actually couldnt earn XP beyond the vet rank cap, only after the cap was increased we were able to earn XP towards the next vet rank. Zos decided to change that with the CP system tho so why would they walk back on that now?
[Quoted post was removed]
relentless_turnip wrote: »I am really looking forward to being able to progress again tbh.
I am cp 1200ish... The power cp now gives you on the PTS is small. It is enough to still have a progression path, but not enough to feel helpless without enough of it.
As an example uesp editor has recently added the cp system, do yourself a favour and apply cp and then toggle to switch it off. Now experiment doing the same with different amounts of cp. As a DPS is your DPS really much worse off?
Certainly isn't a sky falling scenario to me. I only play PvP and it is assumed the power difference will be huge... It isn't IMO. I will not be running from someone with 200 more cp than me 😂
relentless_turnip wrote: »I am really looking forward to being able to progress again tbh.
I am cp 1200ish... The power cp now gives you on the PTS is small. It is enough to still have a progression path, but not enough to feel helpless without enough of it.
As an example uesp editor has recently added the cp system, do yourself a favour and apply cp and then toggle to switch it off. Now experiment doing the same with different amounts of cp. As a DPS is your DPS really much worse off?
Certainly isn't a sky falling scenario to me. I only play PvP and it is assumed the power difference will be huge... It isn't IMO. I will not be running from someone with 200 more cp than me 😂
Honestly, the DPS will not be much worse, and I don't really care either way.
I am merely stating my opinion on what would be the most fair solution.
A skilled cp 1000 will still GREATLY outperform an unskilled cp 3600, anyway.
relentless_turnip wrote: »relentless_turnip wrote: »I am really looking forward to being able to progress again tbh.
I am cp 1200ish... The power cp now gives you on the PTS is small. It is enough to still have a progression path, but not enough to feel helpless without enough of it.
As an example uesp editor has recently added the cp system, do yourself a favour and apply cp and then toggle to switch it off. Now experiment doing the same with different amounts of cp. As a DPS is your DPS really much worse off?
Certainly isn't a sky falling scenario to me. I only play PvP and it is assumed the power difference will be huge... It isn't IMO. I will not be running from someone with 200 more cp than me 😂
Honestly, the DPS will not be much worse, and I don't really care either way.
I am merely stating my opinion on what would be the most fair solution.
A skilled cp 1000 will still GREATLY outperform an unskilled cp 3600, anyway.
Since we are in agreement in that respect, wouldn't you agree capping cp at 810 is unnecessary? Having a near unreachable cap on the other hand continues to give us a feeling of progression.
Indeed. But the opposite is true.
Zos could walk back on that, since it was like that before. It would then be the rule.
My argument is not absurd, mind you. I gave the pros and cons, and in my opinion, the pros outweight the con.
Actually the ratio pros/cons is better with this solution than with the others.
Of course, it's an opinion, feel free to disagree.
Taking things away from people in a game is the worst idea ever.
How about we come to your house and take some stuff away? Just cause it's virtual doesn't mean it doesn't have value.
Horrible idea.
Well, I could argue that you had 810 spendable cp before, and you'll have 810 spendable cp after.
The other cp you had were just imaginary and never existed.
As in every other games ever?
ESO should never have allowed us to gain xp after cap. It's time to remedy that.
No one will really loose anything. Really, think about it.