Granted this strip predates the race re balancing.Tommy_The_Gun wrote: »Khajiit actually make pretty decent healers when build right (Critical Healing + Maximum Magicka bonus). I would even say that they can be better than Argonians for that role. Definitely not best, but viable.VaranisArano wrote: »There's a comic for this situation: "Respect your healers" by Isriana
https://www.deviantart.com/isriana/art/TESO-Respect-Your-Healers-696152788
In fact all races can be viable for all roles, and with a right build you can push that even further. Racial passives only have a meaning when you try to push it to absolute limits (like hardest Trial runs, score runs, PvP competitiveness etc).
For normal (and veteran content to some degree), racial passives are not that important.
VaranisArano wrote: »There's a comic for this situation: "Respect your healers" by Isriana
https://www.deviantart.com/isriana/art/TESO-Respect-Your-Healers-696152788
To her defense, he didn't stand near group, it ain't the healer's job to run after stupid.
My Bosmer Templar healer says hi. :-)
Tommy_The_Gun wrote: »Khajiit actually make pretty decent healers when build right (Critical Healing + Maximum Magicka bonus). I would even say that they can be better than Argonians for that role. Definitely not best, but viable.VaranisArano wrote: »There's a comic for this situation: "Respect your healers" by Isriana
https://www.deviantart.com/isriana/art/TESO-Respect-Your-Healers-696152788
In fact all races can be viable for all roles, and with a right build you can push that even further. Racial passives only have a meaning when you try to push it to absolute limits (like hardest Trial runs, score runs, PvP competitiveness etc).
For normal (and veteran content to some degree), racial passives are not that important.
You're missing the option "Who cares about healer race when healers are useless anyway and rather have a 3rd dd instead"
See title. Would you refuse a healer in group content based on their character race? Say, khajiit.
VaranisArano wrote: »There's a comic for this situation: "Respect your healers" by Isriana
https://www.deviantart.com/isriana/art/TESO-Respect-Your-Healers-696152788
To her defense, he didn't stand near group, it ain't the healer's job to run after stupid.
[Quoted post was removed]
Not true at all. 3 DDs will massively out do a 2DD + Healer group. And with RoPO the heals are just as good.
VaranisArano wrote: »Girl_Number8 wrote: »No that would be stupid. I would refuse a healer if they had a bow.
VaranisArano wrote: »There's a comic for this situation: "Respect your healers" by Isriana
https://www.deviantart.com/isriana/art/TESO-Respect-Your-Healers-696152788
To her defense, he didn't stand near group, it ain't the healer's job to run after stupid.
To the dead guys defense, the game sells the idea of "ranged classes" and reinforces this with the tooltip of certain ranged abilities, but in practice ranged does not exist because they need to be inside the range of a healer.
A good example is Wardens Screaming Cliff Racer where you do more damage the farther away you are. Healing abilities are set to 28m or less.
So in order for a healer to heal the entire party, they first must be in front of the healers line of sight, secondly must be within 28 yards (or closer). This places the healer closer to the fight. But in order for a warden to do max damage with cliff racer, they must be farther away, close to 28 yards to deal this damage...but this will put them behind the healer.
Not true at all. 3 DDs will massively out do a 2DD + Healer group. And with RoPO the heals are just as good.
BXR_Lonestar wrote: »I voted no. My main healer is a nord templar and I've healed a crap-ton of difficult content on him, including solo trials. Race doesn't matter as much for healers and even a non-meta race like the nord has a lot to offer for the healer role. Extra defense and health makes him more survivable right out of the box, and extra ultimate generation means more warhorns. There's no build in magika sustain, but that can be compensated for with smart play.
Yes, there are races that have racial passives that add ZERO benefit to the healer role (Woodelf and orc, unless you are a stam-healer), but for most other races, the racials can add at least a little something to the healer toolkit that can be beneficial.
Girl_Number8 wrote: »No that would be stupid.
I would refuse a healer if they had a bow in a vet trial or certain vet dlc dungeons.
Only exception would be if they had dps high as mine and it wasn’t any content the required a healer. But I would still kick them for the queuing as one at the end and finish whatever we were doing ourselves.
alainjbrennanb16_ESO wrote: »I see alot of no' but in my experience progression groups will exclude on race